The Official How to Draw Robotech 06
March 18, 2017 | Author: zodoaco | Category: N/A
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A monthlymanualdevoledtoteachinjhow toIemntodraw lhe ROBOTECHTM animated caftoon characterw and fiqhtinq craftln anintellkenland easy to understand way. Each Irysue w' illcoverong ormora characters ordevlces from each ofrhe three majorslorylines lllat
m ake up th@ RO DOTECHTM saga. Each stofyline willix f/atufed in fotation. Issues 1 througb 4 willfocus on !he M ACRO SS characters,issues 5 thfough 9 willcover1h@ SO UTHERN C BO SS charactefs and i ssues 1o thfough 12 will coverthe N EW G EN ERAYIO N cbaractef%. Issues 13 through 24 willrepeatth@ rotation lxaminin: new materialfrom each storyline.
W RIU EN AND COM PILED BY
M TW ORK BY
ROBERT A.M ILLER
HARM O NY G OLD U.s.A.. INc
N O VA
SA T O R I
B O W IE G R A N T
Rank:LIEUTEN AN T
R a n k : P R IV A T E
Age:19
A g e : 18
Nova isoneofthe highestrankingw om en in the elite G lobalM ilitary Police.She is attractiv e but m aintains a hard outer shell.She is a good soldierwho goes by the book.Herdevotion to ideals causes her to betray friendships in order to rebuild a society outofthe ashes ofthe RO BO TEC H W ARS.Nova is envious of Dana Sterling and considers herto be a
Younger brother of Claudia, Bow ie is sensitive and softspoken.He is a som ber
rival.Herjealousy stems in partfrom her
C orps and is generally a non-com balant. He is close friends w ith Dana Sterling. They face m any dangerstogetherand he Iooks atherIike the oldersister he never
stern dissapproval of D ana's care-free attitude and fun Ioving disposition.Nova
has the thankless job of trying to interrogate the captured RO BOTECH M ASTERS Bioroid, Zor Prim e. T his situation proves to be the greatest challenge ofherlife,
young m an w ho m eets M usica (a R O BO T EC H M AST ER cIone) and becom es infatuated w ith her and her m usic.He isconstantlytrying to com e to grips w ith his heri tage,com pared to his older sister w ho has less di fficulty
adjusting.He isa memberofthe Signal
knew (Claudia is with the original RO BO TEC H DEFEN DERS after their
climactic battle wi th the Zentraedi).He likes to com pose songs and because of his talent he w ins the favor of M usica.
ROBOTECH #G August19B'?'.Published monthlybyBLACKTHORNEPUBLISHING,INC.,786BlackthorneAvenue.EI Ca lon,Cal niadi 92n020, S.A St Tel ephone (61 St ev Jl.ns Schanes and Ann .Fer a'Pu blisher Paul llerda Product ionlfor Coor atorU. John ephe nsonb St9) af4 f63fdi9 t603 or.Da vi den Jo? or?.Adver tùsi ng.E Des lgne d and wrltst. en byTa Rober tAy' . Miller.ROBO FE'CH *198;by HarmonyGold.USA Inc./-ralsunoko Pred Co.,Ltd.FIOBOTECH Isatrademarkownedand Iicensed by HarmonyGold,USA,Inca/Talsunoko Prod.C0..Ltd.A1Ir;ghts reserved.No partofthispubllcation may be reproducedbyanymeanswithoutthewritlenperm issionofthepublisherandcopyrightholderts).Nosimllantybetween any of the persons names characters and/or1nstitulions wlth any Iivpng ordead persons names characters and/or
insti tutionsi slntenf iedand' anysimllari tywhi chmayexlstpscoi ncidenlal
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P' rintedintheUS.A.
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TA B LE O F C O N T E N T S
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c We co me asck fhell w ROB OTE artil st s. In tb hi sixt io ssue ofthe HOCH W TO DRAW RO BO TECHTMserieswew ill be show ing you how to draw m ore of
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X the ROBOTECH heroes,villains,and
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c mechayouIovesomuch.Wewillalso & c ontinue to talk aboutmovementin anim ated figures from Iast issue,For
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the next three m o nths we'II concentrate on the characters and m echa of the SO UTH ERN C RO SS
Y SAGA.
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By now you know that these books
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concentrate not on the copy-m e ap proach but on con ce pt and constru ctio nr W e w iIl teach the concept and thinking behind the draw ing of character or m echa and then construct the im age piece by
piece. This will give you a greqter ability at draw ing the characters,flrst from m em ory and eventually from im agination, in any pose or situation you choose.
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C onstruction steps tofinished draw ing w ill be show n on ghost im ages.This W iIl allow you to see the foundation form s necessary to m aking sure that the relationships betw een various parts; faces, body or m achines, are always correct.
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As alw ays,rem em ber,A NYBO DY can Iearn to draw l
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SPEC IA L A NN O U NC EM ENTI! W E W ANT YO U R LETTERS A N D 1)11/th!lI14()Sll1!!l!!l1lllll!1l!ljl!!ll!I!llll!ll!ll
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Are you one of the great unsung RO BO TEC H TM artist of your generation? D o you sleep atnightw ondering if future generations w ill spend m illions buying yourRO BOTECH art from m useum s around the w orld? D o you w onder if you show ed your ROBOTECHTM art around
someone m ight, just m ight, tell N
you how danged good you are? W elldon't be shy!W e w antto see and print copies of your best draw ings.So startsending in your R O B O TEC HTM art. At Ieast you'll be able to go to sleep at night. Rem em beralso,that ifyou have a
gripe,wantto compliment,orjust w ant to say how dy,then w rite us at:
Blackthorne Publlshlng 7 8 6 B 1a c k th o rn e A v e n u e
EICajon,Ca.92020
c/o How To Draw RO BOTECH.. D onlt be a stranger.
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Draw ing yourRO BO TEC H characters in action is easy ifyou rem em berto start by draw ing The Line ofAction.The Line ofAction is a tem porary line thatis draw n in to plan yourcharacterand its details to accentuate this Iine.
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G enerally The Line ofAction is bestused w hen two orm ore characters are interacting, or w hen a character is acting on or being acted on by an
inanimate object.The Line ofAction then helps you to establish sim ple action and reaction w hich strengthens the dram atic effect of any scene.
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Here are figures to show you how the body m oves, and how to use Line of Action to constructa figure in motion.
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MAN CHO PPING A TREE
M AN THRO W ING A BALL
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O Z To draw Nova's head startbydrawing a circle. Now draw horizontal ancl vertical centerlines through the circle to m atch the tilt of the head.
Draw in thejawlineonthebottom half
of the circle,and draw in the body centerline.
Divide the horizontalcenterlines in halfs again for the eyes. The eyebrows will be placed on the horizontal centerline and the eyes below.The nose w illbeatthe bottom ofthe circle.The m outhline is 1/3 the distance from the nose line to the ch in . D raw in the neckIine.
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start sketching in Nova's haiq headpiece, and face. Draw through
the neck to find the cylindershape of .
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NoF Iay a piece oftracing paperover the sketch and redraw the finished piece m inus construction lines.
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To draw Nova's profile start again w ith the circle and draw your centerlines throùgh it to match any
tilt.Draw in the jawline from the
centerline to the front of the circle.
Draw in theeyebrow on the horizontal centerline and draw the eye below it. The noseline should be drawn from the bottom ofthecircle to the bottom ofthe frontofthe face.-rhem outhline is 1/3 down from the bottom of the noseline to the chin. Draw in the neckline.
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Trace overyoursketch ofNova for .m yourfinaldraw ing.
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Here are three expressionsofNova Satori. Each expression has a corresponding ghost im age to show construction technique. The em phasis here is on drawing something that Iooks three dim ensionaland solid.
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In the lastissue we spoke oftilting your
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achieve good expressions. In Iooking at these drawingsofNova you willnotice the im portance of the eyebrows in her expression.
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drawing Novapracticebyerasinghereye X browsand redrawingdifferentones. O
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Be creative and have fun.
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N ova's fu I1 fig u re
adjustmentswillbe made since Nova
is notip a straightup and down pose. W e will use the double diam ond m ethod to m ake herbodyshape.-rhis willaid in m aking hershoulders and hips atthe properangle.This would bea good tim e to use the Iineofaction instead ofa straightcenterline since herhead is tiited to the Ieft,herbody is tilted to the right,and herlegsare angled to the Ieft.Nova is6 1/2 heads tallwith crotch atthe 1/2 mark,and breast and knees at the 1/4 mark. W atch outforthe foreshortened arm on the left.
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You've got your foundation down, now start turning sticks into solid m asses. Sticks become cylinders. Stad sketching in the features ofthe face remem bering thatthe centerline for the face is to the right.
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You can start roughing in Nova's costum e and otherdetails.Be careful to draw in her sm allcape separate from herhair.
Now on tracing paper outline your finished form and costum e design.lf itIooks good then send us a copy of yourdraw ing.
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Here isadrawing ofNova in thearm or ofthe G round-Based M ilitary Police. Startbydrawinga 51 ziinch centerline. Orlthis centerline measure off1 inch from the top ofthe helm etdow nto the shoulderlinem 2 inches dow n to the waistline,2 K down to the crotch,the kneepads are between 3% to 4 inches, the footon the Ieft rests on the 5 W inch Iine,and the toe ofthe rightfoot touches the 5 1 .4 inch m ark,Now use the double diam ondsto constructthe torso and a triangle to constructthe head. Add your ball and sticks for arm s and legs. 12
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Draw the oval of the head in the tri angle and m ake the sticks into cylinders.Startblocking in the shield which is essentially a wedge shape.
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Now start roughing in the different segm ents ofherarmor,Nova's arm or is very detailed and requires close attention.Don'tbe putoffifyou don't getitrightthe firsttim e.Keep trying!
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lï you're satisfied with your artw ork then puta piece oftracing paperover it and redraw your clean version m aking any corrections necessary. This is a com plex figure to draw .so if
iou thinkitIooksgood thensend a copy to us so we can print it.
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Here are a variety of poses and
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corresponding ghost im ages for you to practice on. Analyze each pose before you draw . Look for exam pIes of
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c ing ow rdght syo u.) Onl ythesboac kevi e w 0o fm Nov at is sta rai up and down us t he
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b odyifyoufeelnecessary.Rememberthat accuracy and pedection are not as
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Now start roughing in details on Bowies uniform .Sketch in the facial details and hair.
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Take som etracing paperand workup yourfinished version,
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Here are three different expressions of Bowie Grant to work on. Each has a corresponding ghostim age.Use theghost im age to practice draw ing the sphere with center guidelines both horizontal and vertical. Refer to page 8 if necessary.
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O X * W atch outforplacem entofcenterlines on these pieces and rem em ber that those guidelines are the m ostim portantaspects of draw ing the face. You'llanchor eyes, eyebrow s, ears, and nose to them thus
determ ining where the mouth willgo.The
tilt of these guidelines willbe a major factor in determ ining your characters expressions
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I ndrawingtheVeritechHovedankyoùcanchoosetodrpwtheflgureonthe rightornot.He's only included to show size com parison.In this m ode the Hovertank is essentially a box shape.(Thatmay sound pasy bqtdrawing a three dimensionalbox intwo pointperspectivecansometiMesbélough.W e willdiscuss perspective infutureissues.)Establishingfront,sides,back,top and bottom is im portantto drawing com plex objects so it's necessal to staq with the sim ple box shape.
Now startfinding the sm allershapes.Look forboxes,triangles,rectangles, andbvals.Try to getthe outlinew ofthe form sketched in based on thethree dim ensionalbox.
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Now starttightening up details on the Hovertank.Don'tbe afraid to erase and redraw .The reason forthe tracing paperatthe end ofeach drawing isso you can get as sloppy as you need in this rough version.
As soon as you feelyourdraw ing Iooks rightthen trace overitforyourfinal version. 23
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To draw this version ofthe Hovertank,startw ith the basics.The body is an angled box.The legs are trlangles and the barrelis a sim ple rectangle.
M ake sure yourbox isangled correctly. StartIooking forthesm allershapes in the legs and the body.Break down the big whole into it's com poslte sm allerparts. 24
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Now startonthedetailsWorkonthebarrelandthelegs. Keep working until youpre satisfied. Don't be afraid to use your ruler for precise Iines and m easurem ents.
j' O nce you're satisfied with yourartit'stim e once m ore forthe tracing paper. Redraw until you're satisfied or until you run out of tracing paper,
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D raw ing the B attIoid w iII be somewhat Iike drawing the hum an figure exceptthataIIthe form swillbe in perspective and alj form s w ill initially be boxed foreasierdraw ing. Startby draw ing yourcenterline w ith bottom horizontalIine forplacement offeet.Draw a box forthe head.Tw o head Iengths dow n draw the chestline. The waist is at 3 head lengths,the crotch is at4,the knees are at5,and the feel are at7 to 7 l /i head Iengths dow n.Draw yourbasic skeleton now .
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O Now thatyouzvegotthe form down o startgoing into detail.Workoutthe U triangle shapes, the ovals and aIIodd
shapes now that you know where .
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Grab some tracing paper and start working on yourfinished production
assoonasyouêre sureyouareready. If you don'tthink you are ready yet then keep draw ing.Rem em ber' ,YO U LEARN TO DRAW BY DRAW ING ! Now go out and buy som e m ore tracing paper for the next issue!
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The followlng is a partlallistofbooks thatwillbe ofInterest and help to you in learning more aboutdrawing. Remembefthatbooks can only show you the w ay. Y O U LEA R N TO DR AW BY D RAW ING I
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B RIDG M AN'S CO M PLETE G UID E TO LIFE D RAW ING G eorge B.Bridgm an W eathem ane Books
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D RAW ING THE HUM AN FIG URE By Jack Ham m
Grosset& Dunlap
DRAW Kurt Hanks and lwarry Belliston
W illiam Kaufm an,lnc.
DYNA M IC FIG U RE D RAW ING Burne Hogarth
W atson.G uplillPublications
HOW TO DRAW CO M ICS TH E M ARVEL W AY Stan Lee and John Buscema Sim on and Schuster
C REATIVE ILLU STR ATIO N Andrew Loom is
Bonanza Books
DRAW ING THE HEAD AN D HA NDS Andfew Loom is
Bonanza Books
FIG U RE D RAW ING FO R A LL IT'S W O RTH Andrew Loom is
Bonanza Books
F U N W ITH A P E N CIL Andrew Loom is
Bonanza Books
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THE NATURAL W AY TO DRA W Kim on Nicolaides
Houghton M ifflin Co.
ATLAS OF HUM AN A NATO M Y FOR THE ARTIST Stephen Rogers Peck O xford Universily Press
TH E ART O F DRAW ING W illy Pogany
Littlefield, Adam s CO.
H OW -TO -DRAW TIPS FR O M TH E TO P CARTO O NISTS DonnarPublicatlons HO W TO U SE CREATIVE PERSPECTIVE ErnestW .W atson Van Nostrand Reinhold
THE OFFICIAL HOW TO DRAW ROBOTECH TM IS S U E 1-4 David Cody W eiss-Bob M iller Blackthorne Publishing
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PLUS ...Thefirst-ever gIimpse ofthe new DEFIANT SpaceVehicle Launch Complexl
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DearBlackthorne
1reall yIi keTheOffici alf. /0kk'toPrawRnbotechseri es. 1used to have trouble drawing theeyes and faci al expressionsofRick Hunterand Breetai.Thankstoyour series Ican draw al mostperfectfaces!Iwould Iike to Ieam h0w to draw themainpartsofthe MacrossCity, theinsidesofSDF-!,thecockpitoftheVeritechFiçhtef and the Ii ttlerobotCokemachi nes,cameras,phonesant trash cans.Iam al so anxiousto Iearnhow to draw the restCd themechafrom t1e1st,2nd.and2rdçenerations. Sincerely Yours h!attFigroid
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ackthorne Thanks J0rthe90()(/words.Fes,Theofficial/' /pkv'la DearBl l'm 13years01jandI ovetotraw morethananything. oraw Jkn#()l6' ch#/kk' asverypopl /ar,bl ltlàler' earemany nalsand maki n;them Iarger. coplesstillavailable./fyotlrkca/corr/cshop11 .0t J1 tell llovesketchingform origi Iam really into anythingandeverythingdealingwith llle?' n they car?easl /y re-zrderallll/ona/copiesl/l ratl gll ROBOTECH - which explains the sketches.l'm vel ' y tbek (lslr/lltllors. proudofthem - asaremyparents- and1haveframed some f0rmy room DearBlackthorne, Regarls, Iam twel ve years o1d anda big fan of The Offi ctal Kim Vi sushil /' /()kv to Ilraw/ Robotech. I jave been drawi ng ROBOTSCH f0rabouta year.My drawings ttlrned0ut f6 56 good.but Idi dn' tknow how todraw them from memory /*.7* . orhow the figures wefe constructed.Yourcomicbook e . ' .., 1 . -t $. ,. changes aIIthat. . i j .J. j ycy. az .s.p. .a . zr .. j)) jsj.$ ' .) .j '( lIoveyourcoversandthear1 . .-7 . i s wonderful too because you
g0tthebestto do It(Harmony GoId). The exampIes ant instructions are are easy to foloow an1 apply to other pictures. I can't wai t for the comics tell ing how to draw Snuthern Cross and The New Generation, YourLoyalFan Jenny Hattam 30 Kensington,CA
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#E#P Y0tl8 lfTFf## d BRAWIEM T0: Blackthorne Publishing,Inc. c/o l' low lo Ilrdw Robotc h 786 Blackthorne Ave.
ElCajon,California92020
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