XPAC for Beginner Part1

April 14, 2017 | Author: rodotsitanggang | Category: N/A
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XPAC FOR BEGINNER Part 1 Edy Saputro Mining Engineer PT. Thiess Contractors Indonesia Satui Project

How to install 1. Hardware Specifications for XPAC 2006 ----------------------------------------------------------------------------Operating System : Windows 2000 or Windows XP Processor Minimum : Intel Pentium 4 or AMD Athlon XP (any speed) Recommended : Intel Pentium 4 (2.5 GHz) or Athlon XP 2500+ Memory (RAM) Minimum : 256 MB Recommended : 512 MB (larger models - 1 GB) Screen resolution Minimum : 800 x 600 Hi Colour (16 bit) Recommended : 1024 x 768 True Colour (32 bit) 3D graphics card Minimum : Any card with 3D acceleration and 32 MB video memory Recommended : NVIDIA GeForce based card or ATI Radeon based card each with 32 MB video memory

2. Install DirectX and graphics drivers ----------------------------------------------------------------------------XPAC requires DirectX to work. Most computers should already have DirectX installed, however if you cannot use polygon graphics, you may need to install DirectX from the XPAC CD. To do this, open the directory 'SystemUpdate\DirectX9' on the CD using Windows Explorer and then double-click on the file 'dxsetup.exe'. If you experience problems with polygon graphics, you may need to install the latest video drivers for your system. In the "XPAC 2006\Help" directory there is a file called "Index of Common 3D Card Manufacturers.htm" that contains links to the home site and driver page of common 3D card manufacturers.

• Install Xpac from your CD Installer to Program Files\Runge Software • Install the sentinel/hardkey • Put the donggle on the right port. • Restart the computer • Confused ???? Open readme on folder Help • For Trial only, use the evaluation mode, but you can’t run the schedule. It is enough for Export import data.

LET’S GET START The XPAC

Opening Menu

New Project

Put your Project on your folder

Fill the description (optional)

Click Next

Level 1 is the 1st level on mining

Click here

Level 2 is 2nd level in Mining are the names of your Pit

Click here

Level 3 is the Third level (Block) based on Minescape Remaining reserves Caluculation

Click here

Level 4 is the Fourth level (Strip) based on Minescape Remaining reserves Calculation

Level 5 is the Fifth level (Bench) based on Minescape Remaining reserves Calculation

Level 6 is the Sixth level (Seam) based on Minescape Remaining reserves Calculation

Next Screen offering to Import the database (Minescape Remaining Reserves)

Next Screen, Initial Data Fields. Set To Medium and click FINISH

Next Screen, need to update, click on the Design mode Design mode Click here

Next Screen

Must Fill with Data fields

Example of data fields

Double click on Field Type, set with Double click here the type of your database

Ready to Import Mining reserves from Minescape

Reserves data from Add with (!) sign Minescape

Add column with Mine,Pit,Block,Strip ,Bench,Seam

Next Screen after FileImport-Data

Click Next

There are 4 option :Ignore,PIL Number,Record Name,Data Field

Put the column with : Mine, Pit, Block, Strip, Bench, Seam : Set To RECORD NAME The Other Data with DATA FIELD

READY FOR IMPORTED

Result of Imported Database

Run the XCM (Visual Basic) if any

Import The Polygon

Next Screen

Polygon data from Minescape

Menu Import Polygon

Chose the polygon that available on your computer

Next Screen

Click Next

Next Screen

Click Finish

l

l l l

Put The Mine,Pit,Block,Strip,Bench,Seam by RECORD NAME Easting with X Co-ordinat Northing with Y Co-ordinat Elevation with Z Co-ordinat

Result of Import Polygon

Click Here

Setting up the Calendar

If Already Finish set up the calendar, then setting up the schedule

Setting up the schedule

Finally, Run the schedule

l STILL l CALL

CONFUSED?????

EMERGENCY RESPONS OR 911 FOR TAKING YOU TO THE HOSPITAL AND UPGRADING YOUR BRAIN……….

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