after completing the six month training we need to have this type of report that we have to show at our university.this ...
(Project Name: Royal Bluetooth Chat)
N.C COLLEGE OF ENGINEERING & TECHNOLOGY N.C.INSTITUTE OF COMPUTER SCIENCE (TECHNICAL CAMPUS) ISRANA, (PANIPAT-132103)
In partial fulfillment of Requirement for the M.C.A.
Submitted To: -
Submitted By:-
Mrs. Deepika Sareen
Anil Kumar
(Lect. Of M.C.A.)
MCA/11/45 1
CONTENTS PAGE FOR SYNOPSIS
S.NO.
Particular
PAGENO.
1.
ACKNOWLEDGEMENT
3
2.
ABOUT TRAINING AND CONTACT INFORMATION
4
3.
COMPANY PROFILE
5
4.
PROJECT INTRODUCTION
7
5.
FEASIBILITY STUDY
10
6.
DESIGN PHASE
13
7.
IMPLEMENTATION
17
8.
TESTING
55
9.
CONCLUSION
56
10.
FUTURE SCOPE
57
11.
BIBLIOGRAPHY
58
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1. ACKNOWLEDGEMENT
I am highly grateful to Mr. Rohit Anand TPO, N.C. Institute of Computer Science, Israna for providing this opportunity to carry out the Six Months Industrial Training at Beta soft systems Pvt. Ltd. at Panchkula. I would like to expresses my gratitude to other faculty members of Computer Science and special thanks to Mrs. Deepika Sareen (Sr. Lect. of M.C.A.) of NCICS, Israna for providing academic inputs, and encouragement throughout this period. I would like to express a deep sense of gratitude and thank to Mrs. Shambhavi Shulka, Supervisor Training without whose wise counsel and able guidance, it would have not been possible to carry out my report in this manner. Finally, I express my indebtedness to all who have directly or indirectly contributed to the successful completion of my synopsis report.
Anil Kumar
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2. ABOUT TRAINING AND CONTACT INFORMATION
For the period from
15 Jan.,2014
to
30 April., 2014
Name of company & address
BetaSoftSystems Pvt.Ltd SEO-398, Sector-20 ,Panchkula(HR)
Department/section in which Training going on
Java +Android
Training timings
02:30 PM
to
Break
04:30 PM
to 04:45 PM
Training manager’s name and designation
Mrs. Shambhavi Shukla
06:00 PM
Company Manager Training manager’s contact phone
8288078265
Contact phone of student: In company
094663-92898
: At residence
098969-39400
E-mail Id of student
[email protected] [email protected]
Training Days
First 5days (MONDAY TO FRIDAY)
Off days
Last 2 days
Project report:
Alloted
Training Guider
Name : Miss Akanksha Sharma Designation : Trainer. Plateform : Java E-mail:
[email protected] Mobile:-7355537342
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3. COMPANY PROFILE (BETA SOFT SYSTEM)
Establishment: Established in 2005, by Ritu and Vishal Mangla, Beta Soft Systems Inc is an American–Indian IT Staffing & Consulting Company headquartered in Fremont California, USA. We are one of the most promising companies in the Silicon Valley for staffing, consulting and technology solutions with revenues of over US$ 20 million (FY13), and a workforce of over 350 people.
Working and Processing: Beta Soft Systems is recognized for its high quality staffing solutions, lean consulting methodologies and Information Technology implementation for Fortune 500 Companies. We deliver comprehensive IT solutions for small and medium businesses and deliver top talent for fixed time projects of large companies. We also have an outsourcing model that enables our clients to offload full responsibility of project deliverables to our in-house talent. Beta Soft Systems’ unwavering commitment to its client‘s profitability has been the crux of our 4P strategy. We focus on Product, Process, Portal and Public Relations, the four corner stones of a successful modern day business. Depending on our client‘s business model, we target the required function and build resource optimization and talent management processes and bring about significant revenue impact for our clients. Beta Soft Systems helps clients in building profitable business models by leveraging on industry-wide experience, expertise from subject matter experts, a comprehensive portfolio of services and a scalable revenue sharing business model. Our large network of dedicated employees and a steady pipeline of the best IT talent enable us to harness the latest technologies across Industries for delivering unmatched value.
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Agenda and Motive : Over 95% of our revenue is driven by our existing client base and references. This trust bestowed upon us by our clients has resulted in a 100% revenue growth every year, over the past 4 years. We have the Industry best policies for ―Service Level Agreements―, ―Candidate replacement‖ and ―Delivery turnaround time‖. All this makes us a trusted partner of choice for global businesses looking to find top class talent and IT solutions. Our Company‘s value system assures our clients of an impeccable track record in maintaining client confidentiality and respect for their privacy. We strive to bring the best talent to our clients. Our many years of talent management experience has helped us develop methodologies and strategies to sort and sift candidates from various backgrounds. Our robust screening methodology checks for the candidate‘s skills those are both fundamental to the position and also specific to the industry the candidate is applying to. We have special knowledge enhancement programs and Knowledge Repositories where candidates can learn and reapply for client openings. However we ensure that we never solicit our clients with unsuccessful candidates. In our continuous attempt to deliver high quality, Beta Soft Systems is now developing a unique scoring mechanism, powered by our weighted metrics algorithm that we use to score our candidates.
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4. PROJECT INTRODUCTION
ABSTRACT: Bluetooth chatting is an innovative approach to the mobile world. This application shows use of Bluetooth in terms of chatting. Means persons can chat via Bluetooth. The main midlet has just a list which has two values server and client. By selecting one of these two values, the corresponding instance is created. Midlet is used to initialize the connection. It does following thing at here. First, it starts the application and search the Bluetooth device. It sends the signal to the server class. Second, it can run, pause and stop the application. Third, it shows alert using setAlert function on every changing. Server class goes active when it go signal from the midlet class. It sends the hello world string with the string to the other devices. Client class works to respond the other Bluetooth device server. Royal Bluetooth chat is a Bluetooth messaging. Royal Bluetooth Chat allows you to see other Bluetooth Chat users around, ping anyone of them, and create either private chat sessions or public messaging rooms via Bluetooth. This application allows two Android devices to carry out two-way text chat over Bluetooth. Start the application from the first screen; splash Screeng and than go to on home page, where a drawer is used to provide many opportunities to the users . This is an optional step to provide additional information to other chat buddies. Next, select ‗Search' option which attempts to discover other users in the area. Detected user-profiles are listed as selectable boxes. While a profile is selected, Options menu can be used to view profile details, initiate a file transfer or to refresh list of detected friends. PROPOSED SYSTEM: This is a Bluetooth messaging app you can connect and send messages to other android devices and see Bluetooth compatible devices around you. No GSM or Wi-Fi connection required all you need is a two Bluetooth compatible android devices in range of each other and you can text away. If you have internet connection you can also share messages, images and also files in on Gmail, face-book and other compatible services. To chat with a user, select it from the list and press ‗Ping' to send a welcome message. The other user may do the same. As the welcome message is displayed, use right or left soft key to accept or reject the chat session. Once the session is accepted, the chat starts with colorful text to differentiate users. In addition to this person-to-person chat, chat rooms can be used to gather a number of buddies. ADVANTAGE:
All peers that want to communicate should have Royal Bluetooth Chat running. It is enough that one peer does the initial ―Search" operation. Every time a new comer peer does its first "Look for friends" operation, the operation will reorganize all initial communication and profile sharing stuff. Every peer will have an updated list of profiles around automatically and the profile list will be displayed to warn everyone about the new comer.
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Be aware that if more than one peer do "Look for friends" simultaneously, they might not be able to see each other (because of Bluetooth running principles) Be aware that the set up of the profile list might take up to one minute. Therefore be patient.
MODULES:
Scanning for other Bluetooth devices This application begins searching for devices as soon as it is opened. Options menu appear only after a successful or unsuccessful search is complete. Other options are new message alert - vibrate or sound, and refresh rate setting ranging from 30 seconds to three minutes. Users can manually refresh the list of users as well. Select a user from the list and use Options.
Querying the local Bluetooth adapter for paired Bluetooth devices The Bluetooth Adapter is the entry-point for all Bluetooth interaction. Using this, you can discover other Bluetooth devices, query a list of bonded (paired) devices, instantiate a Bluetooth Device using a known MAC address, and create a BluetoothServerSocket to listen for communications from other devices. Use this to request a connection with a remote device through a Bluetooth Socket or query information about the device such as its name, address, class, and bonding state. Represents the interface for a Bluetooth socket (similar to a TCP Socket). This is the connection point that allows an application to exchange data with another Bluetooth device via Input Stream and Output Stream.
Establishing RFCOMM channels/sockets In the socket programming model, a socket represents an endpoint of a communication channel. Sockets are not connected when they are first created, and are useless until a call to either connect (client application) or accept (server application) completes successfully. Once a socket is connected, it can be used to send and receive data until the connection fails due to link error or user termination. An RFCOMM Bluetooth Socket used to accept incoming connections must be attached to operating system resources with the bind method. Bindtakes in a tuple specifying the address of the local Bluetooth adapter to use and a port number to listen on. Usually, there is only one local Bluetooth adapter or it doesn't matter which one to use, so the empty string indicates that any local Bluetooth adapter is acceptable. Once a socket is bound, a call to listen puts the socket into listening mode and it is then ready to accept incoming connections.
Connecting to a remote device You must request the BLUETOOTH permission in order to perform any Bluetooth communication, such as requesting a connection, accepting a connection, and transferring data. Before your application can communicate over Bluetooth, you need to verify that Bluetooth is supported on the device, and if so, ensure that it is enabled. you need to ensure 8
that Bluetooth is enabled. A dialog will appear requesting user permission to enable Bluetooth. Once a connection is made with a remote device for the first time, a pairing request is automatically presented to the user. When a device is paired, the basic information about that device (such as the device name, class, and MAC address) is saved and can be read using the Bluetooth APIs. Using the known MAC address for a remote device, a connection can be initiated with it at any time without performing discovery (assuming the device is within range).
Transferring data over Bluetooth Check the manual that came with your cellular phone and read the section on Bluetooth capabilities to see if your phone has a Bluetooth password. Note down the password. Power on your cellular phone and access the "Settings" option in the main menu. Choose the "Bluetooth" option if it is immediately available, or choose "Connections" and then "Bluetooth." Press the option for "Activate Bluetooth.". Repeat the process on the second phone. Navigate to the folder on your phone that holds the file you want to transfer. Choose the file and then choose the option to "Send." Press the option to "Send to Phone" and then press the button to send to a connected Bluetooth phone. Enter in the phone number of the other phone if your cell does not prompt you to send to an activated Bluetooth phone in range.
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5. FEASIBILITY STUDY OF PROJECT
1. Planning Of Work The planning idea is a need to handle all the work like database, tables, design, forms, business logic implementation, development (coding), testing. So to maintain all these we are following a system development life cycle process in which we have planned these works and stages to make our work easy like
Analysis and Feasibility Study
Design
a). Analysis and Feasibility Study # Software Analysis and Technical Feasibility: The software will be made by using the Core Java Concepts and Java ME, Android SDK, ADT plug-In, XML and SQLite Data Base. # Schedule Feasibility:- Proposed suited time for making the forms can be approximate 3 months. The schedule is divided as following 1st 3 weeks, 7Feb, 2014 to 1March, 2014:- Designing of database and layout of user interface.SRS design. 1 weeks, 3March, 2014 to 10 March, 2014:- Developing Entity Relationship Diagram (ERD‘s) and Data Flow Diagram (DFD‘s) and designing various logics. 3 weeks, 11 March, 2014 to 1 April, 2014 :- Developing User interface and Database 2 weeks, 2 April, 2014 to 17 April, 2014:- Applying logic to develop code the project. (Coding)
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4 days, 18 April, 2014 to 22 April, 2014:- Connectivity and work on the presentation layer to make the project attractive. 3 days, 26 April, 2014 to 23 May, 2014 : -Testing of the project with many techniques or many android versions. 1 week, 28April, 2014 to 5 May, 2014 : -Documentation. Work/Week Schedule 7Feb, 2014 to 1March, 2014
DB Design
3March, 2014 to 10 March, 2014 ER-D,DFD 11 March, 2014 to 1 April, 2014
Developing DB and UI
2 April, 2014 to 17 April, 2014
Coding
18 April, 2014 to 22 April, 2014
Presentation Layer
26 April, 2014 to 23 May, 2014
Testing
28April, 2014 to 5 May, 2014
Final Documentation
2. Facilities Required for Project A. Hardware requirement: Following are the hardware requirements needed for the project:
Processor System Hard Disk Floppy Disk Monitor Ram Mouse
: ARM Processor or Intel Processor : Pentium IV 2.4GHz : 40GB : 1.44Mb. : 15VGA Colors : 512Mb : Logitech.
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B. Software requirement: Following are the software requirements needed for the project:
Operating system :
IDE
: Java ME, Eclipse ,SDK and ADT plug-in.
Front end
: Android/xml/Adobe Photoshop ,controlled by java
Back end
: SqlLite
Development kit
:
jdk-7
Framework
:
MVC(Model View Controller)
Tool Kit
: Android 2.0 and Above
Documentation
:
DFD and ERD
: Smart Draw
Windows XP and above
MS Office
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6.DESIGN PHASE The purpose of design phase is to plan a solution of the problem specified by the SRS.There are mainly three phases:-Architecture Design, High level design and Detail design Architecture design:- It focuses on looking at a system as a combination of many different components. DFD of Royal chat:-
High level design:- It identifies the modules that should be built for developing the system and the specification of these modules.
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Detail design:- In this, the internal logic of each of the modules is specified
DFD of DataBase:-
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DFD of Server-Socket:-
DFD of DevicesListActivity:-
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Database:-
SQLite is a relational database management system contained in a C programming library. In contrast to other database management systems, SQLite is not a separate process that is accessed from the client application, but an integral part of it. SQLite is ACID-compliant and implements most of the SQL standard, using a dynamically and weakly typed SQL syntax that does not guarantee the domain integrity. SQLite is a popular choice as embedded database for local/client storage in application software such as web browsers. It is arguably the most widely deployed database engine, as it is used today by several widespread browsers, operating systems, and embedded systems, among others. SQLite has many bindings to programming languages.
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Features : SQLite implements most of the SQL-92 standard for SQL but it lacks some features. For example it has partial support for triggers, and it can't write to views (however it supports INSTEAD OF triggers that provide this functionality). While it supports complex queries, it still has limited ALTER TABLE support, as it can't modify or delete columns. SQLite uses an unusual type system for an SQL-compatible DBMS; instead of assigning a type to a column as in most SQL database systems, types are assigned to individual values; in language terms it is dynamically typed. Moreover, it is weakly typed in some of the same ways that Perl is: one can insert a string into an integer column (although SQLite will try to convert the string to an integer first, if the column's preferred type is integer). This adds flexibility to columns, especially when bound to a dynamically typed scripting language. However, the technique is not portable to other SQL products. A common criticism is that SQLite's type system lacks the data integrity mechanism provided by statically typed columns in other products. The SQLite web site describes a "strict affinity" mode, but this feature has not yet been added.However, it can be implemented with constraints like CHECK(typeof(x)='integer').
7. IMPLEMENTATION Coding:SplashScreen.java: package com.example.splash_screenn; import import import import import
android.app.Activity; android.os.Bundle; android.view.Menu; android.view.View; android.widget.ProgressBar;
public class splash extends Activity { ProgressBar bar; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.fragment_main); bar=(ProgressBar) findViewById(R.id.progressBar1); bar.setVisibility(View.VISIBLE);
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Thread thread=new Thread(){ public void run() { try { sleep(3000); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } finally{ System.out.println("anil singhania"); } } }; thread.start(); } @Override protected void onPause() { // TODO Auto-generated method stub finish(); super.onPause(); } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } }
XML Layout:Fragment_main.xml:
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Screen Shots:
NavigationDrawer.java package com.example.royal_chat; import import import import import import import import import import import import import import import import import
android.os.Bundle; android.annotation.SuppressLint; android.app.Activity; android.app.AlertDialog; android.content.DialogInterface; android.content.res.Configuration; android.support.v4.app.ActionBarDrawerToggle; android.support.v4.view.GravityCompat; android.support.v4.widget.DrawerLayout; android.view.Menu; android.view.MenuItem; android.view.View; android.widget.AdapterView; android.widget.ArrayAdapter; android.widget.ListView; android.widget.TextView; android.widget.Toast;
public class NavigationDrawer extends Activity {
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private String[] drawerListArray; private DrawerLayout drawerLayout; private ActionBarDrawerToggle actionBarDrawerToggle; ListView drawerlist; DrawerLayout drawerlayout; //for dialogbox ListView blueDialog; @SuppressLint("NewApi") @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_navigation_drawerdemo); // get list items from strings.xml drawerListArray = getResources().getStringArray(R.array.items); // get ListView defined in activity_main.xml drawerlist = (ListView) findViewById(R.id.left_drawer); // Set the adapter for the list view drawerlist.setAdapter(new ArrayAdapter(this, R.layout.listcontent, drawerListArray)); // 2. App Icon drawerlayout = (DrawerLayout) findViewById(R.id.drawer_layout); // 2.1 create ActionBarDrawerToggle actionBarDrawerToggle = new ActionBarDrawerToggle( this, /* host Activity */ drawerlayout, /* DrawerLayout object */ R.drawable.draw, /* nav drawer icon to replace 'Up' caret */ R.string.drawer_open, /* "open drawer" description */ R.string.drawer_close /* "close drawer" description */ ); // 2.2 Set actionBarDrawerToggle as the DrawerListener drawerlayout.setDrawerListener(actionBarDrawerToggle); // 2.3 enable and show "up" arrow getActionBar().setDisplayHomeAsUpEnabled(true); // just styling option // drawerlayout.setDrawerShadow(R.drawable., GravityCompat.START); drawerlist.setOnItemClickListener(new DrawerItemClickListener()); } @Override protected void onPostCreate(Bundle savedInstanceState) { super.onPostCreate(savedInstanceState); // Sync the toggle state after onRestoreInstanceState has occurred. actionBarDrawerToggle.syncState(); } @Override public void onConfigurationChanged(Configuration newConfig) { super.onConfigurationChanged(newConfig);
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actionBarDrawerToggle.onConfigurationChanged(newConfig); } @Override public boolean onOptionsItemSelected(MenuItem item) { // call ActionBarDrawerToggle.onOptionsItemSelected(), if it returns true // then it has handled the app icon touch event if (actionBarDrawerToggle.onOptionsItemSelected(item)) { return true; } return super.onOptionsItemSelected(item); } private class DrawerItemClickListener implements ListView.OnItemClickListener { @Override public void onItemClick(AdapterView parent, View view, int position, long id) { Toast.makeText(getApplicationContext(), ((TextView)view).getText(), Toast.LENGTH_LONG).show(); // drawerLayout.closeDrawer(drawerlist); switch (position) { case 0: alertMessage(); break; } drawerLayout.closeDrawer(drawerlist); } public void alertMessage() { // TODO Auto-generated method stub DialogInterface.OnClickListener dialoginterfc=new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { // TODO Auto-generated method stub switch (which) { case DialogInterface.BUTTON_NEGATIVE: //no button is clicked do nothing Toast.makeText(getApplicationContext(), "Oh! No", Toast.LENGTH_LONG).show(); break; case DialogInterface.BUTTON_POSITIVE: //Yes Button is clicked Toast.makeText(getApplicationContext(), "Oh! Yes", Toast.LENGTH_LONG).show(); break; } } }; //A dialog showing a progress indicator and an optional text message or view
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AlertDialog.Builder builder=new AlertDialog.Builder(getApplicationContext()); builder.setTitle("What you want? (yes/no)").setNegativeButton("No",dialoginterfc).setPositiveButton("Yes", dialoginterfc); builder.setCancelable(false); builder.show(); } } @Override public boolean onCreateOptionsMenu(Menu menu) { // Inflate the menu; this adds items to the action bar if it is present. getMenuInflater().inflate(R.menu.main, menu); return true; } }
XML Layout:
Screen Shot:
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BluetoothChat.java package com.example.bluetoothchat; import import import import import import import import import import import import import import import import import import import import import import
android.app.Activity; android.os.Bundle; android.view.Menu; android.bluetooth.BluetoothAdapter; android.bluetooth.BluetoothDevice; android.content.Intent; android.os.Handler; android.os.Message; android.util.Log; android.view.KeyEvent; android.view.MenuInflater; android.view.MenuItem; android.view.View; android.view.Window; android.view.View.OnClickListener; android.view.inputmethod.EditorInfo; android.widget.ArrayAdapter; android.widget.Button; android.widget.EditText; android.widget.ListView; android.widget.TextView; android.widget.Toast;
/** * This is the main Activity that displays the current chat session. */
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public class BluetoothChat extends Activity { // Debugging private static final String TAG = "BluetoothChat"; private static final boolean D = true; // Message types sent from the BluetoothChatService Handler public static final int MESSAGE_STATE_CHANGE = 1; public static final int MESSAGE_READ = 2; public static final int MESSAGE_WRITE = 3; public static final int MESSAGE_DEVICE_NAME = 4; public static final int MESSAGE_TOAST = 5; // Key names received from the BluetoothChatService Handler public static final String DEVICE_NAME = "device_name"; public static final String TOAST = "toast"; // Intent request codes private static final int REQUEST_CONNECT_DEVICE = 1; private static final int REQUEST_ENABLE_BT = 2; // Layout Views private TextView mTitle; private ListView mConversationView; private EditText mOutEditText; private Button mSendButton; // Name of the connected device private String mConnectedDeviceName = null; // Array adapter for the conversation thread private ArrayAdapter mConversationArrayAdapter; // String buffer for outgoing messages private StringBuffer mOutStringBuffer; // Local Bluetooth adapter private BluetoothAdapter mBluetoothAdapter = null; // Member object for the chat services private BluetoothChatService mChatService = null;
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); if(D) Log.e(TAG, "+++ ON CREATE +++"); // Set up the window layout requestWindowFeature(Window.FEATURE_ACTION_BAR); setContentView(R.layout.activity_main); getWindow().setFeatureInt(Window.FEATURE_ACTION_BAR, R.layout.custom_title); // Set up the custom title mTitle = (TextView) findViewById(R.id.title_left_text); //mTitle.setText(R.string.app_name); mTitle = (TextView) findViewById(R.id.title_right_text); // Get local Bluetooth adapter mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
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// If the adapter is null, then Bluetooth is not supported if (mBluetoothAdapter == null) { Toast.makeText(this, "Bluetooth is not available", Toast.LENGTH_LONG).show(); finish(); return; } } @Override public void onStart() { super.onStart(); if(D) Log.e(TAG, "++ ON START ++"); // If BT is not on, request that it be enabled. // setupChat() will then be called during onActivityResult if (!mBluetoothAdapter.isEnabled()) { Intent enableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_ENABLE); startActivityForResult(enableIntent, REQUEST_ENABLE_BT); // Otherwise, setup the chat session } else { if (mChatService == null) setupChat(); } } @Override public synchronized void onResume() { super.onResume(); if(D) Log.e(TAG, "+ ON RESUME +"); // // // if
Performing this check in onResume() covers the case in which BT was not enabled during onStart(), so we were paused to enable it... onResume() will be called when ACTION_REQUEST_ENABLE activity returns. (mChatService != null) { // Only if the state is STATE_NONE, do we know that we haven't started
already if (mChatService.getState() == BluetoothChatService.STATE_NONE) { // Start the Bluetooth chat services mChatService.start(); } } } private void setupChat() { Log.d(TAG, "setupChat()"); // Initialize the array adapter for the conversation thread mConversationArrayAdapter = new ArrayAdapter(this, R.layout.message); mConversationView = (ListView) findViewById(R.id.in); mConversationView.setAdapter(mConversationArrayAdapter); // Initialize the compose field with a listener for the return key mOutEditText = (EditText) findViewById(R.id.edit_text_out); mOutEditText.setOnEditorActionListener(mWriteListener);
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// Initialize the send button with a listener that for click events mSendButton = (Button) findViewById(R.id.button_send); mSendButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { // Send a message using content of the edit text widget TextView view = (TextView) findViewById(R.id.edit_text_out); String message = view.getText().toString(); sendMessage(message); } }); // Initialize the BluetoothChatService to perform bluetooth connections mChatService = new BluetoothChatService(this, mHandler); // Initialize the buffer for outgoing messages mOutStringBuffer = new StringBuffer(""); } @Override public synchronized void onPause() { super.onPause(); if(D) Log.e(TAG, "- ON PAUSE -"); } @Override public void onStop() { super.onStop(); if(D) Log.e(TAG, "-- ON STOP --"); } @Override public void onDestroy() { super.onDestroy(); // Stop the Bluetooth chat services //if (mChatService != null) mChatService.stop(); //if(D) Log.e(TAG, "--- ON DESTROY ---"); } private void ensureDiscoverable() { if(D) Log.d(TAG, "ensure discoverable"); if (mBluetoothAdapter.getScanMode() != BluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE) { Intent discoverableIntent = new Intent(BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE); discoverableIntent.putExtra(BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300); startActivity(discoverableIntent); } } /** * Sends a message. * @param message A string of text to send. */
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private void sendMessage(String message) { // Check that we're actually connected before trying anything if (mChatService.getState() != BluetoothChatService.STATE_CONNECTED) { Toast.makeText(this, R.string.not_connected, Toast.LENGTH_SHORT).show(); return; } // Check that there's actually something to send if (message.length() > 0) { // Get the message bytes and tell the BluetoothChatService to write byte[] send = message.getBytes(); mChatService.write(send); // Reset out string buffer to zero and clear the edit text field mOutStringBuffer.setLength(0); mOutEditText.setText(mOutStringBuffer); } } // The action listener for the EditText widget, to listen for the return key private TextView.OnEditorActionListener mWriteListener = new TextView.OnEditorActionListener() { public boolean onEditorAction(TextView view, int actionId, KeyEvent event) { // If the action is a key-up event on the return key, send the message if (actionId == EditorInfo.IME_NULL && event.getAction() == KeyEvent.ACTION_UP) { String message = view.getText().toString(); sendMessage(message); } if(D) Log.i(TAG, "END onEditorAction"); return true; } }; // The Handler that gets information back from the BluetoothChatService private final Handler mHandler = new Handler() { @Override public void handleMessage(Message msg) { switch (msg.what) { case MESSAGE_STATE_CHANGE: if(D) Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1); switch (msg.arg1) { case BluetoothChatService.STATE_CONNECTED: mTitle.setText(R.string.title_connected_to); mTitle.append(mConnectedDeviceName); mConversationArrayAdapter.clear(); break; case BluetoothChatService.STATE_CONNECTING: mTitle.setText(R.string.title_connecting); break; case BluetoothChatService.STATE_LISTEN: break; case BluetoothChatService.STATE_NONE: mTitle.setText(R.string.title_not_connected);
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break; } break; case MESSAGE_WRITE: byte[] writeBuf = (byte[]) msg.obj; // construct a string from the buffer String writeMessage = new String(writeBuf); mConversationArrayAdapter.add("Me: " + writeMessage); break; case MESSAGE_READ: byte[] readBuf = (byte[]) msg.obj; // construct a string from the valid bytes in the buffer String readMessage = new String(readBuf, 0, msg.arg1); mConversationArrayAdapter.add(mConnectedDeviceName+": " + readMessage); break; case MESSAGE_DEVICE_NAME: // save the connected device's name mConnectedDeviceName = msg.getData().getString(DEVICE_NAME); Toast.makeText(getApplicationContext(), "Connected to " + mConnectedDeviceName, Toast.LENGTH_SHORT).show(); break; case MESSAGE_TOAST: Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST), Toast.LENGTH_SHORT).show(); break; } } }; public void onActivityResult(int requestCode, int resultCode, Intent data) { if(D) Log.d(TAG, "onActivityResult " + resultCode); switch (requestCode) { case REQUEST_CONNECT_DEVICE: // When DeviceListActivity returns with a device to connect if (resultCode == Activity.RESULT_OK) { // Get the device MAC address String address = data.getExtras() .getString(DeviceListActivity.EXTRA_DEVICE_ADDRESS); // Get the BLuetoothDevice object BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address); // Attempt to connect to the device mChatService.connect(device); } break; case REQUEST_ENABLE_BT: // When the request to enable Bluetooth returns if (resultCode == Activity.RESULT_OK) { // Bluetooth is now enabled, so set up a chat session setupChat(); } else { // User did not enable Bluetooth or an error occured Log.d(TAG, "BT not enabled");
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Toast.makeText(this, R.string.bt_not_enabled_leaving, Toast.LENGTH_SHORT).show(); finish(); } } } @Override public boolean onCreateOptionsMenu(Menu menu) { MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case R.id.scan: // Launch the DeviceListActivity to see devices and do scan Intent serverIntent = new Intent(this, DeviceListActivity.class); startActivityForResult(serverIntent, REQUEST_CONNECT_DEVICE); return true; case R.id.discoverable: // Ensure this device is discoverable by others ensureDiscoverable(); return true; } return false; } }
BluetoothChatServices: package com.example.bluetoothchat; import import import import
java.io.IOException; java.io.InputStream; java.io.OutputStream; java.util.UUID;
import import import import import import
android.bluetooth.BluetoothAdapter; android.bluetooth.BluetoothDevice; android.bluetooth.BluetoothServerSocket; android.bluetooth.BluetoothSocket; android.content.Context; android.os.Bundle;
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import android.os.Handler; import android.os.Message; import android.util.Log; /** * This class does all the work for setting up and managing Bluetooth * connections with other devices. It has a thread that listens for * incoming connections, a thread for connecting with a device, and a * thread for performing data transmissions when connected. */ public class BluetoothChatService { // Debugging private static final String TAG = "BluetoothChatService"; private static final boolean D = true; // Name for the SDP record when creating server socket private static final String NAME = "BluetoothChat"; // Unique UUID for this application private static final UUID MY_UUID = UUID.fromString("fa87c0d0-afac-11de-8a390800200c9a66"); // Member fields private final BluetoothAdapter mAdapter; private final Handler mHandler; private AcceptThread mAcceptThread; private ConnectThread mConnectThread; private ConnectedThread mConnectedThread; private int mState; // Constants that indicate the current connection state public static final int STATE_NONE = 0; // we're doing nothing public static final int STATE_LISTEN = 1; // now listening for incoming connections public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection public static final int STATE_CONNECTED = 3; // now connected to a remote device /** * Constructor. Prepares a new BluetoothChat session. * @param context The UI Activity Context * @param handler A Handler to send messages back to the UI Activity */ public BluetoothChatService(Context context, Handler handler) { mAdapter = BluetoothAdapter.getDefaultAdapter(); mState = STATE_NONE; mHandler = handler; } /** * Set the current state of the chat connection * @param state An integer defining the current connection state */ private synchronized void setState(int state) { if (D) Log.d(TAG, "setState() " + mState + " -> " + state);
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mState = state; // Give the new state to the Handler so the UI Activity can update mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, 1).sendToTarget(); } /** * Return the current connection state. */ public synchronized int getState() { return mState; } /** * Start the chat service. Specifically start AcceptThread to begin a * session in listening (server) mode. Called by the Activity onResume() */ public synchronized void start() { if (D) Log.d(TAG, "start"); // Cancel any thread attempting to make a connection if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Start the thread to listen on a BluetoothServerSocket if (mAcceptThread == null) { mAcceptThread = new AcceptThread(); mAcceptThread.start(); } setState(STATE_LISTEN); } /** * Start the ConnectThread to initiate a connection to a remote device. * @param device The BluetoothDevice to connect */ public synchronized void connect(BluetoothDevice device) { if (D) Log.d(TAG, "connect to: " + device); // Cancel any thread attempting to make a connection if (mState == STATE_CONNECTING) { if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} } // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Start the thread to connect with the given device mConnectThread = new ConnectThread(device); mConnectThread.start(); setState(STATE_CONNECTING);
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} /** * Start the ConnectedThread to begin managing a Bluetooth connection * @param socket The BluetoothSocket on which the connection was made * @param device The BluetoothDevice that has been connected */ public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) { if (D) Log.d(TAG, "connected"); // Cancel the thread that completed the connection if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} // Cancel any thread currently running a connection if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} // Cancel the accept thread because we only want to connect to one device if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} // Start the thread to manage the connection and perform transmissions mConnectedThread = new ConnectedThread(socket); mConnectedThread.start(); // Send the name of the connected device back to the UI Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.DEVICE_NAME, device.getName()); msg.setData(bundle); mHandler.sendMessage(msg); setState(STATE_CONNECTED); } /** * Stop all threads */ public synchronized void stop() { if (D) Log.d(TAG, "stop"); if (mConnectThread != null) {mConnectThread.cancel(); mConnectThread = null;} if (mConnectedThread != null) {mConnectedThread.cancel(); mConnectedThread = null;} if (mAcceptThread != null) {mAcceptThread.cancel(); mAcceptThread = null;} setState(STATE_NONE); } /** * Write to the ConnectedThread in an unsynchronized manner * @param out The bytes to write * @see ConnectedThread#write(byte[]) */ public void write(byte[] out) { // Create temporary object ConnectedThread r;
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// Synchronize a copy of the ConnectedThread synchronized (this) { if (mState != STATE_CONNECTED) return; r = mConnectedThread; } // Perform the write unsynchronized r.write(out); } /** * Indicate that the connection attempt failed and notify the UI Activity. */ private void connectionFailed() { setState(STATE_LISTEN); // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.TOAST, "Unable to connect device"); msg.setData(bundle); mHandler.sendMessage(msg); } /** * Indicate that the connection was lost and notify the UI Activity. */ private void connectionLost() { setState(STATE_LISTEN); // Send a failure message back to the Activity Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST); Bundle bundle = new Bundle(); bundle.putString(BluetoothChat.TOAST, "Device connection was lost"); msg.setData(bundle); mHandler.sendMessage(msg); } /** * This thread runs while listening for incoming connections. It behaves * like a server-side client. It runs until a connection is accepted * (or until cancelled). */ private class AcceptThread extends Thread { // The local server socket private final BluetoothServerSocket mmServerSocket; public AcceptThread() { BluetoothServerSocket tmp = null; // Create a new listening server socket try { tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME, MY_UUID); } catch (IOException e) { Log.e(TAG, "listen() failed", e); }
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mmServerSocket = tmp; } public void run() { if (D) Log.d(TAG, "BEGIN mAcceptThread" + this); setName("AcceptThread"); BluetoothSocket socket = null; // Listen to the server socket if we're not connected while (mState != STATE_CONNECTED) { try { // This is a blocking call and will only return on a // successful connection or an exception socket = mmServerSocket.accept(); } catch (IOException e) { Log.e(TAG, "accept() failed", e); break; } // If a connection was accepted if (socket != null) { synchronized (BluetoothChatService.this) { switch (mState) { case STATE_LISTEN: case STATE_CONNECTING: // Situation normal. Start the connected thread. connected(socket, socket.getRemoteDevice()); break; case STATE_NONE: case STATE_CONNECTED: // Either not ready or already connected. Terminate new socket. try { socket.close(); } catch (IOException e) { Log.e(TAG, "Could not close unwanted socket", e); } break; } } } } if (D) Log.i(TAG, "END mAcceptThread"); } public void cancel() { if (D) Log.d(TAG, "cancel " + this); try { mmServerSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of server failed", e); } } }
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/** * This thread runs while attempting to make an outgoing connection * with a device. It runs straight through; the connection either * succeeds or fails. */ private class ConnectThread extends Thread { private final BluetoothSocket mmSocket; private final BluetoothDevice mmDevice; public ConnectThread(BluetoothDevice device) { mmDevice = device; BluetoothSocket tmp = null; // Get a BluetoothSocket for a connection with the // given BluetoothDevice try { tmp = device.createRfcommSocketToServiceRecord(MY_UUID); } catch (IOException e) { Log.e(TAG, "create() failed", e); } mmSocket = tmp; } public void run() { Log.i(TAG, "BEGIN mConnectThread"); setName("ConnectThread"); // Always cancel discovery because it will slow down a connection mAdapter.cancelDiscovery(); // Make a connection to the BluetoothSocket try { // This is a blocking call and will only return on a // successful connection or an exception mmSocket.connect(); } catch (IOException e) { connectionFailed(); // Close the socket try { mmSocket.close(); } catch (IOException e2) { Log.e(TAG, "unable to close() socket during connection failure", e2); } // Start the service over to restart listening mode BluetoothChatService.this.start(); return; } // Reset the ConnectThread because we're done synchronized (BluetoothChatService.this) { mConnectThread = null; }
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// Start the connected thread connected(mmSocket, mmDevice); } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } /** * This thread runs during a connection with a remote device. * It handles all incoming and outgoing transmissions. */ private class ConnectedThread extends Thread { private final BluetoothSocket mmSocket; private final InputStream mmInStream; private final OutputStream mmOutStream; public ConnectedThread(BluetoothSocket socket) { Log.d(TAG, "create ConnectedThread"); mmSocket = socket; InputStream tmpIn = null; OutputStream tmpOut = null; // Get the BluetoothSocket input and output streams try { tmpIn = socket.getInputStream(); tmpOut = socket.getOutputStream(); } catch (IOException e) { Log.e(TAG, "temp sockets not created", e); } mmInStream = tmpIn; mmOutStream = tmpOut; } public void run() { Log.i(TAG, "BEGIN mConnectedThread"); byte[] buffer = new byte[1024]; int bytes; // Keep listening to the InputStream while connected while (true) { try { // Read from the InputStream bytes = mmInStream.read(buffer); // Send the obtained bytes to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes, -1, buffer) .sendToTarget();
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} catch (IOException e) { Log.e(TAG, "disconnected", e); connectionLost(); break; } } } /** * Write to the connected OutStream. * @param buffer The bytes to write */ public void write(byte[] buffer) { try { mmOutStream.write(buffer); // Share the sent message back to the UI Activity mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1, buffer) .sendToTarget(); } catch (IOException e) { Log.e(TAG, "Exception during write", e); } } public void cancel() { try { mmSocket.close(); } catch (IOException e) { Log.e(TAG, "close() of connect socket failed", e); } } } }
DeviceListActivity: package com.example.bluetoothchat; import import import import import import import import import import import import import
java.util.Set; android.app.Activity; android.bluetooth.BluetoothAdapter; android.bluetooth.BluetoothDevice; android.content.BroadcastReceiver; android.content.Context; android.content.Intent; android.content.IntentFilter; android.os.Bundle; android.util.Log; android.view.View; android.view.Window; android.view.View.OnClickListener;
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import import import import import import
android.widget.AdapterView; android.widget.ArrayAdapter; android.widget.Button; android.widget.ListView; android.widget.TextView; android.widget.AdapterView.OnItemClickListener;
/** * This Activity appears as a dialog. It lists any paired devices and * devices detected in the area after discovery. When a device is chosen * by the user, the MAC address of the device is sent back to the parent * Activity in the result Intent. */ public class DeviceListActivity extends Activity { // Debugging private static final String TAG = "DeviceListActivity"; private static final boolean D = true; // Return Intent extra public static String EXTRA_DEVICE_ADDRESS = "device_address"; // Member fields private BluetoothAdapter mBtAdapter; private ArrayAdapter mPairedDevicesArrayAdapter; private ArrayAdapter mNewDevicesArrayAdapter; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Setup the window requestWindowFeature(Window.FEATURE_INDETERMINATE_PROGRESS); setContentView(R.layout.device_list); // Set result CANCELED incase the user backs out setResult(Activity.RESULT_CANCELED); // Initialize the button to perform device discovery Button scanButton = (Button) findViewById(R.id.button_scan); scanButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { doDiscovery(); v.setVisibility(View.GONE); } }); // Initialize array adapters. One for already paired devices and // one for newly discovered devices mPairedDevicesArrayAdapter = new ArrayAdapter(this, R.layout.device_name); mNewDevicesArrayAdapter = new ArrayAdapter(this, R.layout.device_name); // Find and set up the ListView for paired devices ListView pairedListView = (ListView) findViewById(R.id.paired_devices);
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pairedListView.setAdapter(mPairedDevicesArrayAdapter); pairedListView.setOnItemClickListener(mDeviceClickListener); // Find and set up the ListView for newly discovered devices ListView newDevicesListView = (ListView) findViewById(R.id.new_devices); newDevicesListView.setAdapter(mNewDevicesArrayAdapter); newDevicesListView.setOnItemClickListener(mDeviceClickListener); // Register for broadcasts when a device is discovered IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND); this.registerReceiver(mReceiver, filter); // Register for broadcasts when discovery has finished filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED); this.registerReceiver(mReceiver, filter); // Get the local Bluetooth adapter mBtAdapter = BluetoothAdapter.getDefaultAdapter(); // Get a set of currently paired devices Set pairedDevices = mBtAdapter.getBondedDevices(); // If there are paired devices, add each one to the ArrayAdapter if (pairedDevices.size() > 0) { findViewById(R.id.title_paired_devices).setVisibility(View.VISIBLE); for (BluetoothDevice device : pairedDevices) { mPairedDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } } else { String noDevices = getResources().getText(R.string.none_paired).toString(); mPairedDevicesArrayAdapter.add(noDevices); } } @Override protected void onDestroy() { super.onDestroy(); // Make sure we're not doing discovery anymore if (mBtAdapter != null) { mBtAdapter.cancelDiscovery(); } // Unregister broadcast listeners this.unregisterReceiver(mReceiver); } /** * Start device discover with the BluetoothAdapter */ private void doDiscovery() { if (D) Log.d(TAG, "doDiscovery()");
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// Indicate scanning in the title setProgressBarIndeterminateVisibility(true); setTitle(R.string.scanning); // Turn on sub-title for new devices findViewById(R.id.title_new_devices).setVisibility(View.VISIBLE); // If we're already discovering, stop it if (mBtAdapter.isDiscovering()) { mBtAdapter.cancelDiscovery(); } // Request discover from BluetoothAdapter mBtAdapter.startDiscovery(); } // The on-click listener for all devices in the ListViews private OnItemClickListener mDeviceClickListener = new OnItemClickListener() { public void onItemClick(AdapterView av, View v, int arg2, long arg3) { // Cancel discovery because it's costly and we're about to connect mBtAdapter.cancelDiscovery(); // Get the device MAC address, which is the last 17 chars in the View String info = ((TextView) v).getText().toString(); String address = info.substring(info.length() - 17); // Create the result Intent and include the MAC address Intent intent = new Intent(); intent.putExtra(EXTRA_DEVICE_ADDRESS, address); // Set result and finish this Activity setResult(Activity.RESULT_OK, intent); finish(); } }; // The BroadcastReceiver that listens for discovered devices and // changes the title when discovery is finished private final BroadcastReceiver mReceiver = new BroadcastReceiver() { @Override public void onReceive(Context context, Intent intent) { String action = intent.getAction(); // When discovery finds a device if (BluetoothDevice.ACTION_FOUND.equals(action)) { // Get the BluetoothDevice object from the Intent BluetoothDevice device = intent.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE); // If it's already paired, skip it, because it's been listed already if (device.getBondState() != BluetoothDevice.BOND_BONDED) { mNewDevicesArrayAdapter.add(device.getName() + "\n" + device.getAddress()); } // When discovery is finished, change the Activity title } else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED.equals(action)) {
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setProgressBarIndeterminateVisibility(false); setTitle(R.string.select_device); if (mNewDevicesArrayAdapter.getCount() == 0) { String noDevices = getResources().getText(R.string.none_found).toString(); mNewDevicesArrayAdapter.add(noDevices); } } } }; }
Actionbar.java:package com.markupartist.android.widget; import java.util.LinkedList; import com.markupartist.android.widget.actionbar.R; import android.content.ActivityNotFoundException; import android.content.Context; import android.content.Intent; import android.content.res.TypedArray; import android.util.AttributeSet; import android.view.LayoutInflater; import android.view.View; import android.view.View.OnClickListener; import android.widget.ImageButton; import android.widget.ImageView; import android.widget.LinearLayout; import android.widget.ProgressBar; import android.widget.RelativeLayout; import android.widget.TextView; import android.widget.Toast;
public class ActionBar extends RelativeLayout implements OnClickListener {
private LayoutInflater mInflater;
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private RelativeLayout mBarView; private ImageView mLogoView; private View mBackIndicator; //private View mHomeView; private TextView mTitleView; private LinearLayout mActionsView; private ImageButton mHomeBtn; private RelativeLayout mHomeLayout; private ProgressBar mProgress;
public ActionBar(Context context, AttributeSet attrs) { super(context, attrs);
mInflater = (LayoutInflater) context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
mBarView = (RelativeLayout) mInflater.inflate(R.layout.actionbar, null); addView(mBarView);
mLogoView = (ImageView) mBarView.findViewById(R.id.actionbar_home_logo); mHomeLayout = (RelativeLayout) mBarView.findViewById(R.id.actionbar_home_bg); mHomeBtn = (ImageButton) mBarView.findViewById(R.id.actionbar_home_btn); mBackIndicator = mBarView.findViewById(R.id.actionbar_home_is_back);
mTitleView = (TextView) mBarView.findViewById(R.id.actionbar_title); mActionsView = (LinearLayout) mBarView.findViewById(R.id.actionbar_actions);
mProgress = (ProgressBar) mBarView.findViewById(R.id.actionbar_progress);
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.ActionBar); CharSequence title = a.getString(R.styleable.ActionBar_title);
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if (title != null) { setTitle(title); } a.recycle(); }
public void setHomeAction(Action action) { mHomeBtn.setOnClickListener(this); mHomeBtn.setTag(action); mHomeBtn.setImageResource(action.getDrawable()); mHomeLayout.setVisibility(View.VISIBLE); }
public void clearHomeAction() { mHomeLayout.setVisibility(View.GONE); }
/** * Shows the provided logo to the left in the action bar. * * This is ment to be used instead of the setHomeAction and does not draw * a divider to the left of the provided logo. * * @param resId The drawable resource id */ public void setHomeLogo(int resId) { // TODO: Add possibility to add an IntentAction as well. mLogoView.setImageResource(resId); mLogoView.setVisibility(View.VISIBLE); mHomeLayout.setVisibility(View.GONE); }
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/* Emulating Honeycomb, setdisplayHomeAsUpEnabled takes a boolean * and toggles whether the "home" view should have a little triangle * indicating "up" */ public void setDisplayHomeAsUpEnabled(boolean show) { mBackIndicator.setVisibility(show? View.VISIBLE : View.GONE); }
public void setTitle(CharSequence title) { mTitleView.setText(title); }
public void setTitle(int resid) { mTitleView.setText(resid); }
/** * Set the enabled state of the progress bar. * * @param One of {@link View#VISIBLE}, {@link View#INVISIBLE}, *
or {@link View#GONE}.
*/ public void setProgressBarVisibility(int visibility) { mProgress.setVisibility(visibility); }
/** * Returns the visibility status for the progress bar. * * @param One of {@link View#VISIBLE}, {@link View#INVISIBLE}, *
or {@link View#GONE}.
*/
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public int getProgressBarVisibility() { return mProgress.getVisibility(); }
/** * Function to set a click listener for Title TextView * * @param listener the onClickListener */ public void setOnTitleClickListener(OnClickListener listener) { mTitleView.setOnClickListener(listener); }
@Override public void onClick(View view) { final Object tag = view.getTag(); if (tag instanceof Action) { final Action action = (Action) tag; action.performAction(view); } }
/** * Adds a list of {@link Action}s. * @param actionList the actions to add */ public void addActions(ActionList actionList) { int actions = actionList.size(); for (int i = 0; i < actions; i++) { addAction(actionList.get(i)); } }
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/** * Adds a new {@link Action}. * @param action the action to add */ public void addAction(Action action) { final int index = mActionsView.getChildCount(); addAction(action, index); }
/** * Adds a new {@link Action} at the specified index. * @param action the action to add * @param index the position at which to add the action */ public void addAction(Action action, int index) { mActionsView.addView(inflateAction(action), index); }
/** * Removes all action views from this action bar */ public void removeAllActions() { mActionsView.removeAllViews(); }
/** * Remove a action from the action bar. * @param index position of action to remove */ public void removeActionAt(int index) { mActionsView.removeViewAt(index);
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}
/** * Remove a action from the action bar. * @param action The action to remove */ public void removeAction(Action action) { int childCount = mActionsView.getChildCount(); for (int i = 0; i < childCount; i++) { View view = mActionsView.getChildAt(i); if (view != null) { final Object tag = view.getTag(); if (tag instanceof Action && tag.equals(action)) { mActionsView.removeView(view); } } } }
/** * Returns the number of actions currently registered with the action bar. * @return action count */ public int getActionCount() { return mActionsView.getChildCount(); }
/** * Inflates a {@link View} with the given {@link Action}. * @param action the action to inflate * @return a view */
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private View inflateAction(Action action) { View view = mInflater.inflate(R.layout.actionbar_item, mActionsView, false);
ImageButton labelView = (ImageButton) view.findViewById(R.id.actionbar_item); labelView.setImageResource(action.getDrawable());
view.setTag(action); view.setOnClickListener(this); return view; }
/** * A {@link LinkedList} that holds a list of {@link Action}s. */ public static class ActionList extends LinkedList { }
/** * Definition of an action that could be performed, along with a icon to * show. */ public interface Action { public int getDrawable(); public void performAction(View view); }
public static abstract class AbstractAction implements Action { final private int mDrawable;
public AbstractAction(int drawable) { mDrawable = drawable;
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}
@Override public int getDrawable() { return mDrawable; } }
public static class IntentAction extends AbstractAction { private Context mContext; private Intent mIntent;
public IntentAction(Context context, Intent intent, int drawable) { super(drawable); mContext = context; mIntent = intent; }
@Override public void performAction(View view) { try { mContext.startActivity(mIntent); } catch (ActivityNotFoundException e) { Toast.makeText(mContext, mContext.getText(R.string.actionbar_activity_not_found), Toast.LENGTH_SHORT).show(); } } }
/* public static abstract class SearchAction extends AbstractAction {
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public SearchAction() { super(R.drawable.actionbar_search); } } */ }
XML Layouts: Activity_main:
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devicelist_activity.xml
Message.xml:
Devicename.xml:
Actionbar.xml
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8. TESTING TECHNICAL TOOLS:ARM architecture: ARM is a family of instruction set architectures for computer processors based on a reduced instruction set computing (RISC) architecture developed by British company ARM Holdings. A RISC-based computer design approach means ARM processors require significantly fewer transistors than typical processors in average computers. This approach reduces costs, heat and power use. These are desirable traits for light, portable, battery-powered devices—including smartphones, laptops, tablet and notepad computers, and other embedded systems. A simpler design facilitates more efficient multi-core CPUs and higher core counts at lower cost, providing higher processing power and improved energy efficiency for servers and supercomputers.ARM Holdings develops the instruction set and architecture for ARM-based products, but does not manufacture products. The company periodically releases updates to its cores. Current cores from ARM Holdings support a 32-bit address space and 32-bit arithmetic; the recently introduced ARMv8-A architecture adds support for a 64-bit address space and 64-bit arithmetic. Instructions for ARM Holdings' cores have 32-bit-wide fixed-length instructions, but later versions of the architecture also support a variable-length instruction set that provides both 32-bit and 16-bit-wide instructions for improved code density. Some cores can also provide hardware execution of Java bytecodes. Testing Log
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9.CONCLUSION
Add/Remove quick texts Speak to text Play sound upon message arrival Vibrate upon message arrival Transfer images as well as transfer files or data Also share data on different on-line services.
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10. FUTURE SCOPE
Different type of fonts can be used. Used in a small group to share messages, images and files. Attractive graphic features. Other mobile operating system can be used than Android.
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11.BIBLIOGRAPHY
1. www.Betasoftsystem.com 2. msdn.mircosoft.com 3. Google – my.safaribooksonline.com,codeproject.com etc 4. Daily Dairy 5. JAVATPOINT Android
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