SnakeEyes March 2015

April 5, 2018 | Author: CommissarNasty | Category: Collecting, Tabletop Games, Gaming, Unrest, Leisure
Share Embed Donate


Short Description

Snake Eyes Issue 17 March 2015 digital gaming magazine from Garage Gamers Group by Gamers for Gamers promoting the hobby...

Description

GARAGE GAMERS GROUP

ISSUE # 17

March 2015

BRISBANE BASED, AND AUSTRALIA’S DIRECT SUPPLIER WITH SOME OF THESE PRODUCTS, CAMPAIGN BOOKS & GAME LOGISTICS, WILL SERVE YOUR GAMING NEEDS FOR ANY OF THE ADVERTISED COMPANIES ON THIS PAGE. REASONABLE POSTAGE PRICES. CONTACT BARNABY DIRECTLY FOR ANY ASSISTANCE YOU NEED. CLICK THE LINK BELOW. [email protected]

SNAKE

2

EYES

SNAKE EYES

GARAGE GAMERS GROUP

I S S U E

1 7

M A R C H

2 0 1 5

Garage Gamers Group (GGG) Cover: Michael Colclough Commemoration piece

Editorial

Reviews on the Run

Gaming Tips

The Collector

Penny for your thoughts

Dog County Range Wars

Eyes Around the World

Member Spotlight

Finally, my favourite season. Autumn. Well in Australia it is. That means no more hot garage that make it impossible to bear to be in, reducing gaming, painting and assembly time to almost nil. It did make me go out and buy an industrial ground fan. Noisy but keeps the temperature bearable at least. I hope you all had a great February, wherever on the globe you reside. By next issue I hope to have some more variety of contributions, from other gamers who read Snake Eyes. Keep watch out for the posts if you are interested. Just a reminder that when you send in submissions for inclusion please include the name of the person to whom the credit will go to. Also ensure that you have the appropriate permissions. Some people are cool about having their miniatures in a magazine, but others are not. PentaCon will have a set date by next issue, anticipating a winter date, and a change of games. More to come in April edition of Snake Eyes. There has been some discussion on the publication of a local Snake Eyes. This would include local store advertising and list the clubs and tournaments, for as many gaming systems as people play. This

can only happen with your support so if you are a member of a club or attend tournaments then we would like to know so we can tell everybody, and create more excitement, for your tournament, or the one at your club. MiniTrades on Facebook is open for any GGG members to post sales or trades, or just having a look. Please ad location if you wish to post anything on there, and feel free to use it for your gaming trades. As you would be aware, the more support, the more likely you will move your miniatures that you no longer need. All adverts in this magazine are currently free, and are used with the permission of the owner/s. Snake Eyes encourages stores and vendors to promote their wares with us. Likewise any clubs or tournaments are free to utilise our medium. Garage Gamers Group and Snake Eyes are created for the Gamers by the Gamers, which is both a motto and something that we believe in. We will not discriminate between clubs, gaming systems, manufacturers, or sellers, as long as it is for the good of the hobby and the gamer. Let us know if you want to be a part of this.

SNAKE

3

EYES

Lastly, any member of GGG who would like to have their own copy of Snake Eyes emailed every month directly to them, please let me know by sending a PM on the facebook group page or an email to the address below.

Send your submissions in to: garagegamersgroup@ gmail.com and put Editor in the subject line. SEE YOU THERE

GarageGamersGroup-The Games We Play Warhammer 40k Warhammer Fantasy Roleplay BattleCry StarWars X-Wing Old West Zombiecide Axis & Allies Warhammer 40k Roleplay

American Civil War

Mordheim

Apocolypse

Flames of War

AD & D

Pathfinder

Arkham Horror

Napoleonics

Necromunda

Warhammer Fantasy

Dreadfleet

Blood Bowl

Man O War

War Machine

Bolt Action WW2

Infinity

Infinity

One hundred and seventy-five years into the future Humanity has managed to survive despite itself, but for how much longer? The human race has reached the stars. Travelling through worm-holes, enormous commercial ships, run by the international community, known as Circulars, jump from one star system to another. Circulars are controlled by O-12, an international organism that is the second generation United Nations but with much greater capacity for decision-making and for taking action. A single, massively powerful Artificial Intelligence that is present in the entire Human Sphere, and indispensable for the great powers, assists the O-12 in maintaining a fragile balance between them. The old nations have grouped themselves into great international federations and have allotted between themselves the star systems that have been shown to be adequate for human life. These new powers, much more powerful than the old ones, continue to be moved by the age-old driving forces of human history: the quest for living space, resources and power. They all want the same and that makes peaceful coexistence difficult. Confrontation and conflict are the constant norm, whether they be open or concealed, of high or lowintensity, of long or short duration… the profession of soldier in this epoque is far from dull…

REVIEWS ON THE RUN With GGG Member Peter Toh Are card games viable alternatives for “Gamers”? Anyone who has been to a gaming store or convention holding a “Magic” Tournament will have no doubt that the answer is yes, but what about other styles of card games, and can they compare with or replace board games? I will look at this question from two points of view:1) Mechanical variations on a single theme, and 2) differing presentations of a similar mechanic. Thematically I present the Wild West: Many of us are familiar with Dog County Range Wars which has been running in some of the prior editions of Snake Eyes, and those of us who have been to a PentaCon will know the wild west miniature game played there, but how would we convey the feeling in a card game? The game Bang! has been released through dV Giochi (daVinci Games) and has been around since 2002 in English. In this game for 4-7 players, each player is a character from the Wild West, but each player also has a role – either Sheriff, Deputy Sheriff (1-2), Outlaw (1-3), or Renegade. But apart from the sheriff, each player’s role is unknown until they are killed.

other player for the purposes of shooting them (each player usually only has a range of 1 at the beginning of the game, meaning they can only shoot the players adjacent to them. Within the deck are bang cards which are used to shoot other players, missed cards which allow people to dodge the bang cards , and a whole lot of other cards to help or hinder players like better weapons, barrels to hide behind, dynamite to throw at other players and so on. This is a fun fast paced game (usually ~30 minutes) that is easy to learn and play. There is a little reliance on the rules to explain some of the effects that some of the cards have, but is easy enough to remember after a couple of games. I do believe that the game gives a reasonable portrayal of the Wild West in a card game format.

The role of the sheriff and his deputies is to kill all outlaws and the renegade; the outlaws aim to kill the sheriff, but may also kill anyone else; the renegade just wants to be the last one standing. Each player on their turn draws 2 cards from the deck then plays as many as they wish or are able to. Each player’s position at the table is also important as it determines their “range” to each

SNAKE

4

EYES

For a similar mechanic game using a board/ miniatures versus cards, I present Twilight Imperium (Fantasy Flight Games) vs Race for the Galaxy (Rio Grande Games).

Twilight Imperium (base set) is aimed at 2 to 6 players, whereas Race for the Galaxy (base game) is only 2 to 4. Both are set in space, and feature a multiple phase play system. For those who have not played either this means that dependent on the number of players, various “phases” may be actioned during one game turn. These range from types such as a martial phase (conquering new planets or battling space fleets), a trade phase, or a technology advancement phase to name a few. Each player will select one phase that they will lead, which will usually give them some benefit associated with the action(s) of that phase. During each phase each player performs, if they wish and are able, the action(s) associated with that phase, then the next phase is initiated, until all phases are played during the round.

ally through selling trade goods. There are only so many available, and that is also dependent on the number of players. While I do enjoy Twilight Imperium, I do believe that most people will enjoy Race for the Galaxy more, as it is easier to learn and significantly shorter to play, while still keeping the same core gameplay mechanic.

It is important to note that in both games, regardless of who chose which phase to lead, the phases themselves occur in a specific order which does not change. (The mechanic is similar to the one used in Puerto Rico) That is where the similarity of the games realistically ends. Twilight Imperium has an extremely steep learning curve, and with any more than 2 new players, you can expect a game to last 2-3 hours per player at the table. Even with gamers experienced with the game, you can expect at least 1 to 1.5 hours per player. One of the reasons is the complexity of the game’s mechanic around advancing your race to achieve the ultimate goal of controlling the Prime planet at the centre of the board. There are other ways of winning the game, but this is the most common one. Advancement is a slow process, and tied to it is the need to put resources into both technological and military advancement.

[email protected]

Race for the Galaxy also has a slightly steep learning curve, but after a couple of games, you can expect it to only last 30 to 60 minutes. Significantly, there is no amassing of actual space fleets to do battle against other players. This drastically reduces the need for prolonged gathering of resources to attain an ultimate goal. Unlike Twilight Imperium, players may actually select the same phase to lead, however this means that some phases may not actually be played during a game round. Additionally, there is a finite limit to the number of assets (planets, or technological advances) that are allowed before triggering the end of the game (12). Alternatively, the other end game triggering event is exhaustion of “Victory Points” which can be gained during the phases, usuSNAKE

5

EYES

ISSUE

17

PAGE

Playing for a reason When I first started playing 40K, it was one on one, on a table and to the death. Frankly, I didn’t see the longevity in it for me. I need story. Then I got the books - Slaves to Darkness and The Lost And The Damned. Hoooo mumma.! That was my thing. Fluff. History, Even makebelieve history. And for sure, was I addicted to 40K then. If you don’t know of these books well, you are missing out. As was mentioned in a previous issue of Snake Eyes, GW knows how to sell the sizzle. Reading these books got me to thinking. Why do I play these one on one battles? I like to win. Who doesn’t? But that’s not the only thing. It’s not even the main thing for me. I know people who like to win above all. And playing that person is not very fun for me. In particular, when the person involved is not even con-

6

With GGG Member Nigel McDermott

scious that their playing is not making it fun for me. Take it one step further, like in my first ever tournament and the player wants to win so much, they cheat. I felt so bad after that first game. Not that I had lost. Not that I had lost because the other guy cheated. I didn’t even feel bad about not reporting him. I felt bad for the guy that he was missing out on what I felt was so much more to the hobby. Some people paint. Some modify miniatures, some scratch build, some play hard to win, some do it all. Not long after that tournament I stated to write little vignettes and stories about the game just played. Each game became a part of a larger story arc. I got a lot of enjoyment from adding that small piece to my hobby life. The next tournament I came across the same player

and we had a ‘rules disagreement’. I was ready this time. I knew the rules, as I did last time but this time I said, - if you want to hold up play and get the rules checked, then that’s Ok, or we can just Dice For It now and see what the dice say. If they come up your way, we’ll play those rules. My way, we’ll play the rules how I think they are. Of course we rolled. He didn’t want to be told that he got the rules wrong. The dice came up my way and he was sour the rest of the game and marked me as low as he could for sportsmanship. It was a win for me though. Not the game. In a personal sense. I’ve come across people who ‘know the rules’ but are wrong and this Dice For It system works for me. When the dice don’t go

my way, I smile and keep playing the way I want to play. For fun. And the dice smiled on me as then I played Impy Guard Brendan, who named all his tanks and tank commanders and had a story for each of them. Brilliant! So the gaming tip from me is, work out what’s your passion, why do you play and see if you can expand on that experience. It will almost always be worth it.

Have a good one. -Mac

From the Collector’s Vault I know that we are all about collections of gaming paraphernalia in Snake Eyes, but as a collector you probably find that you have friends who collect, and not necessarily what you do. I recall a conversation with some work mates many years ago. One of them, a younger guy had just bought a single speaker for his car at a cost of $1300. The other guy and I were shocked at why would someone pay so much for one item. I knew that the other guy was a keen golfer. I asked him how much would he pay for a decent set of Golf Clubs. He said a really good set can cost around $5000. He

then went on to say that he paid $3500 for his current golf clubs. I asked whether he needed to have all of the clubs. He responded that it helps to have all of them and he wanted all of them anyway. Isn’t that collecting? I gave an example back to them both, knowing that they would never understand how I could pay $50 for a box of toy soldiers. I said to the speaker guy, that the golfer and I would never understand the purchase of $1300 for one speaker, anymore than the speaker guy and I could not justify the cost of a $3500-$5000 golf club set. It’s all relative to what is your

thing. Most of my collecting revolves around gaming, and as well as figures, includes paints, magazines, hobby tools (have to have them all), board games and their add-ons, dice, rulebooks, painting guides and the list goes on. My point is that if you are a collector you probably collect lots of things related to that pursuit, (probably even hoard things like a dragon and their gold), and unless someone is a fellow enthusiast, those around you probably won’t and will never get it. Unless of course they are also a collector. So next time someone doesn’t get why it was so important for you to

SNAKE

6

EYES

The Collector is a gamer with over 40 years in collectable games and wargaming...

hand over $70 for that box of Blood Angel Terminators, ask them what they collect, and it all becomes relative.

Forward Scout By GGG Member Glen

Taylor

Hello all, I love my hobby but sometimes wonder where its heading? Its like a seven headed hydra and all the heads are going in different directions at the same time. I know that we don’t have a world body to look at the overall plan. Hell we don’t even have an Australian council of gamers. What about locally? Well, most do their own things and are happy with that, while some have tried but have gotten little support. Now I don’t say I have any easy answers but every now and then I see something stirring or someone trying. ‘GO YOU GOOD THING’ I shout! Well Warmachine and hordes is a game I have started playing recently and here is a group of gamers and store owners having a go. A Facebook page has been set up titled SEQSE Tournaments. It carries all games as well as Warmachine, and there I see a group of organizers getting together….Wow! This could be so good for Warmahordes and the players. Hat’s off and go you good thing. Please find this site and help make it a successful for all off us. Trophies is something else which will always be an issue for gamers. What players don’t like lots of prizes and trophies. Yes would be nice but needs someone to donate prizes. It costs money for the venue most times so unless big numbers there is not much money to found after entry fees are payed. Also how do you place the prizes? All at the top which means the same good players or random gamers so is it fair for all? I have heard the arguments many times but never found the right answers. Some good compromises, but not the holy grail yet!

Last but not least something of interest ST GEORGE and the DRAGON. The dragon was terrorizing the people of Lydia ( part of modern Turkey). The king offered his daughter to the dragon if he left his people alone. St George arrived and said he would kill the dragon if they became Christians like him. Thousands excepted his offer, and George killed the dragon. St George was adopted as the patron saint of England in the 1300’s. May your dice roll high Glen

SNAKE EYES SNAKE EYES

7

Teaser for next issue, highlighting the collection and gaming table of GGG member Simon Ford.

DREADBALL The futuristic sports game The Blind Pig gaming club is running a Dreadball League! Started 21st February

Finnish Hall 62 Newnham road Mount Gravatt QLD 4122. 9:30am to 4:30pm.

SNAKE

8

EYES

By GGG Member Neal Barton

King of Brisbane II Sunday 22nd February, a group of fantasy loving gamers descending upon Brisbane Independent Gamers Paddington venue to battle for the Crown and be title ‘King of Brisbane’. 10 players (names later) came together for 3 games at 1,500pts. Each game lasted 90 minutes, which was often plenty of time. Here’s a showcase of some pictures:

Reece (not playing) MC’s the game and did take a demo of the game.

Trevor deploys a unit of knights in the I-go-u-go deployment.

Trevor keeps Sam’s mahoosive swarms of zombies at bay with his valiant knights. Spot the king in the background

A unit of Fireforge knights stand ready.

SNAKE

9

EYES

Ed ponders his next move with his old Brettonians.

The range of miniatures used was impressive. This Abbyssal fiend army by Ken Dunford won the best painted award and made use of Mierce Miniatures demons

Thanks to everyone who turned up. A really good day of prime sportsmanship fun and some stiff competition. Results 1st place: Sam Hipcat Harris 2nd place: Sam Rounsevelle 3rd place: Ed Hamacek Best painted: Ken Dunford John Pope, Nathan Kalkman, Trevor and Glenn, and me, Neal Barton Next event (Unconfirmed) Queensland Northern Knights Premier event: August 2015 (Unconfirmed)King of Brisbane III: October. What is Kings of War? Kings of War is a 28mm Fantasy wargame. It’s all about flanking and out-manoeuvring your opponent’s forces with your units. Any miniatures are welcome, and it has an easy entry with free rules and army lists from www.manticgames.com à downloads.

SNAKE

EYES

10

SNAKE

11

EYES

Dogtown howler



Edited & Published by Jacob Adams Esq.- Journalist & Photographer - Established 1867 Dogtown County - Member of Professional Newspapermen of N.Y. March 1869

TumbleWeeds 68 Hacienda San Martin 45 Highlands 61 O’Doney Hacienda 53 The GGG 56 Double Horn 53

Top 10 Ranches

Lexington 24

Tumbleweeds

Keenai Ranch

Bar C

O’Doney Hacienda

Highlands

Double Horn

Port Royale 26

B-B-Q

MacCaroney

Benny’s Hills 13

The GGG

Hacienda San Martin

Bugman’s Ranch 29 The Pondarosa 10

Foundry Fortress 21 MacCaroney Ranch 49 The B-B-Q 57 Bar C 61 The Lucky O 17 The Old Dry Patch 33 Keenai Ranch 56 The Double W 21 Hat Creek Cattle Company 26

Lazy A 0

Lucky O owner Ol Pederson, was in town voicing a claim that he had been attacked during an amnesty by the very rancher that he had brokered a non aggression pact with. Allegedly, men from the O’Doney Hacienda open fire on cowboys manning land in the Lucky O’s borders. Without a town sheriff at the moment, Ol Pederson will have to wait for the circuit judge to hear his claim. Judge Frendly will not be back in Dogtown for at least two months...

Drymouth Gulch 0 Deadwood 0 Old Stump 0 Melody Ranch 0

Bison continue to over graze Dog County. They are continuing to move through the county in a westerly direction. As this is their usual migration route, there is little the scouts can do about it, insisting that it’s best to let them have their head. The down side is that any land they move through will not be producing any viable income, and depending on which way the herd goes, and as long as they don’t get spooked, they should move through quickly... For Sale

Jobs

General Store $2000 + stock

Dancing Girls wanted...apply at the Dirt Street Saloon

Black Smith $4000 Town Lumber $3000 Dirt Street Saloon - See sale notice

Sale Yards $1500 Dirt Street Saloon $3500

Bar C and the O’Doney Hacienda have gone to war with the causalities are mounting. Men from both sides have been bought into town for ice shipping back to their home towns. Many cowboys came to make some money from the new territory, but most are going home dead...

SNAKE

12

Undertakers $1000 Casino $4500

For Sale Port Royale Ranch Owner retiring to England Contact this paper for details and sale price

Reo Krey, owner of the GGG, has offered his nomination for town sheriff, after the sudden resignation of Dogtown’s previous law enforcer. No one really knew why, it turns out, as to the sudden departure of the local law, only saying that he lit out of town, like his tail was on fire. Pending other nominations, the position will be selected by local election next month.

EYES

The Dog County Range Wars players map, turn 5, allows players in the campaign to gauge their expansion in the new territory as well as have a guess where their opponents might be. The colour coding shows where the real money is, in terms of land and income. Lush Lands that are worked, (that is to say that a Ranch Hand is holding that land at the end of the turn), are worth $100 income to that Ranch. Abundant Lands are worth $75, Grazing Lands are worth $50 and Arid Lands will produce $25 per month if worked. This information will allow players to plan their next expansion to create the most profit, and to defend the more expensive property, avoiding the cheaper lands. The black squares around the map represent Trading Posts, and the big one in the centre is where Dogtown is. The Red Stars are the Ranches. The trees represent timbered hexes which when harvested will become grazing lands. Brown colours are mountain ranges which like the rivers and trading posts, can be named as the players discover them. Silver can be found in the mountains, but it’s risky. You might lose that ranch hand. Red skull and bones show land clashes last turn where battles have occurred. Players can now just send what numbered hex that their Ranch Hands will be going to and through. Blue Stars are the Ranches now owned by someone else. Go to Dogtown group on Facebook for the current map and more details.

SNAKE

EYES

13

ALESSIO THE MINIATURE...ON DUNE

www.riverhorse.eu SNAKE

EYES

14

This issue of Eyes Around the World shows one persons collection of one of my favourite armies. I was not successful in finding out who owns this collection, so if anyone can let me know if you recognise the subject manner, so that I can give credit where it is due. Recently these guys finally had a new codex release. They carry a hidden curse of being blood drinkers, and when aroused certainly show their fangs to the enemy. Enjoy a collector’s army of BLOOD ANGELS...

SNAKE

15

EYES

SNAKE

16

EYES

ANZAC CUP 2015 Will run on the 18th and 19th of April 2015. The venue for this tournament is the Enoggera Barracks, with proceeds going to Legacy. It is a well run tournament, operated by the boys from WW40k, GGG members and for a good cause. See Facebook Anzac Cup SNAKE

17

EYES

SNAKE

18

EYES

Goodbye to WFRP Warhammer Fantasy Roleplay, begat 3 editions in total and a lot of supplements. It spawned Warhammer Fantasy and from there originated the idea for 40k. As a group GGG was created in April 2012, when we started playing WFRP as a group together, so it was a fairly important history item, for us, and for GW. Every Sunday that we could, 2 Dwarves, an Elf, a Halfling and some humans , went on the hunt for gold and infamy. We took on the campaign that started in the original edition, The Oldenhaller Contract. We battled our way through trials and tribulations of the Warhammer World, which was portrayed as a very dark and dismal place. We continued on into The Enemy Within, and after that, Death on the Reik. It was nearing the end of this campaign that we lost one of own for real, and the campaign lost some of it’s joy afterwards. When we had finished Death on the Reik, paying homage to our lost friend, we began to follow our own path. Our eventual objective, was to advance along the timeline to the final Chaos incursion of the Empire, and then translate the Characters over to Warhammer Fantasy stats, where they would have one final battle against a splinter of the Chaos invasion force. As it turned out, they won the battle, commanding units within an Empire army, the Chaos force was defeated, with not one character losing their life. Unfortunately, on the last session of roleplay, the evil chaos sorcerer was killed when a gem (see Oldenhaller Contract), was smashed, unlocking the curse, Nurgle’s Rot. All bar one of the Characters (a doughty dwarf), contracted the disease. With no save against this type of affliction the characters lives were measured only in months… I recommend WFRP for every gamer. You can mostly unless you’re lucky and or rich, get digital copies, and the newer versions are also nearly as fun. Best played in a group of 3 or more, with one person taking the role of GM.

SNAKE

19

EYES

SNAKE

20

EYES

MEMBER SPOTLIGHT - Nigel McDermott Good news everyone!

Professor Farnsworth is a great character from that TV show ‘Futurama’. And I am starting to relate more and more to his character. I’m not dong too well in the vision takes and I find myself more and more thinking like a crazy old fart.

Before I talk about the now, it seems, based on other profiles I’ve read, I need to go back in time to talk about the then.

I started my journey reading non-fiction and making model aircraft and tanks. Then in 1980 when I was gifted a Sinclair ZX81, I had to do something with it. The ZX81 was a small and early version of the home PC. I was intrigued and wanted to make it work. So as a 12 year old I signed up for a TAFE course in BASIC programming and arranged for a total stranger to give me a lift to class. At that time there was no easy way to get from Beenleigh to Mt Gravatt and the parental thing was a no-go. Yes, I’ve always been an independent fellow. I learnt how to make a ‘Moon Lander’ game, using the BASIC language and had some fun with the ZX81. As time went on, games became a powerful tug to my everyday. The seedy pinball parlour in the Valley turned into the seedy video arcade and I used to go into the ‘bigsmoke’ on weekends to watch and play video games. I was a whiz at R-Type.

When I went to Uni, I spent more time in the arcades than in lectures. Luckily, I got to know the manager of one of the arcade’s and when a job opened up I was second on the list to be asked, so I quit uni and stated working.

I had been introduced to DND at Uni but it required a regular group and a quorum. So my little group of mates started to play Talisman. Days and days of Talisman, filled with backstabbing and high adventure. And the sharehouse I lived in had several computers but gaming was such a mixture to us then. We each found something we really loved.

Some found Space Crusade. That turned to Space Hulk. That turned to 40K and WH-Fantasy as well as all the ‘adjunct’ games, like Necromunda and Mordheim et al. And those players still play and collect GW today. Others found MTG. Others found Car Wars, and that moved to Battletech.

Needless to say, I had miniatures across all of those games.

All this was in a small group of mates.

Then a wonderful thing happened. A mate and I went to a warehouse and discovered a group of people who were just like us. The Warhounds. SNAKE

21

EYES

MEMBER SPOTLIGHT - Nigel McDermott I’d fallen in love before but wow, did I fall hard for the Warhounds. What a great time, and fantastic people.

And then my eyes fell out of my head. A medical issue meant I was very poorly visioned.

I don’t mean to say this to evoke sympathy. Merely to point out that I had to make changes to my hobby to accommodate my limitations. A man’s got to know his limitations. I heard that somewhere.

So I kept the Battletech. It’s slightly bigger than 28MM and with a lot less detail to the mini’s and the game. Plus, I love the story line, up to 3025 at least. I still remember fondly the day I got my first Battletech miniature from Bob Hook. An Archer. Still my favourite. I have several hundred mini’s now, some even painted, some maps made with real-life aerialphotography. [U.S.A. government was worried about exporting them, as one is of Washington D.C. – funny story but now I’m on a list and everything takes a few days to clear customs. Oh well!]. I gave the rest of the mini’s away.

But you think you are out and they just drag you back in. Recently I purchased a Blood Bowl Team of Nun’s to use in a Mordheim gang. Yeah, that’s right, I’m independent AND weird.

I also got a few 1:48 scale tanks recently to see if I can recreate my childhood fun of making plastic kits. That is going to be interesting as, not long after I lost most of my vision, I managed to super glue myself to a chair. Good thing I always keep nail-polish remover handy.

I still play a lot of board games. Not very well but I give the others a run for their money now and then.

I’m trying to put together a card game as well as a board game of my own design. It’s slow and painful but a great experiment for the mind.

If I could I’d role-play as often as I could. That element of imagination has always been the bit of the hobby that grabs me the most.

If this was TL:DR then how about this for a take-away? Find out what makes you happy, what you are passionate about and then DO what makes you happy.

Have a good one.

Cheers, -Mac.

SNAKE

22

EYES

SNAKE

23

EYES

Garage Gamers Group GGG or Garage Gamers Group is a collection of gamers with similar ideals about what makes a game fun and how to have fun with it… Snake Eyes is the GGG magazine, available Phone: 0419 729794 E-mail: [email protected]

for free to members and selected organisations…

Or [email protected] Facebook: Garage Gamers Group

GGG supports a gamers for gamers attitude

Snake Eyes Creators & Contributors Editor: Nick Chase Regular Contributors/Columns: Glen Taylor, John McDonnell, Kris McKiernan, Darian Chase, Michael Colclough, Peter Toh, Roy Wells This Issue: Nigel McDermott Neal Barton

For any further information on front cover please see http://www.warintheskies.com/

Trademark names in the newsletter have been used without permission & only used for promotional purposes for GGG. They include: Games Workshop & associated trademarks, StarWars X-Wing, Wings of Glory, Zombiecide, AD &D, Army Painter. Eureka miniatures,Warlord Games, Stone Mountain miniatures, Flames of War, Perry Miniatures and RiverHorse are used with permissions. Pictures are the property of Snake Eyes & have been used with the permission of members of the GGG. Other pictures have been used with permission where possible to promote event or products.

SNAKE

24

EYES

View more...

Comments

Copyright ©2017 KUPDF Inc.
SUPPORT KUPDF