Camera Movement PDF
Short Description
Download Camera Movement PDF...
Description
Camera Work
Sunday, 31 October 2010
Camera Work Aims To identify the various shot types and techniques used in film, television, interactive media and games. To develop an understanding of camera technology and terminology.
To establish reasons why particular shots are chosen.
Sunday, 31 October 2010
Camera Work OBJECTIVE CAMERA The attempt to suggest that the camera acts only as a passive recorder of what happens in front of it. The use of objective camera relies on de-emphasis of technique, involving minimal camera movement and editing.
http://www.psu.edu/dept/inart10_110/inart10/film.html
Sunday, 31 October 2010
Camera Work SUBJECTIVE CAMERA Shots simulating what a character actually sees; audience, character, and camera all "see" the same thing. Much subjective camera involves distortion, indicating abnormal mental states. Shots suggesting how a viewer should respond are also called "subjective" (for example, a high-angle shot used to make a boy look small and helpless). http://www.psu.edu/dept/inart10_110/inart10/film.html
Sunday, 31 October 2010
Dr, Jekyll and Mr. Hyde, 1931 cinematography by Karl Struss Sunday, 31 October 2010
Dr, Jekyll and Mr. Hyde, 1931 cinematography by Karl Struss Sunday, 31 October 2010
Camera Work Building Blocks of a Scene: Wide Shot / Long Shot Full Shot Medium Shot Close Up Two Shot
Sunday, 31 October 2010
Camera Work Wide Shot aka Long Shot The wide/long shot is taken at a great distance. Almost always an exterior shot and shows much of the locale. Used a lot in Establishing shots. It is the opening shot of the scene and therefore tells us where we are.
Sunday, 31 October 2010
Camera Work Wide Shot aka Long Shot Try to inject threads of narrative into the shot to grab the audiences attention and entice them to see ‘what happens next.’ A zoom towards a building tells the audience we are about to enter the building.
Sunday, 31 October 2010
Dirty Harry, 1971 cinematography by Bruce Surtees
Sunday, 31 October 2010
Dirty Harry, 1971 cinematography by Bruce Surtees
Sunday, 31 October 2010
Camera Work Full Shot A full shot includes all of the subject. Whether it be a full shot of a person, object or a building.
Full Shot from Dawn of the Dead 1978 Sunday, 31 October 2010
Camera Work Medium Shot
Full Shot
Medium Shot
For example, a full shot of a helicopter includes all of the helicopter. A shot which includes the pilot and part of the door would be a medium shot. Sunday, 31 October 2010
Camera Work Medium Shot A medium shot is usually from the knee to waste up. Also known as Waist Shot or Mid Shot
Terminator 2: Judgment Day 1991, Cinematgoraphy by Adam Greenberg Sunday, 31 October 2010
Camera Work Medium Shot
Goodfellas 1990, cinematography by Michael Ballhaus
A medium shot is commonly used as it can capture facial reactions, body language and environment. Sunday, 31 October 2010
Camera Work Close Up aka Single A Close Up concentrates on a relatively small object. For example, CU on the characters face or CU on a mobile phone. A Single refers to a single character shot.
Sunday, 31 October 2010
The Hurt Locker 2008, cinematography by Barry Ackroyd
Sunday, 31 October 2010
Camera Work Extreme Close Up Extremely close to the subject. For example, ECU on the characters eyes or on the actors mouth.
2001: A Space Odyssey 1968, directed by Stanley Kubrick Sunday, 31 October 2010
2001: A Space Odyssey 1968, cinematography by Geoffrey Unsworth
Sunday, 31 October 2010
2001: A Space Odyssey 1968, cinematography by Geoffrey Unsworth
Sunday, 31 October 2010
Camera Work Two Shot A frame which contains two characters. Two shots are frequently used and are a fundamental peace of story telling.
Grand Theft Auto IV (2008) Sunday, 31 October 2010
Camera Work Three Shot A frame which contains three characters.
Splinter Cell: Chaos Theory (2005) Sunday, 31 October 2010
Camera Work Four Shot A frame which contains four characters.
The Inbetweeners (2010)
Sunday, 31 October 2010
Camera Work Over the Shoulder
Red Dead Redemption (2009)
Sunday, 31 October 2010
Camera Work Character Shots Head & Shoulders Big Head Cowboy Tight Two Dirty Single Clean Single
Sunday, 31 October 2010
The Good, The Bad and the Ugly, 1966 cinematography by Tonino Delli Colli
Sunday, 31 October 2010
The Good, The Bad and the Ugly, 1966 cinematography by Tonino Delli Colli
Sunday, 31 October 2010
Camera Work Camera Angles Eye Level Birds Eye View High Angled Shots Low Angled Shots Oblique Angle
Sunday, 31 October 2010
Camera Work Eye Level Most scenes in a film are photographed at eye level 5-6ft from the ground. The audience sees the event as if it were happening right in front of them. This shot is used to treat characters as equals and discourages the audience judging them and permits viewers to make up their own mind.
Sunday, 31 October 2010
Camera Work Birds Eye View Shot from directly overhead the camera hovers from above like an all seeing all powerful God. The shot expresses an idea of fate.
Sunday, 31 October 2010
The Shining, 1980 cinematography by John Alcott
Sunday, 31 October 2010
The Shining, 1980 cinematography by John Alcott
Sunday, 31 October 2010
Camera Work High Angled Shots The camera is tilted down and therefore the ground is in the background. A character seems harmless and insignificant. The higher the angle the more it tends to imply fatality.
Sunday, 31 October 2010
Camera Work High Angled Shots
Red Dead Redemption (2009) Sunday, 31 October 2010
Dawn of the Dead 2004, cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Dawn of the Dead 2004, cinematography by Matthew F. Leonetti
Sunday, 31 October 2010
Camera Work Low Angled Shots The camera is tilted upwards and therefore the sky or ceiling is in the background. Can be used to inspire awe or excitement. Can also express authority and power. Heightens the importance of a subject.
Sunday, 31 October 2010
Camera Work Low Angled Shots
Full Metal Jacket 1987 cinematography by Douglas Milsome
Sunday, 31 October 2010
Camera Work Low Angled Shots
Starship Troopers 1997 cinematography by Jost Vacano
Sunday, 31 October 2010
Camera Work Low Angled Shots
Starship Troopers 1997 cinematography by Jost Vacano
Sunday, 31 October 2010
Commando 1985 cinematography by Matthew F. Leonetti Sunday, 31 October 2010
Commando 1985 cinematography by Matthew F. Leonetti Sunday, 31 October 2010
Camera Work Low Angled Shots
Terminator 2: Judgment Day 1991, Cinematgoraphy by Adam Greenberg Sunday, 31 October 2010
Camera Work Oblique Angle The lateral tilt of the camera. Suggests tension, transitions or impending movement
Evil Dead, 1981 cinematography by Joseph LoDuca
Image that slants to the right - Acting Forceful Image that slants to the left - Weak, Static Sunday, 31 October 2010
Modern Warfare 2 (2009)
Sunday, 31 October 2010
Camera Dynamics
Sunday, 31 October 2010
Camera Dynamics •
Pan
•
Dolly
•
Swish Pan
•
Dolly Zoom
•
Tilt
•
Hand Held
•
Pedestal
•
Floating
•
Truck/Track
•
Crane/Jib
•
Zooms
•
Helicopter
Sunday, 31 October 2010
Camera Dynamics Pan Horizontal movement from a stable point. Look left and right, that’s panning.
Sunday, 31 October 2010
Camera Dynamics Swish Pan Fast horizontal movement. Creates a motion blur. Can make the shot more subjective. Can be used as a transition into another shot or scene.
Sunday, 31 October 2010
Camera Dynamics Tilt Vertical Movement from a stable point. Look up and down, that’s tilting.
Sunday, 31 October 2010
Camera Dynamics Pedestal Moving the camera up or down without changing the horizontal or vertical axis. Physically moving the whole camera.
Sunday, 31 October 2010
The Cameraman 1928, cinematography by Edward Sedgwick
Sunday, 31 October 2010
The Cameraman 1928, cinematography by Edward Sedgwick
Sunday, 31 October 2010
Camera Dynamics Truck/Track Motion Left or Right but not panning.
Sunday, 31 October 2010
The Exorcist 1973, cinematography by Owen Roizman Sunday, 31 October 2010
The Exorcist 1973, cinematography by Owen Roizman Sunday, 31 October 2010
Camera Dynamics Zoom Changes the focal length of a camera lens to make the subject appear closer or further away. The timing of a zoom is critical because sometimes it can distract the viewer.
Sunday, 31 October 2010
Camera Dynamics Dolly Motion towards or away. Physically move the camera closer or further away from the subject.
Sunday, 31 October 2010
Camera Dynamics Dolly Zoom A cinematic effect that occurs when the camera pulls away from the subject as the lens is zoomed closer or vice versa.
1958 Sunday, 31 October 2010
Vertigo 1958, cinematography by Robert Burks Sunday, 31 October 2010
Vertigo 1958, cinematography by Robert Burks Sunday, 31 October 2010
Camera Dynamics Dolly Zoom Aka The Hitchcock Zoom,Vertigo Zoom, Jaws Shot,Trombone Shot, Zolly/Zido, Telescoping, Contra-Zoom and Reverse Tracking, The Dolly Zoom creates perspective distortion.
http://en.wikipedia.org/wiki/File:Contra-zoom_aka_dolly_zoom_animation.gif Sunday, 31 October 2010
1975
Jaws 1975, cinematography by Bill Butler
Sunday, 31 October 2010
Jaws 1975, cinematography by Bill Butler
Sunday, 31 October 2010
Camera Dynamics Hand Held When the camera operator films without the use of a tripod. This type of shooting is like news reel and documentary footage. It can be very unstable.
Sunday, 31 October 2010
Camera Dynamics Floating The Steadicam was invented by Garrett Brown in 1971. Brown wanted to achieve smoother shots hand held rather that lay down bulky tracks which is time consuming, expensive and inflexible.
Sunday, 31 October 2010
Garrett Brown Steadicam tests Sunday, 31 October 2010
Garrett Brown Steadicam tests Sunday, 31 October 2010
Rocky 1976, cinematography by James Crabe & Garrett Brown
Sunday, 31 October 2010
Rocky 1976, cinematography by James Crabe & Garrett Brown
Sunday, 31 October 2010
Camera Dynamics Crane/Jib A Crane or Jib can be used to achieve high or low angles and can move smoothly in most directions. They are bulky, expensive and can be tricky to operate.
Sunday, 31 October 2010
Camera Dynamics Crane/Jib
Sunday, 31 October 2010
Camera Dynamics Helicopter Footage shot from a helicopter can also achieve great results. It is also expensive and dependant on weather conditions.
Sunday, 31 October 2010
Attenborough’s Journey (2010)
Sunday, 31 October 2010
Attenborough’s Journey (2010)
Sunday, 31 October 2010
Goodfellas 1990, cinematography by Michael Ballhaus Sunday, 31 October 2010
Goodfellas 1990, cinematography by Michael Ballhaus Sunday, 31 October 2010
Fallout: New Vegas 2010 Sunday, 31 October 2010
Fallout: New Vegas 2010 Sunday, 31 October 2010
Summary Building Blocks
Character Shots
Wide Shot / Long Shot
Head & Shoulders
Full Shot
Big Head
Medium Shot
Cowboy
Close Up
Tight Two
Two Shot
Dirty Single Clean Single
Sunday, 31 October 2010
Summary Camera Angles Eye Level Birds Eye View High Angled Shots Low Angled Shots Oblique Angle
Sunday, 31 October 2010
Summary Camera Dynamics •
Pan
•
Dolly
•
Swish Pan
•
Dolly Zoom
•
Tilt
•
Hand Held
•
Pedestal
•
Floating
•
Truck/Track
•
Crane/Jib
•
Zooms
•
Helicopter
Sunday, 31 October 2010
Further Study READING Cinematography: Theory & Practise by Blain Brown DVD Visions of Light (1992) The Cutting Edge: The Magic of Movie Editing (2004) Hollywood Camera Work: The Master Course WEB LINKS http://www.tv-handbook.com/Composition%20and%20Camera%20Movement.html http://en.wikipedia.org/wiki/Dolly_zoom http://en.wikipedia.org/wiki/File:Contra-zoom_aka_dolly_zoom_animation.gif http://www.psu.edu/dept/inart10_110/inart10/film.html
Sunday, 31 October 2010
View more...
Comments