Sword and Dragon Record Sheets
January 31, 2017 | Author: Wynther Knight | Category: N/A
Short Description
Download Sword and Dragon Record Sheets...
Description
TM
ARMOR DIAGRAM Head (7)
Left Torso (8)
Right Torso (8)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: JR-7K JENNER GRACE II Movement Points: Walking: 7 Running: 11 0 Jumping:
Name:
Tonnage: 35 Tech Base: Inner Sphere 3067
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
Light PPC
RA
5
5 (DE)
3
6
12
18
1
Light PPC
LA
5
5 (DE)
3
6
12
18
1
NARC
LT
0
—
0
3
6
9
1
C³ Slave
—
—
—
—
—
—
—
Center Torso (9)
Left Arm (4)
Left Leg (6)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Light PPC Light PPC Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
1-3
Left Torso
NARC NARC Ammo (NARC) 6 CASE Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (4)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Center Torso Engine Engine Engine Gyro Gyro Gyro
Gyro Engine Engine Engine C³ Slave Endo-Steel
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
Right Leg (6)
Center Torso Rear (3)
Left Torso Rear (4)
CRITICAL HIT TABLE
Right Arm (4)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Light PPC Light PPC Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again Roll Again Roll Again
Right Torso
Single Heat Sink Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Endo Steel Endo Steel
Left Torso (8)
Head
Heat Scale Overflow
Right Torso (8) 30* 29 28* 27
Left Arm (6)
Right Arm (6)
Center Torso (11) Left Leg (8)
26* 25* 24* 23* 22*
Right Leg (8)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (16)
Right Torso (16)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: HCT-5S HATCHETMAN AUSTIN Movement Points: Walking: 4 Running: 6 4 Jumping:
Name:
Tonnage: 45 Tech Base: Inner Sphere 3059
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
LB 10-X AC
3
ER Medium Laser
1
Hatchet
RT
2
—
LA
10 (DB, C/S/F) 5 5 (DE)
—
RA
—
—
9
6
12
18
4
8
12
—
—
—
Center Torso (21)
Left Arm (14)
Left Leg (22)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator ER Medium Laser ER Medium Laser ER Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Left Torso
Light Engine Light Engine Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (6)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Roll Again Sensors Life Support
Center Torso Light Engine Light Engine Light Engine Gyro Gyro Gyro
Gyro Light Engine Light Engine Light Engine Ferro-Fibrous Ferro-Fibrous
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet
Right Leg (22)
Center Torso Rear (6)
Left Torso Rear (6)
CRITICAL HIT TABLE
Right Arm (14)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Double Heat Sink Double Heat Sink Double Heat Sink Hatchet Hatchet Hatchet Ferro-Fibrous Ferro-Fibrous
Right Torso Light Engine Light Engine LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC
LB 10-X AC LB 10-X AC Ammo (LB 10-X) 10 Ammo (LB 10-X) 10 CASE Ferro-Fibrous
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet
Head Left Torso (11)
Heat Scale Overflow
Right Torso (11) 30* 29 28* 27
Left Arm (7)
Right Arm (7)
Center Torso (14) Left Leg (11)
26* 25* 24* 23* 22*
Right Leg (11)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 10 30 Shutdown Double 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (19)
Right Torso (19)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: ENF-5D ENFORCER DANIEL Movement Points: Walking: 5 Running: 8 5 Jumping:
Name:
Tonnage: 50 Tech Base: Inner Sphere 3054
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
Gauss Rifle
RA
1
15 (DB, X)
2
7
15
22
2
ER Medium Laser
LA
5
5 (DE)
—
4
8
12
1
ER Small Laser
LT
2
3 (DE)
—
2
4
5
Center Torso (23)
Left Arm (16)
Left Leg (21)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator ER Medium Laser ER Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again Roll Again
Left Torso
XL Engine XL Engine XL Engine ER Small Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (5)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Roll Again Sensors Life Support
Center Torso XL Engine XL Engine XL Engine Gyro Gyro Gyro
Gyro XL Engine XL Engine XL Engine Jump Jet Roll Again
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet
Right Leg (21)
Center Torso Rear (7)
Left Torso Rear (5)
CRITICAL HIT TABLE
Right Arm (16)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Ferro-Fibrous Ferro-Fibrous
Right Torso
XL Engine XL Engine XL Engine Ammo (Gauss) 8 Ammo (Gauss) 8 Ammo (Gauss) 8 CASE Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Jump Jet Jump Jet
Head Left Torso (12)
Heat Scale Overflow
Right Torso (12) 30* 29 28* 27
Left Arm (8)
Right Arm (8)
Center Torso (16) Left Leg (12)
26* 25* 24* 23* 22*
Right Leg (12)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 10 30 Shutdown Double 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (18)
Right Torso (18)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: HBK-4G HUNCHBACK HOHIRO Movement Points: Walking: 4 Running: 6 0 Jumping:
Name:
Tonnage: 50 Tech Base: Inner Sphere 3056
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
Med. Pulse Laser
RA
4
6 (P)
—
2
4
6
1
Med. Pulse Laser
LA
4
6 (P)
—
2
4
6
1
Ultra AC/10
RT
—
6
12
18
1
ER Small Laser
H
4 10/sht, R2 (DB, R/C) 2 3 (DE)
—
2
4
5
1
C³ Slave
CT
—
—
—
—
—
—
Center Torso (24)
Left Arm (16)
Left Leg (24)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Med. Pulse Laser Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel
1-3
Left Torso
Single Heat Sink Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (6)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit ER Small Laser Sensors Life Support
Center Torso Engine Engine Engine Gyro Gyro Gyro
Gyro Engine Engine Engine Single Heat Sink C³ Slave
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Right Leg (24)
Center Torso Rear (8)
Left Torso Rear (6)
CRITICAL HIT TABLE
Right Arm (16)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Med. Pulse Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Right Torso Ultra AC/10 Ultra AC/10 Ultra AC/10 Ultra AC/10 Ultra AC/10 Ultra AC/10
Ultra AC/10 Ammo (Ultra AC 10) 10 Ammo (Ultra AC 10) 10 Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Single Heat Sink
Head Left Torso (12)
Heat Scale Overflow
Right Torso (12) 30* 29 28* 27
Left Arm (8)
Right Arm (8)
Center Torso (16) Left Leg (12)
26* 25* 24* 23* 22*
Right Leg (12)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 14 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (19)
Right Torso (19)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: DRG-7K GRAND DRAGON MARK Movement Points: Walking: 5 Running: 8 [10] 0 Jumping:
Weapons & Equipment Inventory Qty Type
Name:
Tonnage: 60 Tech Base: Inner Sphere 3067
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
Heavy PPC
RA 15
15 (DE)
3
6
12
18
1
ER Medium Laser
LA
5
5 (DE)
—
4
8
12
1 1
LRM 15 C³ Slave
LT LT
5 1/Msl (M, C, S) 6 — — —
7 —
14 —
21 —
Center Torso (26)
Left Arm (18)
Left Leg (25)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator ER Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Left Torso
Light Engine Light Engine LRM 15 LRM 15 LRM 15 Ammo (LRM 15) 8 Ammo (LRM 15) 8 C³ Slave CASE Ferro-Fibrous Ferro-Fibrous Roll Again
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (6)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Endo Steel Sensors Life Support
Center Torso Light Engine Light Engine Light Engine Gyro Gyro Gyro Gyro Light Engine Light Engine Light Engine Endo Steel Endo Steel
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Endo Steel Endo Steel
Right Leg (25)
Center Torso Rear (8)
Left Torso Rear (6)
CRITICAL HIT TABLE
Right Arm (18)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Heavy PPC Heavy PPC Heavy PPC Heavy PPC Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Right Torso Light Engine Light Engine MASC MASC MASC Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Endo Steel Endo Steel
Head Left Torso (14)
Heat Scale Overflow
Right Torso (14) 30* 29 28* 27
Left Arm (10)
Right Arm (10)
Center Torso (20) Left Leg (14)
26* 25* 24* 23* 22*
Right Leg (14)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 12 (24) 30 Shutdown Double 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (20)
Right Torso (20)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: CTF-3X CATAPHRACT SARA Movement Points: Walking: 4 Running: 6 0 Jumping:
Name:
Tonnage: 70 Tech Base: Inner Sphere 3062
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
ER Large Laser
RA 12
1
Streak SRM 4
1
8 (DE)
—
7
14
19
LA
3 2/Msl (M, C) —
3
6
9
Rotary AC/5
RT
1
1
ER Medium Laser
RT
1
ER Medium Laser
LT
—
5
10
15
5
5/sht, R6 (DB, R/C) 5 (DE)
—
4
8
12
5
5 (DE)
—
4
8
12
Center Torso (30)
Left Arm (22)
Left Leg (29)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Streak SRM 4 Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Roll Again Roll Again Roll Again
Left Torso
Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink ER Medium Laser Ammo (Streak 4) 25 CASE Ferro-Fibrous Roll Again Roll Again
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (10)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Roll Again Sensors Life Support
Center Torso Engine Engine Engine Gyro Gyro Gyro
Gyro Engine Engine Engine Roll Again Roll Again
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
Right Leg (29)
Center Torso Rear (14)
Left Torso Rear (10)
CRITICAL HIT TABLE
Right Arm (22)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Double Heat Sink Double Heat Sink Double Heat Sink ER Large Laser ER Large Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous
Right Torso
ER Medium Laser Rotary AC/5 Rotary AC/5 Rotary AC/5 Rotary AC/5 Rotary AC/5 Rotary AC/5 Ammo (RAC 5) 20 Ammo (RAC 5) 20 Ammo (RAC 5) 20 CASE Ferro-Fibrous
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Ferro-Fibrous Ferro-Fibrous
Head Left Torso (15)
Heat Scale Overflow
Right Torso (15) 30* 29 28* 27
Left Arm (11)
Right Arm (11)
25* 24* 23*
Center Torso (22) Left Leg (15)
26*
22*
Right Leg (15)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 14 (28) 30 Shutdown Double 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (25)
Right Torso (25)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: BL-10-KNT BLACK KNIGHT ROSS Movement Points: Walking: 4 [5] Running: 6 [8] 0 Jumping:
Name:
Tonnage: 75 Tech Base: Inner Sphere 3055
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
ER PPC
RA 15
10 (DE)
—
7
14
23
1
Med. Pulser Laser
LT
4
6 (P)
—
2
4
6
1
Med. Pulse Laser
RT
1
ER Medium Laser
LT
4
6 (P)
—
2
4
6
5
5 (DE)
—
4
8
12
1
ER Medium Laser
1
ER Small Laser
RT
5
5 (DE)
—
4
8
12
LA
2
3 (DE)
—
2
4
5
1 1
Med. Pulse Laser
RA
4
6 (P)
—
2
4
6
Hatchet
LA
0
15
—
—
—
—
1
Targeting Computer LT
—
—
—
—
—
—
Center Torso (36)
Left Arm (24)
Left Leg (32)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator Hatchet Hatchet Hatchet Hatchet Hatchet ER Small Laser Ferro-Fibrous TSM
Left Torso
Double Heat Sink Double Heat Sink Double Heat Sink Medium Pulse Laser ER Medium Laser Targeting Computer Targeting Computer Targeting Computer Targeting Computer Ferro-Fibrous Ferro-Fibrous TSM
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (7)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Ferro-Fibrous Sensors Life Support
Center Torso Engine Engine Engine Gyro Gyro Gyro
Gyro Engine Engine Engine Ferro-Fibrous Ferro-Fibrous
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator TSM Ferro-Fibrous
Right Leg (32)
Center Torso Rear (10)
Left Torso Rear (7)
CRITICAL HIT TABLE
Right Arm (24)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator ER PPC ER PPC ER PPC Medium Pulse Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous TSM
Right Torso
Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Double Heat Sink Medium Pulse Laser ER Medium Laser Ferro-Fibrous Ferro-Fibrous Ferro-Fibrous TSM
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator TSM Ferro-Fibrous
Head Left Torso (16)
Heat Scale Overflow
Right Torso (16) 30* 29 28* 27
Left Arm (12)
Right Arm (12)
25* 24* 23*
Center Torso (23) Left Leg (16)
26*
22*
Right Leg (16)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 15 (30) 30 Shutdown Double 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
TM
ARMOR DIAGRAM Head (9)
Left Torso (25)
Right Torso (25)
’MECH RECORD SHEET 'MECH DATA
WARRIOR DATA
Type: HTM-27T HATAMOTO-CHI DANIEL II Movement Points: Walking: 3 Running: 5 0 Jumping:
Name:
Tonnage: 80 Tech Base: Inner Sphere 3052
Weapons & Equipment Inventory Qty Type
Gunnery Skill: Hits Taken Consciousness#
Piloting Skill: 1 3
2 5
3 4 5 6 7 10 11 Dead
(hexes)
Loc Ht Damage Min Sht Med Lng
1
LB 10-X AC
RA
2
1
LB 10-X AC
LA
2
1
Streak SRM 6
RT
4
1
Streak SRM 6
LT
4
1
C³ Master
RT
—
10 (DB, C/S/F) 10 (DB, C/S/F) 2/Msl (M, C) 2/Msl (M, C) —
—
6
12
18
—
6
12
18
—
3
6
9
—
3
6
9
—
—
—
—
Center Torso (34)
Left Arm (26)
Left Leg (34)
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 3. 4. 5. 6.
Left Arm
1. 2. 3. 4. 5. 6.
Shoulder Upper Arm Actuator Lower Arm Actuator LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC Endo Steel Endo Steel Endo Steel
Left Torso
Streak SRM 6 Streak SRM 6 Ammo (LB 10-X) 10 Ammo (LB 10-X) 10 Ammo (Streak 6) 15 CASE Endo Steel Endo Steel Endo Steel Endo Steel Endo Steel Roll Again
1-3
4-6
1. 2. 3. 4. 5. 6. 1. 2. 3. 4. 5. 6.
Right Torso Rear (9)
INTERNAL STRUCTURE DIAGRAM
Head
Life Support Sensors Cockpit Endo Steel Sensors Life Support
Center Torso Engine Engine Engine Gyro Gyro Gyro
Gyro Engine Engine Engine Endo Steel Endo Steel
Engine Hits Gyro Hits Sensor Hits Life Support
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
1. 2. 1-3 3. 4. 5. 6. 1. 2. 4-6 3. 4. 5. 6.
Left Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Roll Again Roll Again
Right Leg (34)
Center Torso Rear (16)
Left Torso Rear (9)
CRITICAL HIT TABLE
Right Arm (26)
Damage Transfer Diagram
1. 2. 3. 4. 5. 6.
Right Arm
Shoulder Upper Arm Actuator Lower Arm Actuator Hand Actuator LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC LB 10-X AC Endo Steel Endo Steel
Right Torso
C³ Master Computer C³ Master Computer C³ Master Computer C³ Master Computer C³ Master Computer Streak SRM 6 Streak SRM 6 Ammo (LB 10-X) 10 Ammo (LB 10-X) 10 Ammo (Streak 6) 15 CASE Endo Steel
Right Leg
Hip Upper Leg Actuator Lower Leg Actuator Foot Actuator Single Heat Sink Roll Again
Head Left Torso (17)
Heat Scale Overflow
Right Torso (17) 30* 29 28* 27
Left Arm (13)
Right Arm (13)
Center Torso (25) Left Leg (17)
26* 25* 24* 23* 22*
Right Leg (17)
21 20* 19* 18* 17*
HEAT DATA Heat Sinks: Heat Effects Level* 10 30 Shutdown Single 28 Ammo Exp. avoid on 8+ 26 Shutdown, avoid on 10+ 25 –5 Movement Points 24 +4 Modifier to Fire 23 Ammo Exp. avoid on 6+ 22 Shutdown, avoid on 8+ 20 –4 Movement Points 19 Ammo Exp. avoid on 4+ 18 Shutdown, avoid on 6+ 17 +3 Modifier to Fire 15 –3 Movement Points 14 Shutdown, avoid on 4+ 13 +2 Modifier to Fire 10 –2 Movement Points 8 +1 Modifier to Fire 5 –1 Movement Points
© 2006 WizKids, Inc. Classic BattleTech, ’Mech and BattleMech are trademarks of WizKids, Inc. All rights reserved. Permission to photocopy for personal use.
16 15* 14* 13* 12 11 10* 9 8* 7 6 5* 4 3 2 1 0
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