Delmia DPM M4 - Enhance the Simulation
Short Description
Module 4 Enhance the Simulation Copyright DASSAULT SYSTEMES Overview The topics addressed in this module are all tool...
Description
1
2
Create the Working Environment
Create the Process Plan
3 Create the Simulation
4 5
6
Create Output files
Analyze the movements
Enhance the Simulation
7 Tool Validation
Module 4
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Enhance the Simulation
1
4
Enhance the Simulation
Overview The topics addressed in this module are all tools that will allow the user to enhance a basic simulation. Each topic adds substance to the simulation. The need to communicate with other stakeholders will determine which of these tools you will find most useful. The topics are presented independently using aspects of the basic simulation that has been created. As each functionality is addressed, it is captured in the PPR Tree and the growing robustness of the process simulation will be evident.
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Objectives Topics in this module are: Pathfinder Auto Synchronization 3D annotation Create Viewpoints Visibility Activities Text Messages Pause and Delay
3 hours
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Workbenches and Toolbars used in this Module Workbenches
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Toolbars
Inst. Inst. 3
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Enhance the Simulation A
B
Use Path Finder Set Path Finder Options Modify Activity Paths Understand Dialog Boxes
Activate Automatic Synchronization Use Automatic Sync Options Modify Paths C
E
F Add Text Messaging G Create Text Messages Use Pert Chart
Create Pause and Delay Activities
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Insert Pause Activity Create Delay Activity Run Simulation
D Create Visibility Activity
Create Visibility Activities Set Positioning Options Set Visibility Options
Create Viewpoint Activities
Insert 3D Text Annotation Create 3D Text Edit Text Properties
Create New Viewpoints Learn Positioning Options Compile and Run
H Insert Hyperlink Activities
3 hours
Insert Hyperlink Activity
Inst. Inst. 4
A
Use Path Finder
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Set Path Finder Options Modify Activity Paths Understand Dialog Boxes
Inst. Inst. 5
4
Use Path
Enhance the Simulation
Finder
About Path Finder
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The Path Finder command permits the user to find the most direct route devoid of collisions for the execution of a move activity. The Path Finder command will look at the information regarding other resources and parts, evaluate the planned move, and make modifications without eliminating the recorded moves. To perform this procedure the PPR Tree must be visible and a process loaded. The Move Activity should already have been created with a start and end point.
More about Path Finder can be found in the On-Line documentation 6
Enhance the Simulation
4
Use Path Finder
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Use Path Finder – Procedure 1
Locate the Analysis Tools toolbar and click on the Pathfinder icon.
2
Then click on the Move Activity from the PPR tree or click on the track of the Move Activity on which the function will be preformed. The screen will shade differently to indicate that this Function is active.
3
The Path Finder dialog box appears. Select Srombo 1/20 from the pull down menu in the Visualization box. This allows the positions to be based on a specific parameters (every 20 steps). Set the Step size to Large. Large steps take less time in the computation. 4
Click APPLY. 7
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Enhance the Simulation
Use Path Finder
Use Path Finder – Procedure If the system finds no collisions the following dialog box will appear.
When a Clash is detected, this dialog box will appear.
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If the indicated Move Activity is asking for a move of geometry that cannot be accomplished the following dialog box will appear.
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Use Path
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Enhance the Simulation
Finder
Use Path Finder – Procedure If the Path Finder command can complete its computation, the screen will blink and the original dialog box will appear again. Notice that the path will have some Red X’s along it. Examine these points carefully and be aware of the current route. This is an example of a path finder activity.
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Click OK and the route will be modified.
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Use Path Finder – Exercise
Inst. Inst. 10
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 13): Use Pathfinder 20 min.
Scope: In this exercise you will you will learn how to use the path finder feature and its dialog boxes. You will Run Path finder on some of the assemblies involved with the 3.5hp engine assembly. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Use path finder
11
Do it Yourself (1/3)
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Starting point
Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Do It Yourself (2/3)
1. This Exercise will be run from the Simulation3 file. First Click on the Path Finder icon from the Analysis Tools toolbar. 2. Click on the Coil Sub Assy move activity from the PPR tree. Set the options in the path finder dialog to the appropriate settings then click Apply.
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3. If the operation was successful, the screen flashed and the original dialog box has returned. Red X’s will also be positioned around the original move activity. 4. Click OK to accept the suggested modified move.
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Do It Yourself (3/3)
5. Repeat the procedure on the Cover Sub Assembly.
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You will find that path finder cannot suggest a new path due to a clash. By doing this, Path finder has made you aware that the move activity on the Cover Sub Assembly needs modification.
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B
Activate Automatic Synchronization
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Use Automatic Sync Options Modify Paths
Inst. Inst. 15
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Enhance the Simulation
Activate Automatic Synchronization
About Automatic Synchronization
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The Auto Synchronization function allows the user to jump the simulation to any point that is desired. It synchronizes everything in the simulation to the selected referenced activity point in the process tree. Modifications made with this functionality activated mean that the world data model automatically reflects the modification. This is a very convenient function for editing sophisticated simulations involving multiple, simultaneously related tasks and operations.
More about Automatic Synchronization can be found in the On-Line documentation
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Enhance the Simulation
Activate Automatic Synchronization
Activate Automatic Synchronization – Procedure 1
Locate the Simulation toolbar and click on the Automatic Synchronization icon.
The Automatic Sync box appears.
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The default condition for Animation is to be off; this is more efficient because it will set the simulation to the selected point. If Animate is activated, the simulation will run from the beginning up to the selected point.
The Automatic Sync Options are used to define the amount of detail used when the Animate option is selected. Click on the Automatic Sync Options icon to view the available options. The options will be addressed in subsequent topics so for now be aware of the active options, then close the box.
Inst. Inst. 17
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Activate Automatic Synchronization
Enhance the Simulation
Activate Automatic Synchronization – Procedure 2
Expand the Process node to reveal the activities. Select a process activity to be modified. From the Automatic Sync dialog box, it is possible to modify a move activity or delete it altogether.
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Select Modify Activity.
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Select a move activity to change by double clicking on the trajectory or selecting it from the PPR tree.
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Use the Recorder toolbar to make any changes to the move and record them.
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The delete icon will remove a move activity without the need to open it. The advantage of Auto Sync over Editing or Deleting a Move Activity is that the entire simulation (world data model) is updated and synchronized to this modification. Expert users frequently turn on this function when making their original move activities.
Inst. Inst. 18
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Automatic Synchronization – Exercise
Inst. Inst. 19
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 14): Use Automatic Synchronization 20 min.
Scope: In this exercise you will use the Automatic Synchronization feature to “jump” the simulation to a specific point. At the desired location in the simulation, you have the option to modify or delete move activities.
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Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA.
In this exercise you will: Use Automatic Synchronization Modify the Simulation
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Do it Yourself (1/3)
SCREEN SHOT
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Starting point
Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Do It Yourself (2/3)
This exercise will use the Simulation3 file 1. Open the Simulation3, then click on the Automatic Synchronization icon.
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2. When the Automatic Sync dialog box appears choose whether or not to activate the Animate feature.
3. Go to the PPR Tree and double click on the Engine Assembly.1 process node so that the process tree is expanded. 4. Click on the Cam Sub Assy. The simulation will play from the beginning to the Cam Sub Assy if you chose to animate it. If you chose not to animate the simulation will “jump” to the Cam Sub Assy. The world will reflect the simulation up to the Cam Sub Assy move activity.
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Do It Yourself (3/3) Recall that from the Automatic Sync dialog box, it is possible to modify a move activity or delete it altogether.
5. Click on the Modify activity icon then double click on the Cam Sub Assy Path.
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6. The toolbars needed to modify the move activity will display. Modify the path and record the new movement.
Unless you have a personal preference, there is no need to save this modification.
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Insert 3D C
Text
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Create 3D Text Annotation Edit Text Properties
Inst. Inst. 24
Insert 3D 4
Enhance the Simulation
Text
About 3D Annotation
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The 3D Text Annotation function allows the user to create 3D text and attach it to any piece of geometry. The text can be sized, colored and placed according to the user’s choice.
More about 3D Annotation can be found in the On-Line documentation 25
Insert 3D 4
Enhance the Simulation
Text
3D Text Annotation – Procedure 1
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5
Locate the Analysis Tools toolbar and the 3D Text Annotation icon.
Click on the icon and then click on any part on the screen. Two boxes appear. Text Properties allows you to set the style and size of the font, as well as select symbolic information such as GD&T symbols. The default position is for text to be perpendicular to the part.
The Annotation Text box is where any information that needs to be conveyed will be typed. Once the desired notation is complete, click apply. The notation will appear on the screen. To adjust its position, move the mouse pointer over the text then left click and hold the green arrow to move the text into the appropriate position. Click OK and the text is confirmed. 26
Insert 3D 4
Enhance the Simulation
Text
Edit Text Properties – Procedure
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Right click on the text just created and a Properties option is displayed. Select it and the dialog box comes up. The Text Properties tab will allow further modification of the text, such as: change the font color, thickness, and line type. put a border around the text in various types and widths. add a fill color to the text box, adjust the position including an angle.
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Select the More… button and observe the additional tabs that the dialog box gains.
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Clicking Apply will finalize any changes that were made.
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When modifications are complete close the dialog box with OK. Left click on the text in the screen; the changes do not go into effect until this task is completed. 27
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3D Text Annotation – Exercise
Inst. Inst. 28
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 16): Create 3D Text Annotation 20 min.
Scope: In this exercise you will practice with 3D Annotation by assigning a part number to a product. You will also use the text properties to edit the appearance of the text.
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Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
In this exercise you will: Assign a part number Use text properties
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Do it Yourself (1/2)
Starting point
Ending point
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Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Do It Yourself (2/2) 1. 2.
3. 4. 5. 6.
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7. 8.
Locate the Analysis Tools toolbar and the 3D Annotation icon. Click on the icon and then Click on any part of the Engine from the screen. The Text Properties and the Annotation Text boxes are displayed.
Create a part number for the product you selected in the Annotation Text box. Change the font style and set the size to 6 in the Text Properties box. Click OK. Grab the Part number, which should now be on the screen, and reposition it. When done, click OK and the text is confirmed. Edit the appearance of the annotation by right clicking on it and selecting properties from the menu. Modify the text color to red. Unless you have a personal preference, there is no need to save this modification. 31
D
Create Viewpoint Activities
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Create New Viewpoints Compile and Rename
Inst. Inst. 32
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Create Viewpoint Activities
Enhance the Simulation
About Create Viewpoint Activities
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Viewpoint activities give detail and flexibility to the simulation for reporting and visualization. Without viewpoint changes, the simulation will run from whichever point of view is current in the world, and will not change during the entire simulation sequence. This condition makes it difficult to see some parts of the simulation in action. The ability to create viewpoints permits the user to change the viewpoint reference at selected times so that a more useful observation of the simulation sequence can be presented.
More about Creating Viewpoint Activities can be found in the OnLine documentation 33
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Enhance the Simulation
Create Viewpoint Activities
Create Viewpoint Activities – Procedure 1
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From the Simulation Activity Creation toolbar, select the Viewpoint Activity icon. From the PPR tree, choose an item whose assembly may not be visible from the current view. When the Activity Creation Options dialog box appears, the name of the selected part will be given along with three options. If the Insert Before option is chosen, viewpoint will move to a new position before the movement begins. Insert as child will cause the viewpoint to change simultaneously, and Insert after will move the viewpoint after the process step is complete.
Do NOT click OK until the view has been manipulated to the new viewpoint.
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4
Manipulate the view by rotating with the mouse, and using the zoom function to find a new viewpoint that will allow a better observation of the part movement.
Viewpoint changes during activity
Viewpoint changes after activity
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When the new viewpoint is able to clearly show the part’s assembly, click OK.
Inst. Inst. 34
4
Enhance the Simulation
Create Viewpoint Activities
Creating Viewpoint Activities – Procedure The new viewpoint will be saved and inserted into the PPR tree
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6
The location of the Change Viewpoint in the PPR tree depends not only on the part selection, but also on the insertion point of the new view.
7
Restore the initial state, manipulate the screen to its original starting viewpoint, and then run the simulation.
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Compile and rename the changes.
Inst. Inst. 35
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Create Viewpoint Activities – Exercise
Inst. Inst. 36
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 15): Create Viewpoint Changes 20 min.
Scope: In this exercise you create new viewpoint activities to enhance the simulation. In order to see the entire assembly new viewpoints will be added to the process. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Insert new view points
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Do it Yourself (1/3)
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Starting point
Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Do It Yourself (2/3)
1.
With Simulation_4 open, arrange the screen so that the engine is visible with a front view of the Cover. From this angle you will not be able to see the Muffler or several of the other parts as they are moved. Therefore, you will create a viewpoint that will offer a better view for the muffler assembly.
2.
Select the Viewpoint Activity icon from the Simulation Activity Creation toolbar. Select the muffler subassembly from the PPR tree. The view must be changed before the the activity takes place. Activate the Insert before radio button when the Activity Creation Options dialog box appears.
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3. 4.
Do not click OK yet.
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Do It Yourself (3/3)
5. 6.
Manipulate the view to include the Muffler subassembly as the center of the shot. Click OK.
The view point activity will be reflected in the PPR tree.
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7.
8.
Insert another change of viewpoint at the Crankcase subassembly so that you can view the movements of the rest of the parts. Create this viewpoint activity as a Child of the Crankcase.
Unless you have a personal preference, there is no need to save this work. 40
E
Create Visibility Activity
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Create Visibility Activities Learn Positioning Options Learn Visibility Options
Inst. Inst. 41
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Create Visibility Activity
Enhance the Simulation
About Visibility Activity
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A visibility activity permits the user to hide selected geometries so that one element can be examined. For example, if you need to view the Carburetor Assembly, you can quickly create a visibility activity to temporarily hide the Air Filter Assembly, thus allowing better visibility of the Carburetor Assembly. The duration of the modification can be specified or made indefinite. It also allows the color and opaqueness of the geometry to be changed.
More about Visibility Activities can be found in the On-Line documentation
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Create Visibility Activity
Create Visibility Activity – Procedure
1
Select the Process node from the PPR tree.
2
Locate the Simulation Activity Creation toolbar and click the Create a Visibility Activity icon.
3
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4
Choose an assembly from the PPR tree whose position may be a factor in clearly observing the assembly of another component. When the selection is made the Activity Creation Option box will appear.
Select the insertion position for the activity, the default is Insert as child and click OK.
An empty Preview box, and the Edit Visibility Operation dialog box appear with an indication that no product has been selected.
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Create Visibility Activity
Create Visibility Activity – Procedure Limits the Hide activity to a designated time
Optional colors allow parts to be highlighted Opaqueness can be adjusted to fit needs
5
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6
Click on the product to have it placed in the preview widow. The selected object may need to be resized for a clear view in the window. From the Edit Visibility Operation dialog box, click on Hide Selected, then click OK. The object will now be hidden and the view activity will be added to the PPR tree. To retrieve the object, double click on the Hide View Activity from the PPR tree. When the dialog appears, choose the Show Selected radio button and click OK.
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Visibility Activity – Exercise
Inst. Inst. 45
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 17): Create a Visibility Activity 20 min.
Scope: In this exercise you will familiarize yourself with Visibility Activities. You will learn about the different options available to you. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Hide assembled parts Change the color and opaqueness of selected parts.
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Do it Yourself (1/3)
Starting point
Ending point
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Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Visibility Activity Do It Yourself (2/3)
1. 2. 3. 4.
Open Simulation3, then select the Process Node from the PPR tree. Locate the Simulation Activity Creation toolbar Click the Create a Visibility Activity icon Click on the Air Filter Assembly from the PPR tree.
5.
6.
When the preview window opens remember that you will need to click on the air filter geometry in the world to make it appear in the preview window. In the Edit Visibility Operation dialog box, select the Hide Selected radio button.
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The air filter is now hidden
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Do It Yourself (3/3)
Retrieve the Air Filter Assembly by double clicking the Hide Air Filter node from the PPR tree. You will see the preview box and the Edit Visibility Operation dialogue box again. 8. Click on the Show Selected radio button. 9. Click OK, the air filter will become visible. 10. However there are several other options that may prove useful in other situations. 11. Before you click OK, experiment with the color and opaqueness.
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7.
Unless you have a personal preference, there is no need to save this work. 49
F
Add Text Messaging
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Create Text Messages Use Pert Chart
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4
Enhance the Simulation
Add Text Messaging
About Text Messaging
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Text Messaging permits the user to create text messages within the simulation. This functionality allows the user to script out to a dialog box any particular messages that are important to whoever views the simulation. Text messages are extremely effective for communicating design inefficiencies or work instructions. They can be placed anywhere in the simulation as generic and specific messages and can be moved or manipulated via the Pert chart.
More about Text Messaging can be found in the On-Line documentation 51
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Add Text Messaging
Add Text Messaging – Procedure
1
To create a generic text message, select the Process node on the PPR tree.
2
Locate the Simulation Activity Creation tool bar And Click on the Text Message icon. In the Edit Text Operations dialog box click on the Create New button.
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3 Fill in the text message desired in the Key-In Text window in the dialogue box that appears after clicking on the Create New button, then click OK. This message will convey information regarding the product during the simulation. The Define Text from an XML Library bar may appear if the DPM Shop option is installed in the software configuration.
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Add Text Messaging
Enhance the Simulation
Add Text Messaging – Procedure 4
5
To preview the message before accepting it, click the Preview the Text Window button. Click on Capture button and the message activity will become part of the process as evidenced in the PPR tree.
To reposition the text message in the process, use the Pert Chart. The Pert Chart allows for re-positioning of any activity. To activate, locate the Data View toolbar and select the Pert Chart icon.
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The Text Activity will appear in the process where it can be repositioned and re-linked if necessary.
Inst. Inst. 53
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Text Messaging – Exercise
Inst. Inst. 54
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 18): Create Text Messaging 20 min.
Scope: In this exercise you will create two text messages. You will learn how to insert text messages and modify their location using the pert chart. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Insert Text Messages Use the Pert Chart
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Do it Yourself (1/4)
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Starting point
Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
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Do It Yourself (2/4)
1. With Simulation3 opened click on the process node then Locate the Simulation Activity creation tool bar And click on the Text Message icon. 2. You will be creating a new statement to identify the product line for the 3.5 hp engine you have been working with. Enter the text as seen in the Edit Text Operation dialog snapshot.
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3. You can preview your message with the Preview The Text Window or simply click OK. Look to the PPR tree to see that the text message has been added.
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Do It Yourself (3/4)
4. From the PPR tree you will notice that the message is located after the Engine assembly. Use the pert chat to reposition the Text Message in the process.
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To activate the Pert Chart, locate the Data View toolbar. 5. Select the Process node from the PPR tree, then the Pert Chart icon, to activate the Pert Chart.
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Do It Yourself (4/4) 6. In situations when particular assembly needs Specific instruction, text messages can prove useful. Click on a subassembly from the 3.5hp engine then the Text Message icon. 7.
8.
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9.
After clicking a specific assembly, the Activity Creation Options Dialog box will appear. Choose the point where you want the massage to occur, Before, As Child, or after the highlighted item. Select the Create New option from the Edit Text Options dialog box. When the Edit Text Operation dialog box appears, type in a message and click OK. Check the PPR tree to see that it is in the proper location.
10. Run the simulation to see the effect.
Unless you have a personal preference, there is no need to save this work. 59
G
Create Pause and Delay Activities
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Insert Pause Activity Create Delay Activity Run Simulation
Inst. Inst. 60
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Enhance the Simulation
Create Pause and Delay Activities
About Pause and Delay Activities
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Both Pause and Delay activities are used to control the timing of the simulation without stopping it. A Pause Activity is used during the simulation to create a pause, and continues until the user chooses another option. A Delay Activity will simply cause the Simulation to hesitate for a specified amount of time. These functions will insert an opportunity for examination or discussion of a specified point in the simulation. For example, inserting a pause at a critical clash point can be useful for facilitating a discussion since the clash can be examined closely for an extended time.
More about Pause and Delay Activities can be found in the OnLine documentation 61
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Enhance the Simulation
Create Pause and Delay Activities
Create Pause Activities – Procedure 1
On the PPR tree, select the activity after which the pause is to be inserted .
2
From the Simulation Activity Creation toolbar, click on the Create a Pause Activity icon, the Activity Creation Option box will appear.
3
Select an insertion point for the pause and click OK. The pause will appear in the PPR tree.
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4
Run the simulation to see the results. The simulation will run until it encounters the pause activity and then it will stop. The user must click on play to continue. The activity will become highlighted in the PRR tree, and the Pause Simulation dialog box will appear.
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Enhance the Simulation
4
Create Pause and Delay Activities
Create Delay Activities – Procedure 1
2
From the Simulation Activity Creation toolbar, click the Delay Activity icon. Select the activity in the PPR tree after which you want the delay to occur.
After the Activity Creation Options dialog box appears, decide on the position of the activity, Insert before, Insert as child, or Insert after. Click OK. The process Delay dialogue box appears on the screen.
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Enter the duration of the delay (in seconds) in the Delay window, and click OK. The delay activity will appear in the PPR tree.
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Pause and Delay Activities – Exercise
Inst. Inst. 64
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 19): Create Pause and Delay Activities 20 min.
Scope: In this exercise you will create Pause and delay activities. You will run the simulation to see the effects. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Insert pause activities Insert delays
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Do it Yourself (1/3)
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Starting point
Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
66
Do It Yourself (2/3) Create a Pause Activity 1. 2. 3. 4.
Open the Simulation_3 file. Open the PPR tree, select the activity which you want to pause. Select an insertion point, before, as child, or after. Activity Creation toolbar click on the Create A Pause Activity icon.
The pause will be added to the PPR tree. Remember that during simulation, the process will remain paused until the play button is pressed.
Create a Delay Activity The next activity to create is a delay activity.
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1.
From the Simulation Activity Creation toolbar, select the Delay Activity Icon, then select the activity after which you want the delay to occur.
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Do It Yourself (3/3) 2.
After selecting the insertion point from the Activity Creation Options Dialog box, the Delay Dialog box appears.
3.
Type 15 into the duration box then click OK.
4. Look for the activity in the PPR tree, then run the simulation and observe the effects.
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5. Compile and name as Engine replay1.
SAVE AS: R16 DPM Assembly / Project Data / Process / Simulation4 68
H
Insert Hyperlinks
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Insert a Hyperlink to More Information
Inst. Inst. 69
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Insert a Hyperlink
Enhance the Simulation
About Hyperlinks
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Hyperlinks in the simulation allow the user or viewer to access additional information that is relevant at the identified point in the simulation. When a hyperlink is added to a simulation (and the simulation options are set to PAUSE) the simulation will pause at the hyperlink node so that viewers can read the hyperlinked information. For users who prefer to have the simulation options set to continue, a Pause Activity can be inserted so that viewers have time to access the hyperlinked information.
More about Hyperlinks can be found in the On-Line documentation 70
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Enhance the Simulation
Insert a Hyperlink
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Insert a Hyperlink – Procedure
1
Check the Simulation Options. From the Simulation toolbar, select the Simulation Options icon and locate and enable the Hyperlink and Pause Simulation Activities options.
2
On the PPR tree, select the process activity after which the Hyperlink is to be located.
3
Click on the Hyperlink icon on the Simulation Activity Creation toolbar. Insert the activity creation.
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Enhance the Simulation
Insert a Hyperlink
Insert a Hyperlink – Procedure
4
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5
When the Edit Hyperlink Operation dialog box opens, type in or browse for the location of the document you wish to be linked to the simulation.
OK establishes the link and is reflected in the PPR Tree.
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Hyperlink Activities – Exercise
Inst. Inst. 73
Master Exercise – 3.5 HP Engine 3.5 HP Engine (Step 20): Create Hyperlink Activities 20 min.
Scope: In this exercise you will create Hyperlink activities. You will run the simulation to pause at the hyperlink activity and acccess the linked document. Conditions: V5 and DPM Assembly Process Simulation workbench must be open. Access to the files in R16 DPM Assembly / PROJECT DATA
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In this exercise you will: Create a Hyperlink activity
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Do it Yourself (1/3)
Starting point
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Ending point
Load: R16 DPM Assembly / Project Data / Process / Simulation3
75 Standard Dimensions
Reject Dims
Do It Yourself (2/3) Create a Hyperlink Activity 1. 2. 3.
Open the Simulation_3 file. On the PPR tree, select the Head Assembly Move Activity. Click on the Create a Hyperlink Activity icon . 4. Click OK in the Activity Creation Operation dialog box
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5. When the Edit Hyperlink Operation box appears, BROWSE… to the location of the HeadBolt Torque word document in the Project Data.
6. You may need to make sure that All Files (*.*) are displayed in the Files of type box. 7. Highlight the file and Open.
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Do It Yourself (3/3) Create a Hyperlink Activity 9. The Edit Hyperlink Operation box will display the name of the path. Click OK
10. The hyperlink is reflected in the PPR Tree
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11. Once the link is established, if a viewer clicks on the link the Edit Hyperlink Operation box will appear and the Browse function will open to the location of the file. 12. When the simulation is run the linked information will automatically appear and the simulation will be paused.
Unless you have a personal preference, there is no need to save this work. 77
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Enhance the Simulation – Module Summary
Summary This module has taken a basic simulation and enhanced it to reflect the different views and requirements for effective communication.
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Coming Up Examine the Simulation Conduct analyses of the simulation and produce reports
3 hours
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