The One Ring-The Ways of Magic
April 24, 2017 | Author: Daniel Thomas | Category: N/A
Short Description
Download The One Ring-The Ways of Magic...
Description
-CREOlTSWritten by: Ja cob "Zed" Rod gers Additional
Material by: C. "Blubbo" Barlo w, Francesco "Woo dclaw " Cas lelli , Fal enth a l, Rocco Manitta , Rich Harri so n
The One Ring rules designed by: Fran cesco N epit ello a nd Ma rco Magg i Editors and Proofreaders : Rue and Da vid Rea Artwork: A number of sources we r e used for th e artwork in Lhis fan publi ca tion . Use of th e a rlwork d oes nol impl y ownership , repro du ct ion , or olher right s for Lhe mal er ial.
-CONTENTST HE W AY OF MAG lC .. MASTERING WHO
...
..
..
..
...
U
..
...
..
..
.................
THE Co sT OF MAGIC
THE A T T ENTl ON OF SAURON ..
....
...........
..
..
(1 SET) . ...........
...
THE HU NT THRE SHOLD .........
..
..
....
ATTR A CT! G THE EYE ....... R EV ELAT IO
..
...
..
..
..
..
. ................
DERTA KI NG: L EARN M AGICA L ARTS (I NSET) .....
EW Ruu:
...
..
..
..
...
..
..
..
..
..
..
THE WAY Of BE ASTS ........
...
..
..
...
..........
...
............
...
..........
..
...
..
..
...
............
.......
• ...
...
..........
....
.......
. ...
...
............
.......
• ...
...
..........
...
..
..
..
...
..
. ............
..
..
...
..
..
..
• . ...
........
• ..
....
...
........
. ..
....
• . ...
........
• ..
....
...
.. ...
• . ...
..
..
...
..
...
........
...
..
..
• ..
...........
• . ...
..
..
...........
........
..
..
..
• ..
...
..
..
3 3 3 .3 .3 .4
. ....................
• . ....
EPI SODES .........
L1sT O F M AG l CA L W AYS ..
..
...........
R EMA RKA BLE MAGIC A L ITEMS (1 SET) ...
A
..
SPELLS ............................................................
CA N LE ARN MAGlc?
B EYOND THE FIELD S WE K NOW ... NEW
..
..
4
....
.4
....
.5
....
.5
....
.5
..
..
. ................
. ............
. .......
. ................
. ............
. .......
. ................
. ....................
..
5 5
OPT I ONAL RULE: TR A IT I NVOCATI ONS (1 SET) .....
• ...
...
..........
• . ...
........
• ..
....
THE WAY OF WARD I NG ........
....
.......
• ...
...
..........
• . ...
........
• ..
....
Tl -IE WAY OF WI ND A ND STORM ...
....
.......
• ...
...
..........
• . ...
........
• ..
....
6 7 8 9 10 11 11 11 12 13 13 14 15
..
. . 15
THE WAY Of CHA NGES .......................................................... THE WAY Of COMMAND
......
. ............
THE WAY Of FIRE ............................................................. THE WAY Of HEA LI NG ....... THE WAY Of THE HU NT.
. ............
. . . . . . . . . . . . . . .
THE WAY Of LIGHT ...................... NEW Ruu:
. ................
SHADOW T EST (I NSET) . . . . . . . . .
THE W AY OF MEN
. . . . . . . . . . . . . . . . . . .
THE WAY OF SEEMI NG .......
. ...................................... . ............
. ......
. . • ...
...
..........
• . ...
........
• ..
. . • ...
...
..........
• . ...
........
• ..
.... ....
• . ....
.......
• ...
...
..........
• . ...
........
• ..
....
....
.......
• ...
...
..........
• . ...
........
• ..
....
THE WAY OF SE DI NG .........
AL PHABETl CA L L 1sT OF M AG l CA L P RACT l CES ..
...
..
..
..
...
..
..
..
..
...
..
..
..
...
..
..
T1r1E WAY
OF MAGlC
f Ol"this is wha.tyoul"folk wou'lbca.Um~ic,
JbetieYe;
thoueh J bo not unbet-sta.nbdea.TLywha.t theymea.n; a.nbtheyseem to use the so.mewol"bof the beceitsof
the enemy.
Throughout Middle Earth , th er e is a subtl e yet pow erfu l en ergy to b e found. The w ise call thi s crafting of the en ergy Art and not magic , for th ey understand th e mu s ic of crea tion . They lab el the wor ks of th e Shado w Sorcery, for it stri ves ever aga inst th e mu s ic, seek ing disco rd . The following rules pr ese nt a var ieLy of spe ll-group s Lha L h eroes can select as Virtues. lt is sugges ted that Lorema slers pi ck and choo se som e of Lhese magics , an d noL m ake all of th ese available Lothe h eroes. Each of th ese groups are give n a descripti ve name , th e group is called a Way, and a spe ll is called a Pract ice. How ever, h eroes might Lhink differentl y ab ou t wh a Lth ey h ave learne d; th eir under sLandin g is lik ely to be less formal than th e groups given h ere for Lhe sa k e of rules con siste ncy. Some of th ese ma gics ca n b e us ed for goo d or ill: it is not ed when th e use of a p art icu lar Practi ce mi ght provoke a Corrupt ion Test or eve n an auto mati c Shado w point. We hav e stri ve n to ensur e that eac h option ha s its uttermost sou r ce in th e original t ext s.
MASTERlNG SPELLS Each Wa y is a m agical VirLue that a pla yer ma y select wh en Lhey incr ease th eir ch a racle r's Wi sdom . The selection of a Wa y is always subject lo Loremas ler approval. Most Lorema sLers w ill reciuire LhaLa ch aracle r find a suitabl e Leac h er a nd sp end a Fello wship Pha se lea rnin g th e n ew magi cal arLs (see inset on Lhis p age ). The Wa ys are p alte rn ed off the exa mpl es in The One Ring' s main rulebook. A Wa y h as thr ee Practi ces , or sp ell s. When a charact er first lea rn s a Wa y, th e h ero le ar n s one of the spe lls. He ma y th en lea rn anoth er spe ll by spe ndin g one Exp er ien ce Point and sp endin g a Fellows hip Phase wit h a teac h er of th e Way , lear nin g th e n ew Pra ctice.
W1--10 CAN LEARN MAGlC? Thi s is a d ecision th at each Lorem as ter w ill ha ve to make , in order Lo preserve what their gro up feels is the prop er approach LoMiddle EarLh.
One of Lhemor e resLTicLiveap pro ach es mighL be Lha Lonl y tho se h allow ed by the Valar are capab le of wo rking magi c for goo d . Thi s not onl y covers th e lstari like Ga nd a lf, Saru m an , and Radaga s l, but cou ld al so includ e folks like Beorn , Ga la dri el, and Celebrimbor. Some heroes might be includ ed in thi s list as we ll . But it also see m s like th ere are others who can wor k ma gic (like the m en of Dal e, Den ethor and oth ers in Gondor ) w ho mi ght not r ece ive th e bl essi ng of th e Valar , at leas t dir ectly. Perhaps th ose peop les ar e utilising ma g ic that is b ett er sui ted to Mi ddl e Earth than Valinor . This ma g ic is inherent to th e son g of creatio n and might be mor e primal than the a rt s taught b y th e Valar. ln an y case , Lorem as Lers should us e th e source LexLs as examp les of wh a Lis po ss ibl e a nd not a prescriptiv e tex Lof the onl y wa y th a t m agic can be don e.
BEYOND T1--1EFlELOS WE KNOW ... The m ag ic pro vided h erei n is n ot suppo sed lo b e a compr ehen sive overvi ew of all the magi c inh erent to Middl e Earth . Inst ead , it is a collection of abilities that are ju dge d to b e su itabl e for pla yer h ero es to us e. On e of th e thin gs that Loremaster s can do to extend th e sense of wonder and ma gic in th e set ting is to present nonpl ayer h eroes who h ave ca pabilities other th an th e virtu es list ed h ere . For exa mpl e, an old cron e that lives on th e edge of an a ncient forest might ha ve abiliti es that don 't frt into these sp ell s. Pr ese rving a sens e thaL the h eroes (and the pla yers) don't kno w all that is possible h elp s maintains m agic th at is oth erworldl y a nd allows Lore m as Lers flexibihl y in ho w the y narrat e th e sLory. Also , th ese spe lls are not int end ed to replicat e what sor cerers taug ht by Sauro n or Morgoth wou ld know.
________..._,.. ,,,,,.,.. ---~.---~~
newtlnbetta.hlne: Lea.mIna.eica.t ~tts ~ heroof a.ny cuttuu ma.y select this unbemwne, with LoTema.stel" a.ppl"()\)a.l.. Cheherospenbstime with a.ma.stet'tea.ch.etof the'Wa.yheOl"shewishesto lea.rn. eachtime this unbemwn~ is selecteb,the herolea.ms onePl-CM:tice from the chosen'Wa.y.
THE ATTENTlON
Of SAURON
UewR.ule: Che Cost ofIDaeic
Chei-ewa.sa.nrye in the 'Da.i-k. Cowei-tha.t bibnot sl.eep. of his ea.u. 1\,fiei-ce J'ie MeWit ha.bbecomeQ.WQ.t'e eo.yi- witt wa.s thei-e.Jt l.ea.peb towa.i-bshim, cu.most Ukea.fine" he f eitit, sea.rchinefoi-him.
' lll
View more...
Comments