Sorcerous Origin-Ice Sorcery (9083967)

September 20, 2018 | Author: Heath Wannemacher | Category: Ice, Nature, Leisure
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Sorcerous Origin

B

eware the hand of Winter when it comes to wrap its frigid fingers around your soul. A freezing touch that make your bones brittle and your body stiff. Will you succumb to the cold's embrace and be frozen to the core, or will you accept the cold as your strength and make Winter your ally?

Ice Sorcery Your magic comes from the power of elemental ice. Those with this power were given strength from the coldest mountains, a blessing from a frozen spirit, or perhaps they bear the soul of Winter within. Ice Sorcerers invoke the cold magic within to impede their foes and are capable of extinguishing flames to offer safe passage. Just one touch of their frozen grips can prove fatal to those who get too close. Upon choosing this archetype you gain the following cantrip. The cantrip is included in the Cantrips Known column of the Sorcerer table.

Ice Sorcerer Expanded Spells Spell Level Spells 1st

Armor of Agathys

4th

Fire Shield (Cold Shield)

6th

Otiluke's Freezing Sphere, Wall of Ice

8th

Control Weather

Winter's Grasp Evocation Cantrip

Casting Time: 1 action Range: Touch Components: V, S Duration: Instantaneous You touch becomes as cold as ice and sends chills through a creature you try to touch. Make a melee spell attack against the target. On a hit, the target takes 1d8 cold damage, and its can't take reactions until the start of its next turn. The spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). You can use this cantrip to extinguish small non-magical flames such as candles and torches without sustaining damage.

Voice of Winter

The arcane magic you command is infused with elemental ice. You can speak, read, and write Primodial. (Knowing this language allows you to understand and be understood by those who speak its dialects: Aquan, Auran, Ignan, and Terran)

Frost Skin

As magic flows through your body, you discover you can create layers of frost upon your clothes and skin. While you are not wearing armor or wielding a shield, your AC equals 10 + your Dexterity modifier + your Charisma modifier.

Frozen Heart

At 6th level, you gain resistance to cold damage. In addition, whenever you start casting a spell of 1st level or higher that deals cold damage, you freeze the ground around you. The ground in a 5 foot radius around you is turned to ice and is considered difficult terrain for creatures other than you. This effect lasts for 1 minute before the ice melts. Any non-magical fire in the spaces that are turned to ice by this effect is immediately extinguished.

Winter Guide

At 6th level, you can move across icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow does not cost extra movement to you. When approaching a body of water, you use a bonus action to freeze the water where you step, creating a platform to walk or stand on. This ice lasts for 1 minute before melting.

Coldsnap

At 14th level, when you are attacked by a melee weapon attack, you can use your reaction to send a freezing chill to the attacker. The attacker takes cold damage equal to your Sorcerer Level. The attacker must also make a Constitution saving throw against your sorcerer spell save DC. On a failed save, the attacker has disadvantage on all attacks, ability checks, and its speed is reduced by 10 until the end of its next turn.

Frozen Soul

At 18th level, you gain immunity to cold damage and resistance to fire damage. As an action, you can exude an Aura of Winter in a 10ft radius around you. Creatures that beging their turn in your aura must make a Constitution saving throw. A creature takes 4d6 cold damage on a failed save, or half as much on a successful one. A creature that fails its save against this effect has its speed halved until the start of your next turn. This aura lasts for 1 minute. This feature automatically ends if you fall unconscious, drop to 0 hit points, or die. Once you use this feature, you can't use it again until you finish a short or long rest

Reference and Thanks This Sorcerous Origin was referenced and inspired by the Storm Sorcery Origin in Sword Coast Adventure Guide in hopes to create an alternate elemental origin. Thanks to all who have given feedback and suggestions. I appreciate all of the comments. Artwork is not owned by me. Elsa image by theDURRRRIAN; Editted by me.

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