White Dwarf 124 Tablet Edition

February 2, 2017 | Author: Alberto Ruiz | Category: N/A
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GAMES

WORKSHOP’S

WEEKLY

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CITADEL

MINIATURES

WARHAMMER

40,000

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AGE

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11

GENESTEALER

NEW

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GENEALOGY

WE

OF

124

EXPLORE

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124 Angels

11

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Lost

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emerge

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Broodlord

as

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page

III

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jungle

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The



Genestealers

the

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guide

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world

guide

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jungle

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the

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the

there

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dropship?

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they

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12

dropship

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the

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as

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wrangle

modelling

as

options

for

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game

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an

ambush.

But

that’s

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game Genestealers,

a

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From

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the

seemingly

including

ball

and

the

socket

arms

joints

(so

you

their

on

starting

spot

them

hunched

up),

carapace

plus

plates,

and

could

nine

find

choice

long

clearing

themselves

jungle

your

impossible

walking

paths

tangleweed,

of

as

vicious

aliens

the

writhing

with

kill

and

caught

the

last

between

Scout

a

finds

Genestealer

caught

in

winding

paths

that

another

Genestealer

(or

three).

27

come

in

jungle

extra

scything

a

a

over

down rearing

in

can

Scouts

build

heads

glimpse

infestation

markers

talons

a

dropship.

game

Marine

squirming

or

get

Tyranid

invasion.

Lost

a

vanguard

frame), of

(on

to

dead

ends,

stuck

in

a

loop

of

different

never-ending

jungle

foliage

and

leafy

The

rules

are

quick

and

simple

designs.

switchbacks

or,

actually

find

they’re

leap

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out

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into

the

demise.

lucky,

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tense

the

give

for

to

a

can

for

the

least,

get

easily

ideal

the

Space

with

and

jungles

a

or

through,

opponent

the

survive

10

Scouts.

game

your

in

challenging

Marine

the

hang

it

how

play

survive

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play

given

sides

can

themselves

you

easily

highly

challenge

to



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doubt

but

is

your

once

you

every

of

no

a

where

player

while

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darkness,

game

the

that

at

snatch

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and,

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jungle

to

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really

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of

amusing

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dropship.

hounded

opportunity

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of

longer

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box

six

also

30

12

markers

frame),

in

includes

infestation

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tiles

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on

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and

(on

rules

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blue

manual,

which

three

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game

is

plan

plastic

carefully,

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dice

and

hope

just

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played.

a

these

life

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tiles

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new

exciting

could

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and

starting

the

completely

progresses,

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Scouts

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placed

game

game

on

that

every

experience.

spot

in

find

themselves

a

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jungle

clearing

is

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bone

out

of

your

ambush.

to

with

to

their

that’s

the

way

joy

of

Lost

seemingly

vicious

aliens

the

end

fingers

wrangle

the

as

Space

will

But

and

this

the

their

try

and

all-

mistake,

games

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impossible

kill

no

chewing

as

luck

the

for

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attempting

the

of

of

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player

an

bit

difficult

Scouts.

the

a

glimpse

horrifically

Patrol,

walking

a

dropship.

game

Marine

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for

get

last

sneak

Scout

in

finds

for

himself

over

down

long

jungle

paths

tangleweed,

of

caught

writhing

in

with

winding

caught

paths

that

between

another

a

Genestealer

and,

Genestealer

(or

well,

three).

27

come

to

dead

ends,

never-ending

switchbacks

or,

actually

find

they’re

leap

out

grisly

demise.

Marine

while

of

no

a

tense

is

your

give

a

can

for

themselves

can

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least,

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10

or

little

minutes

game

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is

can

then

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of

longer

up

game,

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through,

jungles

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pick

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opponent

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survive

in

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game

your

of

challenging

Marine

play

with

to

hang

it

how

Space

simple

the

play

given

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and

get

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sides

highly

quick

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challenge

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for

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darkness,

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of

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containing

surveillance

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games

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combat 4

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tile,

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end

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thankful

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this

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board

tile.

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can

ensnare

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or

right?

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doesn’t

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matter,

there

are

Genestealers

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both

in

directions.

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elusive

Dropship

5

containing

vital

surveillance

files.

Scouts

must

the

The

find

it

to

win

game.

The

Space

can

also

Marine

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6

be

games

of

40,000.

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with

or

combat 5

used

in

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LOST

IN

Dropped

into

Angels

the

Scouts

is

an

THE

carnivorous

must

impenetrable,

jungles

recover

a

stifling

nightmare

FOR

the

Scout

and

readers

Lost

in models

Patrol

be

or

built

bolt

close

Vicconius

vital

the

may

Scouts

recall

are

the

not

Patrol

Yes,

game,

it

may

really

also

easiest

games

hardest

recall

to

to

win

complete

which

was

that

that

it

learn

alone…

Sadly

came

out

long

and

and

with

all

have

for

Scouts,

there

them

ago!

was

one

must

one

of

of

the

and

explore

be

in

revealed

the

is

are

the

Dropship

order

to

straight

set

up,

this

new

new

edition,

rules,

is

more

no

exception

but

find

away

there

to

when

will

uncover,

no

Genestealers

still

doubt

lying

if

the

Genestealers

don’t

kill

your

in

with

wait.

Scouts,

LOST

effect

our

in

advice

build

the

them

jungle

simply

with

to

game

of

how

of

like

most.

applies

we

run

through

Lost

Patrol

to

give

you

PATROL

TURN

SEQUENCE

a

an

idea

of

1.

The

Scout

2.

The

Genestealer

player

it’s

takes

actions.

player

removes

same

To

the

Genestealers

played.

the

The

to

Here

whatever

you

look

will!

game,

is

weapons

start

the

game,

the

five

Space

Marine

Jungle

tiles

that

can’t

tiles

that

can

be

seen.

sprue,

Scouts

which

includes

talons

as

are

well

as

Again,

you

it.

use

think

has

The

the

Clearing

tile

(1)

,

pathways

of

branching

the

deck

is

out

shuffled,

from

3.

apart

The

Genestealer

Jungle

player

places

be

seen.

look

really

like

the

Dropship

tile

(2)

,

which

is

the

the

goal the

six

rest

from

We

of

on

rending

just

parts

coolest.

placed

scything

which

claws.

of

the

game

and

therefore

placed

at

4.

The

Genestealer

player

takes

5.

The

Genestealer

player

launches

Ymgarl

Genestealer

the

head,

(affectionately

bottom

of

the

deck.

The

Scouts

win

if

nicknamed

they

by

the

get

just

one

member

of

their

squad

team).

to

1

the

between

the

the

‘noodles’

the

The



look

Blood

But

and

weapons

boltguns.

same

the

his

data.

with

pistols

combat

weapons

so

and

tactical

The

can

shotguns,

2000.

They

with

options.

Scouts

Sergeant

in

come

modelling

III,

containing

and

Genestealer

Lost

Moraz

Dropship

BATTLE

original

Both

of

lost

Long-standing

EQUIPPED

JUNGLE

the

Dropship.

Sounds

simple,

right?

assaults.

2

IN

the

THE

carnivorous

must

jungles

recover

a

stifling

nightmare

of

lost

readers

2000.

They

may

really

also

easiest

games

hardest

to

recall

to

win

Vicconius

was

that

that

it

and

this

out

long

one

of

of

new

for

the

the

the

is

the

jungle

there

and

explore

be

edition,

Scouts,

them

must

one

Blood

But

alone…

between

ago!

was

not

his

data.

Sadly

came

and

tactical

are

the

which

learn

and

Scouts

recall

game,

it

Sergeant

vital

the

may

Patrol

Yes,

III,

containing

and

Lost

in

Moraz

Dropship

Long-standing

original

JUNGLE

in

revealed

set

up,

but

to

to

there

it.

will

the

still

be

doubt

they

Many

when

will

no

tiles

that

find

away

uncover,

28

Dropship

order

straight

more

are

the

board

plenty

with

and

complete



with

if

the

new

rules,

is

Genestealers

no

don’t

exception

kill

Genestealers

your

lying

LOST the

to

jungle

will!

game

of

how

it’s

To

start

the

run

to

game,

are

which

through

give

The

the

placed

has

you

the

five

on

six

rest

from

we

Patrol

wait.

PATROL

TURN

SEQUENCE

a

an

idea

of

1.

The

Scout

2.

The

Genestealer

player

takes

actions.

played.

Scouts

it.

Here

Lost

in

Scouts,

Space

the

Clearing

pathways

of

Marine

tile

branching

the

deck

is

Dropship

tile

(1)

out

shuffled,

(2)

Jungle

which

is

that

can’t

tiles

that

can

removes

be

old

seen.

,

from

3.

apart

,

player

tiles

The

Genestealer

Jungle

player

places

be

new

seen.

the

the

goal

of

the

game

bottom

they

to

the

of

get

the

and

just

Dropship.

the

one

therefore

deck.

placed

The

member

Sounds

at

Scouts

of

simple,

win

their

4.

The

Genestealer

player

takes

5.

The

Genestealer

player

launches

if

squad

right?

assaults.

2

actions.

2

3

1

3

SETUP

At

the

start

of

the

1

game

the

2

Genestealer

player

places

tiles

the

around

Clearing

tile.

Scouts

can

The

see

straight

along

paths

more

so

tiles

until

are

it

placed

curves.

6

TURN

1:

SCOUTS

Each

Scout

has

two

4

action

points,

they

and

can

use

move

each

one

shoot.

tile

to

or

Sergeant

Vicconius

and

Aradiel

Scout

each

action

use

point

south,

one

to

move

revealing

second

a

loop

in

the 5

jungle

path

dead

and

end.

have

a

They

to

will

turn

Scout

back.

Sabbathius

5

stands

his

watch

heavy

can

of

squad

line

He

other

members

fire

with

bolter.

support

with

so

of

the

covering

long

as

sight

he

to

has

them.

4

Scouts

Antonius

and

6

Pluvius

move

along

the

path,

which

curves

north

curving

then

back

in

the

Here

the

path

splits

2

in

two.

this

A

Scout

way

to

going

will

reveal

be

able

more

Jungle

tiles.

These

two

paths

3

curve

back

in

a

Genestealers

a

is

the

3

the

2

player

around

tile.

The

see

along

so

placed

6

has

two

and

each

to

or

Scout

use

one

to

move

a

in

the 5

a

will

back.

with

He

other

the

covering

he

to

has

them.

4

and

north

then

in

the

which

for

the

Sadly,

them

options

of

from

loop,

handy

gives

the

board

closed

Scouts.

1

loop.

cannot

enter

jungle…

it

less

for

exploring

also

7

TURN

1:

GENESTEALERS

The

Genestealer

7

player

takes

three

actions

a

can

be

turn,

which

placing

a

Genestealer

at

end

of

a

one

already

moving

on

board

or

new

the

path,

the

placing

an

infestation

marker.

The

player

places

8

three

Genestealers

on

the

north

path.

Actions

taken,

the

8

Genestealer

player

can

launch

on

assaults

adjacent

tiles.

Each

Genestealer

tile

in

in

has

a

score

of

combat,

so

a

2

three

Genestealers

have

total

score

of

Scouts

must

equal

to

dice

on

draw,

higher

a

and

to

with

The

roll

that

to

a

6.

win.

Even

Sabbathius’s

covering

fire

they

(+1),

only

score

Antonius

a

is

shreds

forced

5.

ripped

and

to

Pluvius

to

is

retreat.

9

TURN

2:

In

SCOUTS

the

next

turn

9

Pluvius

runs

north,

revealing

an

abundance

of

Tangleweed.

This

dramatically

can

slow

down

a

Scout’s

advance,

but

not

a

Genestealer’s!

Vicconius

and

Aradiel

10

rejoin

fire

Sabbathius

and

upon

the

three

10

Genestealers.

They

require

score

6s

no

to

hits

hit

at

but

all.

7

8

in

a

2

a

to

is

9

can

and

10

12

TURN

2:

The

GENESTEALERS

remaining

11

Genestealer

leaps

through

the

(they

foliage

don’t

have

to

11

follow

the

lays

an

paths)

and

infestation

marker.

It

stand

doesn’t

much

of

chance

in

the

or



need

more

to

they

a

combat

Scouts

a

win

+1

because

of

the

Sergeant.

They

course

roll

are

2

and

receive

of

a

1

pushed

and

back.

Another

Genestealer

appears

near

12



the

It

Pluvius

Genestealer

player’s

third

fails

action.

to

forces

kill

him

him

to

but

retreat.

13

TURN

3:

SCOUTS

After

struggling

13

through

the

Tangleweed,

Pluvius

explores

two

and

more

reveals

tiles. 15

Aradiel

kills

the

14

Genestealer

with

shotgun

while

Vicconius

north

Sabbathius 15

moves

again.

advances

his

12

leaps

foliage

to

11

and

of

a



a

2

and

+1

of

1

and

back.

Pluvius

action.

him

but

retreat.

13

14

Pluvius

reveals

15

the

with

advances

his

17

TURN

3:

GENESTEALERS

Two

Genestealers

16

16

emerge

from

the

infestation

marker

next

to

and

Sabbathius

tear

him

shreds

in

The

to

combat.

Genestealer

17

player

brings

more

on

to

Pluvius.

The

needs

a

kill

the

but

3

at

to

alone.

3,

to

drawn

which

a

is

2



fight.

forced

the

it’s

Pluvius

to

into

TURN

more

because

scores

reduced

of

or

-1

fighting

He

is

Scout

Genestealer

is

he’s

a

one

Genestealer

kill

retreat…

waiting

arms

another

’Stealer.

4:

SCOUTS

Pluvius’s

death

sees

18

several

of

tiles

fog

the

jungle

disappear

of

in

the

war.

Cornered,

Aradiel

19

desperately

uses

both

fire

action

points

twice

at

to

the

Genestealers

next

him.

He

both

to

misses

18

with

shots.

In

the

Genestealer’s

turn,

20

they

tear

from

him

limb

limb.

Sergeant

Vicconius

20

advances

and

two

more

reveals

tiles.

Genestealer

The

player

subsequently

places

three

the

Genestealers

end

Alone

Vicconius

die

at

of

in

the

the

prepares

fighting…

path.

jungle,

to

17

16

to

to

is

to

to

18

20

at

to

19

Lost in the jungle 2: return of Vicconius

Clearly

our

first

game

didn’t

end

too

well

more

success



they

stopped

rolling

1s

in

TAKE

for

the

Scouts,

Vicconius

and

his

squad

combat

for

a

start



and

managed

to

reveal

In

still

some

distance

away

from

finding

the

the

Dropship

tile

(1)

.

Ironically,

their

the

goal Space

Dropship

tile.

ended

up

being

near

the

Clearing

tile

(see

made

of

over

the

page

to

find

out

how

this

can

the

Undeterred,

we

picked

up

all

the

tiles,

happen).

Sadly

for

the

Scouts,

this end

shuffled

them,

put

the

Dropship

tile

on

snapshot

was

taken

just

before

the

death

Genestealers

next

the

bottom

of

the

deck,

and

set

up

a

new

of

both

Sabbathius

and

Antonius

(standing

him,

game.

Below

you

can

see

the

final

stages

next

to

the

Dropship),

leaving

Vicconius, was

of

our

second

game,

where

the

Scouts

had

once

1

again,

alone

in

the

jungle…

leaving

game

didn’t

end

too

well

more

success



they

stopped

rolling

1s

in

TAKE

Vicconius

and

his

squad

combat

for

a

start



and

managed

to

In

away

from

finding

the

the

Dropship

tile

(1)

.

Ironically,

THREE…

reveal

their

the

third

Space

ended

up

being

near

the

Clearing

tile

(see

picked

up

the

all

the

tiles,

Dropship

the

page

happen).

tile

on

to

Sadly

snapshot

find

out

for

was

the

how

Scouts,

taken

just

this

and

set

the

up

final

a

new

of

stages

next

both

Sabbathius

to

the

before

and

the

Antonius

Dropship),

the

Scouts

had

once

1

again,

alone

leaving

in

the

leaving

error

the

the

heavy

end

of

death

Scout

bolter

a

with

near

path.

A

Genestealers

the

trio

jungle…

of

appeared

to

him,

de-limbed

(standing

and

dragged

what

Vicconius, was

where

cardinal

this

him,

see

player

the

can

next

deck,

can

the

Marine

made

of

over

game,

goal

left

into

the

jungle.

JUNGLE

SURVIVAL

As

you

in

can

a

probably

jungle,

appreciate

assailed

recruits.

by

on

Which

is

all

why

KEY

TO

the

6s

to

Scouts

kill

with

now,

by

come

your

Lost

up

first

Patrol

is

Genestealers,

few

it’s

with

a

games

of

few

handy

Lost

a

a

tough

gig

of

tips

Patrol,

for

baptism

to

and

the

Genestealers

shooting,

give

you

the

tiles

may

is

think

that

impossible.

be

reaching

the

Dropship

roll

picture

of

still

Never

closer

In

than

three

dice

the

fear,

you

second

though,

it

may

sight

think…

face

up

game

to

or

to

it

the

will

Clearing

roll

previous

we

page),

end

close

of

the

all

fast

as

tile.

could

and

Conquer

Scattergun,

One-Man

tile

If

with

you

it,

tiles

tiles

the

at

few

of

tile

ended

in

now

12

almost

out

are

three

this

now

Genestealers

so

30

on

the

Scouts

five.

tiles

They

on

victory.

Of

tactic

is

their

that

own,

appear

draw

one

other

the

you

can

paths,

to

of

Scouts

end

half-way

downside

if

they

straight

of

more

example,

the

any

you’ll



this

dead

along

reveal

are

if

a

out

sending

that

In

out

means

five

along.”

Dan.

Clearing

and

way

paths

sight

branched

didn’t

this

you

seven

(the

another

straight

Harden.

that

least

it),

in

least

tactic

says

table

around

out

is

at

the

six

Scouts

tactic

with

on

a

Dan

quickly,”

start

30

line

this

really

always

is

Dwarf’s

of

new

a



White

advantage

the

the

but

there

the

table

course,

all

the

of

the

which

next

means

to

them

Clearing

the

Clearing

tile

off

Scouts

jungle

far

will

When

in

you

deck,

make

place

for

the

leading

your

the

the

as

the

paths

all

from

and

Sentence

by

get

to

four

it,

which

new

is

more

the

game.

at

because

but

most

move

nicknamed

Explosion

Death

reveal

you

generate

return

other

moving

odd,

the

can

away

also

Scout

much-loved





the

and

you

tile

was

from

seem

DIVIDE AND CONQUER

the

Clearing

quickly,

away

may

enough

You’ll

on

tile

the

This

out

they

the

it.

reveal

(shown

Dropship

to

game.

spread

This

is

Divide

played

the

very

Scouts

your

with

but

well.

the

tile

tile

disappear,

help

appeared

of

start

to

all

the

“The

will

need

them.

inspirational

of

6s

it

You’ll

your

lots

an

dice

fighting

around

removed.

potentially to

Here’s

your

these

a

we

training

with

Scouts.

for

requiring

recommend

dice

the

fire

VICTORY

you With

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GENESTEALER

GENEALOGY

The

Genestealers

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xenos

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IMITATING

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lurk

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the

very

from

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the

aspects

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the

evolution

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in

of

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extinction.

depths

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space

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the

infection,

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worlds,

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colonies

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half-alien

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monstrosity

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will

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Hive

Mind’s

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infiltration

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chitinous

limbs

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most

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is

history

Warhammer

true

beginning.

their

most

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ART

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interesting

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Warhammer

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most

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the

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Warhammer

sinister

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of

most

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sway,

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themselves.

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In

time,

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entirely

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itself

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as

a

and

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Genestealer

Genestealers

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the

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original

original

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the

core

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be

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and

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broods

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Not 1

Terminator

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abominations

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to

identify

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worlds

and

Adeptus

also

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the

conduit

through

which

infect

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populace.

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world

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ultimate

purpose

is

revealed…

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suggest

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to

the

will

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were

first

encountered

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the

Genestealers,

the

most

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the

Imperium

of

Man

on

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moons

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Originally

regarded

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will

relay

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Not

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dangerous

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of

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moons

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dispatched

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the

endless

void

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aboard

merchant

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truth

creeping

is

into

ways

no

The

that

heart

gained

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the

as

space

Such

become

a

falling

However,

to

only

to

for

Not

only

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ending

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The

shred

who

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sure

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only

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if

dozen

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corpses

hordes,

amongst

subsequent

revealed

organisms,

overcame

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true

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Macragge,

finally

finally

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shadows

visible,

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Hive

paper.

fearless

lurking

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were

the

one

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it

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from

and

to

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strikes

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talons

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reflexes,

in

in

a

the

hard

fast

arms

clad

is

can

in

inhumanly

huge

and

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possess

skill

environs.

veterans

the

foe.

urgency,

the

such

lauded

armour

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of

Adeptus

have

in

even

fearsome

matter

the

they

survive

Terminator

such

Imperial

Cleansing

became

for

of

as

inadvertently

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resources

are

and

Genestealers.

vessels

the

vessels

target

the

their

ghost-vessels

archaeotech

would

Astartes,

Tyranid

in

frequent

by

with

threat

to

titanic

hulks.

who

such

better

the

the

infected

that.

began

of

are

in

before

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treasure-troves

agents

Imperium

explorators

aboard

they

the

Genestealer

nesting

known

the

a

of

thousands

It

of

begin

already

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encounter

but

were

understood

understanding

when

vessels,

they

the

one

Navy

that

a

they

form

were

produced

indeed

for

the

grisly

cycle

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to

intellect

and

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broods

of

Genestealers

far

Not

even

the

blessed

1

Terminator

abominations

will

and

wide

to

identify

target

worlds

armour

Adeptus

conduit

through

which

infect

the

populace.

Once

a

world

Astartes

revealed…

been

made

ripe

for

harvesting,

its

in

a

full

fury.

defeated

or

bound

to

the

will

they

encountered

by

the

Genestealers,

the

most

even

on

the

moons

of

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them



Broodlords

and

Patriarchs

Raiders,

by

the



will

relay

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beacon

to

draw

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native

attention

of

their

is

fiends

parent

hive

fleet

to

an

a

highly

dangerous

leaving

nought

but

a

ball

of

barren

thought

rock,

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moons

to

have

whereupon

of

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can

a

be

fresh

brood

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of

into

the

as

and

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vessels,

they

but

were

heart

of

the

Imperium

long

a

the

in

before

that.

better

Genestealer

threat

explorators

began

to

Genestealers

in

the

titanic

hulks.

their

ghost-vessels

Such

of

begin

already

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are

archaeotech

and

target

of

as

such

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inadvertently

become

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a

to

matter

of

the

they

have

in

the

such

skill

and

environs.

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the

clad

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only

vacuum,

they

reflexes,

in

and

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if

it

brutal

if

dozen

were

fearless

the

one

is

shadows

visible,

lurking

the

paper.

and

from

and

four

talons

as

a

for

Macragge,

finally

Fleet

there

unseen.

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overcame

Behemoth,

that

came

true

a

the

hard

fast

in

is

can

in

is

urgency,

Adeptus

to

comprehend

nature.

Finding

corpses

hordes,

amongst

subsequent

that

a

they

form

were

produced

indeed

for

the

grisly

cycle

anew.

quickly.

as

is

Imperial

their

void

and

a

they

move

whiplash

speed

to

to

is

track.

almost

as

body

Genestealers

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that

that

the

carapace

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with

off

gun

task,

feed,

armour,

were

it

to

down

easy

ridged

albeit

of

combat

the

Not

xenos

hulls

so

protocol

alien

regarded

tear

the

powerful Land

Man

can

of

through

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Genestealer

Reports

suggest

defenders

the

can

has withstand

is

of

and

impossible

LURKERS

“The

first

time

that

IN

we

THE

SHADOWS

them

as

isolated

and

unpleasant

1

did

these

things

they

seemingly

were

really

part

Hulk,”

of

explains

Games

legend

The

Genestealer’s

first

edition,

story

when

Warhammer

The

him

design

history

of

The

like

the

control

band

of

of

thing,

malevolent

brood

of

a

flat

long

and

and

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is

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mass

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of

its

tentacles

of

appear

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below),

four

behind

by

far

the

Hive

back

as

Fleet

M35,

possibility

although

rather

nasty

of

this

they

arms.

design

Whilst

were

Genestealer

that

whole

Tyranid

hive

quietly

made,

design

this

was

in

galaxy

for

the

as

1989

a

miniature.

that

appeared

Blood

space

of

It

the

wouldn’t

be

Genestealer

As

finally

creatures

‘native’

Ymgarl,

to

these

early

in

shops

and

on

tabletop

the

local

giant

leeches,

leech-like

Back

and

include

but

then,

the

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were

not

could

including

infect

humans



such

sinister

additions

as

Imperial

linked

to

another

the

entry

hazards

the

Guard,

Orks

in

Tyranids,

a

but

were

collection

of

things

to

come…

cosmic

even

Eldar,

but

to

be

it

is

warbands

in

by

the

early

adventurers

days

But,

of

as

To

far

as

anyone

hobbyists,

knew,

that

Genestealers

the

Warhammer Space

encountered

and

and

40,000.

This

rather

neatly

another

troublesome

alien

in

Marine

Terminators

and,

course,

the

mirrors

of

their

history

which

Space

Hulk

the

archives

of

the

of

Warhammer

40,000.

closely

where

the

Ymgarl

records

Genestealers

of

first

contact

describe

Man,

they

were

hazard,

one

another

of

originally

thought

to

the

Ymgarl,

of

moons

the

menace.

such

since

their

the

Time

in

fact

organisms

Tyranid

fleets,

SINS

OF

release

the

now

Genestealer

the

Genestealers

very

already

the

Space

as

Ymgarl

shortened

and

the

with

went still

exist

an

unsettling

bestial

six-limbed

and

than

winds.

human-legged,”

explains

The

Goodwin,

head

you

can

a

Games

Workshop

find

amongst modern

animal-legged,

in

thrown

galactic

innumerable

other

Genestealer

kit

was

designed

the

hat

as

to

concepts,

designed

know

and

it

the

Ymgarl

Bio-Artefact

Genestealer

head

make

it

became

distinct.”

Factor,

of

insidious

Here,

These

too,

as

are

it

became

clear

that

first

Genestealer, Genestealers

to

“The

also

reputation.

envisaged

today.

the

to Genestealers

in

the

these

Genestealers.

on

with

in

broods,

Ymgarl

mounds

replaced

Ymgarl

Genestealers

of

thickened

eyeless

were

head

tip

them

and

tentacles

Chapter

the

tentacled

know

were

Salamanders

Marines

scattered

we

Whilst

the

754.M41,

original

Hulk

returned,

much

tails, of

by

the

Space

spread

galaxy.

moons

purged

of

classic

the

design

across

DAMNATION

the

by

the

had

first

show

the

of

hive

time

menace

the

would

thinking.

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are

infiltration

Brood

hostile

growing

to

that

Genestealers

the

the

has

discovered

cost

which

a

of

Imperium

THE

long

in

FACTOR

Whilst

native

minor

many

by

Eldar Y

the

identified.

overshadowed

THE

To

is

with most

in

Genestealers

Imperium,

with

different

anything,

a

40,000

races,

a

giving

appearance,

other

yet

live

moon

.

even

actually

a

the

Genestealers

hulk

Damnation

were

Warhammer

in

shadows

Company

expansions

to

may

the

millennia.

Genestealers

the

fleets,

operating

never

battlefields.

to

the

Genestealers,

adding

hellish

Sin

Tiamet,

opening

2009

until

There

have

infiltration

in

in

2014,

First

still

Genestealer,

possess

released

the

assumed

Genestealers

descended

powerful

eyeless

of

original

editions

the

it

Ymgarl

Hulk

in

later

in

tale

then

alien

further

subsequent

and

time,

civilisation.

a

Space

refined

and

as

hunched,

writhing,

prototypes Genestealers.

again

a

with

a

Ymgarl

and

did

Angels

the

of

a

Space

Terminators

the

rudiments

Hulk

(elements

and

the

first

Space

players

Marine

Rogue

Genestealer

was

head

of

1996,

very

about

Genestealers.

was

the

40,000:

first

envisaged

brave

in

White

asked

gave

begins

Jes

Trader.

Goodwin,

edition

incapable

Space

and

Workshop

the

beasts

designer

extraordinaire

Dwarf

mere

far

from

the

primitive

originally

quite

that

threatened

to,

in

the

words

today ’s

Warhammer

40,000:

Rogue

Trader,

LURKERS

IN

THE

SHADOWS

them

as

isolated

and

seemingly

The

Genestealer’s

first

edition,

story

Warhammer

Trader.

The

like

a

as

hunched,

a

and

which

leech-

still

of

its

tentacles

appear

rudiments

the

time,

of

it

in

is

now

assumed

as

possibility

have

been

left

Tiamet,

perhaps

opening

that

the

organisms

Fleet

M35,

at

that

infiltration

Hive

even

Unknown

must

by

back

of

civilisation.

from

behind

aliens,

incapable

Genestealers

far

the

unpleasant

beasts

descended

tail,

mass

the

Ymgarl

and

powerful

eyeless

of

very

then

flat

long

writhing,

(elements of

a

with

head

the

Rogue

Genestealer

was

thing,

in

40,000:

first

envisaged

the

begins

mere

the

as

terrifying

Genestealers,

and

even

a

Ymgarl

and

Genestealer,

below),

although

they

whole

Tyranid

hive

fleets,

may

have

been

a

did

possess

four

rather

nasty

arms.

Whilst

quietly

operating

in

the

shadows

of

the

alien

prototypes

of

this

design

were

made,

this

galaxy

for

millennia.

Hulk

original

Genestealer

design

was

never

in

released

as

until

1989

a

miniature.

that

appeared

It

the

in

wouldn’t

be

Genestealer

shops

As

finally

and

on

creatures

‘native’

Ymgarl,

tabletop

the

battlefields.

to

these

early

local

giant

the

of

infected

leeches,

leech-like

moon

Genestealers

giving

appearance,

them

but

in

their

theory

the

hulk

Genestealers

could

infect

anything,

.

Back

then,

the

actually

yet

Genestealers

linked

were

to

another

the

entry

hazards

to

in

be

not

Tyranids,

a

but

collection

of

encountered

by

including

were

humans

things

to



a

sinister

echo

of

come…

cosmic

adventurers

But,

as

far

as

anyone

knew,

that

was

that.

and

and

warbands

in

Warhammer

the

early

40,000.

mirrors

their

This

history

Imperium,

days

in

where

records

of

rather

To

neatly

the

of

first

Genestealers

another

archives

of

hobbyists,

contact

the

of

were

troublesome

alien

Warhammer

in

40,000.

Man,

they

were

just

To

their

the

another

games

Imperium

minor

of

xenos

is

with

the

Ymgarl

Genestealers

describe

hazard,

one

of

many

overshadowed

Eldar

of

in

by

menace.

such

a

the

hostile

galaxy,

growing

Time

Ork

would

and

show

the

folly

thinking.

has

THE

SINS

OF

DAMNATION

to

With

the

release

of

the

original

edition

of

the

the

now

classic

the

Genestealers

Space

Hulk

game

in

1989,

the

very

returned,

much

as

design

we

shortened

tails,

and

know

them

and

and

the

tentacles

this

This

thickened

eyeless

their

mounds

were

replaced

time

today.

of

with

a

long

feeder

bulbous

in

head

with

an

went

six-limbed

unsettling

bestial

and

face.

“I

animal-legged,

rather

in

than

human-legged,”

explains

Jes

The

Goodwin,

a

Games

Workshop

legend

who,

find

amongst

as

innumerable

concepts,

other

designed

know

it

the

today.

“The

ranges

and

Genestealer

head

as

became

bulbous,

the

to

make

it

Here,

too,

Genestealer,

that

Warhammer

distinct.”

it

became

far

threatened

clear

from

to,

40,000:

that

the

in

the

Rogue

the

primitive

alien

words

of

Trader,

we

1

numbering

in

their

thousands

lurking

lacking

the

bulbous

head

of

Jes

Goodwin’s

CULT

aboard

titanic

space

hulks

the

galaxy

imminent

Space

Hulk

re-design.

This It’s

across.

This

would

go

some

way

to

release

of

Space

Hulk

brought

the

no

clothes

very

Genestealer

explaining

how

they

became

a

galactic

first

plastic

Genestealers,

and

a

further

resemble

threat

when

they

were

originally

range

of

metal

Genestealer

models,

too.

A Genestealer

discovered

on

a

backwater

moon

with

no

handful

of

Space

Hulk

“Why

expansions

cultists)

means

of

leaving

it.

No

longer

seen

as

followed,

adding

more

models

and



mere

animals,

it

became

apparent

that

the

missions

to

the

game.

One

of

these,

where’d

the from?

Genestealers

were

driven

by

terrible

goals

aptly-named

‘Genestealer’

Genestealer

supplement,

somewhere

and

an

entirely

alien

intellect

that

made

would

bring

the

Genestealer

hybrids

get

them

impossible

to

reason

with,

devoid

of

properly

to

life

in

the

Warhammer

your

40,000 stuff?”

pity,

remorse

or

fear.

This

made

them

the

universe

for

the

first

asked

time.

before

perfect

foil

to

the

squads

of

Space

Marine

“The

Terminators

who

took

the

role

THE

EVIL

An

instant

WITHIN

of outfits

beleaguered

protagonists

in

the

Space

hit

in

Space

Hulk,

the

mining

now

workers

Hulk

game,

seeking

to

purge

the

titular

ubiquitous

Genestealers

quickly

became

a

outlier

craft

before

it

could

disgorge

its

cargo

of

fixture

in

Warhammer

40,000.

The asteroid

monstrous

alien

infiltrators

onto

innocent

Genestealers

were

not

alone,

but

more

were

infected.”

and

unsuspecting

Imperial

worlds.

surrounded

by

a

vast

network

of

cultists,

leather

mutants

and

thralls

who

worshipped

them overalls

Yet

this

was

not

without

warning.

A

handful

as

gods.

These

Genestealer

Cultists

were

ribbed

of

of

months

before

the

release

of

Space

in

Dwarf

product

fact

human-Genestealer

hybrids,

a

well

Hulk,

hidden

away

in

the

White

of

the

Genestealers’

alien

lifefaction

issue

of

February

1989,

was

a

tiny

advert

cycle,

wicked

and

twisted

mutants

utterly

human

the

thousands

lurking

lacking

the

bulbous

head

of

Jes

Goodwin’s

CULT

hulks

the

galaxy

imminent

Space

Hulk

re-design.

FASHIONS

This It’s

go

some

way

to

release

of

Space

Hulk

brought

the

no

accident

clothes

very

that

and

they

became

a

galactic

first

plastic

Genestealers,

and

a

were

originally

range

with

no

of

metal

handful

Genestealer

of

models,

Space

Hulk

too.

their

A masters.

“Why

expansions

would

they

cultists)

it.

No

longer

seen

as

followed,

adding

more

models

apparent

that

the

missions

to

the

game.

have

One

of

these,

by

terrible

goals

aptly-named

‘Genestealer’

where’d

they

Is

get

there

intellect

Cult

that

made

would

bring

the

Genestealer

reason

with,

devoid

of

properly

to

life

in

the

Warhammer

where

your

This

made

them

of

the

Space

universe

for

the

first

asked

time.

THE the

Goodwin

us

with

role

EVIL

that

Cult

WITHIN

of

in

the

Space

An

instant

hit

in

Space

Hulk,

the

are

mining

now

typically

uniforms

workers

purge

the

titular

ubiquitous

Genestealers

quickly

became

disgorge

its

cargo

of

fixture

in

Warhammer

40,000.

innocent

Genestealers

were

not

and

The

alone,

but

miners

more

were

worlds.

surrounded

by

to

and

a

vast

network

thralls

who

of

warning.

A

handful

as

gods.

These

and

release

Cultists

were

of

1989,

the

White

Space

in

Dwarf

product

fact

human-Genestealer

was

a

tiny

advert

cycle,

of

hybrids,

wicked

the

Genestealers’

and

mutants

the

nature

the

fleshy,

and

aspect

Genestealers,

as

a

alien

twisted

evoke

ribbed

well

in

reinforced

them

Genestealer

of

the

ribbed

cultists,

worshipped

overalls

without

be

be

The

leather

mutants

would

likely

infected.”

Imperial

as

worlds

asteroid

onto

and

overalls,

a

outlier

infiltrators

smile,

Genestealer

outfits

to

a

explaining

Marine

“The

took

Cult

Jes

before

squads

you

Genestealer

40,000 stuff?”

fear.

tailor

hybrids

get

to

them

a

Genestealer

supplement,

somewhere

alien

costume

the from?

driven

(the

a

and



became

wear

further

Genestealer

moon

that

Cultists

resemble

backwater

the

uniforms

Genestealer

as

help

keep

the

life-

utterly

faction

tied

human

roots,

to

their

but

as

Even

before

articles

the

in

the

months

following

the

release

This

revelation

was

reflected

1

revelation

that

the

Genestealers

of

were

the

Tyranid

people

Space

Hulk,

of

concepts

and

introduced

a

number

unfolding

background,

an

might

key

to

the

Genestealer

Cults,

Behemoth

fell

inkling

such

that

as

the

Cult

terrifyingly

ancestry,

Magus

of

Patriarch, large,

heads

and

limbs.

and,

all,

the

bloated

“The

Termagant

the

most

worlds

of

Ultramar.

Genestealer

progenitor

had

into

a

of

the

head

and

monstrously

Cult,

obese

The

Genestealer

too.

“It

Cults

always

and

seated

on

a

grandiose

throne.

ways

to

do

allies

for

a

as

Tyranid

explains.

“Who

will

everybody

HERALDS the

OF

EXTINCTION with?

parallel

between

them

and

Nobody

but

Genestealer

the

A

Genestealers,”

new

edition

of

the

Warhammer

40,000

they’re

going

to

eat

anyway.

Jes

game Goodwin

explains.

the

saw

the

is

match

to

far

a

and

wide.

of

the

the

of

and

nubs

on

their

right

of

if

they

weren’t

a

threat

on

were

heralds

five

heads



already

with

the

their

own,

soon

to

that

of

revealed

something

far

as

worse…

Funnily

enough,

level

detail

the

of

can

of

Tyranids

in

had

the

the

the

existed

would

start

Genestealer

to

overshadow

Cults.

Their

Warhammer

40,000,

forebears

having

Genestealer

been

revealed

seen

had

steadily

expanded



have

range.

design

to

one

into

the

a

Imperium

notable

a

would

soon

larger

and

more

Genestealer

terrible

Cults

threat,

were

as

pay

long

overdue

attention

to.

the

unceasing

appetite

of

much

the

draws

With

the

growing

themselves

across

Tyranid

Whilst

the

claws,

carried

entire

long

of

presence are

themselves

background

and

which

was

Tyranids

a

to

be

rending

the

range.”

attention

even

their

it

popularity

is

The across

This

willingly

Tyranids.”

the

be

which

hallmark

carried

would

their

the

their

design

mind

the

shape

carapace

spread

Tyranids,

Genestealers with

menace

As

enough

design

Genestealer

“Now,

Genestealer

closer

the

advent

of

the

first

Codex:

as

were

the

enemies

of

the

original

Tyranids, Genestealer

claws,

reflect

the

ancestry

Genestealers

were

revealed

to

themselves



although,

being

they

common

be

the

vanguard

of

the

Tyranid

hive

fleets,

the

Hive

Mind

through

the

Genestealers

joining

share

me

six

Goodwin limbs,

were

struck

a

Genestealer

bulbous

also

Imperium

bulbous

six

Tyranid

on

Hive

the

both

possessing

in

upon

share

common

drew

as

part

race,

had

they

of

with

the

the

Tyranid

army

as

the

true

scale

telepathy

of

their

Genestealer

Tyranids.

of

their

threat

was

finally

made

plain.

Genestealer

Cultists

would

brood

articles

in

of

Space

of

concepts

following

and

as

the

to

bloated

the

the

a

revelation

was

unfolding

Cults,

Behemoth

most

reflected

in

background,

as

fell

worlds

of

upon

the

Hive

the

Fleet

Imperium

and

the

Ultramar.

Genestealer

progenitor

into

This

number

Genestealer

and,

all,

the

release

a

Magus

of

Patriarch,

the

introduced

Cult

terrifyingly

“The

months

key

such

that

the

Hulk,

of

the

monstrously

Cult,

obese

The

Genestealer

too.

“It

Cults

always

were

struck

still

me

as

around,

one

of

the

best

a

Genestealer

seated

on

a

grandiose

throne.

ways

to

do

allies

Goodwin

HERALDS

OF

new

edition

game

of

saw

far

and

the

the

Warhammer

explains.

Tyranid

army,”

“Who

a

of

something

if

they

threat

spread

weren’t

on

were

own,

soon

to

far

but

going

their

already

their

Nobody

they’re

menace

As

of

Genestealers

heralds

40,000

Genestealer

wide.

enough



a

will

Jes

Tyranids

ally

EXTINCTION with?

A

for

to

right

with

eat

mind

the

Genestealer

Cults,

anyway.

No

would

who

one

willingly

in

join

forces

Tyranids.”

the

be

revealed

as

worse…

Funnily

enough,

it

popularity

of

the

was

the

growing

Tyranids

themselves

a

which

would

start

to

overshadow

the

is

The

to

in

Tyranids

had

the

themselves

background

and

of

had

steadily



to

With

one

pay

the

a

Imperium

of

the

first

Genestealers

a

soon

attention

as

revealed

to

more

revealed

threat,

were

as

appetite

the

of

enemies

themselves

of



as

terrible

Cults

unceasing

were

Genestealer

been

and

the

Codex:

Their

having

larger

Genestealer

to.

were

Cults.

forebears

notable

would

overdue

advent

Tyranids,

Genestealer

40,000,

into

the

long

existed

Warhammer

expanded

presence

have

long

the

although,

part

of

the

much

fodder

the

hive

for

fleets

Tyranids

being

enslaved

to

they

be

the

joining

of

vanguard

the

their

threat

of

the

Tyranid

army

was

finally

Tyranid

hive

as

the

made

true

plain.

fleets,

scale

the

telepathy

Genestealer

Hive

Mind

through

of

their

Cultists

the

brood

Genestealer

Patriarch,

would

have

little

time

to

realise

their

mistake

(if,

indeed,

they

but

sealed

such

also

included

a

variety

of

new

parts,

DID

realised

it

at

all),

their

fate

already

as

the

feeder-tentacle

head

that

in The

as

mycetic

spores

rained

down

from

the

many

ways

is

the

modern

interpretation

Genestealers

of

appeared

skies

and

the

secret

purpose

of

the

the

very

first

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THE

WEEK

Join

us

for

a

releases,

round-up

plus

we

play

of

other

Lost

the

fun

Patrol,

IN

week

as

tidbits

we

that

examine

share

have

death

comment,

opinion

cropped

up

worlds,

revisit

in

and

the

White

trivia

on

Dwarf

Middle-earth

all

bunker.

and

enjoy

some

DEMISE OF THE 10th Company

when y ou play Lost Patrol enough times to kill a company

LOST

PATROL

CHALLENGES

Let’s

face

game

it,

of

the

if

you

Lost

win

Patrol

Scouts

then

smarter

When

Lost

Dwarf

office

you’re

few

a

tactician

are

you’re

family

as

In

games

we

to

our

count

first

did

got

Clearing,

the

with

milestones

a



we’d

show

tile

will

you

get

all

five

Scouts

the

tile

they

a

die.

Genestealer

by

shooting

it.

Reveal

a

more

jungle

than

path

four

straight

tiles

Kill

12

in

in

game.

For

the

Genestealer

player

to

have

all

Genestealers

at

6.

For

get

in

the

same

the

For

get

deck

player

jungle

down

the

10

tiles.

player

jungle

down

to

tile

to

Scout

the

12

play

time.

Scout

the

deck

7.

length.

Genestealers

one

5.

to

Clearing

before

4.

thing

is,

the

game’s

so

Scouts

were

that

a

a

few

games

score,

turned

then,

into

well…

we

could

was

all

soon

for

nought

devoured

Genestealers.

lost

Despite

playing.

The

games.

But

Lost

Patrol

is

seeming

this,

charm

of

Lost

impossibility

that

the

Scouts

never

once

won

a

to

find

a

We

revealed

a

the

dozen

Dropship

times

tile

and

managed

to

get

takes.

We

every

game

Patrol

of

way

to

must

win,

no

have

full

single

Scout

into

the

tile

next

to

it

twice.

cornered,

of

chased,

even

managed

to

reveal

the

Dropship

slain.

We

it

and

matter

played

hilarity

as

split

estimate

to

tile

to

with

three

Scouts

still

alive.

A

crowd

died

so

far

on

list?

leave

3.

you

it

up

and,

around

350

how

progressed.

far

Kill

mustered;

Sadly,

few

gathered,

2.

hope.

little

to

For

The

70

tough

Dan challenges

1.

play

around

maybe

of

a

the

a

out

idea

up

How

play

which

us

far

hastily

to

so

barely

coming

it.

then

game. the

gave

of

dozen,

so

of

White

keen

your

we

badly

the

really

using

pet

opponent).

few

in

were

than

(or

a the

arrived

we

games

quick

we

Patrol

a

with

5

tiles.

party

poppers

and

cake

were

worth.

Ooops!



easily

more

than

WEEK

round-up

of

other

the

fun

Patrol,

IN

week

as

tidbits

we

that

examine

share

have

death

comment,

opinion

cropped

up

worlds,

revisit

in

and

the

White

trivia

on

Dwarf

Middle-earth

all

the

bunker.

and

latest

This

enjoy

some

week,

Assassins.

when y ou play Lost Patrol enough times to kill a company

When

Lost

Dwarf

office

Patrol

arrived

in

the

White

hastily

mustered;

you

could

smell

the

a

few

a

games

quick

a

to

to

The

even

Scouts

to

Scouts

party

reveal

poppers

to

to

it

alive.

and

Dropship

A

cake

twice.

were

a

get

to

for

nought

find

a

We

of

every

game

to

of

chased,

We

far

Ooops!

no

it

easily

the

as

up

long

it

hours,

Scouts

were

and,

eventually,

350

than

the

desire

how

for

hilarity

more

is

and

matter

around



kept

Patrol

played

split

estimate

so

win,

have

full

cornered,

we

Lost

of

must

his

by

this,

charm

way



devoured

impossibility

takes.

worth.

all

Despite

seeming

died

were

was

soon

The

slain.

crowd

it

playing.

won

the

still

Scouts

is

managed

next

so

Sadly,

Genestealers.

Patrol

once

tile

hope.

lost

tile

and

the

managed

Lost

never

a

into

we

Dropship

times

into

three

turned

well…

But

the

play

game’s

games

games.

dozen

Scout

with

few

the

then,

the

to

is,

score,

revealed

a

keen

thing

a

a

that

single

really

that

We

Dan

to

it.

70

tough

maybe

in

were

then

game.

gathered,

play

around

so

tile

of

dozen,

count

a

we

Scouts

a

have

Company’s

WHITE

DWARF

WANTED: RED OR ALIVE

What’s

this,

red

Scouts?

No,

red,

the

on

great,

in

a

red

and

frame

can

start

stuck

options

in

shotguns).

sprue,

a

as

Hulk

weapon

excitingly,

the

Patrol

to

that

Space

three

boltguns

Lost

nod

Genestealers

the

(alongside

in

blue

combat

of

Just

Genestealers

equipped

and

kit

come

the

on

a

classic

came

boxed

off

you

straight

we

one

look

them

Patrol

pistols

is

the

they

together

that

bolt

which

think

them

Lost

with

actually

clipped

notice

blades,

sprayed

Patrol

We

playing

them

and

Lost

you’ve

You’ll

Marine

been

sprue.

once

and

away.

Space

haven’t

Scouts

come

the

plastic

they

in

the

1990

game.

STOP PRESS: HOPE FOR YOUR SCOUTS!

When

Lost

as

an

win,

Patrol

and

we’ve

feel

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Easy

THE

adjust

the

by

of

the

Scouts

the

difficulty

game.

level

you

can

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reputation

Marine

in

the

continue

for

to

an

extra

to

The

game,

use

challenge.

LEVEL

before

difficulty

deciding

who

level

choosing

Mode:

one

of

of

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Genestealers

the

will

game

play

for

following

four

cannot

be

placed

each

the

side,

Space

they

Marine

modes:

or

move

onto

the

tile.

Normal

Mode:

Dropship

Dropship

DIFFICULTY

the

a

Space

version

course,

for

earned

the

this

adjust

Of

default

wish,

Dropship

Hard

(the

players

to

need.

quickly

for

for

you

the

Mode

Scouts

it

that

allow

you

Extreme

can

released,

game

retained

rules

should

the

first

challenging

following

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was

extremely

A

maximum

of

one

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can

ever

be

on

the

tile.

Mode:

A

tile.

maximum

of

two

Genestealers

can

ever

be

on

the

DWARF

plastic

Space

Marine

haven’t

in

been

Lost

sprayed

Patrol

sprue.

actually

We

think

you’ve

they

clipped

stuck

them

straight

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you

Patrol

that

one

combat

of

the

three

weapon

(alongside

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Just

as

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Lost

the

Patrol

to

that

off

together

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is

look

them

come

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on

a

classic

came

in

the

1990

game.

was

first

released,

it

challenging

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retained

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for

you

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to

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the

for

Scouts

the

difficulty

game.

level

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of

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a

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earned

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this

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in

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continue

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to

an

extra

to

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game,

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challenge.

LEVEL

before

deciding

who

level

one

of

of

the

the

of

two

one

placed

each

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four

be

of

play

for

following

cannot

maximum

will

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ISSN:

0265-8712

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England

No.

code:

01467092.

United

and

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60659999124

Wales

NG7

2WS

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