Puss in Boots

March 10, 2023 | Author: Anonymous | Category: N/A
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Description

 

Rogue, Level 3

Criminal (Highway Robber)

CLASS & LEVEL

Puss in Boots CHARACTER NAME

BACKGROUND

Felis

Chaotic Good

RACE

ALIGNMENT

Antonio PLAYER NAME

EXPERIENCE POINTS

INSPIRATION

STRENGTH

15 2

+1

25

ARMOR CLASS

PROFICIENCY BONUS

INITIATIVE

I would rather make a new friend than a new enemy.

SPEED

13

PERSONALITY TRAITS

DEXTERITY



+5 

20

 

+1

Strength

 

+7

Dexterity

 

-1

Constitution

 

+3

Intelligence

 

0

 

+3

CONSTITUTION

Hit Point Maximum 16

Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)

Wisdom

I will become the greatest thief that ever lived.

Charisma SAVING THROWS TEMPORARY HIT POINTS

-1 

9

+1

   

+1

Athletics (Str)

 

+5

Deception (Cha)

 

+1

History (Int)

 

0

Insight (Wis)

 

+3

Intimidation (Cha)

 

+3

Investigation (Int)

 

0

 

+1

 

0



 

+7

Performance (Cha)



 

+5

Persuasion (Cha)

 

+1

Religion (Int)

 

+5

Sleight of Hand (Dex)

 

+7

Stealth (Dex)

 

0

0 10

CHARISMA



16

SUCCESSES

Animal Handling (Wis) Arcana (Int)



Total

Acrobatics (Dex)

+1

12

+3

+9

 



WISDOM

 

0

INTELLIGENCE

FAILURES

d8

HIT DICE

NAME

Medicine (Wis) Nature (Int)

+3

1d8 piercing

Shortbow

+3

1d6 piercing

Claws

+3

See below

ATTACKS & SPELLCASTING

PASSIVE WISDOM (PERCEPTION) CP

SP

EP

Darkvision

GP

Proficient with Thieves' Tools

PP

Size: Small OTHER PROFICIENCIES & LANGUAGES

FLAWS

Feline Lineage: Fiery Nature, +1 to Strength Purrsuasion: use your short and cute nature to their advantage as much as they can. Once per long rest roll with Advantage on your first Persuasion attempt on a friendly creature. Claws: due to your claws you have a climb speed of 15 feet. Expertise: Performance (see ShrekAcrobatics 2: Far Far and Away Idol...)

Survival (Wis)

Common, Elvish, Thieves' Cant

When I see something valuable, I can’t think about anything but how to steal it.

ATK BONUS DAMAGE/TYPE

Claws: use your claws as a weapon. When you land an attack you deal 1d4 + Strength modifier as slashing damage as an unarmed attack.

Perception (Wis)

BONDS

DEATH SAVES

Rapier

SKILLS

10

IDEALS

CURRENT HIT POINTS

25

Explorer's Pack Boots of the Acrobat Hat (very fancy) No armor (AC = 10 + Dex mod) A crowbar A set of dark common clothes including a hood Belt pouch

Sneak Attack: deal an extra 1d6 damage if you have advantage on the attack roll Cunning Action: use your bonus action to Dash, Disengage or Hide Rogue Archetype, Swashbuckler: - Fancy Footwork, if you make a melee attack against a creature, it can't make an oppotunity attack against you in the same turn - Rakish Audacity, you can add your charisma mod to initiative rolls. If no creature other than your target is within 5 ft of you, you don't need advantage to use Sneak Attack. Otherwise, the regular rules of Sneak Attack apply to you.

EQUIPMENT TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

FEATURES & TRAITS

 

58

Puss in Boots CHARACTER NAME

2ft 5in

AGE

Green (and very cute!)  

EYES

20 lbs

HEIGHT

WEIGHT

Ginger Fur SKIN

Ginger HAIR

NAME

SYMBOL

CHARACTER APPEARANCE

ALLIES & ORGANIZATIONS

See: Puss in Boots 3D, Shrek, Shrek 2, Shrek the Third and Shrek Forever After (along with any accompanying media).

Criminal Contact: you have reliable and trustworthy contact through which you can liaise with other criminals, and get messages to and from your contact even across great distances.

ADDITIONAL FEATURES & TRAITS

Boots of the Acrobat While you wear these boots, you can use a bonus action and click the boots' heels together. These add a +1 to your Dex save and acrobatics checks until you click the boots heels again. When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest.

CHARACTER BACKSTORY

TREASURE TM & © 20 14 W izards of the Coa st LLC .Perm ission is grant granted ed to pho tocopy this docum ent for personaluse.

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