Influence of Sports Betting Advertising On Betting Behavior of Youths in Jos
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INFLUENCE OF SPORTS BETTING ADVERTISING ON BETTING BEHAVIOR OF YOUTHS IN JOS
BY
SAMBO JOSHUA BATURE
A RESEARCH SUBMITTED TO THE DEPARTMENT OF MASS COMMUNICATION FACULTY OF SOCIAL AND MANAGEMENT SCIENCES TARABA STATE UNIVERSITY P.M.B 1167 JALINGO NIGERIA
JULY, 2018.
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CHAPTER ONE
INTRODUCTION 1.1 Background to the Study
The advertising sectors deliberately tones down the influence and possible adverse influence of the product they are advertising. They tend to portray an innocent aspect of daily life in their commercial and hope that this innocent aspect of life would not only attract the attention of potential customers but b ut would also influence them the m (Adler et al., 2004). Sport betting is one of the fastest growing industries in the world (Binde, 2006). With the increasing accessibility and availability of sports betting on Internet and wireless technology, in addition to more traditional forums, international revenue from legalised gambling is estimated to surpass US$100 billion by 2010 (Price Waterhouse Coopers, 2005). Concomitant with the growth in revenues, sport betting advertising expenditure also appears to be increasing, verified by reports from Canada, Europe, and the UK (Advertising Association, 2007; Binde, 2007; British Columbia Lottery Corporation, 1996). It is widely acknowledged that the media have a powerful effect on people's behavior and attitudes, and that the objective of any commercial advertisement is to capture consumer attention, convey positive attitudes towards the product, and encourage the adoption of the messages espoused. Youth appear to be particularly vulnerable to the effects of advertising. A recent study found youths (aged 18 to 30) exposed to high levels of advertising for alcohol from multiple sources were subsequently 50% more likely to drink and 36% more likely to have intentions to drink in the upcoming year than those at lower levels of advertising exposure (Collins, Ellickson, McCaffrey, & Hambarsoomians, 2007), demonstrating the enduring effects of advertising on youth. Sports betting advertisements directly increase the availability of sports betting by informing individuals about opportunities to bet and attempting to influence and modify attitudes through
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their communicative processes (Hastings, Anderson, Cooke, & Gordon, 2005). The high level of exposure to sports betting advertisements in society has led to its normalisation and perception as an acceptable, harmless, and credible activity (Moore & Ohtsuka, 1999). Griffiths and Wood (2001) have argued that advertising introduces youths, children and teens to the principles of betting which occurs in a social context where sport betting is generally viewed as an exciting, harmless form of entertainment. Youths perceive the central messages of sports betting advertisements to be that betting leads to winning (easy money) and that sports betting is fun and enjoyable and part of a worry-free and entertaining lifestyle, requiring none of the real efforts of school or an actual job (Derevensky et al ., ., 2007). Youths are frequently exposed to sports betting advertisements, most often on television (reportedly viewed by 96% of youth), closely followed by the Internet (93%), with advertisements on billboards and in newspapers and magazines also commonly viewed (Derevensky et al ., ., 2007; Felsher, Derevensky, & Gupta, 2004). Similar to what has been found in studies of alcohol advertising, sport betting commercials appear to have a significant influence on youth; one study found 42% of youth report that sports betting advertisements make them want to try betting and 61% imagine or dream about what they could buy with their winnings (Derevensky et al ., ., 2007). An earlier study found 39% of youths would be more likely to purchase a lottery lotter y ticket after viewing an advertisement advertis ement (Felsher et al ., ., 2004). The placement and timing of sports betting advertisements, which may encourage the perception that sport betting is harmless fun with no negative consequences, and result in increased participation rates, need to be regulated to reduce the exposure of youth to sports betting activities. Research on alcohol advertisements confirms the importance of advertisement timing and placement. For example, youth recalled many more television commercials for alcohol aired during sporting events and on late-night television programs popular among youth (Wyllie, Zhang, & Casswell, 1998). In response to concerns about the negative consequences of alcohol
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and tobacco advertising, regulations have been implemented, with some observed success, that prevent these t hese products p roducts from being prominently pr ominently advertised in places pla ces viewed vie wed by youth. Following Follo wing a reduction in alcoholic beverage advertising in the US, the incidence of alcohol problems, including binge drinking and alcohol involvement in fatal crashes, decreased amongst young people (Hacker & Stuart, 1995). Similar effects have been found fou nd internationally internati onally with an analysis of data from 20 countries over a 26-year period (Saffer & Dave, 2002), indicating that advertising bans resulted in decreased alcohol consumption amongst youth. This study thus becomes imperative imperativ e for it seek to unveil un veil the influence in fluence of sports betting betti ng advertising advertisi ng on the betting behavior of youths in Jos, J os, Plateau State. 1.2 Statement of the Problem
With the proliferation and acceptance of sports betting in society, sports betting advertisements have become increasingly prominent. Despite attempts to protect minors from harm by prohibiting them from engaging in most forms of gambling, there are few restrictions on the marketing of gambling products. Evidence of high rates of gambling and associated problems amongst youth indicates that the issue of youth gambling must be addressed to minimize harm. This study aims to examine the current marketing techniques used to promote sports betting and how they affect youth. The effect of multiple forms of advertisements will be discussed, including advertising placement in the media, point-of-sale displays, sports sponsorship, promotional products, celebrity endorsements, advertisements using Internet and wireless technology, and content which may appeal to or mislead youths and children. 1.3 Objective of the Study
The main objective of the study is to access the influence of sports betting advertising on betting behavior of youths in Jos J os while the specific objective object ive will be to: i.
Describe the socio-economic characteristics of the respondents in the study area
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ii.
identify the various sports betting advertising media exposed by the youths in the study area
iii.
Examine the influence of the advertising campaigns on betting behaviors of the youths in the Jos city.
iv.
Evaluate the perception of the youths on sports betting advertising in Jos metropolis
1.4 Research Questions
The research will seek to answer the following research questions i.
What are the socio-economic characteristics of the youths involved in sports betting in the study area?
ii.
What are the various sports betting advertising media exposed by the youths in the study area?
iii.
What is the influence of the advertising campaigns on betting behaviors of youths in Jos city?
iv.
What are the perceptions of the youths on sports betting adverts in Jos city?
1.5 Significance of the Study
There are dearth literatures on the influence of sports betting advertising on the betting behavior of youths. So therefore, the findings of this study will add to existing literatures on gambling and advertising on the media and its influence on consumer or customer buying and consuming capacity. The study will also be beneficial to marketers, advertising companies, academicians, educationists, students, sports organizations and students. Also, it will be to the society and the youths for it will seek to unveil to them the negative effects of gambling imposed by deceive advert copies. It will be significant in the sense that it will serve as a guideline for students who wish to further their study on impact of sports betting adverts on betting behavior of gamblers. Finally, it will be beneficial to students of NTA College Jos, Plateau State, Nigeria. 1.6 Scope and Limitation of the Study
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This research will be carried out in Jos City of Plateau State, Nigeria and restricted to the influence of sports betting advertising on betting behavior of youths. The research is limited to insufficient literatures on the topic of study, insufficient funds, insufficient time and bad transportation and communication network from the researcher and area of study.
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CHAPTER TWO
REVIEW OF RELATED LITERATURES 2.0 Introduction
Recent and relevant literatures will be captured on the influence of advertising on gambling behavior of youths. youth s. The literatures will be sub-divided sub-divide d into sub-headings namely: the theoretical framework backing the research, the conceptual framework ranging from the definition of concepts such as gambling, sports betting, advertising concepts; sports betting advertising and strategies and influence of sports betting advertising on youths betting behavior. Furthermore, empirical studies on the topic of study will be captured and all the literatures will be summarized. 2.1 Conceptual Clarifications 2.1.1 Gambling
Gambling is a form of behaviour that has been identify to have serious consequences on gamblers health, study-habit, academic performance, and has been reported to be related to some criminal related behaviour (Oyebisi, Alao, & Popoola, 2012). Also, Gambling has been generally generall y defined as a s betting or wagering money or o r something of o f value on an event that tha t has an uncertain outcome with the possibility of winning money or materials (Korn & Shaffer, 1999; Potenza, Fiellin, Heninger, Rounsaville, & Mazure, 2002). Gambling traditionally includes activities such as wagering at casinos, on lotteries, animal racing, card games, sporting events, video lottery, and Internet card and casino games (Potenza et al ..,, 2002). Young people including university students are a high risk group for gambling problems (Moore et al ., ., 2013). A high prevalence of gambling participation and problem gambling has been found in different university student populations, mainly in studies in high income countries (Etel, Tabchi, Bou Khalil, Hlais & Richa, 2013; McComb & Hanson,
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2009; Mubaraka & Blanksbya, 2013; Tozzi et al .,2013).University .,2013).University students engage in a wide range of gambling behaviours, including playing the lottery, poker/cards for money, casino games (i.e., slots/poker machines), horse racing, betting on sports and internet gambling (Burger, Dahlgren, & MacDonald, 2006; Engwall et al ., ., 2004; McComb & Hanson, 2009; Moore et al ., ., 2013). Also, the prevalence of adult gambling in the United States has been estimated at 86% (Potenza et al ., ., 2002). In the US, the prevalence of adult “lifetime” problem gamblers has been estimated at 3.8%, and “past year” problem gamblers
estimated at 2.8% (Potenza et al ., ., 2002). However, gambling may include everyday activities that might not normally be associated with connotations of the word gambling such as raffles sponsored by communities or organizations, bingo, or childhood board games. Gambling can also be understood as the established practice of staking money or other valuables on games or events of an uncertain outcome (Binde, 2005, p.3). Public perceptions of gambling are often misleading. On the one hand, people are usually aware that gambling poses serious risks to those who are predisposed to gamble excessively. However, on the other hand, it is also acknowledged that gambling can have positive consequences for communities (e.g. via providing a source of revenue for sporting clubs or humanitarian causes) and can be an enjoyable pastime for individuals (Abbott & Cramer, 1993; Vong, 2009).There is ample evidence showing that people’ s attitudes toward
gambling are good predictors of how much people gamble and how likely they are to experience gambling related problems. A common finding is that those who hold more positive attitudes toward gambling are more likely to gamble and to experience experien ce gamblingrelated problems (Chiu & Storm, 2010; Delfabbro et al., 2009; Delfabbro & Thrupp, 2003; Orford et al ., ., 2009; Wardle et al ., ., 2011; Williams, Connolly, Wood, & Nowatzki, 2006; Wood & Griffiths, 2004).Nigeria youth especially undergraduates are engaging themselves in gambling as a means of surviving; this is an intricate issue of special concern as this
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behavior may predispose them to pathological/compulsive pathological/compul sive gambling (Oyebisi, Alao, & Popoola, 2012). The impact of the extensive availability, advertising, and sanctioning of legalized gambling is of concern in the fields of public health and addictions. Among adults, the prevalence of disordered gambling has increased significantly from 1977 to 1993 (Shaffer, Hall, & VanderBilt, 1997).
2.1.1.1 Attitudes toward gambling among Youth
Public perceptions of gambling are often equivocal. On the one hand, people are usually aware that gambling poses serious risks to those who are predisposed to gamble excessively. However, on the other hand, it is also acknowledged that gambling can have positive consequences for communities (e.g. via providing a source of revenue for sporting clubs or humanitarian causes) and can be an enjoyable pastime for individuals (Abbott &Cramer, 1993; Vong, 2009). The balance of such negative and positive views very likely affects the attitudes that individuals hold toward gambling and ultimately influences their decisions to engage in gambling (Gainsbury, Wood, Russell, Hing, & Blaszczynski, 2012). There is ample evidence showin g that people’s attitudes toward gambling are good predictors of how much people gamble and how likely they are to experience gambling related problems. A common finding is that those who hold more positive attitudes toward gambling are more likely to gamble and to experience gambling-related problems (Chiu &Storm, 2010; Delfabbro, Lambos, King, & Puglies, 2009; Delfabbro & Thrupp, 2003; Orford, Griffiths, Wardle, Sproston, & Erens, 2009; Wardle et al., 2011; Williams, Connolly, Wood, & Nowatzki, 2006; Wood & Griffiths, 2004). These findings provide support for theories of behaviour and decision-making that assign attitudes an important role in determining people’s intentions to act and, indirectly, their actual behaviour; an example
is the theory of planned behaviour (Ajzen, 1991; Fishbein, 2000). Authors who have applied
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this theoretical framework to gambling behaviour (Cummings & Corney,1987) as well as more general, health risk-taking behaviours (Fishbein & Cappella, 2006) suggest that attitudes are affected by broader demographic, personality and other individual-level factors. However, in connection with attitudes toward gambling, little is known about the relative importance of the different background influences. As the prevalence rates for problem gambling are higher for adolescents than for adults (Gupta et al ., ., 2013; Nowak & Aloe, 2013), focusing on factors related to attitudes toward gambling for the former group is particularly important, both in terms of prevention and treatment. The prevalence of problem gambling among adolescents in Norway appears to be lower compared to international studies (Brunborg, Hansen, & Frøyland, 2013; Hanss et al ..,, 2014). However, when one also considers the proportion that could be classified as at-risk gamblers, the overall percentage of adolescents reporting some problems with gambling becomes more considerable. In general, the results of previous studies of adolescent gambling share many similarities with those involving adults. Attitudes toward gambling tend to be mixed (Moore & Ohtsuka, 1997; Wood & Griffiths, 1998), but are generally reliable predictors of whether individuals engage in gambling (Wood & Griffiths, 2004) and experience gambling-related problems (Hanss et al ., ., 2014). For example, as in adult studies (Chiu & Storm, 2010; Smith et al ., ., 2011; Taormina, 2009), young males are typically found to hold more positive attitudes than women about gambling (e.g. that gambling is morally unproblematic; that it is acceptable to legalize gambling) (Jackson, Dowling, Thomas, Bond, & Patton, 2008; Moore & Ohtsuka, 1997; Wood & Griffiths, 1998). People with more positive attitudes also tend to share certain beliefs about gambling. Those, for example, who are convinced that the development of the gambling industry has positive consequences for the economy, tend to hold more positive attitudes (Vong, 2009). There is
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also evidence that feeling in control over the outcomes of gambling is positively associated with gambling attitudes (Taormina, 2009). Evidence in support of the view that gamblingrelated knowledge and beliefs are related to gambling attitudes was observed in an intervention study among prison inmates: Those who took part in a programme that informed about problem gambling, possible negative consequences and common misperceptions showed afterwards improved recognition of cognitive errors related to gambling and held less positive attitudes toward gambling (Nixon, Leigh, & Nowatzki, 2006). A similar intervention was effective in producing less positive attitudes toward the economic profitability of gambling in a sample of high school students (Donati, Primi, & Chiesi, 2013). Another important individual-level factor is personality. Research has shown that Neuroticism and Gregariousness (a sub-dimension of Extraversion) predicted gambling attitudes (positive relation) in a multiple regression analysis together with other variables, such as demographics and values. When bivariate correlations were analyzed, attitudes were significantly associated with Gregariousness but not with Neuroticism (Taormina, 2009). Other studies investigated Impulsivity and Sensation Seeking (Zuckerman, Kuhlman, Joireman, Teta, & Kraft, 1993) and found that those with higher scores on those traits had more positive attitudes toward gambling compared to those with lower scores on the corresponding traits (Breen & Zuckerman, 1999; Lee, 2013; McDaniel & Zuckerman, 2003). Several studies using adult and adolescent samples provide empirical support for the view that social influences are important for understanding an individual’s gambling behaviour. For example, believing that one’s family and friends approve of gambling and participate in
gambling activities (i.e. perceived positive social norms regarding gambling) has been found to be predictive of gambling frequency (Larimer & Neighbors, 2003; Moore & Ohtsuka,
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1999). Moreover, increased parental monitoring was associated with lower levels of adolescent gambling (Magoon & Ingersoll, 2006). Gambling attitudes also appear to be influenced by social factors, including family gambling history and peer relationships. In relation to family gambling history, it appears that the relationship with gambling attitudes may depend on whether or not relevant others experience problems in connection with their gambling. One study reported that adolescents whose parents gambled regularly held less negative attitudes toward gambling compared to those whose parents gambled less frequently. However, those with parents or relatives who had experienced gambling-related problems held more negative nega tive attitudes (Orford et al ., ., 2009).0
2.1.1.2 Gambling Addiction
Gambling addiction otherwise regarded as problem gambling can be defined as a compulsive behaviour in which people involve themselves in gambling despite the fact that such behaviour is detrimental to their life. The people who experience problem gambling are addicted to gambling to the extent that gambling has negative effect on their life but still continue involving themselves in gambling. Gambling addiction is the urge to engage in gambling behaviour despite the harmful effect of this behaviour in their life. An individual that experience this addiction may use the whole money left in their pocket which supposed to be used for other better things in their life to bet. From perspective of Ministerial council in Gambling (MCG), "Problem gambling is characterized by many difficulties in limiting money and/or time spent on gambling which leads to adverse consequences for the gambler, others or for the community." The University of Maryland Medical Center defines pathological gambling as "being unable to resist impulses to gamble, which can lead to severe personal or social consequences"
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2.1.1.3 Prevalence of Gambling
Gambling has been in existence over the century especially in the western world, in Europe; according to Heather et al ., ., (2007) gambling is between 0.5 to 3% of total population. It is also reported that about 6% of young adult population in Europe experience gambling addiction which predispose to various health related problems such as suicide. Furthermore, gambling addiction is highly depend on the type of gambling in which an individual engage, for instance, Heather et,al (2007) reported that among European youth gambling addiction were found more among people who engage in spread betting follow by fixed odds betting and betting exchange experience least gambling addiction. In United State of America, people who experience gambling addiction are 2.3% 2.3 % as at 2008. In Nigeria today, as a result of technological development and availability of internet facilities, the level of youth engagement in gambling behaviour such as 1960 bet is increasing. This is a big problem among this population. Present indication shows that more and more people are involve themselves in this activity; some have even perceived it as a source of income and abandon other activities that can provide themselves with better future. Recent data shows that Nigerians spend about 1.8 billion naira daily on online sport betting. While some s ome people p eople benefit from this thi s activity, acti vity, majority majori ty tends te nds to lose their t heir money mon ey in in this activity.
2.1.1.4 Consequences of Gambling
For the occasional gambler, these behaviors may provide an innocuous opportunity for excitement, socialization, or boredom relief. When these behaviors increase, however, problem and pathological gambling create negative consequences in an individual’s
financial, social, and overall health. Gambling explored through the public health perspective looks at the effect of gambling on individual wellbeing and health, familial
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health, community health, health care system and public policy. Korn and Shaffer (1999) identified eight negative health and social consequences of gambling: gambling disorders, family dysfunction and domestic violence, youth and underage gambling, alcohol and other drug problems, psychiatric conditions, suicide and suicide ideation, significant financial problems, and criminal behavior. behav ior. Negative financial outcomes are among the most tangible consequences of gambling and problem gambling. College students are at a higher risk for financial problems than older adults due to other financial obligations from college expenses and tuition, as well as potential debt from the increased credit card availability to young adults (Norvilitis & Maria, 2002; Robb, 2011). A study conducted at two Mississippi universities found that older college students are more likely to have problematic financial behaviors (Worthy, Jonkman & Blinn-Pike, 2010). According to Worthy and colleagues (2010) these problematic financial behaviors were associated with sensation-seeking sensation-seek ing and risk-taking activities like gambling. College students often use resources such as credit cards, debit cards, or borrowed money to gamble; this is common for adult gamblers as well, but these habits may have greater negative financial consequences in a younger population. Atkinson and colleagues (2012) found that the mean amount of money spent on gambling a month was just under $200 by college students. Further, the authors found that 48% of college aged gamblers said they had spent more money on gambling than they wanted to and 32% said they lost more than they could afford. Another negative consequence of heavy gambling is poorer academic standing. Potenza and colleagues (2011) found an association between poor academic performance and pathological gambling in young adults (ages 14-18). Heavy Internet gambling was associated with grade averages of D or lower (Potenza et al ., ., 2011).
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2.1.2 Sports Betting
“Sports betting” is, at its simplest, placing a financial wager on the outcome of a sporting
match, as well as on events that occur within the larger match or fixture. The growth of sports betting and gambling promotion during sporting events is a relatively recent phenomenon. Whereas, Where as, historicall historically, y, sports betting betti ng were confined confin ed to an individual physically placing a wager on the outcome of a horse (or greyhound) race, two important changes occurred in the mid-1990s. First, some bookmakers moved beyond horse and greyhound racing and started taking bets on the outcome of team sports. Second, in Victoria, some bookmakers began taking bets over the telephone and then the Internet, and in 2008, telephone and Internet sports betting
became
possible
in
all
Australian states and
territories following a High Court ruling that found prohibitions imposed by some states were anticompetitive (State of Victoria, Department of Justice 2013). Following on from this, two additional changes occurred that have further, and more fundamentally, shifted the nature and parameters of sports betting: •
the rise and expansion of the Internet and associated media platforms and
technologies (i.e. phone and tablet “apps”) led to sports betting shifting more and more on -
line; •
the nature of betting itself has shifted from betting simply on the end result of a race
or an event to “micro - betting”, betting”, “in play pla y betting” and betting “in -the –run”, where consumers
can place a bet on a range of possible outcomes both after the game has commenced and, as they occur during a game. In addition to betting on sporting results and outcomes, “sports betting” can also refer to
betting on other events such as the outcome of a political election or a reality television program. For the purpose of this report, the review focuses on placing a wager on sporting events via the Internet. While sports betting is legal in Australia, “in- play” play” betting via the
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Internet is illegal under Commonwealth Law (it is legal if the bet is placed in person or over the telephone), yet there remains a range of illegal gambling activities that are accessible via the Internet (Interactive Gambling Act, 2001, p.61). The clandestine nature of these activities means that there is little research evidence into these forms of sports betting and are outside the scope of this report. The rise of on-line betting on sport, and its promotion, has been greeted with considerable levels of public concern, in which the relationship between gambling exposure and participation is seen to pose several implications for sport, health and wellbeing and social policy. In 2013, concern over the accessibility of the technology, and the increasing presence of the televised promotion of live-odds betting during broadcasts of football and cricket matches (particularly during weekend day time television slots) led to a Joint Parliamentary Select Committee review into the advertising and promotion of gambling in sport. The report suggested that a precautionary precautionar y approach should be adopted, during which time more research could be undertaken into the effects of gambling advertising on children (Joint Committee 2013, p.17). Alongside this, financial and other counsellors have warned of an increase in problems associated with on-line sports betting, particularly among young men. In 2013, the Australia Crime Commission released their Organised Crime and Drugs in Sport report. Along with doping and mat ch fixing, sports betting was identified as a “soft target” through which organised crime groups could undermine the integrity of sport , in
both Australia and abroad. abroa d.
2.1.2.1 Sport Betting: Review
The focus of the literature review is on sports betting, rather than betting on the outcomes of other popular events, or on gambling more broadly, however, some prefacing comments about the costs and benefits of gambling more widely are necessary. Many of the debates
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about sports betting engage with similar themes about the economic contributions and social benefits of gambling. Research consistently consistentl y identifies the ways in which economies and regions benefit from gambling (Allen Consulting Group, 2011; Productivity Commission, 2010). In Tasmania, the economic benefits of gambling are estimated to be in the order of $383 million spent on gambling over a 12 month period, along with contributions to the Tasmanian economy through gambling-related employment, tourism, and investment and community projects. At the same time, however, financial and other counselors, social workers
and human
service
agencies report the costs and consequences of problem
gambling from the, approximately, 0.7 per cent of problem gamblers who account for 22.9 per cent of spend on electronic gaming machines (EGMS or “pokies”) (Allen Consulting Group, 2011, p. 1). While research on the costs and benefits of sports betting is in its infancy, similar themes to those above are emerging. The purported economic benefits of sports betting and gamblingrelated sports promotions have been identified both internationally (Braun and Kvasnicka, 2013, Gainsbury, 2012), and in an Australian context (Hing, Vitartas, and Lamont, 2013; Gainsbury, 2011). Similar themes relating to at-risk groups, and the costs and consequences for those affected by their own or another’s problematic relationship to sports betting are also
found in the limited literature on sports betting in relation to this (both are addressed later in the review). Although the literature is limited, the consistent message across the nascent research is that on-line sports betting is rapidly surpassing all other forms of gambling in terms of participation. A UK report (Charlton, 2013), for example, states that betting on football (soccer) has seen the largest growth in the sports betting sector, growing 69% between 2009 and 2012, although this has largely been driven by the popularity of in-play betting (not permitted on regulated Australian wagering sites). Research by Gainsbury (2013) also
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suggests that sports betting appears to be the fastest growing form of gambling in Australia, with preliminary findings
indicating
that
gambling
via
electronic
gaming machines
fell from 39 to 19 per cent between 1999 and 2011, while participation in sports betting increased from six to 13 per cent over the same period (Hing et al . in Gainsbury 2013a). While we write of “Australian” research, it is important to remember that the global nature of
the Internet, and sport itself, means that a considerable amount of money is spent in Australia on betting on sports events that occur internationally. Gainsbury and Russell (2013), for example, note that an estimated AUD$4.9 billion was wagered globally on the FIFA World Cup in South Africa in 2010, including AUD$110 million in Australia, a dramatic increase on the estimated AUD$1.1 billion spend on the 2006 tournament in Germany (Gainsbury and Russell, 2013; Church-Sanders, 2012). Wicker and Soebbing (2013), note in their study of participation of sports betting that the “typical” on-line bettor is a male with high income, low education, and of “non -German nationality” who plays cards and poker during his leisure time, but does not regularly
participate in sport, a finding which somewhat contradicts other research, in which comparatively high levels of educational attainment is a characteristic of the “typical” sports bettor. 2.1.3 Advertising
According to Arens (2004:7), advertising is the structured and composed non- personal communication of information, usually paid for and usually persuasive in nature, about products (goods, services servic es or ideas) by identified identif ied sponsors through throu gh various media. “Advertising presents the most persuasive selling message to the right prospects for a product or service at the least possible cost.”
-
The UK Institute of Practitioners in Advertising (adapted from Dogudje 2009)
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“Advertise or die” were the words of Kankarofi, the APCON Registrar in a paper he
recently presented on Options for Corporate Survival: a seminar organized in Lagos by the Nigeria- South Africa Chamber of Commerce. He emphasized on the need for corporate/business organizations to sufficiently appreciate the place of advertisement in the survival of their business. In the words of Kaufman (1980:3), “advertising is not chemistry, with rules and laws that, if
followed with reasonable precision, will lead to predictable results every time. Advertising is not a panacea that can restore a poor product or rejuvenate a declining market; it is not a substitute for sound business judgment nor is advertising merely the words and pictures that appear in newspapers and magazines, on billboards and on television screens. These are the means or the media that advertising uses to communicate its information about products, services, and ideas to people: information designed to persuade them make buying or action decisions. Advertising is the art and business of persuasive communic ation”. Nwaizugbo (2004:181) defines advertising as a process of presenting p resenting a product p roduct or idea ide a to a person or group gro up of persons, perso ns, some openly openl y sponsored message messag e (oral or visual) v isual) about a product or seller. This message which is being presented is known as advertising. Jefkins (1985:3) submitted that advertising is the means by which we make known what we have to sell or what we want to buy. In other words, the British Code of Advertising Practice (as adapted from Dogudge, Aug. 2009 APCON Seminar), defines advertising as a paid-for communication addressed to the public or a section of it, the purpose of which is to influence the opinions or behavior of those to whom it is addressed. Whereas, Kotler & Armstrong (2007:426) see advertising as any paid form of non-personal presentation and promotion promot ion of ideas, goods, or services se rvices by an identified identifi ed sponsor.
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To Anyacho (2007:6), advertising is a form of communication through the media about products, services, ideas paid for by an identified sponsor. Wright, Winter & Zeigler (1983:8) see advertising as a powerful communication force and a vital marketing tool, helping to sell goods, services, images and ideas (or ideals) through channels of information and persuasion. By this definition, it’s noteworthy that advertisin g
never sells products but helps to sell products. Above all, the American Marketing Association (AMA) recommends this definition:Advertising is any paid form of non-personal presentation and promotion of ideas, goods, and services by an identified sponsor. In this definition, the following phrases were further explained. 2.1.4 Sports Betting Advertising
The growing presence of betting-related promotions during live broadcasts of sporting matches, most notably, Australian Rules football and cricket matches, is perhaps the most visible aspect of sports betting. It is also among the most contentious. Casting a casual eye over the visual merchandise at sporting events, particularly large scale contests that attract international media attention, shows sports betting advertising to be fully embedded within the match and its promotional materials. Advertising on players’ jumpers, “pop up”
logos underneath match statistics on scoreboards, signage in pre- match match locker room shots and the blurring of “expert” comm entary on the game with updates on odds and dividends
means that it is now very difficult for a sports fan to avoid betting related promotions and advertising both at the game and through television coverage. Arbarbanel, for example, notes that ‘sports and sports betting are intimately intertwined … and in many cultures it can be difficult to determine where one begins and the other ends’ (2012, p. 82).
Although most gambling advertisements are prohibited in children’s viewing times (as they are for alcohol), sporting programs are exempt from this code. In research published in 2007,
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however, AFL matches were found to be one of the three most popular television programs for children (ACMA, 2007), prompting calls for changes in legislation (Xenephon, 2011). Dodd’s (2013) research further cites a move by South Australia to ban the advertising of live odds betting on television screens during sports, noting the South Australian Premier’s comments that ...’It is of great concern to me that we will en d up with a generation of
children who believe gambling is a normal part of watching or even playing sport’. Promotions for gambling appear in stadiums and during broadcasts of matches on fixed and revolving electronic banners; in commercials before and after matches, and during breaks in play; and as team sponsorship on uniforms, in locker rooms and on team banners (Thomas, Lewis et al . 2012, p.147). Gambling advertisements are also often integrated into mobile applications that many fans use to follow the games on tablets and phones. This means that in certain games it may be almost impossible for young viewers to avoid seeing gambling promotions (see Thomas, Lewis et al. 2012). In view of this, some researchers have expressed concerns that ‘fan support and team loyalty are used to market sports betting products’, sporting role models are used to endorse these products, and gambling advertisements are being viewed ‘in environments which are promoted as being “safe, secure, and family friendly”’ (Thomas, Lewis, et al. 2012, p.146).
Using Australian Football League (AFL) matches as a case study, Thomas, Lewis, et al. (2012) investigated the frequency, length and content of marketing strategies for sports betting at two specific settings: i) stadiums during four live matches; and i) during eight televised broadcasts of matches. AFL matches were selected because i) the AFL has the highest average sporting match attendance in Australia;1, ii) the AFL promotes a familyfriendly environment at matches; and iii) the AFL and many AFL clubs have sponsorship alignments with betting providers. The research found that nine wagering brands were marketed across the two stadiums - Centrebet; TABSportsbet; TAB.com.au; TAB; DeesBet;
21
Sportsbet.com.au; Sportingbet.com.au; Bet24/7; and Betfair, and seven wagering brands were
marketed
during
broadcasts
Centrebet;
Tabsportsbet;
Bet24/7;
Sportingbet;
Sportsbet.com. au; Deesbet; and Crowsbet This case study provides a detailed example of the extent of saturation marketing of sports betting. For example, the results of the number of episodes and duration (Thomas, Lewis et al. 2012 p. 148) showed that per match, there was an average of 58.5 episodes and 341.1 minutes of sports betting marketing at stadiums, and 50.5 episodes and 4.8 minutes during televised broadcasts. By contrast, there were very few visible or audible messages in relation to responsible gambling (or Gambler’s Help or similar messages) to counter the information
that individuals received about sports betting during the match. The three themes that emerged from this content analysis of sports betting marketing showed the ways in which a diverse range of marketing strategies were used to a) embed sports betting within the game; b) align sports betting with fans’ overall experiences of the game;
and c) encourage individuals to bet live during the game (Thomas, Lewis et al. 2012 p. 148). These three themes were found to be present within a range of advertising platforms including: wagering venues, billboards and signage, scoreboard advertising, television and big screen commercials, shirt and team sponsorship, and integrated advertising; findings supported by the work of Hing, Vitartas, and Lamont (2013) in their exploratory study of gambling sponsorship of sport. While the study raises important questions about the impacts of saturation, integrated and impulse gambling marketing strategies at sporting matches, it provides only a “snapshot” of
sports betting marketing during a specific time period. It does not capture how marketing strategies may vary at different time points during the season; it is based on data collected only from stadiums in Victoria and leaves unanswered questions as to how different types of wagering marketing strategies may affect individuals in different ways.
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More extensively, in 2013, the Australian Communications and Media Authority (ACMA) commissioned Newspoll to undertake research on community attitudes to the promotion of betting odds and advertising for betting agencies during live sport broadcasts and sportrelated television programs. The research was conducted with a nationally representative sample of 1,225 Australians aged 18 years and over. Interviews were conducted by telephone as part of a regular Newspoll omnibus survey between 15 and 21 May. To provide context for the survey, audience data for live sport broadcasts on free-to- air and subscription television in 2012 was sourced from OzTAM Pty Ltd. Among the key findings, Australians’
interest in sport, the frequency of placing bets on sports events, and perceptions of change in the levels of advertising of betting odds on viewer/listener experience had all changed over a 12 month period, as had their attitudes toward advertising for betting agencies and support for restrictions. Similarly, the Herald Sun 7 News Footy Fans Survey Results 2011 reported responses to the questions (Q.46) ‘Do you think gambling promotion is too intrusive into AFL broadcasts’: as Yes 63.7%; No 36.3%) and to Q57 ‘How often do you gamble on AFL
games): as Often (monthly) 13.7%; Regularly (weekly) 13.5%; Rarely (yearly) 24.8%; Never 48.0%. 2.1.5 Strategie Strategiess and Influence of Sports Betting Advertising on Youths Betting Behaviour
Gambling is an important activity that is very common among the youth and serves as leisure activities which are common throughout the world. The gambling process involves putting some of small value in an exchange from the greater one in future time. The outcome of gambling is usually by chance and is not certain (Dikerson et al ., ., 1996). Gambling is a risky business which is very common among the world of young adult and the rate at which people are engaging in the activities every day is increasing. Gambling activities include and not limited to 1960 bets, online gaming, lotteries, and speculation. Generally, gambling behaviour is not illegal activities, this has increased the prevalence of
23
the activities in the societies and almost all part of the world allows one form of gambling or the other. Lack of sanction the part of gamblers has pave the way for the introduction of new forms of gambling activities such as the emergency of 1960 bet in Nigeria. Today among Nigerian youth 1960 bet is a very popular gambling activity where people have to predict the out of matches. The higher the number of matches individual predict the higher the expected outcome if the prediction is right at the end of the match. Due to technological development, the emergency of new forms of gambling such as online gambling like 1960 bet, this increase the prevalent of this behaviour in the society as people just need to sit s it in their room ro om and apply online onl ine for match prediction, p rediction, this in turn has increases increas es various implication of gambling among this population (Oyebisi, Alao, &Popoola, 2012). Gambling behaviour is a big problems among Nigerian youth today, high level of involvement in gambling may result into problem gambling which is other refers to gambling addiction, this problems has been reported to predispose youth to various health related problem such as depression and even to the abuse of psychoactive substances. Research by Hume (2013) on match-fixing and illegal sports betting discusses the relationship between professional sports and the gambling industries, noting that in recent years the relationship between the two sectors has become closer and more complex; that betting agencies are now major sponsors of a number of sporting teams and individual athletes and the gambling industry is a major financial contributor to grassroots sporting clubs throughout Australia. Hume’s (2013) research also highlights the role that technology has played in eroding national boundaries and creating an international marketplace for gambling products. Research, both in Australia and internationally (Hume 2013; Kelly; 2011, Rodenberg and Kaburakis, 2013), make several key points about the vulnerability of professional sports to the infiltration of organised criminal groups in relation to sports betting. Their work
24
discusses the susceptibility of sports to match-fixing and/or organised crime infiltration. For example, the global nature of sport means that Australian sports and athletes are no longer protected by geographic isolation, thus exposing sports, athletes, officials and the public to potential ethical breaches breach es that take place in an international internation al arena. In terms of sports betting specifically, a principal threat to the integrity of professional sports is the use of inside information, where an individual might have knowledge of whether a team’s star player is
injured, and placing a large wager on the team losing the match before the injury is made public (Forest, 2012, Lord, 2013). 201 3). 2.2 Theoretical Framework
2.2.1 The Social Learning Theory of Gambling
The social learning model of gambling proposes that gambling as a form of behaviour that is highly subjected to reinforcement and reward. the theory propose that as individual engage in gambling and such gambling brings high return in term of money, such individual is motivated and reinforce to participate more in the is behaviour. This reinforcement tends to strengthen the relationship between gambling and outcome of such gambling (reward). The theory posits that this reinforcement create a sense of physiological arousal which serves as motivation or enforcement for an individual to engage in gambling in other to gain more profit. In other words, as level for return from gambling is encouraging, such individual are engage more in gambling and may eventually experience gambling addiction at the end. The theory suggests a strong association between reward and gambling predisposes individual in more gambling related activities. Meanwhile Skinner (1953) justifies the claim above when he claimed that the level of individual participation in gambling related activities is a function of reinforcement history. The reinforcement history can be explained base on the fact that whether such individual has been
25
making profit from gambling or not. In other word the level of success in the previous gambling go along way on predicting whether such individual will engage more in gambling at future time. Further, Custer (1982) also explained that early big reward or win from gambling predisposes individual to gambling in future tome. Win serves as motivation which improve individual attitude toward gambling. However, in the case of problem gambling where people still engage in gambling without despite the fact that they are losing, the explanation for this is based on the fact that the first reward from gambling create a great and very strong reinforcement which last long till the person get addicted to gambling. From the social learning theory explanation, Brown (1987) suggest that there are six major mechanism which predisposes people to gambling addiction; they are i.
Felling of anxiety or depression
ii.
cognitive distortion concerning gambling behaviour
iii.
reinforcement schedule
iv.
Opportunity and availability of gambling spot
v. vi.
Attitude of socio-cultural context toward gambling Internal relationship
Furthermore, Brown (1987) reiterated that an individual is predisposes to gambling if he/she is residing in a culture which permit gambling and the attitude of the people toward gambling is positive. In other word, an individual living in an environment where people are engaging in gambling, such individual is also expected to join the group and participate in such act. Brown (1987) also suggests that physiological arousal also motivate an individual to engage in gambling, Brown claim that internal reinforcement improve the vulnerability of individual to gambling. The internal urge to gamble according to Brown predisposes individual to engage in gambling. Gambling availability in Nigeria according to this theory is one of the reasons while some people may experience gambling and eventually develop a gambling addiction.
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2.2.2 The Theory of Reasoned Action (TRA)
Fishbein, (1967) suggests that behavior is influenced by one’s intention to perform that behavior and that one’s intention is influenced by attitudes and perceived subjective norms regarding that
behavior. More recently, re cently, an adaptation ad aptation of the TRA, the theory the ory of planned behavior (TPB; Ajzen & Fishbein, 1980) added the construct of perceived behavioral control to account for an individual’s perception of control over behaviors that they might be able to control completely
(Ajzen, 1991).The central factor in the TPB is the individual’s intention to perform a given behavior, which indicates how hard people are willing to try and how much effort they will exert to perform a behavior that is under their volitional control (Ajzen, 1991). The theory postulates three independent determinants of intention: i ntention: attitude toward the behavior, subjective norm, and perceived behavioral control. According to the theory, as the attitude, subjective norm, and perceived behavioral control regarding a behavior become more favorable, so does the individual’s intention to perform that behavior. Further, according to the TPB, behavioral
intentions positively correlate with participation in the behavior of interest (Ajzen, 1991). Researchers have examined some components of this process among college student gamblers (e.g., Larimer & Neighbors, 2003; Moore & Ohtsuka, 1997, 1999; Neighbors et al ., ., 2007). For example, Moore and Ohtsuka (1997) found that intention to gamble correlated strongly and positively with both gambling frequency and problem gambling. Furthermore, this study also showed that intention to gamble was significantly associated with both attitudes and subjective norms. In addition, Neighbors et al ., ., (2007) found that favorable attitudes toward gambling correlated with problematic gambling (i.e., gambling frequency, expenditure, and negative consequences). 2.3 Empirical Review
Few researchers such as Oyebisi, Alao and Popoola (2012), Gupta and Derevensky (2000) and Wiber and Potenza, (2006) have all carried out empirical research on the concept of gambling.
27
However findings of some of this work lack generalisation to the population other than which sampling was selected. For instance, the study of Wiber and Potenza, (2006) was able to established significant effect of gender and peer group on gambling behaviour, they further claim that the findings of their study should be interpreted with caution as they suggest more research should be carried out to established the reliability of their findings.
2.3.1 Gender and Gambling behaviour
Looking at the reviews of empirical studies, it has been reported that gender is an important determinant of gambling behaviour as gender difference really exist on gambling related behaviour as well as gambling addiction. Women generally have been reported to participate less in gabling relate activities when compare to their male counterparts. The findings of Dickerson et al ., ., (1996) claim that traditionally female tends to be less players when it comes to predictive behaviour such as gambling Their findings suggest that on average, male tends to experience higher level of gambling behaviour than their female relative. Furthermore, when it also comes to problem associated with gambling behaviour, Dickerson et al ., ., (1996) also suggest that male exhibit significant higher level of gambling addition than their counterparts that are female. Their findings suggest that male is more vulnerable to gambling addiction than their female counterparts. The findings of Heater and Patton(2006) justifies the claim of Dickerson et al ..,, (1996) when they reported that male and female are differed when it comes to engagement in gambling behaviour and vulnerable to gambling addiction. Their study was carried out among Canadian youth in which the total participants are 97(59 male and 38 female). The findings suggest that male respondent display significant higher level of gambling behaviour than their female counterpart. The study indicates that almost 71% of total respondent are experiencing gambling addiction which has destroy their work and family life. The result of their findings
28
shows that significant higher numbers of male are engaging in gambling in bars, hotels and restaurant than their female respondent. Their findings are able to prove the validity and reliability of past studies such as the work of Dickerson et al ., ., (1996). Meanwhile, when it comes to problem gambling treatment, female has been reported to show fewer interests in solving the problem related to gambling addiction. However, this gap in treatment of addiction has been reported to be diminishing as more female are now requesting for rehabilitation programme to cure their addiction to gambling. Furthermore, more empirical explanation for problem gambling has indicated that there is only weak correlation on the relationship between gender and gambling behaviour. The findings of Loughan et al ., ., (1996) reported that women engage in problem gambling to fight off stress and while men engage in gambling to make extra money, in other words, men are more vulnerable to problem gambling than female but the difference is very weak. Gambling for many people are perceived as a source of fun which people engage in to boost their morale and to catch fun, in other word, both men and women tend to engage in this form of recreational activity.
2.3.2 Socio economic Status and gambling behaviour
Based on the review of empirical literature, socioeconomic status has been reported to be related to gambling behaviour. People from low socioeconomic status have been reported to be vulnerable to gambling than their counterparts from high socioeconomic status. The reason for this being that, gambling is perceived as a source of income to people that belong to low socioeconomic background than those from high socioeconomic background. Therefore, gamblers from poor family background are also more vulnerable to gambling addiction than their counterpart from High socioeconomic status. Furthermore, Those people from low socioeconomic backgrounds who can afford to gamble risk the problem of getting addicted to gambling which may have detrimental effect to their work and family life,
29
2.3.3 Peer Group and gambling behaviour
Peer group has been also suggested to be a significant determinant of gambling behaviour among youth. An individual that is associated with friend that participate in gambling are also vulnerable to gambling related activities. This can be justifying based on the fact that an individual who fail to conform to group norms may face social rejected and finally evicted from the group. Peer pressure exert big influence on an individual, because of fair of social rejection, individual is expected to follow the group rules including behaviour which may be detrimental to their work-life and family relations such as gambling. 2.4 Influence of gambling advertising and marketing on youth gambling
Most concerns about wagering marketing relate to its recent proliferation during televised sporting events. Sports broadcasts are exempt from a prohibition on gambling advertisements during general television viewing times. Consequently, many young people are exposed to gambling promotions, with an estimated 39,000 minors typically watching each live sports broadcast in Australia, and a nd around 50,000 minors mino rs watching a Friday Frida y night NRL game (JSCGR, (J SCGR, 2013). Further, AFL is one of the three most watched television programs by children under 14 years, with some televised sports attracting a larger audience of children than do dedicated children’s programs (JSCGR, 2013). A non-representative survey of 131 Queensland
adolescents aged 12-17 years (Hing, Vitartas et al., 2014a) found that 31% watched televised NRL games and 18% watched televised AFL games at least weekly. Further, watching televised sport containing embedded gambling promotions with children aged 0-5 years was reported by 11% of adults, 22% of sports bettors and 14% of adolescent survey respondents in Queensland (Hing, Vitartas et al ., ., 2014a). Higher proportions of adults (14%), sports bettors (25%) and adolescents (34%) watched these televised sports with children aged 6-11 years. Watching with adolescents aged 12-17 years was more frequent, reported by 21% of adults, 30% of sports bettors and 73% of adolescents.
30
However, one study has questioned this level of youth exposure to gambling marketing during sport. Its analysis of television viewership of sports compared to the market for advertising found that Australian football telecasts did not overexpose children and adolescents to risky products, including gambling (Fujak & Frawley, 2014). People under the age of 18 were underrepresented in football viewership (NRL and AFL), accounting for 10% of the audience despite representing approximately 22% of the Australian population. Exposure to risky products (gambling, alcohol, and fast food) ranged near 2.5 and 3.5 minutes of advertising exposure per hour of content in the AFL and NRL games analysed. However, this analysis did note that gambling advertising was significantly distinct from other products through the presence of paid-for, in-broadcast content and extensive use of animated television graphics during play. This included pregame and half-time odds updates, and sponsorship of in-game events including ‘Keno Man of the Match’ and ‘Keno Replay’. These types o f advertising
arguably have a greater ability to engage the audience (Fujak & Frawley, 2014).
2.4.1 Concerns about youth exposure to gambling marketing
Researchers have raised concerns about the impact of gambling advertising on youth, particularly sports spor ts betting marketing, mark eting, because of its potential pot ential to normalise gambling. Monaghan Mon aghan and Derevensky (2008) argued that gambling is portrayed inaccurately in the media to the extent that it normalises gambling and fails to highlight the potential effects of problem gambling. They contended that sports betting might be perceived as less harmful than other gambling forms because sport is ‘healthy’. Others have noted that the ‘gamblification of sport’
(McMullan, 2011, p. 4) may transfer images associated with sport to gambling, promoting youth attitudes that gambling is healthy, fun and harmless (Hing et al., 2013; Hing, Vitartas et al., 2014a; Lamont et al., 2011). Further, linking gambling sponsorship with beloved sports and teams casts gambling in a positive light (Lamont et al., 2011). Monaghan et al. (2008) drew
31
parallels from research on tobacco and alcohol marketing to highlight the potential negative impacts of gambling advertisements on young people and provided recommendations to minimise harms. Broader community concerns are also apparent. Numerous submissions to the JSCGR Inquiry into the Advertising and Promotion of Gambling Services in Sport (2013) raised concerns about the normalising influence of gambling promotions during sporting events, with children exposed to the promotion of an adult product in an environment promoted as family friendly. Australian sports viewers in focus groups have also expressed strong reservations about the potential effects of these t hese promotions on minors mi nors because b ecause they t hey may m ay normalise norm alise sports betting and gambling, with some questioning the morality of positioning gambling as harmless fun (Hing, Vitartas et al., 2014a). A further concern is that children are likely to be absorbing the promoted messages and may be unable to distinguish between the advertising and the game, shaping the attitudes of children and young people to accept gambling as an integral component of sport (Australian Psychological Society, 2013). Media literature notes the general impressionability of youth, their sensitivity to peer and media influences, and that adolescence is a time of socialisation, identity formation, gender role learning and establishment of attitudes, values and beliefs (Arnett, 1995; Larson & Richards, 1994). Thus, gambling attitudes and intentions can be shaped during adolescent socialisation through a process of social learning (Bandura, 1986). Moreover, studies on the impact of advertising on young people suggest that they are more susceptible to influence. Derevensky, Sklar, Gupta and Messerlian (2010) reported that gambling advertisements highlight fun, excitement, high success, and wealth and also that they have a greater impact on older adolescents. Similarly, Fried, Teichman and Rahav (2010) found that exposure to advertising has a significant impact on gambling behaviour among those aged 16-19 years.
32
Concerns have also been raised that these promotions may also be increasing the risk of youth initiation of gambling and subsequent problem gambling development (Derevensky et al., 2010; Hing et al., 2013; Hing, Vitartas et al., 2014b; Lamont et al., 2011). Hunt argues that ‘by normalising wagering associated with sports, there is a high risk that the prevalence of problem gambling will increase as generations who have grown up with ubiquitous discussions of gambling around sport reach the legal gambling age’ (Hunt, 2013, p. 3). Further, youth receive
few counter-messages. Although gambling advertisements in commercial breaks contain mandated responsible gambling messages, these are generally relatively hidden and are likely to have a minimal effect on consumers (McMullen, 2011). Further, these messages do not appear when promotions are embedded into sports broadcasts. Studies suggest that 85% of adolescents will have gambled by the time they are 18 years old, although these results are generally based on non-representative samples. Levels of estimated problem gambling among adolescents are generally higher than for adult populations, ranging from 4%-8%, two to four times the adult population rates, with a further 10%-15% of adolescents who could be at-risk for gambling problems (Derevensky & Gupta, 2004). Similar rates of adolescent gambling and related problems have been found in Australian studies (Delfabbro & Thrupp, 2003). Thus, youth are a vulnerable population for gambling problems.
2.4.2 Youth responses to gambling marketing
The recent Queensland study (Hing, Vitartas et al., 2014a, 2014b) that surveyed 131 adolescents in 2012, prior to the ban on promotion of live betting odds during play, found that over two-fifths (42%) could recall at least one gambling brand from watching televised sport and most held negative attitudes towards these promotions. Over one-half disapproved of live studio crosses to gambling operators to discuss betting odds, celebrity endorsement of gambling, on-screen displays of live betting odds, in- match commentary about betting odds,
33
on-screen displays of gambling logos and websites, pre-match commentary on betting odds, gambling advertisements in commercial breaks, promotion of novelty bets, and gambling logos on players uniforms. On average, the adolescents marginally agreed that the promotions made gambling and sports betting seem like something most people do, and substantial minorities agreed that these promotions encouraged them to bet on sport. Intention to bet on sports once 18 years of age was predicted by male gender and having a positive attitude to gambling sponsors and to the promotion of gambling during sport. Attitudes of friends and families and exposure to promotions during televised sport did not predict intention to bet on sports. However, more positive subjective norms about sports betting from friends and family did partially predict participant’s intention to bet on other gambling forms. These results provide
some support for reducing promotion of sports betting during sports broadcasts, but also indicate that personal and environmental variables moderate the impact of these promotions on betting intention. Another Australian study of 228 children (aged 4-15 years) found that three-quarters could correctly assign at least one sponsor to at least one sport or sporting team (Pettigrew, Ferguson & Rosenberg, 2012). The children had strong recall for previous sponsors, indicating the enduring impacts of brand association. For most sports, gambling brands had achieved a comparable level of association with alcohol brands and many children endorsed gambling brands not specifically specificall y associated with a team, demonstrating transference from other advertising. A related survey was completed by 209 adults at sporting events, almost half of whom had a child under 15 years of age (Pettigrew, Ferguson & Rosenberg, 2013). Almost two-thirds reported concern about gambling companies sponsoring community events (62%) and elite sports (63%), while over three-quarters (77%) were concerned about gambling companies sponsoring children’s sport. Respondents were more concerned about sponsorship
by gambling companies than by alcohol or unhealthy food companies. Younger respondents
34
were less concerned than older respondents. More than half of respondents believed that children were influenced by sponsorship, 67% supported restrictions on sponsorship of elite sports, and 77% supported restrictions on sponsorship of children’s sport by companies that
promote gambling. This was significantly higher than support for restrictions on alcohol and unhealthy food and drink companies and again younger respondents were less supportive of restrictions. These results demonstrate high levels of community concern about the sponsorship of community and sporting events by gambling companies.
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CHAPTER THREE
METHODOLOGY
3.1 Introduction
This chapter shall contain the research methodology and will be divided into sub-sections ranging from research design, population of the study, sampling size and sampling technique, method of data collection and method of data analysis.
3.2 Research Design
The survey research design will be adopted.
3.3 Population of the Study
The category of people considered as eligible participants in the study were youths in Jos City. The study participants Youths were chosen due to the proximity to the researcher in order to examine the betting behavior exhibited exh ibited by the youths.
3.4 Sampling Size & Sampling Techniques
The sample of the study is expected to consist of one-hundred and thirty youths in Jos City. One hundred and thirty (130) respondents will be selected in order to have a quantifiable representation of the youths i.e. 5% of the total population. In this study, non- random convenient sampling will be used to select respondents in this study. The sample will consist both male and female. Therefore, the degree of representativeness of it is not known and caution should be used before generalizing the results to all youths’ populations.
36
3.5 Method of Data Collection
The data collection technique to be used in gathering information on the determinant and perception of sports betting behaviour among youths is the Questionnaire. Questionnaire is a primary source of data. It’s important to note that questionnaires translate the research objectives into specific questions, and in most cases, it gives a level of accuracy in the collection of information.
3.6 Method of Data Analysis
The method of analysis adopted for this study is the frequency and percentages under the univariate level of analysis, and chi- square analysis under the bivariate level of analysis to analyzing the quantitative data that were obtain from the field. The Statistical Package for Social Scientist (SPSS) Version 22 will be used in the running and analyzing of data.
37
CHAPTER FOUR DATA ANALYSIS, PRESENTATION AND DISCUSSION 4.1 Results Table 4.1: Socio-economic Characteristics Characteristics of the Respondents in the Study Area Variables Sex Male Female Age 15-20 21-26 31-36 37 and above Marital Status Single Married
Divorced Widowed Educational Qualification Non-Formal Primary Secondary Tertiary Occupation Student Applicant Business Civil Servant Parent’s Income Status Average Low Moderate High Total Source: Field Survey, 2019.
Frequency
Percentage %
107 23
82.3 17.7
17 51 43 19
13.1 39.1 33.1 14.6
94 21 8 19
72.3 16.2 6.2 14.6
9 28 14 79
6.9 21.5 10.8 60.8
41 61 20 8
31.5 46.9 15.4 6.2
25 78 22 5 130
19.2 60 16.9 3.8 100%
In respect of gender distribution, 107 respondents equaling (82.3%) are male while 23 respondents representing (17.7%) are female as seen in table 4.1. Looking at the figures in the table, majority of the respondents are males this is because majority of the people exposed to sports betting activities
38
are the males. In terms of age distribution, Table 1 shows that most of the respondents are within the age bracket of 21-26. This is connected to the fact that 51 respondents representing (39.2%) fall within the age bracket of 21-26. Looking at the table very closely, we can see that about 43 respondents representing (33.1%) fall within the age bracket of 31-36 years. Also, 17 respondents representing 13.1% fall within the age bracket of 15-20 while 19 respondents representing (14.6%) fall between the age bracket of 37 and above years of age. Going by this, it can be projected that most of the respondents at Jos City belong to active class because two ages (21-26 and 31-36 years) had the highest frequencies represent (72.3%) of the total respondents. In terms of marital status, 94 respondents with (72.3%) are single, 21 respondents with (16.2%) are married, 8(6.2%) are divorced while 7 respondents with (5.4%) are widowed. This result revealed that most of the respondents are single. Table 4.1 also shows that 9 respondents representing (6.9%) had non-formal education, 28 respondents with (21.5%) have been into primary school, 14 respondents with (10.8%) had secondary school level certificate while 79 respondents representing (60.8%) had attained tertiary educational level. These results revealed that most of the respondents are educated. Table 4.1 further depicts that 41 respondents representing (31.5%) are students, 61 respondents representing (46.9%) are applicants who just completed their tertiary education, 20 respondents representing 15.4 percent are into business while only 8 (6.2%) are civil servants. This indicates that majority of the respondents are either students or applicants and are unemployed. Finally, table 1 depicts that most of the respondent’s parents are low income earners. This is connected to the fact that 78 respondents representing (60%) are low income earners. Looking at the table very closely, we can see also that 25 respondents representing 19.2% are average income earners, 22(16.9%) are moderate while only few (5) respondents representing 3.8 percent are high income earners. This indicates that majority of the respondents are from poor family background which had to gamble or bet to upgrade their standard of living or make money. Figure 1: Sex
39
Sex Male
Female
18%
82%
Table 4.2: Have you ever gambled or bet? Options Yes
Frequency 118
Percentage % 90.8
No Total Source: Field Survey, 2019.
12 130
9.2 100%
Table 4.2 above clearly states that majority of the respondents representing 90.8% have ever gambled, stake or place a bet on sporting activities while only few 12(9.2%) have never participated in any gambling activity. This is an indication that Youths in Jos City are into sport betting activity. Figure 2: Have you ever gambled or bet?
40
Have you ever bet? 9%
Yes No 91%
Table 4.3: Reasons for Gambling or Sports Betting Reasons
Frequency
Percentage %
I thought it would be exciting
24
18.5
To make money
90
69.2
I thought it would be fun/entertaining
9
6.9
I wanted to see what it was like
7
5.4
Total
130
100%
Source: Field Survey, 2019.
Table 4.3 above depicts that 90 respondents representing 69.2% engaged in sports betting or gambling to make money, 24 respondents representing 18.5% bet because they thought it would be exciting, 9(6.%) thought it would be fun/entertaining while only (7) respondents representing 5.4 percent bet b et to see what it was like. This is an indication that majority majorit y of the t he respondents respo ndents engaged in sports betting activities to make money. Figure 3: Reasons for engaging in sports betting
41
70 60 50 40 Reasons
30 20 10 0 I thought it would be exciting
To make money
I thought it would be fun/entertaining
I wanted to see what it was like
Table 4.4: Various Sports Betting Advertising Media exposed exposed by Youths in the Study Area Media
Frequency
Percentage %
Posters/Billboards
12
9.2
Social Media
36
27.7
Betting website(Bet9ja, SportyBets, BetKing, Bet365 etc)
27
20.8
Television
43
33.1
Newspaper/Magazine
12
9.2
Total
130
100%
Source: Field Survey, 2019.
Table 4.4 above was designed to elicit respondents on the various betting advertising media exposed by youths in the study area ar ea and the t he result reveals that th at 12 respondents representing 9.2% are exposed to billboards and posters, 36 respondents representing 27.7% are exposed to sports betting advertising on social media. Also, 27(20.8%) are exposed to sports betting advertising on the various sports betting websites such as Bet9ja, BetKing, Bet365 etc. Others see sports betting advertisements on Television (36(33.1%) and 9.2% of the respondents have been seeing sports betting advertisings on newspapers and magazines. This is an indication that majority of the respondents are always to sports betting advertisements on TV; this is connected to the fact that all betting shops have TV and
42
majority of the betters are sports fans and lovers who like to follow their clubs and watch their matches regularly on TV. Figure 4: Various Sports Betting Advertising Media exposed exposed by Youths in the Study Area
Media Television
Soci cia al Med Media
Bettin ting We Web bsite ite
Posters/ rs/Billbo lboard ards
Newspaper per/M /Ma agazine
9% 9%
33%
21%
28%
43
Table 4.5: Responses on Methods of Sports Betting Participation by respondents in the Study Area Options
Frequency
Percentage %
Personally placing a bet at a betting shop
72
55.4
Personally visiting a betting shop to play 18
13.8
gaming machines Betting website/applications where you can 40
30.8
win real money Total
130
100%
Source: Field Survey, 2019.
Table 4.5 above was designed to seek respondents view on methods use to place a bet in the study area and the result shows that 72 respondents representing 55.4% personally placed a bet at a betting shop, 18 respondents representing 13.8% personally visits a betting shop to play gaming machines (virtual) while 40 respondents representing 30.8% engaged in sports betting activities on their laptop computers or smartphones using the betting websites or applications where they can win real money. This is an indication that majority of the youths who engaged in sports betting activities does it by visiting the bet shops or by visiting the betting websites to win real money. This is connected to the fact that when you visit a betting shop you will meet with well experienced betters who will help you win more money.
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Figure 5: Methods of Sports Betting
Methods
Betting website/applications
Visiting a betting shop to play gaming machines
Methods
Placing a bet at a betting shop
0
10
20
30
40
50
60
Table 4.6: Frequency of Youth exposure to Sports Betting Advertising in the Study Area Options
Frequency
Percentage %
Daily
18
13.8
Thrice a week
68
52.3
Twice a week
25
19.2
Once in a week
7
5.4
Once in two weeks
12
9.2
Total Source: Field Survey, 2019.
130
100%
Table 4.6 was designed to elicit information from the respondents on the frequency of their exposure to sports betting in the study area and the result highlights that 18 respondents representing 13.8% are exposed to the daily, 68 respondents representing 52.3% see adverts on sports betting thrice a week, 25(19.2%) are exposed to it twice a week, 7(5.4%) are exposed to it once in a week while 12 respondents representing 9.2% are exposed to it once in two weeks. This is an indication that majority of the youths in Jos City are exposed to sports betting adverts thrice in a week. This is in connection to the fact that major football leagues ranging from the Premier League, Laliga, UEFA
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Champions League etc are played more than three times in a week which enable the youths to be exposed to adverts. Figure 6: Frequency of Youth exposure to Sports Betting Advertising in the Study Area
Frequency 70 60 50 e l t i 40 T s i x 30 A
20 10 0 Daily
Thrice a week
Twice a week
Once in a week
Once in two weeks
Axis Title
Table 4.7: Responses on the Influence of the Advertising Campaigns on Betting Behaviours of the Youths in Jos City Influence
Frequency
Percentage %
Prompted me to start betting
73
56.2
Increase the amount I stake Didn’t change the amount that I stake
24 22
18.5 16.9
Don’t know/can’t remember
11
8.5
Total
130
100%
Source: Field Survey, 2019.
Table 4.7 seeks to obtain data on the influence of advertising campaigns on betting behaviors of youths in Jos City and the result, reveals that 73 respondents representing 56.2% said that the adverts has prompted them to start betting, 24 respondents representing 18.5% said that the adverts increased the amount they staked, 22(16.9) percent said the advert didn’t change the amount they staked while
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11(8.5%) said they don’t know or can’t remember. This is an indication that an advert campaign on
sports betting has influenced betting behaviors of youths in Jos City. This is not unconnected to the fact that advert campaigns on sports betting always display the winning side of betting which is attracting youths to try so as to win real money. Figure 7: Influence of Sports Betting Advertising on Youths Betting Behaviour
Influence 80 70 60 e l t i T s i x A
50 40 30 20 10 0
Influence
Prompted me to start betting
Increase the amount I stake
73
24
Didn't change the amount I stake 22
Don't know/can't remember 11
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Table 4.8: Responses on the Perception of the Youths on Sports Betting Advertising in Jos Metropolis
Scale
SA(4)
A(3)
SD(2)
D(1)
TOTAL
Very effective
84
40
5
1
130
Effective
102
22
4
2
130
Less effective
14
2
105
9
130
-
125
5
130
Not effective Source: Field Survey, 2019.
It is very clear from the above table (Table 4.8) that a vast majority of the respondents agreed that the sports betting advertising have been effective in their role in increasing betting behavior among youths in Jos City. 4.2 Discussion of Findings
Data in Table 1 described the socio-economic characteristics of the respondents and the results depicts that majority (82.3%) are male, fall with the age bracket of 15-36 (92.8%), single (72.3%), had attained at least tertiary educational level (60.8%), unemployed (46.8%) and still students (31.5%). Results also revealed in Table 1 that majority of the respondents’ parent’s income is very
low. The socio-economic characteristics thus have a very significant role to play in the betting behavior of o f youths in Jos City. This finding agreed with the findings of Thomas, Lewis, Duong and McLeod (2012), who suggested that there were very clear demographics and motivations associated with sports betting; that it was regarded as a considerable and growing threat to the probity of sport more broadly and that the saturation marketing of advertising, marketing and the promotion of betting at sports fixtures (both televised and live) had fundamentally fundamentall y altered the experience of watching sport for spectators. This finding also concurred with the findings of Alegwu and Osariemen (2018) highlighted that of the 53 African countries, Nigeria is undoubtedly the largest market by virtue of its population making it the preferred investment destination for most gaming companies. Because of this, a
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number of Nigerians (both in rural and urban areas) have been attracted to gambling because they believe that they will gain economically (getting money) and socially (entertainment) [The Nigeria Gaming Industry, 2018, Agbala, 2016, Maikori, 2016 and Kamara, 2015]. According to a high school gambling fact sheet in the USA, “Approximately 4 -5% of youth have a gambling problem
and 10 14% are at risk of developing an addiction. Many of the youth gamble occasionally for fun. The study further reports that 60- 80% of high school students have ever ev er gambled”(Masaba, Johnson, Blaszczynski and Kuka (2015). Nigerians are often observed loitering around sports betting shops and outlets attempting to place bets on respective teams. They do so by reviewing odds provided by online bookmarkers and studying the past team performances. Local sports radio and television commentaries are including information on the best odds available and how betters should place bets. The most common form of gambling among Nigerians is betting on foreign football games. Slot machines are also becoming popular only that they do not offer diversity and gamblers assert they have less chances of winning as compared to sports betting. Sports Betting Research (2015) also highlighted that there was a very clear, identified demographic or market for sports betting (i.e. male, younger, higher socio-economic status, employed full time, better educated, with access to the Internet). Research also shows that there were two inter-related inter-rela ted groups deemed to be potentially “at risk” of harms associated with sports betting – young young men and, longer term, children and adolescents; and there were strong associations with changing technologies, accessibility, and the (global) expansion of sports betting into new and current markets. Also Gainsbury, Russell, Hing, Wood, Lubman and Blasczynski (2013) argued that the rise of online betting on sport, and its promotion, has been greeted with considerable levels of public concern, in which the relationship between gambling exposure and participation is seen to pose several implications for sport, health and well-being and social policy. Research showed that the accessibility of the technology and the increasing presence of the televised promotion of live-odds
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betting during broadcasts of football and cricket matches (particularly (particularl y during weekend day time television slots) led to a Joint Parliamentary Select Committee review into the advertising and promotion of gambling in sport in some countries. The report suggested that a precautionary precautionar y approach should be adopted, during which time more research could be undertaken into the effects of gambling advertising on children. Alongside this, financial counsellors have warned of an increase in problems associated with on-line sports betting, particularly among young men. Furthermore, it is found in this study that sports betting advertising has been extensively exposed to youths in Jos City, Plateau State, Nigeria. The various sports betting media exposed by the youths include Television, Social Media, Betting Websites, Posters/Billboards and Newspapers and Magazines. These findings are based on data contained in Table 4. Table 4 revealed that all 130 (100%) respondents were conversant with sports betting advertisings as adopted by the various media channels in the study area. The data showed that all respondents are exposed to one form of sports betting advertising or the other either on TV, Social Media, and internet etc. The finding collaborate Horn’s (2011), assertion that the rise and expansion of the Internet and associated media platforms and technologies (i.e. TV, phones phones and tablet “apps”) led to sports betting shifting more and
more on-line. It is also found from data on Table 7 that sports betting advertising media influenced the betting behaviours of youths in a variety of ways in Jos City, Plateau State, Nigeria. The various ways of sports betting advertisements influence were prompted the youths to start betting which have respondents of 73(56.2%) attesting to, while 24(18.5%) respondents noted that the sports betting advertisings on media influenced them to increase the amount they stake. However, collected data also showed that youths perceived influence of the sports betting advertisings to be effective. This finding is in agreement with the findings of Mwiti (2017) who asserted that gambling advertising creates a subtle belief in people that they can win. This belief consequently engenders the intent to gamble. Subjects exposed to gambling advertising are more likely to have a higher intent to gamble
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than those not exposed to gambling advertising. Gambling advertising presents a one-sided narrative that focuses on winning, thereby casting blinkers on the adverse effects of gambling (Mwiti, 2017). Thomas, Lewis, and Westburg (2012) also perceived that the saturation of the sporting experience through betting related advertising had (negatively) altered the experience of watching sport, by aligning sports betting with fans’ overall experiences of a game and encouraging individuals to bet live during the game; there was some evidence that marketing messages about “risky” products at
major sporting events (i.e. unhealthy foods and alcohol) need to include messages about gambling and sports betting more particularly.
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CHAPTER FIVE SUMMARY, CONCLUSION AND RECOMMENDATIONS RECOMMENDATIONS 5.1 Summary
This project entitled the influence of sports betting advertising on the betting behavior of youths in Jos city, was carried out to describe the socio-economic characteristics of respondents, ascertain the various media advert campaigns exposed to youths in the study area, access the influence of the advert campaign on the betting behavior of the youths and examine the perception of youths towards sports betting advertisements. The project was divided into chapters and sub-sections with headings for easy understanding and absorption. Chapter one contained the background to the study, statement of the problem, research questions, objectives of the study, significance of the study and scope and limitation of the study etc. The chapter two of the project captures the relevant and recent literatures on sports betting advertisements and it was sub-divided into empirical review, theoretical framework and conceptual framework and summary of relevant literatures. The methodology ranging from research design, study area, sampling size and technique, population of the study, method of data collection and method of data analysis were captured in Chapter three of the project. Notwithstanding, the data analysis, presentation and discussion were in chapter four while the summary, conclusion and recommendations were highlighted in chapter five of the project. The preliminaries, references and appendices were also cap captured. tured.
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5.2 Conclusion
Advertising is a communication tool for marketing, public relations and promotional management, social and political mobilization. It is the primary source of revenue for the mass media in a free mark et et economy. It has not only become an integral part of the man’s social, political and economic life but has also grown both business activity and as a profession. This project has described a number of influences of advertising on sports betting in Jos City. Among other things, evidence has been presented for the influences such as prompted individuals to start betting activities and make them to increase the money they stake. Intensive longitudinal field studies of economic, social and demographic changing patterns of sports betting in a variety of cultural milieus are necessary, however, if we are to understand fully the implications of changing sports betting conditions. The need for comparative research-albeit time consuming and inconvenient required particular emphasis. We need to know what strategies communities, government, households and individuals play and pursue following changes in sports betting in their area in comparison to other areas. Such research is vital to a deeper knowledge of the changes in sports betting, factors responsible and implications for developmental processes. Only then can we begin to appreciate the real contribution of advertisings in our socio-economic development. 5.3 Recommendations Recommendations
Based on the findings, it is recommended that sports betting are incessant quest for wealth due to high rate of unemployment, poverty and pathological gambling. This is because to be poor is to be powerless. It also means being despised and looked down upon. It means being treated unfairly. Most significantly, it means lacking things that translate into good physical and mental health. This has led to increased crime rate and other social vices yearly in Nigeria and may continue because gamblers are advised to gamble responsibly by the gambling firms rather than to abstain. Nigeria presently ranks tops to ps among African countries with the highest number of o f gamblers gamble rs related rela ted to online gambling and this may continue due to lack of policy to check the vices associated with gambling
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and Nigerians gullibility to gambling and lottery schemes. Most gambling and lottery schemes are not regulated and the firms are increasingly campaigning for moderate gambling among gamblers, while at the same time promote their product on and offline to the public who easily fall prey due to incessant quest for wealth and gullibility. The implications of pathological gambling cannot be denied in the present world. It has social, health, economic, psychological and many other implications. In Nigeria, high prevalence and overindulgence in gambling activities has been linked to an increase in crime and social vices (having been in a physical fight, tobacco use, not always driving within the speed limit, sexual risk behavior, etc.) in our communities and this is almost a daily occurrence in most Nigerian higher institutions. In many schools, in Nigeria, cult clashes have been on the increase and youths cruelly maim their rivals with dangerous weapons. This has been linked to the fact that alcohol is hazardously used and overindulgence in gambling activities among Nigerian youths, including undergraduates as drinking joints and sports betting shops are strategically located in and around schools. There is also increasing violence and suicides cases in many communities linked to intemperate and addictive gambling and many incidences of wife battery and familial violence. Though moderate gambling may not significantly increase crime or bankruptcy but instead significantly increases per-capita spending, income, and employment. The impacts of gambling can be group into two forms i.e., economic (increased government revenue, increased public services, moderate regulating costs and positive or negative impacts on gambling businesses) and social (increased gambling, crime, social inequality and increased negative attitude towards gambling). Given Nigeria’s economy and the high rates of unemployment and pove rty, it would be informative
to investigate the similarities and differences in gambling impacts compared to developed western countries. For example, our respondents suggested that gambling improves the overall socioeconomic health of the community and provides benefits at the individual and socio-economic levels. There is no doubt that gambling beyond personally affordable levels results in a multitude of
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harms at individual, familial and societal strata. These include mental health (affective disorders, substance abuse, stress-related symptoms), marital/family dysfunction (conflict, separation/divorce, domestic violence), finances (debts), employment and productivity (absenteeism, loss of employment), and legal (criminal offences). There may be cultural differences in terms of being more vulnerable to begin gambling and to develop problem or pathological gambling, and that familial/genetic, sociological, and individual factors play a role in the development and maintenance of problem gambling.
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