British Recce Squadron

November 1, 2017 | Author: wargamer23 | Category: Platoon, Armoured Warfare, Tanks, Reconnaissance, Anti Aircraft Warfare
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Short Description

flames of war...

Description



Normandy

Rifle Platoon

7

Commando Platoon

8

Rifle Platoon

7

Machine-gun Platoon

10

Heavy Mortar Platoon

10

Field Battery, Royal Artillery

11

Light Anti-aircraft Platoon

12

Air Support

12

Air Observation Post

12

Divisional Support Platoons

4

3

Recce Platoon

7

Reconnaissance Assault Gun Platoon

Assault Gun Platoon Anti-tank Platoon, Royal Artillery Anti-tank Platoon (SP), Royal Artillery

Infantry

Armour

Tank Platoon

7

3

Recce Platoon

5

Anti-tank Platoon

Armour

Armoured Platoon

4

Anti-tank

Armour

6

Reconnaissance

Mortar Platoon

5

Recce Platoon

Artillery

6

Reconnaissance

Italy

Your force may only include units from one theatre: Normandy or Italy. Whichever theatre you choose, you may only use platoons and options marked with that theatre’s symbol.

You must field one platoon from each box shaded black and may field one platoon from each box shaded grey.

Weapons Platoons

Recce Squadron HQ

3

Combat Platoons

Headquarters

3

Headquarters

(Mechanised Company)

Infantry

infantry Machine-guns 4

Assault Platoon

Artillery

Anti-aircraft

Aircraft

Aircraft



Motivation and Skill The Reconnaissance Corps prides itself in its skill and esprit de corps. Its troopers are well-trained and know their job like the back of their hands. A Recce Squadron in Normandy is rated as Confident Trained. The mountainous terrain of southern Italy makes reconnaissance even more important for the experienced recon troops. A Recce Squadron in Italy is rated as Confident Veteran

Reluctant

Conscript

Confident

Trained

Fearless

Veteran

Reluctant

Conscript

Confident

Trained

Fearless

Veteran

Headquarters Recce Squadron HQ

Major Major

Headquarters Company HQ

25 points

Company HQ

35 points

The infantry division’s recce regiment leads the way, scouting ahead and locating the enemy’s weaknesses and strengths, probing for the soft spots. This intelligence is gathered and reported back in preparation for an attack on the enemy that have been identified.

Company Command Humber LRC Company HQ

Recce Squadron HQ

The Company Command team of a Recon­naissance Squadron is a Recce Team.

Combat Platoons Recce Platoon

Subaltern Subaltern

Platoon Recce Patrol • •







145 points

Add Scout Patrols for +70 points per patrol. Arm any or all Universal Carriers with an extra hullmounted MG for +5 points per carrier or .50 cal MG for +10 points per carrier. Replace up to one extra hull-mounted MG with a Boys anti-tank rifle or PIAT anti-tank projector per Scout Patrol at no cost. Recce Patrol

• •

Subaltern

190 points

Add Scout Patrols for +90 points per patrol. Replace all Humber IV armoured cars with Greyhound armoured cars at no cost. Arm any or all Universal Carriers with an extra hullmounted MG for +5 points per carrier or .50 cal MG for +10 points per carrier. Replace up to one extra hull-mounted MG with a Boys anti-tank rifle or PIAT anti-tank projector per Scout Patrol at no cost.

Recce and Scout Patrols operate as separate platoons, each with their own command team. Recce and Scout Patrols are Reconnaissance Platoons.

Command Humber IV HQ Armoured Car Sergeant

Humber IV

Corporal

Humber LRC

Humber IV

Recce Section

Humber LRC

Recce Section

Recce Patrol Sergeant

Command Universal Carrier

Universal Carrier

Universal Carrier

Scout Patrol Sergeant

Command Universal Carrier

Universal Carrier

Universal Carrier

Scout Patrol

Recce Platoon



Assault Platoon

Subaltern Subaltern

Platoon HQ Section with:

• •

4 Assault Squads

120 points

3 Assault Squads

95 points

2 Assault Squads

70 points

Add PIAT team for +15 points. Replace all 15 cwt trucks with White Scout Cars or M5 half-tracks for +5 points for the platoon.

HQ Section with:

• •

4 Assault Squads

155 points

3 Assault Squads

125 points

2 Assault Squads

95 points

Add PIAT team for +20 points. Replace all 15 cwt trucks with White Scout Cars or M5 half-tracks for +5 points for the platoon.

The Assault Platoon are well equipped to deal with the enemy’s harder defences that the armoured cars can’t deal with. Their job is to clear roadblocks for the armoured cars so the recce mission can continue with all haste!

Command Pioneer MG team

PIAT team

15 cwt truck

HQ Section

Corporal

Corporal

Pioneer MG team

Pioneer MG team

15 cwt truck

15 cwt truck

Assault Squad

Assault Squad

Corporal

Corporal

Pioneer MG team

Pioneer MG team

15 cwt truck

15 cwt truck

Assault Squad

Assault Squad

Assault Platoon

Weapons Platoons Assault Gun Platoon

Subaltern Subaltern

Platoon HQ Section with: 2 Gun Sections

85 points

In August 1944 1 Recce, serving in Italy, reorganised its assault troops. The Assault platoons were mounted in halftracks and supported by eight Autocar 75mm SP (M3 halftracks mounting 75mm guns).

Jeep Command Rifle team HQ Section Corporal

Corporal

Autocar 75mm SP

Autocar 75mm SP

Gun Section

Gun Section

Assault Gun Platoon



British Subaltern Subaltern

Platoon HQ Section with:



3 Mortar Sections

135 points

2 Mortar Sections

90 points

1 Mortar Section

45 points

Add PIAT teams for +15 points per team.

HQ Section with:



3 Mortar Sections

175 points

2 Mortar Sections

120 points

1 Mortar Section

65 points

Add PIAT teams for +20 points per team.

Command Rifle team

Sergeant

Sergeant

Observer Rifle Team

PIAT team

Observer Rifle Team

PIAT team

3” mortar

Mortar Carrier

3” mortar

Mortar Carrier

3” mortar

Mortar Carrier

3” mortar

Mortar Carrier

Mortar Section

Options • •

Jeep

HQ Section

Recce Squadron

Mortar Platoon

Mortar Section Sergeant

Add Jeep and Mortar Carriers for +5 points for the platoon. Replace Jeep with Troop Carrier at no cost.

The new ML 3” Mark II mortar is a big improvement over the old Mark I. Its increased range allows it to match the German weapons and cover a greater area. With the new mortar carriers, the mortar platoons are set to give the infantry immediate support, wherever and whenever needed.

Observer Rifle Team

3” mortar

3” mortar

PIAT team

Mortar Carrier

Mortar Carrier

Mortar Section

Mortar Platoon

Anti-tank Platoon

Subaltern Subaltern

Platoon HQ Section with: 2 Anti-tank Sections

105 points

1 Anti-tank Section

50 points

HQ Section with: 2 Anti-tank Sections

135 points

1 Anti-tank Section

70 points

Options •

Add Jeep and Loyd Carriers for +5 points for the platoon.



Replace Jeep with Troop Carrier at no cost.

Your battalion has a platoon of six light 6 pdr anti-tank guns to protect your men from Jerry tanks. When used with skill these superb little guns are capable of punching well above their weight.

Jeep

Command Rifle team HQ Section Sergeant

Sergeant

6 pdr gun

6 pdr gun

Loyd carrier

Loyd carrier

6 pdr gun

6 pdr gun

Loyd carrier

Loyd carrier

Anti-tank Section

Anti-tank Section

Anti-tank Platoon

In defence, the key is to not reveal your hand too early. Allow the over-confident Panzers to enter your carefully sited ambush where your dug-in and well-hidden 6 pdrs can use their high rate of fire to take point-blank shots into the Panzers’ flanks.



Motivation and Skill Divisional Support Platoons in Normandy are rated as Confident Trained. Divisional Support Platoons in Italy are rated as Confident Veteran.

Reluctant

Conscript

Reluctant

Conscript

Confident

Trained

Confident

Trained

Fearless

Veteran

Fearless

Veteran

Armoured Platoon

Subaltern Subaltern

Platoon 3 Sherman I, II, III, or V • •

Add Firefly VC tank for +80 points. Arm any or all Sherman or Firefly tanks with a .50 cal AA MG for +5 points per tank. 3 Sherman I, II, III, or V



200 points

260 points

Arm any or all Sherman tanks with a .50 cal AA MG for +5 points per tank.

Armoured Division and Independent Armoured Regiments often worked in cooperation with the Recce Regiments of the Infantry divisions. The speed and mobility of these troops made them ideal for cooperation during armoured thrusts.

Command Sherman HQ Tank Sergeant

Lance Corporal

Sherman

Sherman

Tank

Tank Corporal

Firefly VC

An Armoured Platoon provides some heavy firepower for your Recce Squadron’s operations.

Tank

Armoured Platoon

Tank Platoon

Subaltern Subaltern

Platoon 3 Churchill III or IV • •



215 points

Replace any or all tanks with Churchill VI tanks for +15 points per tank. Upgrade any or all tanks with applique armour increasing the Front armour rating to 9 for +10 points per tank. Replace Command Churchill tank with a Command Churchill VII tank for +60 points. 3 Churchill Crocodile

400 points

3 Churchill III or IV

280 points

3 Churchill IV (NA75)

345 points

The tank battalions are equipped with Churchill infantry tanks. The heavily-armoured ‘I’ tanks are designed to shoot the infantry onto the objective, then keep them there. Once they are on the objective, they protect the infantry from enemy tank counterattacks until the anti-tank guns are brought forward to relieve them.



Command infantry tank HQ Tank Sergeant

Corporal

Infantry tank

Infantry tank

Tank

Tank

Tank Platoon

Fuel Trailer The biggest weakness of flame-tanks is their fuel tanks which make them prone to burning if hit. Churchill Crocodile tanks are not affected by the Fuel Tanks rule like normal tank flame-throwers. In addition, Tank Platoons equipped with Churchill Crocodile tanks may not launch assaults and nor may they Counterattack if assaulted.

British Subaltern Subaltern

Platoon HQ Section with: 4 OQF 6 pdr

105 points

2 OQF 6 pdr

50 points

4 OQF 17 pdr

175 points

2 OQF 17 pdr

Command Rifle team

Troop Carrier

HQ Section Sergeant

Sergeant

85 points

Anti-tank gun

Anti-tank gun

4 OQF 6 pdr

135 points

Loyd carrier

Loyd carrier

2 OQF 6 pdr

70 points

4 OQF 17 pdr

230 points

Anti-tank gun

Anti-tank gun

2 OQF 17 pdr

110 points

Loyd carrier

Loyd carrier

Anti-tank Section

Anti-tank Section

HQ Section with:

Options • •

Anti-tank Platoon, Royal Artillery

Add Troop Carrier and Loyd Carriers for +5 points for the platoon. Replace all Troop Carrier and Loyd Carriers in a OQF 17 pdr gun equipped platoon with a 15 cwt truck and Quad tractors or M5 half-tracks at no cost.

Anti-tank Platoon (SP), Royal Artillery Platoon 4 M10 3” SP

230 points

2 M10 3” SP

115 points

4 M10C 17 pdr SP

260 points

2 M10C 17 pdr SP

130 points

4 M10 3” SP

290 points

2 M10 3” SP

145 points

Divisional Support

Anti-tank Platoon, Royal Artillery

Subaltern Subaltern

Sergeant

HQ Section

Anti-tank Section

Anti-tank Platoon (SP), Royal Artillery

Among the various items supplied by the Americans is the M10 3” SP gun that equips all of the self-propelled anti-tank batteries.



Commando Platoon

Subaltern Subaltern

Platoon HQ Section with:

2 Commando Squads

Command Rifle/MG team

195 points

HQ Section

Options • • •

Replace one Rifle/MG team with a Light Mortar team at no cost. Replace one Rifle/MG team with a PIAT team at no cost. Upgrade up to two Rifle/MG teams to SMG teams at no cost.

Commandos are highly trained, experienced and motivated volunteers who know that Hitler has ordered them executed if captured alive. A Commando Platoon is rated as Fearless Veteran regardless of the theatre they are fighting in. Fearless

Veteran

Lance Sergeant

Lance Sergeant

Rifle/MG team

Rifle/MG team

Rifle/MG team

Rifle/MG team

Rifle/MG team

Rifle/MG team

Commando Squad

Commando Squad

Commando Platoon

These hard-as-nails raiders are trained for all manner of combat situations, from the tropical heat of Africa to the near arctic conditions of the Norwegian winter.

Commando Special Rules Know The Plan

Fairbairn-Sykes

Commandos are expected to be independent-minded (if not downright unconventional) sorts and every man is drilled in the plan before an attack. That way if the officers are killed, an NCO, or even a private can take over as needed.

Under Captains W E Fairbairn and A E Sykes, a pair of tough Shanghai policemen, Commandos were trained in every imaginable method of killing and avoiding being killed in close combat. The Fairbairn-Sykes dagger they designed for the Commandos is still in use today.

Commando Platoons use the German Mission Tactics special rule.

Mind And Heart The men trained at the Commando Basic Training Centre at Achnacarry, Scotland, never forgot their instructors’ chant of ‘It’s all in the mind and the heart’ as they scaled impossible cliffs and swam rivers in full kit. All Commando Infantry and Man-packed Gun teams are Mountaineers.



Commando Infantry teams hit on a roll of 2+ in assault combat.

No British Bulldog Commandos are fearless, but they are also raiders. Their job is to get in, strike hard, and get out. Prolonged combats simply delay their mission, so the British Bulldog rule does not apply to Commando platoons.

British Subaltern Subaltern

Platoon HQ Section with: 3 Rifle Squads

140 points

2 Rifle Squads

110 points

HQ Section with: 3 Rifle Squads

180 points

2 Rifle Squads

140 points

The veterans of the desert have returned to Old Blighty to pass on their experience to the divisions preparing for the invasion of France. These old hands ensure the lads are boned up on all the latest gen on fighting the Hun. Along with the new fighting techniques the clever chaps at Sandhurst have come up with, the infantry are more than ready to take on the Germans.

Command Rifle/MG team

PIAT team

Light Mortar team

HQ Section Corporal

Corporal

Rifle/MG team

Rifle/MG team

Rifle/MG team

Rifle/MG team

Rifle Squad

Rifle Squad

Divisional Support

Rifle Platoon

Corporal

Rifle/MG team

Rifle/MG team

Rifle Squad

Rifle Platoon



Machine-gun Platoon

Subaltern Subaltern

Platoon HQ Section with:

• •

2 Machine-gun Sections

110 points

1 Machine-gun Section

55 points

Add PIAT team for +15 points. Add Troop Carrier and MMG Carriers to the platoon for +15 points for each Machine-gun Section.

Command Rifle team

PIAT team

Troop Carrier

HQ Section Sergeant

Sergeant

Vickers HMG

MMG Carrier

Vickers HMG

MMG Carrier

Vickers HMG

MMG Carrier

Vickers HMG

MMG Carrier

HQ Section with:

• •

2 Machine-gun Sections

140 points

1 Machine-gun Section

75 points

Add PIAT team for +20 points. Add Troop Carrier and MMG Carriers to the platoon for +15 points for each Machine-gun Section.

Machine-gun Section

Machine-gun Platoon

Heavy Mortar Platoon

Subaltern Subaltern

Platoon HQ Section with:

• •

Machine-gun Section

2 Mortar Sections

120 points

1 Mortar Section

60 points

Add PIAT team for +15 points. Add Troop Carriers and Loyd Carriers for +5 points for the platoon.

Command Rifle team

Observer Rifle Team

PIAT team

Troop Carrier

Troop Carrier

HQ Section Sergeant

Sergeant

4.2” mortar

Loyd Carrier

4.2” mortar

Loyd Carrier

4.2” mortar

Loyd Carrier

4.2” mortar

Loyd Carrier

HQ Section with: 2 Mortar Sections 1 Mortar Section • •

10

155 points 80 points

Add PIAT team for +20 points. Add Troop Carriers and Loyd Carriers for +5 points for the platoon.

Mortar Section

Mortar Section

Heavy Mortar Platoon

British Divisional Support

Field Battery, Royal Artillery

Major Major

Platoon HQ Troop with: Two Gun Troops with a total of: 8 OQF 25 pdr One Gun Troop with: 4 OQF 25 pdr 2 OQF 25 pdr

HQ Troop

250 points

Lieutenant Lieutenant

145 points 85 points

HQ Troop with: Two Gun Troops with a total of: 8 OQF 25 pdr One Gun Troop with: 4 OQF 25 pdr 2 OQF 25 pdr

HQ Section

325 points Sergeant

Sergeant

GUN Section

GUN Section

185 points 105 points

Options • • •

Add 15 cwt trucks and Quad tractors for +5 points per Gun Troop. Replace the HQ Troop jeep with a White scout car for +5 points. Replace any or all Observer Rifle teams and their OP Carriers with Observer Sherman OP tanks for +10 points per tank.

GUN Troop

Observer Sherman OP tanks cannot launch assaults.

Lieutenant Lieutenant

Although a Field Battery, Royal Artillery is a single Support choice, each Gun Troop operates as a separate platoon with its own Command team. The HQ Troop Command team and Staff team are Independent teams. If the HQ Troop Command team joins a Gun Troop, it becomes the Platoon Command team. The OQF 25 pdr field gun is a reliable, accurate, welldesigned and much-liked gun. With a well trained crew capable of firing 12 rounds a minute, it’s little wonder that the Germans in Normandy believe that the 25 pounders are ‘automatic’ and ‘belt-fed’!

HQ Section Sergeant

Sergeant

GUN Section

GUN Section

Your division has three field regiments, each of three batteries of eight guns, giving the division 72 guns, nearly twice as many as most other armies. Each battery is ‘married’ up to an infantry battalion, so the infantry can always expect rapid fire support from the gunners. British artillery places quick response to fire orders at the top of the list. Getting rounds on the ground in the right place is more important than pin-point precision. By itself a battery can rain down a devastating barrage on any enemy formation in sight of the highly-trained forward observers. If the observing officer thinks the target warrants it, they can order a Mike Target. The whole field regiment then fires with all twenty-four guns as quickly as possible. Initially, only the observer’s own battery fires, but minutes later, the others join in to create utter devastation.

GUN Troop

Field Battery, Royal Artillery

No British officer in his right mind should even consider fighting a battle without plenty of field artillery in support.

11

Light Anti-aircraft Platoon

Subaltern Subaltern

Platoon HQ Section with: 6 Bofors 40mm

130 points

3 Bofors 40mm

70 points

6 Bofors 40mm SP

190 points

3 Bofors 40mm SP

100 points

8 Oerlikon 20mm SP

140 points

4 Oerlikon 20mm SP

80 points

HQ Section with: 6 Bofors 40mm

175 points

3 Bofors 40mm

90 points

Sergeant

Anti-aircraft gun

AA tractor

Anti-aircraft gun

AA tractor

Anti-aircraft gun

AA tractor

Anti-aircraft gun

AA tractor

Anti-aircraft gun

AA tractor

Anti-aircraft gun

AA tractor

Anti-aircraft Section

Anti-aircraft Section

250 points

3 Bofors 40mm SP

130 points

Light Anti-aircraft Platoon

8 Oerlikon 20mm SP

180 points

4 Oerlikon 20mm SP

105 points

The Royal Air Force and the US Army Air Force now dominate the sky, but on occasion the odd daring Hun penetrates the screen and attacks the troops on the ground. Fortunately the divisional light anti-aircraft regiment is there to protect both the front and rear troops from air attacks. The 40mm Bofors guns put up an impenetrable wall of automatic fire that even the most determined Jerry pilot finds difficult to breach.

Add AA tractors to a platoon with Bofors 40mm guns for +5 points for the platoon.

Air Support

Flight Lieutenant Flight Lieutenant

Priority Air Support Typhoon

220 points

Hurricane II C Kittyhawk

165 points 160 points

Limited Air Support Typhoon

170 points

Hurricane II C Kittyhawk

140 points 130 points

Flight

Flight Lieutenant

AOP

Aircraft

Flight

Air Observation Post

Flight Lieutenant

Auster AOP

25 points

Air Observation Posts follow the rules for Air Observation posts on page 139 of the Flames Of War rulebook.

12

Sergeant

Jeep

6 Bofors 40mm SP

Option •

Command Rifle team

Auster AOP AOP

Air Observation Post

British

Armour Name Mobility Front Side Top Weapon Range ROF Anti-tank Firepower

Arsenal

Tank Teams Equipment and Notes

Medium Tanks Sherman I, II, III, or V M3 75mm gun

Standard Tank 32”/80cm

6 2

4 10

1 3+

Co-ax MG, Hull MG, Tow hook. Semi-indirect fire, Smoke.

Firefly VC OQF 17 pdr gun

Standard Tank 32”/80cm

6 2

4 13

1 3+

Co-ax MG, Tow hook. No HE, Semi-indirect fire.

Churchill III or IV OQF 6 pdr

Slow Tank 24”/60cm

8 3

7 10

2 4+

Co-ax MG, Hull MG, Protected ammo, Tow hook, Wide tracks.

Churchill IV (NA75) M3 75mm gun

Slow Tank 32”/80cm

8 2

7 10

2 3+

Co-ax MG, Hull MG, Protected ammo, Tow hook, Wide tracks. Semi-indirect fire, Smoke.

Churchill VI OQF 75mm gun

Slow Tank 32”/80cm

8 2

7 10

2 3+

Co-ax MG, Hull MG, Protected ammo, Tow hook, Wide tracks. Semi-indirect fire, Smoke.

Churchill VII OQF 75mm gun

Slow Tank 32”/80cm

13 2

8 10

2 3+

Co-ax MG, Hull MG, Protected ammo, Tow hook, Wide tracks. Semi-indirect fire, Slow traverse, Smoke.

Churchill Crocodile OQF 75mm gun Crocodile flame-gun

Slow Tank 32”/80cm 4”/10cm

13 2 5

7 10 -

1 3+ 5+

Co-ax MG, Protected ammo, Wide tracks. Slow traverse, Smoke. Hull-mounted, Flame-thrower, Fuel trailer.

Infantry Tanks

Self-propelled Anti-aircraft Guns Oerlikon 20mm SP Oerlikon 20mm gun

Wheeled 16”/40cm

- 4

- 5

5+

Anti-aircraft.

Bofors 40mm SP Bofors 40mm gun

Wheeled 24”/60cm

- 4

- 6

- 4+

Gun shield, Awkward layout. Anti-aircraft.

Self-propelled Anti-tank Guns M10 3” SP M7 3” gun

Standard Tank 32”/80cm

4 2

2 12

0 3+

.50 cal AA MG. Slow traverse.

M10C 17 pdr SP OQF 17 pdr gun

Standard Tank 32”/80cm

4 2

2 13

0 3+

.50 cal AA MG. No HE, Slow traverse.

Half-tracked 24”/60cm 64”/160cm

1 2 -

0 9 2

0 3+ 6

Hull-mounted, Smoke. Smoke bombardment.

Standard Tank

6

4

1

Hull MG.

Universal Carrier Half-tracked With Boys anti-tank rifle 16”/40cm With PIAT anti-tank projector 8”/20cm With .5” MG 16”/40cm

0 2 1 3

0 4 10 4

0 5+ 5+ 5+

Hull MG. Hull-mounted. Hull-mounted. Hull-mounted.

Daimler Dingo Humber LRC Boys anti-tank rifle

Jeep Jeep 16”/40cm

1 0 2

0 0 4

0 0 5+

AA MG. AA MG. Hull-mounted.

Humber IV M5 37mm gun

Wheeled 24”/60cm

1 2

0 7

0 4+

Co-ax MG.

Greyhound M6 37mm gun

Wheeled 24”/60cm

1 2

0 7

0 4+

Co-ax MG.

Self-propelled Guns Autocar 75mm SP M1897 75mm gun Fire bombardments Sherman OP

Reconnaissance

Armoured Cars

13

GUN Teams Weapon

Mobility

Range

ROF Anti-tank Firepower Notes

Vickers HMG Man-packed Firing bombardments

24”/60cm 40”/100cm

6 -

2 -

6 -

ROF 3 when pinned down or moving.

ML 3” Mk II mortar Man-packed Firing bombardments

24”/60cm 40”/100cm

2 -

2 2

3+ 6

Minimum range 8”/20cm, Smoke. Smoke bombardment.

ML 4.2” mortar

Light

48”/120cm

-

3

4+

Smoke bombardment.

Immobile

24”/60cm

4

6

4+

Anti-aircraft, Turntable.

Bofors 40mm gun OQF 6 pdr gun

Medium

24”/60cm

3

10

4+

Gun shield.

OQF 17 pdr gun

Immobile

32”/80cm

2

13

3+

Gun shield, No HE.

24”/60cm 80”/200cm

2 -

9 4

3+ 5+

Gun shield, Smoke, Turntable. Smoke bombardment.

OQF 25 pdr gun Heavy Firing bombardments

Infantry Teams Team

Range

ROF

Rifle team

16”/40cm

1

Anti-tank Firepower Notes 2

6

Rifle/MG team MG team

16”/40cm 16”/40cm

2 3

2 2

6 6

ROF 2 when pinned down.

SMG team

4”/10cm

3

1

6

Full ROF when moving.

Light Mortar team

16”/40cm

1

1

4+

Smoke, Can fire over friendly teams.

PIAT team

8”/20cm

1

10

5+

Tank Assault 4.

Staff team

16”/40cm

1

2

6

Moves as a Heavy Gun team.

Additional Training and Equipment Pioneer teams are rated as Tank Assault 3.

Transport Teams Vehicle

Mobility

Jeep

Front

Jeep

CMP or Bedford 15 cwt or 3-ton truck Wheeled Quad or Morris AA tractor

Armour Side

Top

-

-

-

-

-

-

Wheeled

-

-

-

Jeep

1

0

0

White scout car

Troop, OP, Mortar, or Loyd Carrier Half-tracked

0

0

0

MMG Carrier

Half-tracked

0

0

0

M5 half-track

Half-tracked

1

0

0

Equipment and Notes

HMG Carrier, Passenger-fired hull MG.

AIRCRAFT Aircraft Typhoon Hurricane IIC Kittyhawk

14

Weapon Cannon Rockets Cannon Bombs MG Bombs

To Hit 3+ 3+ 3+ 4+ 3+ 4+

Anti-tank 8 6 8 5 6 5

Firepower 5+ 3+ 5+ 2+ 5+ 2+

Notes

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