SAMPLE_Mastercam_X9_Solids_Training_Tutorial_METRIC.pdf
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Solids Metric Training Tutorial
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Mastercam X9 Solids Metric Training Tutorial Copyright: 1998 - 2015 In-House Solutions Inc. All rights reserved Software: Mastercam X9 Author: Mariana Lendel ISBN: 978-1-77146-370-6 Date: June 10, 2015 Notice In-House Solutions Inc. reserves the right to make improvements to this manual at any time and without notice. Disclaimer Of All Warranties And Liability In-House Solutions Inc. makes no warranties, either express or implied, with respect to this manual or with respect to the software described in this manual, its quality, performance, merchantability, or fitness for any particular purpose. In-House Solutions Inc. manual is sold or licensed "as is." The entire risk as to its quality and performance is with the buyer. Should the manual prove defective following its purchase, the buyer (and not In-House Solutions Inc., its distributer, or its retailer) assumes the entire cost of all necessary servicing, repair, of correction and any incidental or consequential damages. In no event will In-House Solutions Inc. be liable for direct, indirect, or consequential damages resulting from any defect in the manual, even if In-House Solutions Inc. has been advised of the possibility of such damages. Some jurisdictions do not allow the exclusion or limitation of implied warranties or liability for incidental or consequential damages, so the above limitation or exclusion may not apply to you. Copyrights This manual is protected under International copyright laws. All rights are reserved. This document may not, in whole or part, be copied, photographed, reproduced, translated or reduced to any electronic medium or machine readable form without prior consent, in writing, from In-House Solutions Inc. Trademarks Mastercam is a registered trademark of CNC Software, Inc. Microsoft, the Microsoft logo, MS, and MS-DOS are registered trademarks of Microsoft Corporation; N-See is a registered trademark of Microcompatibles, Inc.; Windows 7 and Windows 8 are registered trademarks of Microsoft Corporation.
MASTERCAM SHORTCUTS
MASTERCAM QUICK REFERENCE CARD
MASTERCAM SHORTCUTS Icon Function
Keyboard Shortcut
Icon Function
Keyboard Shortcut
Analyze entities
F4
Mastercam version, SIM serial number Alt+V
AutoSave
Alt+A
Motion controller rotation point
Alt+F12
C-Hook or user app
Alt+C
Pan
Arrow keys
Configure Mastercam
Alt+F8
Paste from clipboard
Ctrl+V
Copy to clipboard
Ctrl+C
Redo an event that has been undone
Ctrl+Y
Cut to clipboard
Ctrl+X
Repaint
F3
Delete entities
F5
Rotate
Alt+Arrow keys
Drafting global options
Alt+D
Select all
Ctrl+A
Exit Mastercam
Alt+F4
Selection grid parameters
Alt+G
Fit geometry to screen
Alt+F1
Shading on/off
Alt+S
Gview–Back
Alt+3
Show/hide all axes (WCS, Cplane, Tplane)
Alt+F9
Gview–Bottom
Alt+4
Show/hide coordinate axes
F9
Gview–Front
Alt+2
Show/hide displayed toolpaths
Alt+T
Gview–Isometric
Alt+7
Show/hide Operations Manager pane Alt+O
Gview–Left
Alt+6
Undo the last creation or event
Ctrl+U, Ctrl+Z
Gview–Previous Plane
Alt+P
Unzoom to 80% of original
Alt+F2
Gview–Right
Alt+5
Unzoom to previous or 50% of original F2
Gview–Top
Alt+1
Zoom around target point
Ctrl+F1
Help
Alt+H
Zoom with window selection
F1
Hide entities
Alt+E
Zoom/unzoom by 5%
Page Up/Page Down
Level Manager
Alt+Z
Main attributes, set from entity
Alt+X
MASTERCAM QUICK REFERENCE CARD
CUSTOMIZE MASTERCAM
CUSTOMIZE MASTERCAM Create Your Own Keyboard Shortcuts
Choose Load Workspace to hide or display toolbars.
Choose Settings >Customize>Key Mapping.
Customize the right-click menu
Select the Category.
Choose Settings > Customize > Context Menu tab Select the Category and then the function that you want to add. Once you click on the Add button the function will be added to the Right mouse button menu.
Select a Mastercam function and under Press new shortcut key enter the key combinations you want to assign to it.
Change Toolbar Layouts Choose Settings > Customize. Set the Workspace and then choose the Category. Select a Mastercam function and add it to the Toolbar.
WAYS TO GET THE MOST FROM MASTERCAM Mastercam Training In-House Solutions offers unsurpassed industrial training for Mastercam and Octopuz. We have training facilities in a number of cities across Canada and some of our courses can also be offered onsite, depending on trainer availability. Learn more at eMastercam.com/store. Our library of Mastercam Training Solutions consists of several product lines that cater to any learning style. Learn Mastercam at your own pace with our Training Tutorials, teach your students with the help of our Instructor Kits, learn the theory behind Mastercam with our Handbooks, get projects à-la-carte with our Single Projects, let our instructors show you best practices with our Video Training or go digital with our eBooks. Mastercam Community eMastercam is the one-stop web resource for Mastercam users. People from all over the world visit the site whether they are teaching, learning or working with Mastercam daily. Members can post questions, comments or share projects and success stories. Visit eMastercam.com and sign up for your free account today!
For downloaded pdf please visit www.emastercam.com/qrc
SOLIDS TRAINING TUTORIAL PROJECTS
Tutorial
Geometry Functions
#1
Create Rectangle. Chamfer Outside Profile. Create Circle Center Point. Create Fillets. Solid Extrude Create Body. Solid Extrude Cut Body. Constant Radius Fillet. One Distance Chamfer.
#2
Create Rectangle. Create Parallel Lines. Create Tangent Arcs. Create Lines. Translate Geometry. Create Fillets. Solid Revolve Create Body. Solid Extrude Cut Body.
#3
Create Rectangle. Create Geometry in Front Plane. Create Fillets. Create Circle Center Point. Create Rectangular Array. Solid Extrude Create Body. Solid Extrude Add Bosses. Constant Fillet Radius. Solid Sweep Cut Body. Make Changes to The Solid. Solid Shell.
Solids Training Tutorial
SOLIDS TRAINING TUTORIAL PROJECTS #4
Create Primitive Solid (Block). Fillet a Solid. Set Solid Feature Color. Solid Extrude Create Body. Boolean Add. Boolean Remove. Modify Solid Face Color.
Tutorial
Geometry Functions
#5
Create Ellipses. Create Rectangles. Create an Arc in Front Plane. Create Lines. Create Solid Body Using Loft. Solid Loft Cut. Solid Extrude Cut. Move Solid to Another Level. Fillet All Edges. Set Feature Color.
#6
Top Construction Plane. Create Circle Center Point. Create Rectangle. Create Horizontal and Parallel Lines. Create Arc Tangent. Create Arc Endpoints. Create Fillet. Xfrom Mirror The Geometry. Xform Offset. Trim Geometry. Create Rectangular Shapes. Create Letters. Xform Dynamic. Solid Extrude Create Body. Solid Extrude Add Bosses. Solid Extrude Add Bosses with Draft Angle. Solid Extrude Cut Body. Remove Solid History.
Solids Training Tutorial
SOLIDS TRAINING TUTORIAL PROJECTS #7
Create Rectangle. Create Circle Center Point. Create Arc Polar. Xform Rotate. Create Line Parallel. Create Points. Create a Spline. Create Net Surface. Create Ruled Surface. Solids from Surfaces. Solid Extrude. Solid Circular Pattern. Create Curves On All Edges.
#8
Open File From Previously Saved File. Create Rectangle. Extrude Solid Body. Boolean Remove. Trim Solid by Plane. Xform Dynamic.
#9
Open an existing file. Model Prep Remove All Solid History Operations. Model Prep Split Solid Face - Projection option. Model Prep Pull-Push. Model Prep Move. Model Prep Split Solid Face - Flowline option.
Solids Training Tutorial
SOLIDS TRAINING TUTORIAL PROJECTS
Solids Training Tutorial
TABLE OF CONTENTS
Table of Contents Getting Started ........................................................................................................... 1 Tutorials: Tutorial #1 - Solid Extrude Create & Cut Body, Constant Fillet Radius & One Distance Chamfer ........ 15 Tutorial #2 - Solid Revolve.....................................................................................................................57 Tutorial #3 - Solid Extrude Add Bosses, Solid Sweep Cut Body & Solid Shell ......................................109 Tutorial #4 - Primitive Block, Set Solid Feature Color, Boolean Add & Remove..................................169 GETTING STARTED Tutorial #5 - Solid Loft Create & Cut Body...........................................................................................219 Tutorial #6 - Solid Extrude Add Boss Draft Angle, Remove Solid History ............................................257 Tutorial #7 - Solids From Surfaces, Circular Pattern............................................................................331 Tutorial #8 - Trim Solid By Plane..........................................................................................................393 Tutorial #9 - Model Prep, Split Solid Face, Push-Pull, Move.............................................................. 425
General Notes ......................................................................................................... 499 Quiz Answers .......................................................................................................... 529
Solids Training Tutorial
TUTORIAL #1
Solids Training Tutorial
Page|15
TUTORIAL #11
OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:
OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART: From drawing to CAD model: The student should examine the drawing on the following page to understand what part is being created in the tutorial. From the drawing we can get an idea of how to create the geometry and solid model in Mastercam.
Create the wireframe that will be used to create the solid model: The student will create "flat" geometry from the Top View. Geometry with a Z-Depth of 0 will be created and used to "extrude" the solid later on. Geometry creation commands such as Create Rectangle, Create Circle Center Point, Fillet, and Chamfer will be used.
Create the solid model: The student will create a new level to separate the wireframe from the solid model such that the file can be better organised. The Extrude command will be used to create the main solid body of the part. The Extrude command will be used to "cut" the holes through the part and the pocket to a certain depth. The solid will be filleted using the command of Constant Radius Fillet command. The solid will be chamfered using the command of One Distance Chamfer.
Additional tutorial information: The student will learn how to resize an arc using the command of Create Circle Center Point. Because the chained geometry (Circle) is associative to the solid model, after re-generating the solid, the solid hole size will change to reflect the new circle size.
This tutorial takes approximately twenty minutes to complete.
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Solids Training Tutorial
OVERVIEW OF STEPS TAKEN TO CREATE THE FINAL PART:
Solids Training Tutorial
TUTORIAL #11
Page|17
TUTORIAL #11
SETTING UP THE GRAPHICAL USER INTERFACE
GEOMETRY CREATION
STEP 1: SETTING UP THE GRAPHICAL USER INTERFACE Please refer to the Getting Started section to set up the graphical user interface accordingly.
STEP 2: SET THE CONSTRUCTION PLANE AND CHANGE WIREFRAME COLOR Select the Top (WCS) icon from the toolbars.
NOTE: You may skip this step if the wireframe color is already set to Blue #1. Left click on the Wireframe Color button in the status bar as shown.
Select the color Blue #1 by either entering the number in the current color area or selecting it from the palette as shown.
Select the OK button to exit the dialog box.
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Solids Training Tutorial
CREATE RECTANGLES GIVEN THE SIZE AND ANCHOR POINT
TUTORIAL #11
STEP 3: CREATE RECTANGLES GIVEN THE SIZE AND ANCHOR POINT In this step you will learn how to create two rectangles given the width, height, and anchor point.
Step Preview:
3.1 Create the 102mm X 76mm Rectangle CREATE Rectangle. Enter the Width and the Height and make sure that Anchor to Center is enabled as shown.
Press Enter after inputting the values to see a preview of the rectangle. [Select position of base point]: Select the Origin as shown in Figure: 3.1.1. Figure: 3.1.1
Make sure that when selecting the Origin, the visual cue of the cursor changes as shown.
Select the Apply button to stay within the command.
Solids Training Tutorial
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TUTORIAL #11
CREATE RECTANGLES GIVEN THE SIZE AND ANCHOR POINT
3.2 Create the 64mm X 38mm Rectangle Enter the Width and the Height, and make sure that Anchor to Center is enabled as shown.
[Select position of base point]: Select the Origin as shown in Figure: 3.2.1. Figure: 3.2.1
Select the OK button to exit the command. Use the Fit icon to fit the drawing to the screen.
NOTE: While creating the geometry for this tutorial, if you make a mistake, you can undo the last step using the Undo icon.
You can undo as many steps as needed. If you delete or undo a step by mistake, just use
the Redo icon. To delete unwanted geometry, select the geometry first and then press Delete from the computer keyboard. The part should appear as shown in Figure: 3.2.2. Figure: 3.2.2
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Solids Training Tutorial
CREATE THE FOUR CIRCLES
TUTORIAL #11
STEP 4: CREATE THE FOUR CIRCLES In this step, you will learn how to create circles, given the radius or diameter, and the center point location of the circle.
Step Preview:
CREATE Arc. Circle Center Point. Enter the Diameter value 10.0 and select the icon to the left of it to lock the value as shown.
[Enter the center point]: Select the Fast Point command as shown. [Enter the center point]: Enter the coordinates 0, 28 as shown.
Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.1. Figure: 4.0.1
Solids Training Tutorial
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TUTORIAL #11
CREATE THE FOUR CIRCLES
[Enter the center point]: Select the Fast Point command as shown. [Enter the center point]: Enter the coordinates 41, 0 as shown.
Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.2. Figure: 4.0.2
[Enter the center point]: Select the Fast Point command as shown. [Enter the center point]: Enter the coordinates 0, -28 as shown.
Press the Enter key on your keyboard. Select the Apply button to stay within the command. The part should appear as shown in Figure: 4.0.3. Figure: 4.0.3
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Solids Training Tutorial
CHAMFER THE OUTSIDE PROFILE
TUTORIAL #11
[Enter the center point]: Select the Fast Point command as shown. [Enter the center point]: Enter the coordinates -41, 0 as shown.
Press the Enter key on your keyboard. Select the OK button to exit the command. The part should appear as shown in Figure: 4.0.4. Figure: 4.0.4
STEP 5: CHAMFER THE OUTSIDE PROFILE In this step we will use the Chamfer Entities command to apply chamfers to the corners of the outside profile.
Step Preview:
CREATE Chamfer. Entities. Change Distance 1 and enable Trim in the ribbon bar as shown.
Solids Training Tutorial
Page|23
TUTORIAL #11
CHAMFER THE OUTSIDE PROFILE
[Select line or arc]: Select Entity A as shown in Figure: 5.0.1. [Select line or arc]: Select Entity B as shown in Figure: 5.0.1. Figure: 5.0.1
[Select line or arc]: Select Entity B as shown in Figure: 5.0.2. [Select line or arc]: Select Entity C as shown in Figure: 5.0.2. Figure: 5.0.2
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Solids Training Tutorial
CHAMFER THE OUTSIDE PROFILE
TUTORIAL #11
[Select line or arc]: Select Entity C as shown in Figure: 5.0.3. [Select line or arc]: Select Entity D as shown in Figure: 5.0.3. Figure: 5.0.3
[Select line or arc]: Select Entity D as shown in Figure: 5.0.4. [Select line or arc]: Select Entity A as shown in Figure: 5.0.4. Figure: 5.0.4
Select the OK button to exit the command.
Solids Training Tutorial
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TUTORIAL #11
FILLET THE POCKET
The part should appear as shown in Figure: 5.0.5. Figure: 5.0.5
STEP 6: FILLET THE POCKET In this step we will use the Fillet Entities command to apply fillets to the corners of the inside pocket to finish the part.
Step Preview:
CREATE Fillet. Entities. Enter the Radius and ensure Trim is enabled as shown.
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Solids Training Tutorial
FILLET THE POCKET
TUTORIAL #11
[Fillet: Select an entity]: Select Entity A as shown in Figure: 6.0.1. [Fillet: Select another entity]: Select Entity B as shown in Figure: 6.0.1. Figure: 6.0.1
[Fillet: Select an entity]: Select Entity B as shown in Figure: 6.0.2. [Fillet: Select another entity]: Select Entity C as shown in Figure: 6.0.2. Figure: 6.0.2
Solids Training Tutorial
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TUTORIAL #11
FILLET THE POCKET
[Fillet: Select an entity]: Select Entity C as shown in Figure: 6.0.3. [Fillet: Select another entity]: Select Entity D as shown in Figure: 6.0.3. Figure: 6.0.3
[Fillet: Select an entity]: Select Entity D as shown in Figure: 6.0.4. [Fillet: Select another entity]: Select Entity A as shown in Figure: 6.0.4. Figure: 6.0.4
Select the OK button to exit the command.
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Solids Training Tutorial
SAVE THE FILE
TUTORIAL #11
The part should appear as shown in Figure: 6.0.5. Figure: 6.0.5
STEP 7: SAVE THE FILE FILE Save As. Enter the File name: "Wireframe 1".
SOLID CREATION A Solid is a geometric entity that occupies a region of space and consists of one or more faces, which define the closed boundary of the solid.
STEP 8: CHANGE THE SOLIDS COLOR TO RED #12 AND THE VIEW TO ISOMETRIC From the Status Bar, located at the bottom of the graphics window, select Solids Color as shown.
Select the color Red #12 as shown.
Solids Training Tutorial
Page|29
TUTORIAL #11
CHANGE THE MAIN LEVEL TO 2
Select the OK button to exit the Colors dialog box. Select the Isometric View from the toolbars.
NOTE: The construction plane or the graphics view do not affect the way in which the solid is generated. Select the Fit icon to fit the geometry in the graphics window.
STEP 9: CHANGE THE MAIN LEVEL TO 2 Levels are a primary organizational tool in Mastercam. A Mastercam file can contain separate levels for wireframe, surfaces, drafting entities, solids, and toolpaths. By organizing your files into levels, you can easily control which areas of the drawing are visible at any time and which parts are selectable. By doing so, you will not inadvertently make changes to areas of the drawing you do not want to change. In this step we will change the Main Level to 2, to create the solid on Level 2.
Left click in the number area to the right of the Level button as shown. Change the level number to 2 as shown. Press the Enter key on your keyboard.
STEP 10: CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN Solid Extrude: Performs an operation that results in the creation of one or more new solids. Mastercam extrudes entities by driving the shapes of the entity along a linear path using a specified direction, distance, and other parameters that further define the results.
Step Preview:
Page |30
Solids Training Tutorial
CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN
TUTORIAL #11
SOLIDS Extrude. Leave the default settings in the Chaining dialog box and select outside rectangle to create the chain as shown.
Chaining is the process of selecting and linking geometry entites such that they form the foundation of a toolpath, a surface, or a solid. When you chain the geometry, you can select one or more sets of curves (lines, arcs, and splines) that have adjoining endpoints. Chaining differs from other selection methods because it assigns order and direction to the selected curves. Chaining order and direction determine how surfaces, solids, and toolpaths are generated. [Select chain(s) to extrude 1]: Select the chain as shown.
NOTE: If you did not select the chain correctly, you can use the Unselect button
from the Chaining
dialog box to undo the previous selection.
Solids Training Tutorial
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TUTORIAL #11
CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN
Select the OK button to exit the Chaining Dialog box. Select the Fit icon to fit the entire geometry in the graphics window. The Solid Extrude dialog box will display. An arrow will appear on the geometry. This arrow indicates the direction of the extrusion.
Make sure that the arrow is pointing downward. If the arrow appears upward, click on the Reverse all button as shown in the figure to the right to flip the pointing direction.
Press Alt + S to see the solid shaded if needed. Select the Fit icon again if needed.
Page |32
Solids Training Tutorial
CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN
TUTORIAL #11
Ensure other parameters are set as shown in the figure; in particular, select Create body and specify the Distance to be 25mm.
Extrusion Operation is used to create a solid body, to cut a solid body, or to add a boss to another solid. Reverse Direction extrudes the solid in the opposite direction from the arrow on the chained geometry. Distance enables controling the outcome of extrusion through various ways: by inputting a value for the extrusion Distance, by extending cuts Through all targeted solids, by extruding in Both directions, or by Trimming to Faces that are selected. Both Directions allows you to extrude in both the extrusion direction and the opposite direction.
Select the OK and Create a New Operation button to remain in the same command
.
Select the Fit icon to fit the geometry.
Solids Training Tutorial
Page|33
TUTORIAL #11
CREATE THE SOLID BODY BY EXTRUDING A CLOSED CHAIN
The geometry should now appear as shown in Figure: 10.0.1. Figure: 10.0.1
NOTE: To view the part shaded or unshaded at any time, you can press Alt + S on the keyboard, or select the Wireframe or Shaded icons from the toolbars.
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Solids Training Tutorial
CUT THE 4 HOLES THROUGH THE SOLID
TUTORIAL #11
STEP 11: CUT THE 4 HOLES THROUGH THE SOLID In this step we will cut the holes through the entire body of the solid.
Step Preview:
Leave unchanged the default settings in the Chaining dialog box and chain the 4 circles as shown below to create the chain.
NOTE: In this step, the chaining direction does not matter because the direction of extrusion can be modified afterwards.
Solids Training Tutorial
Page|35
INDEX Numerics
E
2D / 3D Construction ........................................ 5
Edge Curves .................................................. 380 Ellipse ............................................................ 223 Extrude ...................................................92, 518 Extrude Cut ..................................................... 97 Extrusion Operation ........................................ 33
A Adding Bosses ............................................... 137 Analyze Entity Properties .......................48, 430 Arc Endpoints ............................................... 228 Arc Polar ....................................................... 336 Arc Tangent ............................................66, 265 Arc Tangent To A Point ................................. 265 Attributes .......................................................... 5
B Block ............................................................. 174 Boolean ......................................................... 519 Boolean Add ................................................. 198 Boolean Remove .................. 206, 402, 466, 469 Bosses With Draft Angles .............................. 308 Bounding Box ................................................ 292 Break Two Pieces .......................................... 357
C Chamfer ........................................................ 519 Chamfer Entities ............................................. 23 Change Current Color .............. 18, 60, 112, 172 Change Feature Color ................................... 248 Change The Color ............................................ 29 Change The Feature Color ............................ 177 Change The Main Level .............................30, 89 Circle Center Point .......................................... 21 Circular Pattern ............................................. 374 Clear Colors ................................................... 280 Clear Solid Feature Color .............................. 520 Color ................................................................. 5 Color Mask .................................................... 317 Constant Fillet ............................................... 518 Constant Radius .............................................. 46 Convert Surfaces To Solid ............................. 370 Create Letters ............................................... 288 Create Points ................................................ 352 Create Rectangle ............................................ 19 Curve On All Edges ........................................ 384 Customizing Drop Down Menus ................... 504 Customizing Toolbars ................................... 501
D Design Change .............................................. 154 Divide .............................................................. 73 Draft Faces .................................................... 519 Dynamic Xform ............................................. 410
F Face-Face Fillet ............................................. 519 Fast Point ...................................................... 354 Fillet ................................................................ 79 Fillet All Edges ............................................... 246 Fillet Chains ..........................................124, 348 Fillet Entities ...........................................26, 272 Find Features ................................................ 519 From Surfaces ............................................... 519 Front Plane ................................................... 126 Function Prompt ............................................... 2
G Graphic Area ..................................................... 2 Grid ................................................................. 13 Groups .............................................................. 6 GUI - Graphical User Interface .......................... 2 Gview ................................................................ 5
H Hole-Axis ....................................................... 520
K Key Mapping ................................................. 507
L Layout ........................................................... 519 Level .................................................................. 5 Line Bisect ..................................................... 452 Line Style ........................................................... 5 Line Width ........................................................ 6 Loft ........................................................232 , 518 Loft Cut ......................................................... 235
M Manual Spline ............................................... 355 Menu ................................................................ 2 Mitered Corners .......................................43, 46 Model Prep ................................................... 429 Modify A Hole ................................................. 47 Modify Solid Face Color ................................ 520 Modify Solid Feature .................................... 519 Modify Solid Fillets ....................................... 520 Move .....................................................442, 519 MRU Toolbar ..................................................... 2
Solids Training Tutorial
Page|533
INDEX N Net Surface ................................................... 360 NURBS Splines .............................................. 223
O One-Distance Chamfer ................................... 41 Origin ................................................................ 2
P Parallel Lines ................................................... 63 Pattern .......................................................... 519 Planes ............................................................... 5 Point Style ......................................................... 5 Primitive ....................................................... 174 Primitives ...................................................... 520 Propagate Along Tangencies ....................43, 46 Push-Pull ...............................................437, 519
Q Quick Mask Toolbar .......................................... 2
R Rectangle ........................................................ 61 Rectangular Array ......................................... 116 Rectangular Shapes ...................................... 285 Remove All Solid History ............................... 520 Remove All Solids History Operations .......... 430 Remove Faces ............................................... 520 Remove Solid Fillets ...................................... 520 Reorganizing Toolbars ...................................... 4 Reverse ......................................................... 128 Revolve ......................................................... 518 Ribbon Bar ........................................................ 2 Ruled Surface ................................................ 367 Ruled/Lofted ................................................. 368
S Save The File ................................................... 29 Scale .................................................................. 3 Set Solid Feature Colour ............................... 520 Setting Mastercam To Metric ........................... 8 Shaded ............................................................ 34 Shell .............................................................. 519 Simplify Solid ................................................ 520
Page |534
Solid Extrude ................................................... 30 Solid Fillet ..................................................... 140 Solid Revolve .................................................. 90 Solid Shell ..................................................... 160 Solids Manager .......................................49, 521 Solids Menu Commands ............................... 518 Solids Trim .................................................... 406 Split Solid Face ..............................432, 464, 519 Status Bar .......................................................... 2 Sweep ........................................................... 518 Sweep Cut ..................................................... 148
T Thicken ......................................................... 519 Tool Plane ..................................................... 513 Toolbars ............................................................ 2 Toolpaths/Solid Manager ................................. 2 Translucency ................................................... 92 Trim .............................................................. 519 Trim Divide .............................................77, 269 Trim To Point ................................................ 269
U Using the Menu ................................................ 3 Using the Toolbars ............................................ 3
V Variable Fillet ................................................ 518 Variable Radius ............................................... 46 View Port XYZ Axes ........................................... 3
W Wireframe ...................................................... 34 Work Coordinate System (WCS) ....................... 6
X Xform Dynamic ............................................. 296 Xform Mirror ................................................. 274 Xform Offset ................................................. 276 Xform Rotate ................................................ 350 Xform Translate ..............................74, 293, 364
Z Z Depth .....................................................5, 517
Solids Training Tutorial
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