SELLERS 1931 Sellers Secrets

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T w o S h i ll ll in in g s a n d S i x p e n c e N e t t .

G E O R G E J O H N S O N , T h e M a g i c W a n d O f f i c e ,  24, B u ck i n gh am am S t reet , S t ran rand d , W . C . 2,

 

SELLERS5 SECRETS BY

TOM SELLERS Au thor of "Trick s, that W ork.” I n v e n t o r o f “ S u p e r Ri R i si s i ng n g C a r d s , ” e tc tc .

LONDON: G e o r g e  Jo h n s o n,

.The Magic Wand Office,  

24, Buckingham Street, Strand, W.C.2.   1931.

 

PREFACE. M y first first booklet seemed seemed to m eet w ith approv approval al.. Herewith you will find twenty-one effects after the style   of those in “ T

r ic k s

  T

h a t

 W

o r k  . ”

Va riety is the spi spice ce of life— I have tried tried to provide variety  with the sincere hope that you will at least get one or two   items that will be to your liking. T

 E d in b u r g h ,   1931.

o m

  Se

l l e r s

.

 

CONTENTS. Pa ge T h e   T o r n   a n d    R e s t o r e d   P a p e r    G l id o  

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V a n i s h i n g   C ig a r e t t e  

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5 6 6

C u t   T a p e   a n d    M a t c h   B o x  

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7

A n o t h e r    C u t   R i b b o n   E f f e c t  

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8

A D e c e p t i v e   C a r d   T r i c k   

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9

T h e   T w i n   A c e s   ...............................................................

9

A n   E a s y  S p e l l i n g  T   r i c k   ..................  

T h e  Psychic  T issues  R o l l o  

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10 10 11

T h e   Ph a n t o m   D omino  

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12

T h e   P h a n t o m   R i n g  

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13

A n   A d v e r t i s e m e n t   T r i c k   

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13

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14

A S u r p r i s e   S l a t e   T r i c k    ................................................  

14

M e n t a   N u m 

15

A Numeral  M ystery 

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M i n d  ’s   E y e   D i s c s  

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16

O r ie n t a l   A s h e s  

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17

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D o u b l e   C a r d   P r e d i c t i o n   ...

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17

T h e   P s y c h i c   W is h  

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18

S u p e r    R i s i n g   C a r d s  

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19

T h e   R  i n g s   a n d    C o r d  

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4-

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.. . ...

19

 

The State Library of Victoria   “ALMA CONJURING COLLECTION”

T H E T O R N A N D R E ST O R E D P A P E R . Effect.

Though an old trick, this method will enable   you to show your hands empty before and after the effect.   T'he usual twelve to eighteen inch strip of paper is not used,   but a length about about eighteen eighteen feet. feet. T h is is torn into into sma sma ll  pieces and eventually restored.

Requirements. eighteen eigh teen feet long.

T w o lengths of tissue tissue pape paperr about about  A pa paper per fan. fan.

Method.

Pleat up small one of the lengths of paper;   place this on the table on your left hand side, near the front.   O n top of this place the ti tip p of your fan to conceal folded   paper. pap er. Stuff a handkerc handkerchief hief w ell dow n into your breast breast  poc ket to ke keep ep it fu lly open open.. You are no w ready to perform. Pick up the other length of paper and show each hand in   turn to be empty. N o w h hold old the stri strip p in in the right hand, and  with the left, tear off two or three inches at a time, placing   each torn piece on the top o f the fan on table. W h en paper  is com pletely torn show both hands empty. Pick up the fan  and plac placee it under the the le ft armpit armpit.. N ow , with the right  hand, pick up the torn pieces and at the same time the whole   piece. pie ce. Squeeze all the pap paper er up into a ball— show the torn   and w ho hole le p pie ieces ces as one. W ith right hand palm off the torn  pieces leaving the whole piece in view in the left hand.   W ith the right hand tak takee tthe he fan from under the armpit armpit,, at  the same time dropping the torn pieces into the breast pocket.   Fan the piece in the left hand, lay down the fan, open out   the paper paper and show it restor restored. ed. Place the centre of the   strip between the lips. Show both hands empty. Finish by  blowing the strip into the air. 5

 

GLIDO — THE THIMBLE THAT GLIDES. Effect.

A thimble placed on a smooth table or counter   is given a litt little le pus push h w ith the fi finger. nger. T h e thimble glides   gracefully from on end of the table to the other. S C C T i o H A L .V / I E U ) . t

h

im b l

e

Requirements.

A thimble. thimble. A   steel ball bearing of such a size as to   fit easily inside the thimble.

Method.

Pass thimble for exam ination. Receive Rec eive it back and secretly secr etly   introduce the bail. bail. Place on the table table  and give it a gentle p push. ush. A s the  thimble topples over the other end of   table, catch the thimble, retain the   ball, and pass thimble for inspection.  N o te .  

B a

l l

In the illustration the steel  ball is too large. T h e ball must mu st ha have-  sufficient space to r >11 .

T H E V A N ISH IN G C IG A R E T T E . is thrown from the isright into    theEffect. left; at A thecigarette third throw the cigarette seenhand to have vanished.. Ta kes a littl vanished littlee practice practice to perform perform neatly.

Requirements.

A cigarette.

Method.

Show cigarette and stand with left side to   audienc audi ence. e. H old left hand hand fairly low and right hand high.  T h ro w cigarette cigarette from right to left twice. A t the third third  thr ow leave cigarette ciga rette behind behind the right ear. ear. Re Recov cover er as.  convenient. 6

 

THE CUT TAPE AND MATCH BOX. Effect.

The centre of a long piece of tape is placed   ove r the drawer of a match box. T h e draw er is no w place placed d  back into the cover, the centre of the tape, now showing at   the end of the drawer, is cut. O n pulling pull ing end of the tape tape  it comes away from the box fully restored.

Requirements. A match ma tch box. A piece of tape 18 inches inches  lon g and and a fake made as follows. T h e end of the drawer of   a match box. Rou nd this thin stri strip p of card, card, at the centre,  sew a small ring of tape. tape. Y ou are no w ready ready to perform. perform.

Method. Conceal fake in your hand and pass match box   and tape tape for exam ination. Rem ove drawer and place centre  of tape over box and and pus push h back drawe drawerr into the cover. T h e   ends shoul should d now be hanging loos loose. e. N o w slip slip the the fa fake ke over  the end of the box covering the centre of the tape proper.   T h en have fake fake piec piecee of tape tape cut. 7

Pa lm off, and pu ll clear.

 

ANOTHER CUT RIBBON EFFECT. Effect.

T w o piec pieces es of coloured ribbon ribbon about 18 inc inches hes  long are rolled in a piece of newspaper 1 2   inches square,  the ends of the ri ribbo bbon n being in view vie w all the time. T h e   centres of the ribbon are drawn through the paper and cut   in the centre, the centres being cut clean away; yet, on the   ribbons being withdrawn they are seen to be restored.

Requirements. T w o pi pieces eces of coloured ri ribbo bbon n 18 inches inches  long. T w o smal smalll pi piece ecess of ri ribb bbon on 3 in inche chess long. T he se are  placed on the paper 1  inch from the top at the centre and   covered with another small piece of paper, this being gummed   down to conceal.

Method.

Sho w rib Show ribbon bonss and paper. paper. N o w roll the  ribbons in the paper commencing at the end opposite the   faked fake d end. N o w break prop proper er and pull dum my pie pieces ces into   view. C ut cle clean an away. W ithd ra w ri ribb bbon on and and show restor restored. ed.

 

A DECEPTIVE CARD TRICK. E ffect.

The performer has a pack of cards shuffled and   returned to him. H e now no w st starts arts to deal the car cards, ds, asking  anyone to call “ Stop.” T h e ne xt card card iiss no w secretly secretly noted  by spectator and the dealt cards returned to the pack.   T h e performer no w h has as the ca card rdss cut. H e again deals and  stops at the selected card.

Requirements.

A pack of cards.

Method.

W h en you receive back back the pack pack secretly note  the bottom card. Start dea dealing ling and, asking asking the spectator to   call “ Stop you are secretly cou nting the cards cards dealt. W e   w ill ssay ay tw elv e card cardss have been been dealt dealt,, N ow , whe n thes thesee  cards are returned to the pack, the selected card will be  the thirteenth . N o w hand the cards to be cut, and as you  know the bottom card all you have to do is to count thirteen   after you come to the original bottom card.

T H E T WIN A C E S. Effect.

T w o black black aces aces are are shown. O ne is is placed placed at  the bottom of the pack, the other anywhere near the centre.   A selected card is no w placed placed on top top of the pack. pack. T h e   cards are cut and selected card is now found between the   two aces.

Requirements.

A pack of car cards ds..

Method.

Place any card face up 01 table. O n top  0111  the table. of this card place an ace (the two cards to appear as one).   On top of this card and overlapping place the other ace.   N o w have a card card selected. Pick up the tw o ac aces es (really   three cards) cards) and place on top top of the pack. Pla ce top card card  in centre of pack and place the next card at the bottom.  N o w have selected card card placed placed on top and and have the pack pack  cut. Now run through cards and show selected card between   the two aces. 9

 

AN EASY SPELLING TRICK. Effect.

A card is selected and returned to the pack.   The pack is handed to a spectator, who is askedto asked to spell out the name of his card, card, dealing one card for each each letter. T h e final letter reveals the chosen card.

Requirements.

A pack of cards.

Method.

Have card selected and returned to the pack.   Bring to the top of the pack by the pass, or otherwise, at   the sam samee time gettin g sight of the card. N o w false shuff shuffle. le.  Now start dealing cards on to the table, mentally spelling   denomination to you yourself. rself. W h en you ccome ome to tthe he fin final al letter   of the chosen card make a step on the dealt cards by dealing   the other seven seven or eight card cardss on top of them. N o w tak takee the nex t card from the th e pack and and place it to your ear, ear, remarking, “ T h is card remarking, card w ill tell me if the trick iiss going to  be a success or not.” Replace this card on pack and carelessly   pick up to step of cards and place on the pack. pack. N o w pick   up remainder remainder and place on top top of all. N o w hand to the  spectator and ask him to spell a letter for each card dealt,   until he spell spellss the the n name ame of his car card. d. T u rn up last card,  and this this w ill be found found to be the one selected.

THE PSYCHIC TISSUES. Effect.

A number of varied coloured sheets of tissue   paper are passed to the audience with a request that they   w ill squeeze squeeze the paper into sma small ll balls. T he se are passe passed d  back to you, and are placed in your hands behind your back.   You now proceed to bring the balls to the front, one at a   time, naming each colour before you do so.

Requirements. colours.

Six sheets of tissue paper of different   Six duplicate balls of paper paper.. T h es esee are affixed affixed to  

little clips under your coat at the back. 10

 

Method.

Pass out the six sheets of tissue and have them   made into balls balls.. Rece Receive ive them them back back into your hands behin behind d  your back. back. Imm ediately push push them under your wa istcoat at  the back. back. N o w proceed proceed to name the the colours of the duplicate duplicate  balls, taking them from the clips, one at a time, where they   were placed in pre-arranged order.

ROLLO. Effect.

A ping pong ball rolls backwards and forwards   along a piece of rope.

Requirements.

A ping pong ball ball.. A piece piece of black black  ropee 18 inches rop inches lon long. g. A piece of thread thread of the same length. Method. Attach each end of the thread to each end of   the ro rope pe.. N o w show rope rope an and d ball. H old the end end of the  rope in each hand and get the forefinger of each hand   between thread thread and rop rope. e. N o w place ball on the rail  formed by the rope and thread, and allow the ball to roll   backwards and forward forwardss as as lon g as as you like. like. T h is effect effect  is thoroughly practicable and at the same time has a  mystifying effect. 11

 

THE PHANTOH DOMINO. Effect.

A large domino dom ino is placed in a match box, the th e   domino fitting the match box exactly. Ev ent entua ua lly the   domino is made to vanish from the box instantly.

Requirements.

A match match box. box. T h e who le bot bottom tom o f   the drawer on the outside is painted to resemble a large   domino (I suggest white with black spots and a black edging).   A large solid wooden domino to exactly fit the box.

Method.

Show the domino and prove it solid. Plac e it  in the box and close. N o w as ask k spectators spectators if they wish a  visible or an invisible di disappearan sappearance. ce. “ Visible, Vis ible, a ll rig ht ht,” ,”  exclaims performer. H e remove removess the drawer a and nd places places it  in a hat. “ T h a t is a visible disapp disappearan earance. ce. I w ill no w   show you an invisible disappearance.” A s you ssay ay this you  remove the drawer, bottom up, from the hat, leaving the real   domino in in the hat. App aren arently tly show the domino dom ino in the   drawer and replace replace in in the cover. Secretly turn the box over. over.  Open the box an and d show empty. empty. W a lk over to the hat an and d  remove domino, throwing on the floor to prove its solidity. 12

 

THE PHANTOM RING. Effect.

A ring and rrope ope are passed passed for exam exa m ination. inatio n.   One end of the rope is tied and sealed round the performer’s  neck,, the other eend neck nd being given to a spectator to hold. T h e   performer now takes the ring and retires behind a screen.  H e is no sooner out of sight than the ring is see seen n sliding   down the rope towards the spectator who is holding the   other end of rope. rope. T h e knots on th thee rope rope are examined   but everything is found to be in order.

Requirements.

T w o large linking linking rings rings of suc such h a size  to fit fit eeasily asily over your head. A bou t 12 feet of ro rope pe..

Method.

Before showing the trick place one ring over   under er your coat coa t collar colla r and  3Tour head. L et the ring lie und under your vest. T h is procedure procedure hides the ring entirely.  N o w get rope tied about your neck an and d give the other eend nd  to a spectator. Retire behind behind screen. Plac e the examined  ring up your vest and draw the concealed ring up over the   head and on to the rope rope.. Step forward forw ard and have ev every ery thing thin g   examined.

A N A D V E R T ISE ME N T T R IC K . E ffect.

The performer gives a newspaper to a spectator   and asks him to cut a small advertisement from the adver tisementt column and place it in his pocket. tisemen pocket. T h e performer   takes back the paper, folds it up, and places it to his head.   After a few seconds concentration he reads out the advertise ment which is in the spectator’s pocket. Requirements. A newspaper and a duplicate advertise m ent page taken from another paper of the sa same me date. T h is   page is gummed next to the advertisement page of the paper  proper.

Method.

Open paper at advertisement page and tell   the spectator to cut a small advertisement from the paper   and place in his pocket. Re Receive ceive paper back back and fold neatly. nea tly.   By doing this you will get the duplicate advertisement to   register through the cut out position. Pretend to concentrate,   then read out the advertisement. 13

 

A N U ME R A L MY ST E R Y . Effect.

You hand a sealed prediction to a spectator with   a reques requestt to put the envelope in his pocket. pocket. Y ou now show   nine card cardss w ith different different number numbers. s. T w o ar aree freely selected. selected.  On those numbers being added together the total is  seen to be two the same as that in the sealed envelope.

Requirements.

A piece piece of pa paper per.. nine cards numbered 1   to 9.

An envelope and and 

Method.

W ri rite te N o. 10 on a piece piece of paper paper and place place  in envelope and and seal seal.. H and an d thi thiss to spectat spectator or tellin g him to   place the envelope iin n his his pocket. pocket. N o w show sho w the cards and  deall them on to the table dea table face dow n, as follo w s : one, one, tw o,   three, thr ee, four. N o w lay ca card rd number fi five ve asi aside. de. O n four,  place number six. O n three three number seven. O n two tw o number number  eight, and and on one number nine. N o w hand the the spectator spectator  the odd card (that is number five) and tell him to touch any   pair. Ga ther up the remaining rem aining pairs and have the chosen chosen  pair totalled and compared with the sealed prediction.

A SURPRISE SLATE TRICK. Effect.

A clean slate is shown show n to the spectators. A   number of cards are exhibited bearing such names as   “ Sahara,” “ Indian O cea n,” “ Ve suv ius,” “ Coral Island s,”  “ Red Sea,” etc. etc.,, etc. O ne is is selected. T h e name name of the the  selected card is shown on the slate in a surprising Requirements. A fl flap ap slat slate. e. A number num ber o f above, abo ve, say about twe lve. lve . U nd nder er the the fla flap p w ith a red re d chalk w rite a large letter “ C .” Y ou are are no w perform.

manner. cards cards as  piece piece of   ready to  

slate an and d lay on table table.. N o w show car cards ds  Method. Show slate and have one selected. Forcing the car card d w ith the name,  “ T h e Red Sea,' Sea,' receive iitt back back and and shuffl shufflee into the remain ing cards cards.. N o w ask the spectator to name the card he  selected, and on his answ ering “ T h e Red Sea ” sho w the   ree d “ C ”   on the slate. large  r 14

 

MENTA NUM. E ffect.

T h is is is a pretty

little thought reading readingtrick. trick.

Y ou show sh ow four little littl e square square cards cards.. Card N o . 1 has has the numbers 1, 1, 2, 3, 4 placed in the corners. Card No. 2 has the numbers 5, 6, 7, 8 in the corners. Card N o . 3 has the numbers 9, 10, 11, 11, 12 ; and card  No. 4 the numbers 13, 14, 15, 16. Card No. 1 is red, No. 2 is white, No. 3 is blue, and   No. 4 is green. Y ou must mu st remember these these numbers and colours colours.. Y ou as ask k a person to pi pick ck up a ccard ard and m en entally tally select a number. numbe r. Y ou n ow take take the cards cards and and turning them them over   you form form a square square w ith them. T h is si side de has numbers numbers which   form a circle wh en the cards ar aree placed placed together. Y ou no w   ask the spectator on which  co lo u r   he sees his number. Y ou   immediately tell him. FRONT

VIEW

o f

re d-

r e v e r s e l i s

 

CAROSW H I T E

  s i d e s   o f   c a r ,o S  

s q u a r e F o r m a t io n .

15

 

Method.

All you have to do is to watch the colour   w hich hic h spectator picks up. If he picks up blue, then blue is is  N o . 3. Yo u keep keep this in mind. N o w when you ass assembl emblee  the cards to form the circle of figures you ask him on which   colour he see seess his his number. If he ssays ays wh ite, it w ill be the the   third thi rd number from the the low est of tthe he w hi hite te card. If he says says  green it will be the third number from the lowest of the   green card. If the th e re red d ccard ard is pick picked ed up, this is N o . 1, and  he says he sees sees his number on the w hite hit e square, it w ill be  the firs firstt or low es estt number on the the white wh ite squa square. re. I f he says says  he sees sees his number on the blue square it w ill be the first first or   lowest number on the blue square.

TH E “ M IND ’S EYE DISCS.” Effect.

Five unprepared envelopes are given to the  spectators. Y ou n now ow introduce five five different different coloured di discs scs..  Ask the spectators to take a disc each and place it in its   envelope and seal it up. Y ou no w collect the the envelopes   con ta tainin inin g the d disc iscss and and h hand and to a spectator to sh shuf ufH He. T h e   spectator is now asked to hand you one envelope at a time.   As the envelopes are handed to you, you put them to your   head and name correctly the colour of the disc inside each  envelope.. N ote envelope ot e that the envelopes are are unp unprepar repared ed and may   be borrow borrowed. ed. T h e di discs scs are also unprepared. unprepared.

Method.

Hand out five envelopes to five spectators.  

N o w bring forward your coloured di discs. scs. G oin g to the fi first rst  person who has an envelope (from your left), ask him to take   any disc and place it in his envelope. envelope . D o the same w ith the   other four person persons. s. A t th thee same time you watch and memor ise the order in which they are lifted.   N o w take take back back the   first fir st envelop envelope. e. N o w take the second envelope, as you do so  press pre ss you yourr thumb nail on top le ft hand hand corner. corner. T a k e back back  the third envelope and press your thumb nail on bottom left   hand corner. T a k e bac back k the fourth envelope env elope and and press press your you r  thumb nail on the top right hand hand corner. T ak e back back the  fifth envelope and press your thumb nail on the bottom right   hand corne corner. r.

N o w hand envelopes to be shuffle shuffled. d. 16

Ask for

 

them to be given you one at a time. Y ou can now te ll the   colours instantly as you have kept their order in your mind.   Suppose the order in which the discs were picked up was,   red, w hite, blue, green, yello w . Red w ould be in the fi firs rstt  envelope which has has no nail mar mark. k. W hit e would be in tthe he  envelope w ith the nail mark on ttop op le ft hand corner. corner. A ll   you need do is to look for the nail mark, then tell the colour.

O R IE N T A L A SH E S. E ffect.

W h ile the performer’ perform er’ss as assistant sistant is out ou t of the  room, the performer introduces several coloured pieces of   tissue paper paper.. H e has one piece piece freely select selected, ed, place placed d on an  ash tray and burnt. Ass Assistan istan t returns, picks picks up a pinch of   the ashes, then names the selected colour.

Requirements.

Several pieces of coloured tissue paper,   a small ash tray, a box of matches.

Method.

T h e trick lies in the ash ash tray. O n the ri rim m  there is a small scratch, and when the assistant picks up the   pinch of the ashes ashes he looks for the scratch. scratch. If the mark  is at the top of the tray the colour is red; if to the left the   colou co lourr iiss w h it e ; if to the right, gree gr ee n ; and if at the the bottom,   yellow . Y ou can teach teach an assi assistan stantt to wo rk this this in a few   minutes. minu tes. A fte r the ash ashes es are are burnt place the tray in the  desired position. position. T h is is a good effect effect ffor or a social gatheri gathering. ng.

THE DOUBLE CARD PREDICTION. Effect.

The performer hands a spectator a sealed   envelop e and and tells him to pl place ace it in in his pocket pocket.. A pack of   cards is now introduced and one card is handed to the   spectator spect ator,, fface ace down. T h e performer now turns pack pack of   cards face up and requests the spectator to insert the “ face   down dow n ” card anywhere anyw here in in the pack pack he pl please eases. s. T h e pack is  now cut and spread along the table face down and the card   on either side of the “ face up ” car card d is is removed. W he n the  envelope is opened the names of these two cards are found   written on the piece of paper which was inside the envelope. 17

 

Requirements.

An envelope, a piece of paper, and a   double backed card, that is a card showing a  ba  back ck   on both   sides.

Method.

O n the pie piece ce of paper paper write, say, “ A ce of   Club s,” an Clubs,” and d “ T w o of Spades Spades,” ,” seal this this in the envelope and and  hand to tthe he spectator. spectator. T a ke these tw o cards cards and place place  between betwee n them any card face up. Pla ce these three cards on  top of the pack, and on top of this place the double backed   card. H and an d assistant assistant the double back backed ed card (t (take ake care he   does not turn it over) and tell him to insert it anywhere in    face ce up. up .  N ow have the pack, which you have turned  fa have th thee   cards cut, turn them face down and spread them along the   table. tabl e. N o w remove ccards ards on either si side de of the face face up card,  turn them over and they w ill be the tw o predicted predicted cards. cards.  Gather up the cards, place them in your pocket and go on  to your next effect.

THE PSYCHIC WISH. Effect.

A blank card card is initialled and sealed in in an  envelope by a spect spectator. ator. T h e spectator iiss no w ask asked ed to wish.  On opening the envelope an answer to the wish is seen on   the card.

Requirements. A packet of blank visiting cards, several   small envelopes.

Method. On one of the blank cards write the following,   “ If you ri rise se as as soon as you aw ake your wish w ill be  gran ted.” Plac e this granted.” this card card w ritin g side up at the bottom of   the packet packet of envelopes envelopes.. H old ol d the cards and envelopes in  the left le ft hand. T ak e the top card of packet packet and pass pass for  examination and place the remainder of the cards aside.   Receive card back on top of envelopes, withdraw top   envelope and pass this for examination, while doing so turn   envelopes right round, bringing the other card to the top.   H ave this initia initialled lled and placed face dow d own n in envelope env elope held   by the spect spectator. ator. T ak e top envelope a and nd place place it at the the  bottom, bott om, this this move w ill hide the other car card. d. N o w ask the  assista assi stant nt to to wish. W he n he has done so so tell him to ope open n  the envelope and read the answer. 18

 

THE SUPER RISING CARDS. Effect.

Several selected cards  placed in an open houlette rise out   of the pack at command. Requirements. An open houlette,  

RU BBER.

T IP

a wand with a rubber patch on the   extreme end (a bicycle inner tube  patch of the same diameter as your   wand does does ver very y w ell). T h e houlette houlette  must be open back and front. Method. Pass cards to be shuffied   and houlette for inspect inspection. ion. H av e   three or more cards selected and  replaced replac ed in the pac pack. k. N o w bring   cards to the top of the pack by the   pass pa ss or othe otherwise rwise.. Plac Placee pa pack ck in  houlette and show back and front. Tap each side of the pack with the  o p e n r B A C K    wand for ef effec fect. t. N o w pl place ace wand   under right armpit with rubber  A N D F R .O N T . patch sticking  o  ou u tw a r d s .   H old houlette in left hand hand and and  face front. Br ing the the bottom bottom of the bac back k card card against against the  rubber tip on the wand and draw the houlette down; the   effect effe ct is is that the card is rising out of the pack. pack. T h e right   hand should be held in a downward position, above the   hou lette, for effect. effect. For Fo r the rai raising sing of the remainder remainder of   the cards simply repeat. I can assure readers this is a thoroughly practical decep tion. I have caused much my mystification stification w ith the effect on  many occasions.

T H E R IN G S A N D C O R D .  P  Pu u b lis li s h e r ’s n ote. ot e. T h is effe ef fect ct w a s o r ig in a te ted d by M r . T o m   Sellers. Sell ers. I t was iintended ntended tto o fform orm part of the booklet booklet,, but    thee tr ic k h a v in g bee  th been n d e sc ri rib b e d in a. s li g h tl y d if fe r e n t fo r m   in “ T h e M a g i c W a n d " — b y a M a g iicc iia a n to to w h o om m M r.  Sellers showed the effect  — it was decided to make up    tw e n ty - o n e tr ic k s w i t h o u t “. T h e R in g s a n d C o r d .” I t is   noiu in c lu d e d as an a d d e n d u m . 19

 

Effect.

A number of rings are are placed on a piece of cord.   The ends are tied together and passed through a handker chief which has a hole in the centre; the handkerchief acts  as cover. T h e tied ends of the cor cord d are are no w given to a  spectator spect ator to hold. hold. T h e performer no w pl places aces hi hiss hands  under the handkerchief and removes the rings.

Requirements.

A piece of cord   eighteen inche inchess lon long. g. Several black  metal rings. O ne rubbe rubberr ring to  match (such as an umbrella ring). A handkerchief with a hole in the   centre.

Method. Conceal the rubber ring   in you yourr hand. Pass the remaining rema ining  rings and cord for examination. Receive all back and place the rubber   ring on the cord cord.. N o w double double the  cord and place on the rem remaining aining rings, the rubber rubber ring prevents the metal me tal rings rings from falling off. off. T ie the ends ends  of the cord and place through the   handkerchief with the hole in it. Now place the hands under the   handkerchief and squeeze the rubber  ring permitting the metal rings to   fall into your hand. hand. Rem ove the rubbe rubberr ring from the cord, cord,  apparently place apparently place w ith the metal me tal rrings ingsbut butreally really conceal in the  h  han and. d.   Pass again again for exam ination an d   get ri rid do f the palmed rubber ring. You will find this method much quicker than the one in   which a split ring is used.

 

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GEO RGE

JO H N S O N ,

 P u b l is h e r a n d M a g ic a l B o o ksel ks elle ler, r,

TH E “ MAGIC GIC W AND” OFFI OFFICE, CE, 24, Buckingham Street, Strand, London, W.C.2.

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