Final Year Project Poster

December 3, 2018 | Author: ArifFikriAbas | Category: Mobile Device, Application Software, Mobile App, Tablet Computer, Accessibility
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Short Description

This is a sample of my final year project poster in 2014. This is for the course of Computer Science majoring in Informa...

Description

Development of UiTM e-Advertisement Application using Mobile Application Framework [2011977667] – ARIF FIKRI BIN AHMAD ABAS [CS226] – Information System Engineering, UiTM

Tis

project is focusing full development of a mobile

application. It includes requirements gathering up until

Project methodology is adapted from Extreme Programming

To design and develop UiTM

(XP) and basically contain 4 phases:

eAdvertisement Applicatio Application n

development pase. An extensive research is done to rectify components necessary for this project.

Te �ndings

are

Te design process take in deep

- Phase 1 -

- Phase 2 -

- Phase 3 -

- Phase 4 -

Exploration

Planning

Iteration

Production Production

company claims that the

matrix keep developers focus on de�ning appropriate use case,

part of research is to determine

optimising the user experience, and addressing connectivity. Summary of the criteria outlined in the framework are as

target to accomplish 2 main objectives; to analyze the

context of UiTM e-Advertisement use. Two initiatives were

follows:

requirements using mobile application framework for UiTM e

taken :

Tis

project is

Advertisement Application, and to design and develop UiTM

!EAH

9

e-Advertisement Application. Application. Project methodology is adapting

Study requirements and explore all aspects of a mobile

the Extreme Programming (XP) and consist of four phases

applicationdevelopment.

9

Literature Review of suggestions by the professionals.

7

Preliminary survey based on available mechanisms.

7

thoughtful analysis and business process

providing a familiar user interface.

! I J K H J K According to Intel framework, functionalities

Plan for the work to be done based on exploration or research

team and also researchers.

Trough

optimization, developer can design and develop an optimal user experience that leverages device capabilities while

which use as a guide on achieving the objectives.It is expected that the project gives bene �ts to both parties, the development

Tis

Te

exploration in the criteria of

which mechanism is the most suitable for deployment within

gathered and used in this project frequently.

mechanism preference.

Intel uses a decision matrix to help establish the business value of mobile development.

of mobile application that enable small tasks or key updates to

done to project title. Breakdown features to be implemented

be performed within a short time period, such as while

and prioritize into releases.

walking to next class or waiting in line or while in bus, are the Te

present designed web-based e-Advertisement system

:

best targets for mobile deployment.

did not include mobile accessibility which is a requirement for

Start designing the �rst iteration planned everything from user

it to tackle the issue of ine ff ective ective information dissemination.

interface to database and their realtionship realtionships. s.

Te

! I J A C L H M

information �ow is restricted in cert ain location or group

(Belch, 2004), and it leads to slow feedback from the targeted audience.

Tis

is based on discussion with

stakeholders whether a such feature is demanded by substantial user already exists and the role of each user plays.

G Begin development of application technically for the release and deploy application to market.

an aggregate of people who as individuals have preference or To analyze the requirements using

are in favour of mobile devices; tablet/smartphone.

mobile application framework Tere are 4 stages of

Tis Te survey involves the same exact

It is found out that there is market segmentation exist in actual user of the system. User of e-Advertisement System is willingness to use computers; laptop/desktop laptop/desktop and those who

�rst

analysing the requirements.

same application but coded

will further re�ned the selection of use case to meet the

business process that they carry out.

diff erently erently as; Native Application (blue) , Mobile Web

A ! I ; H N ! I A K Much of the work in building a mobile

Application (yellow) , and Hybrid Application (green). User

application exists outside the boundaries of developing a

will navigate around the application then rate on which

mobile application-based solution. Developer need to ensure

mechanism does they favour for development of UiTM e-

resources are enough for a short release of mobile application

Advertisement Applicatio Application. n.

in relation to the capability of mobile applications to have incremental updates.

1) To analyze the requirements using mobile application

STEP 1

STEP 2

STEP 3

STEP 4 Te Development of UiTM e-Advertisement Application is

framework for UiTM e Advertisement Application. Application. 2) To design and develop UiTM e-Advertisement Application.

Te

scope of this project is to develop e-Advertisement

Application using mobile application framework focus for UiTM students on only one mobile platform.

Identify application applicationss

Compare the

Interview distinct

Map the functionality

an eff ort ort of replacing the traditional method of advertising that

that deliver almost

common

group of

based on Mobile

currently being practised. On top of that, it is improving

similar purpose on

functionalities that

stakeholders to

Application

accessibility of designed system by Ray Aderly (2013) with

market.

present in most

about

Framework decision

mobile capability. All of the above objectives of this project is

applications.

functionalities

matrix and

expected to give bene�ts to the signi �cance of the project

gathered.

evaluation.

which are the development team, researcher in the same �eld,

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