Ship handling theory Newton’s First Law of Motion Newton’s An object in motion tends to stay in motion. An object at rest tends to stay at rest. (Unless acted upon by an outside force)
Newton’s Newton’s Second Law of Motion The resulting motion of an object is the sum of all forces acting on it. Newton’s Newton’ s Third Law of Motion Every action has an equal and opposite reaction.
Uncontrollable Forces Weather conditions Sea conditions Water depth Width of fairway Traffic density
Propellers Provides the most important source of force on a ship. (Usually) makes ship go forward.
Most ships have 2 propellers.
Propellers Forces resulting from propellers: •
the use of the
Forward (or reverse) thrust
•
Side Force
•
Side Force
Bottom
Fixed Pitch Propellers Cannot change pitch of propeller
•
Thrust (speed) controlled by changing speed of thE shaft
•
To go backwards, must stop shaft and spin the shaft in the opposite direction.
•
Rudders Used to control ship’s heading by moving the stern. To have an effect, must have a flow of water across the rudder ru dder.. Normally this flow of water is the discharge current of the screw.
Rudders Acts a wing Rudder amidships
Water Flow
Rudders
Acts a wing
Water Flow
Rudder PS High Pressure Area
Low Pressure Area Rudder Force
Rudders
Acts a wing
Water Flow
Rudder SB Low Pressure Area Rudder Force
High Pressure Area
Propellers / Rudders Primary means of controlling the stern
Thrust
Side Force right turning propeller Rudder Force
Pivot Point Imaginary point on the ship’ ship’s s centerline which the ship pivots •
about
Pivot Point Thrust Side Force Rudder Force
Pivot Point Usually located 1/3 the length of the ship from the bow bow.. •
Pivot point is not fixed
•
Pivot Point Forces which affect location of the Pivot Point Headway or Sternway Ship’s Speed Anchors Mooring Lines Tugs
Wind Acts on the sail area of the ship Exposed superstructure Hull structure Ships tend to back into the wind (?) 30kts of wind = 1kts of current
Currents Acts on the underwater part of the ship. Navigator continuously computes set and drift.
Semi-controllable Forces Shallow water effects Squat Bank suction Increased tactical diameter
Passing ships effect Meeting Overtaking
SHALLOW WATER EFFECTS Depth of Water Squat - Occ Squat Occurs urs a high high speed speeds s bow of a ship rides up onto the bow wave stern of a ship tends to sink Normally not a problem. In shallow water, water, depth of water may not be deep enough causing the propellers to hit the bottom.
SHALLOW WATER EFFECTS Squat Proportional to
•
Speed Displacement Depth and breadth of the water Can cause ship to strike the bottom
•
•
Reduce rudder effectiveness Less speed
•
Ship’s wake can be an indicator
•
SHALLOW WATER EFFECTS SQUAT
2.5 X DRAFT
SLOW DOWN TO REDUCE EFFECTS
SHALLOW WATER EFFECTS Bank suction/Cushion
PASSING SHIP EFFECTS MEETING/OVERTAKING
Ship handling handling Terms Turning Circle The path described by a ship’s pivott point pivo point as it execute executes s a 360° 360° turn.
Turning Circle
Tactical Diameter (180°) Final Diameter (360°)
Turning Circle
Kick Final Diameter Tactical Diameter
Ship handling handling Terms Advance Distance gained toward the direction of the original course after the rudder is put over over..
Transfer Distance gained perpendicular to the original course after the rudder is put over.
Advanc e & Tran Transfer sfer 90° 90° Turn Advance
Transfer
Kick
e c n a v d A
Advance Transfe sferr 180° Turn Advance & Tran
Transfer e c n a v d A
Kick
Advance & Tran Advance Transfe sferr 360° Turn Transfer
Kick
A d v a n c e
Ship handling handling Terms Headway moving forward through the water Sternway moving backwards through the water Bare Steerageway the minimum speed a ship can proceed and still maintain course using the rudders
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