Bain - Chess Tactics for Students.pdf

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CHESS TACTICS

for

Students

John A. Bain

Project Editor Robert Mitchell

LEARNING PLUS, INC. Philomath, Oregon

Copyright © 2002, 1993 by John A Bain. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without the prior written permission of the publisher. Published by Learning Plus, Inc. P.O. Box 398, Philomath, Oregon 97370 Manufactured in the United States of America. International Standard Book Number: 0-9639614-0-3 15 14 13 12 11

Credits Editorial: Stacey Mitchell Cover design: Robert Mitchell John Bain photo: R.P.M.

Please send questions and recommendations to: John A Bain Learning Plus, Inc. P.O. Box 398 Philomath, Oregon 97370 www.chessforstudents. com

11

Dedication Chess Tactics for Students is ded icated to you students , pare nts , coaches, vol u nteers , tou rnament organ izers, d i rectors , and sponsors who make chess play and chess competition a g reat joy for us a l l . You r time and effort a re very m uch a p p reciated.

Ill

Contents Ded ication

iii

Contents

iv

To the Chess Coach

vi

To the Student

vii

Chess Notation

viii

Interesting Chess Facts

X

Interesting Chess Quotes

xi

Chess i n History

xii 1

The Power of Tactics Chapter 1

2

Pins

Introd uction Instruction Problems Chapter 2

Back Rank Combinations

18

Introd uction Instruction Problems Chapter 3

Knight Forks

34

Introd uction Instruction Problems Chapter 4

Other Forks/Double Attacks

50

Introd uction Instruction Problems Chapter 5

Discovered Checks

66

Introd uction Instruction Problems Chapter 6

Double Checks

Introd uction Instruction Problems

lV

82

Chapter 7

Discovered Attacks

98

Introduction Instruction Problems Chapter 8

114

Skewers

Introduction Instruction Problem s Chapter 9

Double Threats

130

Introduction Instruction Problems Chapter 10

Promoting Pawns

146

Introduction Instruction Problems Chapter 11

Removing the Guard

162

Introduction Instruction Prob lems Chapter 12

Perpetual Check

178

Introduction Instruction Problems Chapter 13

Zugzwang/Stalemate

194

Introduction Instruction Problem s Chapter 14

Quizzes: Identifying Tactics

210

Introduction Instruction Problems Principles for Stronger Chess

226

Student Log

228

Answer Key

229 v

To the Chess Coach Chess Tactics for Students is an instructional workbook conta i n ing 4 34 carefu l ly selected problems presented in a worksheet format. Chess Tactics for Students was extensively field tested with elementary, midd le-school , and hig h-school students over a fou r-year period prior to its publ ication i n 1993. Si nce that time, Chess Tactics for Students has become one of the best sel l i ng and most popu lar books ever written for beg i n n i ng chess players .

A versatile design makes Chess Tactics for Students ideal for independent study a nd homework as wel l as for chess club and classroom instructio n . The worksheet format enables self correction with m i n imal dependence on di rect help from a chess coach , teacher, or parent. Organizational Design

Each of the first th i rteen chapters consists of 31 problems: •

an i ntroductory page presenti ng the chapter tactic with a sample problem



two instructional pages conta i n i ng 4 problems with explanations of the correct m ove sequence(s) of each problem



th irteen problem pages , each conta i n i ng 2 problems, where problems a re presented from the least d ifficu lt to the most difficu lt

The Answer Key

The Answer Key for Chess Tactics for Students is now bou nd-in the book. You , the chess teacher, will develop you r own ph ilosophy about how best to use the Answer Key with you r students . Many coaches fi nd that students learn best when they consult t h e Answer Key only after they've completed a n u m ber of assigned problem s . We a re a l l tempted to look up answers before we've g iven our best effort and early access to answers can interfere with good learn i ng habits . What is the best way to use this book?

The recommended way to use Chess Tactics for Students is as follows: •

Review the use of short algebra ic notation on pages viii a nd ix.



Assign the first 5 problems of each chapter as an overview to all 13 tactics .



Use the Student Log on page 228 and to check each student's abi lity leve l .



Have each student correct the problems they've done i n the overview.



After students have completed the overview, have them work throug h the book, chapter-by chapter.



On a chapter-by-chapter basis, have students record their prog ress on the Student Log , provided on page 228 .



Encourage students to identify and practice newly-learned tactics i n both i nstructional and recreational chess games . VI

To the Student Welcome to Chess Tactics for Students. In this book, you will d iscover the secrets of g randmaster play-aggressive tactics that help turn begin ners i nto experts. Playe rs unfamiliar with these tactics wil l be at you r mercy! What is a tactic?

A tactic is a move (or sequence of moves) that g ives you a n immed iate adva ntage over your opponent. What advantage does a tactic give?

Depending on you r opponent's position , a tactic can enable you to •

win a p iece



win the exchang e-the trade of a Knig ht or Bishop for a Rook



checkmate you r opponent



d raw a game i n wh ich you a re way beh i nd i n pieces or i n position



force you r opponent to make a g ame-losing move

What is covered in this book? Chess Tactics for Students covers th irteen major chess tactics , o rg a n ized i nto chapters . Beg i n n i ng chapters present the most frequently encou ntered and easily understood tactics . Later chapters present less frequently encou ntered and more d ifficu lt tactics. A concl uding chapter of quizzes g ives you a chance to review you r skills. What i s the best way t o use this book?

To beg i n , make s u re you u nderstand short algebraic notation. This notation is d iscussed on the next two pages. Short algebraic notation is used th roughout Chess Tactics for Students and is the form in which you will record answers to problems. For each problem , record the correct move sequence as indicated . If it is ''White to m ove , " pretend y o u a re playing t h e Wh ite pieces and write Wh ite's correct moves and Black's responses on the blank l i nes provided . On some problems, you will write two possi b le l i nes of play. Some moves and symbols are written on the lines for you. Also , each problem has an accompanying Hint for help when you need it. The first step i n lea rn i ng tactics is to work the fi rst five problems i n each chapter. Start with Chapter 1 and continue chapter-by-chapter th roug h the book. This will g ive you a n overview of a l l the major tactics a n d w i l l help you start looking for them i n you r d ay-to-d ay chess games. After completing the fi rst five problems in each chapter, go back a n d complete each chapter. At each step, check you r answers i n t h e Answer Key t o m a ke sure you a re working carefu l ly. A Student Log is provided on page 228 for you to record you r prog ress.

Vll

Chess Notation Chess Tactics for Students uses short algebraic notation, the notation endorsed by the United States Chess Federation and commonly used throughout the world today. Students should record their answers in this notation.

In short algebraic notation, each square on a chess board is identified by a letter followed by a number.The letter identifies a file (column), and the number identifies a rank (row).Each square is uniquely identified by its file letter and row number. Look at Example 1 at the left.

a

b

c

d

g

e

h



The White King is on g 1; the Black King is on g8.



The White Queen is on d3; the Black Queen is on h6.



The White Rook is on d 1; the Black Rook is on a8.



The White pawns are on f2, g�. and h2; the Black pawns are on f7, g7, and h7.

To identify a piece (except the Knight and the pawns), write the first letter of the name of the piece Write N to identify a Knight, and do not write any letter to identify a pawn. Capital letters identify pieces {K, Q, R, B, and N), while lower-case letters identify squares (b2, c5, etc.). To record a move, write the letter of the piece followed by the name of the square to which the piece will move. Write Qd8+ to indicate a White Queen move to d8. "+" indicates "check."

Chess Notation - Example 2

1. 2.

Wh ite

Black

Qd 8 +

R x d8

Chess Symbols

K

=

King

Q

=

Q ueen

R

=

Rook

B

=

Bishop

N

=

Knight

X

=

captu res

+

=

check

++

=

double check

#

=

checkmate

=

a g ood move

?

=

a weak move

??

=

a blu nder

0-0

=

K-side castling

0-0-0

=

Q-side castling

Rxd8#

The correct move sequence is show above. The response of the student, playing the White pieces, is shown in bold type.

a

b

c

d

e

f

g

h

White to move.

II II

C heckmate i n two moves .

Play Q u een to d 8 Black must captu re with t h e Rook. White reca ptu res with the Rook Vlll

Chess Notation Chess Notation - Example

3

Wh ite

1. 2.





B lack

Nec3+



Nxc3+

b x c3

3. K moves

Nxe2

The student, playing the Black pieces, chose to move the Knight on the "e" file to c3 as

a

b

c

d

e

f

g

h

Black's first move.

Black to move.

II

When you can move more than one piece of the same kind to the same square, you must identify the piece that is to be moved.To do this, follow the symbol of the piece with its file letter. In Example 3 at the left, you can move either Black Knight to c3. •



To move the Knight on the "b" file, write ... Nbc3. To move the Knight on the "e" file, write ... Nec3.

In positions where both pieces are on the same file, follow the symbol of the piece with its rank number instead of its file number.

Wi n the Wh ite Q ueen in th ree moves . Use a Knight sacrifice check. Then, use a Knight Fork check.

8

7

Black

Wh ite . ...._ ... ...___....... ...) ..

1.

c8 = R

Wh ite

1.

B lack

c8 = 0?? stalemate

6 5

In short algebraic notation, you record a pawn move simply by identifying the square to which the pawn moves. In Example 4, write "c8" to indicate moving the White pawn from c7 to ca.

4 3 2

a

b

c

d

e

f

g

h

White to move.

II II

Avoid a stalemate draw. Come out a Rook a head.

To record a pawn promotion (reaching the 81h rank), follow the square notation with an equals sign (=) and the letter of the piece the player chooses. In Example 4, White promotes the c7 pawn to a Rook (c8 = R). White realizes it would be a blunder (??) to promote to a Queen (c8 = Q ??), a promotion that results in a stalemate draw.

Pro mote the pawn to a piece other th a n a Q u een. IX

Interesting Chess Facts o

Who is the g reatest chess player of a l l time? Of l iving p layers, most Gra n d masters wou ld like ly say Bobby Fischer, Garry Kasparov, or Anatoly Karpov-each of whom has won the world championsh ip and held i n for an extended period of time. Some wou ld mention Jud it Polgar who, at fifteen yea rs of age i n 1992, became the youngest Grandmaster i n the h istory of chess . Of deceased p layers , a g ood choice is Pau l Morp hy, an American player from New Orleans. In 1964, Morphy was n amed by futu re World Champion Fischer as number one on his l ist of "The Ten Greatest Masters in History." Morphy (1837-1884) g ave up chess at the age of 24, and beg a n a legal career that u nfortu nately never prospered . H e t h e n withd rew from society, th i n king that l ife as a chess professional was not a proper career for a gentleman!

o

Bored with standard open ings, a g roup of B ritish players org a n ized a tourna ment i n London d u ring 1868 in which t h e starting positions o f t h e knig hts and b i s h o p s were reversed. The tournament was p layed with a g reat deal of interest and e nth usiasm, but the idea did not remain pop ular very long !

o

The shortest championship chess game on record lasted one move! In the fina l round o f the Palma Interzonal Tou rnament held i n 1970, Oscar P a n no showed u p for his game with Bobby Fischer but resig ned after Fischer, playing wh ite, made his first move . By resig n i ng, Pan na lost but avoided forfeiting the g ame, a llowin g Fische r to pick up valuable tou rnament poi nts with the wi n . If Pan na had forfeited the game by not showi ng up at a l l , Fischer would not have received tou rnament points .

o

The longest official chess game took 193 moves to com plete , lasted 24 h o u rs 30 min utes, and was played over six sitti ngs.The game was between Stepak and Masch ian in the semifinals of the Israel i Championship of 1980. Masch ian played a Queen's Indian Defense, but Stepak, playing wh ite , won the exhausting battle .

o

The most misunderstood ru le i n chess is the three-time repetition rule. While m any p layers thi nk that a series of moves must be repeated three times before a d raw can be declared, it is actua l ly the position that must be repeated th ree times . What m a ny players do not realize is that the same position can occur th ree times-each time sepa rated by perhaps a dozen moves-and sti l l be a d raw when claimed!

o

Do you ever wonder how many d ifferent open ing variations a re possible i n a chess game? Approximately 9,000,000 d ifferent variations a re possible after o n ly the first three moves by each player.

o

Do you ever wonder how most tou rnament chess g ames usually end? Ernest Rubin, an American statistician d id an analysis of 1,005 majo r tou rnament games and found the fol lowi ng resu lts: 35% of games end i n d raws (11% by perpetual check), 62% end i n resignation; 2% end i n checkmate; and fewer than 1% end by a p l ayer ru n n i ng out of time.

X

Interesting Chess Quotes o

Chess, like love, like music, has the power to make us happy.

Dr. Siegbert Tarrasch (1862-1934), German Chess Grandmaster and teacher. o

Chess is not merely an idle amusement . . . life is a kind of chess.

Benjamin Franklin (1706-1790), American statesman, writer, scientist, and inventor. o

There is no other game so esteemed, so profound and venerable as chess; in the realm of play, chess stands alone in dignity.

Ely Culbertson (1891-1955), Romanian-born American Bridge Champion. o

Chess is a fine entertainment.

Leo Tolstoy (1828-1910), Russian novelist and social critic. o

Chess is a game that reflects most honor on human wit.

Francois Voltaire (1694-1764), French philosopher, dramatist, and essayist. o

The game of chess is the touchstone of the intellect.

Yohann von Goethe (1749-1832), German poet, dramatist, novelist, and philosopher. o

It is hopeless to try to make a machine that plays perfect chess.

Norbert Weiner (1894-1964), American mathematician, inventor of cybernetics. o

Chess is an international language.

Emmanuel Lasker (1868-1950), German World Chess Champion, 1894-1921. o

Chess is . . . the same sort of art as painting and sculpture.

Jose Capablanca (1888-1942), Cuban World Chess Champion, 1921-1927. o

Thank you, darling, for learning to play chess. It is an absolute necessity in any well-organized family.

Alexander Pushkin (1799-1838), Russian poet and author (speaking to his wife). o

When in doubt, take a pawn!

Wilhelm Steinitz (1835-1900), Austrian World Chess Champion, 1866-1894. o

The mistakes are all there waiting to be made!

Dr. Savielly Tartakover (1899-1956), Russian-born French chess player and writer. o

Chess is a sea in which a gnat may drink and an elephant may bathe.

Old Russian proverb.

XI

Chess in History

From "The Three Ages of Man," a manuscript of the 15th century, depicting chess in the castle of King Louis XI of France. The author of the manuscript is believed to be Estienne Porchier.

"The Game of Chess" A 16th century engraving by G. B . Leonetti, based on a work by Anguiscola.

Xll

The Power of Tactics Chess is 99% tactics. Richard Teich m a n n

Chess, a contest between tw o opponents p u s h i n g 32 odd-shaped p ieces a ro u n d a 54square board, captivates the m inds and hearts of people a l l over the world as it has for centu ries . Great p layers have left their ideas, descriptions, and even their n a mes on favorite attacks and defenses: Ruy Lopez, B i rd's Defense, Max Lange Attack, Fischer Variations, Hedgehog Defense, Fried Liver Attack, O rang uta n-just to name a few. Talk to a g rand master and you'll learn of a favorite ope n i ng, a b ri l l ia nt middle game strategy, or a famous end ing . You'll hear of victories that fol lowed long strugg les where one strategy proved stronger than another. But the most enjoyable stories a re those that i nvolve a tactic-a su rprise move that is so powerful that the opponent's position crumbled and victory quickly followed . Tactics often do not i nvolve long term strategy. A tactic is often a qu ick trick, a card u p a g randmaster's sleeve waiting to be played . Like a l l tricks, though, tactics can be learned by anyone. Whether you a re a g rand master or a beg i n ner ( a duffer, patzer, or fish i n chess tal k ), you can learn t o use tactics t o su rprise and defeat u nwary opponents . To learn tactics you m ust see and p ractice them . In the pages a head, you will learn to recog n ize, set up, and use 13 winning chess tactics . As you r fi rst step, d o five p roblems i n each chapter. Then, work all of the p roblems i n each chapter. Write you r a nswers on the l i nes provided-but o n ly after you a re confident you a re correct. The qu izzes i n Chapter 1 4 g ive you a chance t o review a n d strengthen you r skills. To get the most from you r study: •









Know the board . Be sure you ca n use a lgebraic notation to name squa res and to write moves . Use the h ints to you r advantage. Fi rst, try to fi nd the best move without reading the h i nt. Do each p roblem i n you r head or on a board . Then, use the h i nt as you r g u ide . Remember, no one becomes an expert on tactics without fi rst seeing them i n action . When you feel comfortable with a tactic, talk tactics to a friend . Name the tactic and use chess pieces to show you r friend how it works . Look for tactics i n you r own chess games and share them with you r tea m or class. Make each tactic part of you r chess arsena l . Above a l l, enjoy you r study and have fu n p layi ng chess .

1

1

PINS introduction

A pin holds a piece in place so that it cannot move without losing something of

greater value or putting its King in check. Some pins are simple, such as the Rook Pin shown in Diagram 1 . Other pins take two or more moves to set up.

Diagram 1

8 7

:t:t:t

6 5 4 3

1 a

b

c

d

e

f

g

h

Black to move. White just played the Rook to e 1 , pinning the Black Queen to its King. Whatever Black does, White will capture the Black Queen on the next move.

Circle the Black piece that is pinned by the White Rook.

2

1

Pins instruction

Diagram 2

7

Wh ite

B lack

1.

Re1

ax e1

2.

Qxe1+

6 5

+

Wh ite

B lack

1.

Re1

0-0??

2.

Rxe4

4 3

This o ne is d o ne fo r yo u .

a

b

c

d

e

f

g

h

White to move.

II

Win the B lack Queen for a Rook i n two moves .

U se a R o o k P i n. P l a y Re 1. p i n n i n g the B l a ck Que e n to the K i n g o n t h e e fi l e . O n t h e next move, Wh ite w i l l win t h e B l a c k Q u ee n .

Black

Wh ite

8

1.

7







Wh ite 1.





B lack



6

2.

5

K moves

2.

P Moves

4

Yo u r tu rn n ow !

3

2

a

b

c

d

e

f

g

h

Black to move.

II

Win the Wh ite Rook in two moves .

----

3

U se a B i s h o p Pi n . P l a y Bd5. p i n n i n g the Wh ite Roo k on e 4. B l a c k's next move i s B xe 4 w inn i n g t h e R o o k .

+

1 7 6 5

PINS instruction B lack

Wh ite 1. ----

. .--------=-...-·-

11--r-�

2.

Wh ite

Q x b5

----

1.

----

2.

----

B lack Bd7

4 3

1 a

b

c

d

e

f

g

h

White to move.

II

U s e a B i s h o p Pi n . Play Bb5. p i n n i n g the B l a ck Q u e e n to t h e K i n g . On t h e n e x t m ove, Wh ite

Win the Black Queen for a Bishop in two moves.

w i l l captu re the B l a ck Q u e e n .

Diagram

5

Black

Wh ite

8 7

1.

R x e4

5

2.

Any Move

4

3.

3

2

a

b

c

d

e

f

g

h

White to move.

II

P l ay R x e4. If B l a c k plays R x e4. u se a B i s h o p Pin by p l aying Bd3. pinn i ng the B l a c k R o o k to its King. Wh ite can t h e n capt u re t h e Black Rook on t h e next m ove.

Win the B lack Kn ig ht in th ree moves.

4

1

Pi ns

Wh ite

8

1.

7





B lack

Wh ite 1.







B lack



6

K moves

2.

5

2.

P moves

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II



Win the Wh ite Rook i n two moves.

Diagram 7

Black

Wh ite 1.

Use a Bishop P i n .

----

Any move

2.

a

b

c

d

e

f

g

h

White to move.

II

Wi n the B lack Rook i n two moves .

U se a Q u een P in.

5

+

1

Pi ns

Diagram 8

8

Wh ite

B lack

·�---�

1.

7

----

K moves

6 5 4

3

2. ----

It---=� II__...,.....,

2

a

b

c

d

e

I

g

h

White to move.

II Diagram

Wi n the Black Knig ht i n two moves .

9

U se a Rook Pi n .

Wh ite

B lack

1. ----

7

Bd7

6

2.

5

----

4 3

a

b

c

d

e

I

g

h

White to move.

II

U s e a B i s h o p P i n a n d a pawn atta c k .

Win the B lack Knight on c6 for a pawn i n two moves .

6

1

Pins

Diagram

10

Wh ite •

1.

7



Black



6

Bd2

2.

5 4 3

a

b

c

d

e

I

g

h

Black to move.

II Diagram

Win the White Queen for a Bishop in two moves .

U se a B i s h o p P in.

11

1.

7

J:

6 5





Wh ite

B lack

Wh ite

8

1.



2.

Kf4

3.

P moves





B lack



2.

Kf4

3.

K moves

4

®

3

+

2

a

b

c

d

e

I

g

h

Black to move.

II

Use a B i sh o p Pin . fo ll owed by an attack on the pmn e d p i ece by the Ki ng.

Win the Wh ite Rook in th ree moves .

7

1

Pi ns

Wh ite

8

B lack Q x a8

1.

7

Wh ite

B lack Qf8

1.

6

2.

5

+

2.

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Queen for a Rook in two moves.

U s e a Rook Pin .

B lack

Wh ite

Wh ite

Q x e1+

7

1.

----

6

+

5

2. ----

4 3

Notice that Black threatens checkmate in one move: Qxh2#.

a

b

c

d

e

f

g

h

White to move.

II

Use

Win the Black Queen for a Rook in two moves.

8

a

r�ook 1-':;1

B lack Ne7

1

Pi ns

Wh ite

8

Black Ke7

1.

7

Wh ite

Black g4

1.

6

2.

5

2.

+

K moves

4

3.

3

a

b

c

d

e

f

g

h

White to move.

II

Ill

Win the Black Kn ight in two or th ree moves .

Black

Wh ite

8

1.

7





Use a Q ueen Pin.

+



6 5

2.

3

3. Any move

2

a

b

c

d

e

f

g

h

Black to move.

II

U se a Q u een tra d e. follovved by a B i s h op Pin 1

Win the Wh ite Rook in three moves .

9

1

Pi ns

Wh ite

8 7

Black

1.

a6

2.

Any_ move

6 5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Rook in three moves.

Diagram 1 7

U se a Q u e e n P i n , fo l l owed by a pawn atta ck.

Black

Wh ite 1.

7

N x d5

Q x d5??

6

Q x c4

2.

5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

II

U se a K n i g ht s a crifice, fo l l owed

Win the d5 pawn and the Black Queen for a Kn ig ht and Bishop-if Black plays .. . Q x d5??

by a B i s h o p Pi n .

10

1

Pins

Wh ite

8 7

1.

5

2.

Black

Wh ite

c x b4

Any other

1. 2.

Black

Nd 3!

4 3

a

b

c

d

e

f

g

h

White to move.

II

Win a pawn on b4 i n two moves.

U se a te m p o r a ry K n i g ht sacrifi ce o n b4 . T h e K n ig ht offe r i s p o s s ible beca u se t h e p a w n o n c5 i s p i n ned.

Black

White 7

Wh ite

1.

Q x e5?

1.

2.

Q x e1?

2.

B lack

0-0!

6 5

d4!

4

3.

3

+

2

a

b

c

d

e

f

g

h

White to move.

II

U s e a K n ig h t s a c rifice on e5. fo l l owed by a R o o k P i n .

Wi n the Black Queen and a pawn for a Knig ht and Rook i n th ree moves, or win t h e pawn on e5 in one move .

11

1

Pi ns

Black

White

a6!

1.

7 6

+

2.

5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

IJ!II!III

U se a B i s h o p P i n a n d a Paw n atta c k .

Win a Knight on c6 in three

-moves.

Diagram

21

Black

White

7

1.

Kg7

2.

Any move

6 5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

IJ!II!III

Atta ck t h e p i n n ed K ntg h t two m o re times. Beg i n w i th Q h41.

Win the Black Knight in three

-moves.

12

1

Pins

White

8

Black e5

1.

7

White

Black Qxc3?

1.

6

2.

2.

5

+

K moves

4

3.

3 2

a

b

c

d

e

f

g

h

White to move.

II

II

Win the Black Queen for a Rook in two moves-or win the Black Rook in three moves if

Attack the pinned Black Queen with the White Rook. Remember: Attack pinned

... Qxc3?

pieces.

Black

White

8 7

1.

5

2.

3

3.







Kc2

Any

move

2

a

b

c

d

e

f

g

h

Black to move.

II

U s e a Q u een Pin, followed by a pawn atta ck a g a i n st t h e Wh ite Rook. ( ... Qe4 does not work because it allows Wh ite

Win the White Rook for a pawn in three moves.

to play Qe3.)

13

1

Pi ns

White 7 6

Black Qf6

1.

11"'""'"'"""-=11-.....r-'""""",.;.__;.,·---.o

1.

+

2.

5

White

2.

Black

----

dxe6??

+_

____

4 3

a

b

c

d

e

f

g

h

White to move.

U se a B i s h o p sacrifi ce, p i n n i n g the B l ack Roo k to its K i n g ­ fo l l owed b y capt u r i n g t h e Rook o r the Q u e e n ( if B l a c k p l ays

Win a pawn and the Black Rook on f7 for a Bishop in two moves, or win a pawn and the Black Queen for a Bishop in two moves.

Diagram

.

25

1.

5

2.

3

3.

.

d x e6??).

Black

White

7

.

Nxf5?

Any

move

2

a

b

c

d

e

f

g

h

White to move.

II

Win a Black Knight on f5 in

C a ptu re t h e B i s h o p o n f5,

three moves.

fo l l owed by a Rook Pi n .

14

1

Pins

Diagram 26

Wh ite

7

B lack

Wh ite

B lack

1.

Q x e4??

1.

Q x e4??

2.

Q x e1 +

2.

Nf6?

6 5 4

+

3.

3

a

b

c

d

e

f

g

3.

+

h

White to move.

II

White's fi rst m ove g u a rd s the p a w n s on g 2 an d e4, by th reat of a Rook P i n . B l ack b l u n ders a n d c a p t u res t h e e4 p a w n '

Wi n the Black Q ueen for a Rook and a pawn i n three moves-if Black's fi rst move is .. . Q x e4??

Black

Wh ite

8 7

1.







6 5

2.

3

3.

Q x b7

2

a

b

c

d

e

f

g

h

Black to move.

II

U se a Q u e e n s a crifi ce. fol l owed by a B i shop P i n . wi n n i ng ba ck t h e Q u e e n

Wi n the Wh ite Rook for a Bishop i n th ree moves.

15

1 8 7 6 5

Pins

Wh ite I I-=::..��

l l-.....t-� ...,. ...-� ��.... 1....

-==-

4

3 2

ll--........-.. �....--o�

11--L-����!ill.

a

b

+

Kg7/Kg8

2.

+

Kh8

3.

#

1.

·-- ----

c

d

e

g

Black

____

The slash (f) is used to show that either of two moves is possible.

h

White to move.

II

U se a Q u e e n c h eck-p o s s i b le beca u se B l a c k's g -p a w n is p i n ned. Th e n. ca ptu re t h e g-pawn with c h e ck. fo l l owed by m ate from the Queen.

C heckmate i n th ree moves .

Black

Wh ite

8 7

1.

+

2.

#

K x h7

6 5 4

3 2

a

b

c

d

e

g

h

White to move.

II

U s e a Queen sacrifice check.

C heckmate i n two moves .

followed by a Rook checkmate. Mate is possible because Black's g-pawn

16

IS

p1nned

1

Pins

Diagram

30

B lack

Wh ite

8

1.

7

+

__

__

Kxd8

6

2.

5

----

4 3

a

b

c

d

e

f

g

h

White to move.

II

II

Win the Black Queen for a Rook i n two moves.

Diagram 31

7

1.

5

2.

Wh ite

B lack

Wh ite

8

U se a R o o k s a crifice c h eck (Rd 8 + ) . Th e n , captu re the B la c k Quee n . Wi n n i n g the Queen i s poss i b l e because the B l ack K n i g ht is p i n ned .

N x c4

B lack

1.

Ne7

2.

N bc8

4

3.

3

2

a

b

c

d

e

f

g

h

White to move.

II

II

Win a Knig ht or Bishop on the "d" file for a pawn i n two or three moves .

17

U se a p a w n attack a n d Rook Pin .

2

Back Rank Combinations introduction

�=====

A Back Rank Combination is based on the enemy King being fenced in by its

own pawns and the fact that the back rank is not protected by a Rook or Queen. Some back rank combinations are simple, as shown in Diagram 32. Others take two or more moves to set up.

Diagram 32

8 7

.E

• :.t :.t :.t

6 5 4 3 2 1 a

b

c

d

e

f

g

h

Black to move.

Black is in check by the White Queen, and the Black King is fenced in by its own pawns. Black's only legal move is Rook takes Queen (... Rxe8). Then, White plays Rook takes Rook, resulting in checkmate (Rxe8#).

Circle the White piece that checkmates the Black King.

18

2

Back Rank Combinations instruction Wh ite 1.

7

B lack

Qd 8

+

Rxd8

6

2.

5

Rxd8#

4

This one is d o n e fo r yo u .

3

2

a

b

c

d

e

f

g

h

White to move.

II Diagram

U se a Q u e e n s a c rifice c h eck by p l a y ing Q d 8+. B l a ck's K i n g is fe n ced in by its own p a wns B l a c k's only l eg a l m o ve is . Rxd8. Wh ite t h e n p l ays Rxd8#.

C heckmate i n two moves .

.

34

Black

Wh ite

8 7

1.

+

Bd8

2.

+

ReB

3.

#

6 5 4 3

2

Yo u r tu rn n ow ! a

b

c

d

e

f

g

h

White to move.

II

Wh ite p l a y s Rc8+ B l a c k can b lock (i nter pose) t h e c h eck two times· Bd8 and ReB. F i n a l l y. B l a ck wil l be m a ted as White ca pture s e a c h p i ece.

Checkmate in th ree moves .

.

19

2

Back Rank Combinations instruction Wh ite

8 7

1.

5

2.

Black +

4

#

3.

3 2

a

b

c

d

e

f

g

h

White to move.

II Diagram

C heckmate in th ree moves . ._______,

36

Black

Wh ite

8

Rxe7 ??

1.

7

Wh ite p l ays Qf8 +. B l a c k is forced to p l a y .. R x f8 Wh ite recaptures with t h e f2 R o o k . B l a c k re captures w i t h t h e Q u een. B l a c k t h en mates by recaptu ring with t h e f1 Rook

6 5

2.

+

3.

#

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

VVh1te plays Oxe7'

C heckmate in th ree moves . ....__ ._

plays

.

If Black

Rxe7. then \iVh1te

plays Rd8+ Black

can

rdch::k

the check with

Rc�(; iJ·.i!

tnen White plays Rxe():;; 20

2 Bac k Ra n k Comb i nati ons Diagram

37

1.

a

b

c

Black

Wh ite

d

e

f

g

·

·

#

·

----

h

Black to move.

II

8 7 6

U s e a Back Ra n k m ate .

Checkmate i n one move .

Wh ite . ._.......

1.

... .... 1 ........_

B lack

# _

___

5 4 3

a

b

c

d

e

f

g

h

White to move.

II

C heckmate i n one move .

U s e a B a c k R a n k m ate .

21

2 Back Rank Combinations Black

Wh ite

8

#

1.

7 6 5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

II

C heckmate in one move .

Black

White 1.

7

U s e a B a c k R a n k m ate .

+_

____

6

2.

5

#... .:..:.

___

4 3

a

b

c

d

e

f

g

h

White to move.

II

II

C heckmate in two moves .

22

U se a B a c k Ra n k C o mbi n ation, beg i n n i n g with a Q u e e n sacrifice .

2 Back Rank Combinations Wh ite 7

Black

1.

+

2.

+

3.

#

6 5 4 3

2

a

b

c

d

e

f

g

h

White to move.

II Diagram

C heckmate i n th ree moves .

Use a Back Rank Combination, beginning with a Queen sacrifice.

42

B lack

White

8 7

1.

+

5

2.

+

3.

#

4 3

2

a

b

c

d

e

f

g

h

White to move.

II

C heckmate i n th ree moves .

Use a Back Rank Combination ........ .. .... .. .._

Notice that the White Queen is also attacking the f8 square.

23

.

2 Back Ra n k Combi nati ons Wh ite 7

B lack

1.

+

2.

#

6 5 4 3 2

a

b

c

d

e

I

g

h

White to move.

II

II

C heckmate in two moves.

B lack

Wh ite

8 7

Use a B a c k R a n k C o m bi n ati o n .

1.

+

2.

#

6 5 4 3 2

a

b

c

d

e

I

g

h

White to move.

II

U se a Back Rank Combination

C heckmate in two moves .

Notice that the Wh1te Bishop

attacks Black's h7 fii�Jht squc.He

24

2 Bac k Rank Combinati ons Diagram

45

Wh ite

a

B lack

7

1.

+

5

2.

+

3.

#

4 3

2

a

b

c

d

e

f

g

h

White to move.

II

II

C heckmate i n th ree moves.

7

atta cks B l ack's f7 fl i g ht squ a re.

Black

Wh ite

8

U s e a Back Ra n k C o mbi nati o n . N otice that the Wh ite K n i g ht

1.

+

Qd8

2.

+

Be8

3.

#

6 5

4 3

2

a

b

c

d



I

g

h

White to move.

II

Use a Back Ra nk Combination.

C heckmate i n th ree moves .

Notice that the White Bishop attacks Black's h7 flight

25

square

2 Back Rank Combinati ons Wh ite

8 7

Black

1.

+

2.

#

6 5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II Diagram

U se a B a c k Ra n k C o mbi n atio n . N ot i ce t h a t t h e Wh ite B i s h o p atta cks B l ack's h 7 fl i g h t squ a re afte r t h e Wh ite R o o k moves away fro m d3.

C heckmate i n two moves .

48

Black

Wh ite

8 7

1.

+

N x c8

2.

+

Rd 8

3.

#

6 5 4 3 2

a

b

c

d

e

I

g

h

White to move.

II

U se a Back Ra n k C o mbi nati o n . N ot i ce t h at t h e Wh ite pawn o n g6 attacks B l ack's f7 a n d h 7

C heckmate i n th ree moves .

fl ig h t squ a re s .

26

2 Bac k Rank Combinations Diagram

49

Wh ite 1.

7





Black



+

6 5 4 3

2.

Bc1

+

3.

Qd1

#

2

a

b

c

d

e

I

g

h

Black to move.

II Diagram

C heckmate i n th ree moves .

50

11!1&1!111

B lack

Wh ite

8 7

U s e a B a c k R a n k C o m bi n ati o n . Wh ite ca n i nte rpose (bl ock the R o o k c h eck) two t i mes. but ca n n ot sto p the c h eckmate .

1.

+

2.

#

6 5 4 3 2

a

b

c

d

e

I

g

h

White to move.

II

C heckmate i n two moves . ....___

27

U s e a B a c k Ra n k C ombi n a tion t h a t l e a d s to a paw n p ro m otion a nd c h e ck m ate .

2 Back Ra n k Combi nati ons Wh ite

8 7

Black

1.

+

2.

#

6 5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

U s e a Back R a n k C o m bi n a tion t h a t l e a d s to a p a w n p ro m otio n a n d c h e c k m a te .

C heckmate in two moves .

Black

Wh ite

8

1.

7

+

____

6

2.

5

.:..:. #.

___

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Use a Back Rank Corrtbrnatrori

C heckmate in two moves .

Careful1 The \Nhrte Queen

c: Vvh i t e t h e n p i c:� y s O x d 5 + A t t .-: r Black 1 64

rn o v e s

\/V h 1 t e p l a y s 0

x

a8 -

11

Rem ov i n g t h e G uard

White

8

1.

7





Black

White +



1.





Black +



6

2.

5

Kg1

+

Re2

2.

4 3

a

b

c

d

e

f

g

h

Black to m ove.

II

Win the White Rook in two

U s e a B i s h o p check to R e m ove the G u a rd (the K i n g ) fro m t h e

moves .

Wh ite Roo k .

Diagram 3 1 7

White

8 7

White

Black +

1.

1.



2.

Rxe1

+

2.

Rxe1

3.

Kg1

+

3.

Re2











Black +

6 5

+

4 3

a

b

c

d

e

f

g

h

Black to m ove.

II

Win a White Rook in three

B e g i n w i t h a n e xc h a n g e of R o o k s o n e 1 . F o l l ow t h i s w it h a B i s h o p c h e c k t o R e m ove t h e G u a rd ( t h e K i n g ) fro m t h e re m a i n 1 n g Wh i te Rook .

moves .

1 65

11

Remov i n g t h e G ua rd

Black

White

1.

+ _

___ _

Kxd8

2.

5 4 3

a

b

c

d

e

f

g

h

Wh ite to move.

II

Win the Black Queen for a

U s e a Rook sac rifice check to

Rook in two moves.

Remove t h e G u a rd (the K i n g ) fro m t h e B l a c k Q u ee n .

Black

White

5

+ _

Qxf7

_ +

Kxd8

1.

___ _

2.

_ __ _

3.

----

4 3

a

b

c

d

e

f

g

h

Wh ite to move.

II

II

Win the Black Queen and a pawn for a Bishop and Rook in three moves.

Beg i n with a B i s h o p s a c rifice check . F o l l ow t h i s with a Rook sacrifice check to R e m ove the G u a rd (the K i n g ) fro m t h e B l ack Q u ee n .

1 66

11

Rem ov i n g the G uard

White

1.

7

Black

+

____

K moves

6

2.

5

----

4 3

a

b

c

d

e

f

g

h

Wh ite to move.

II

Win the

Black

Knight in two

U s e a Q u ee n c h e c k to R e m ove t h e G u a rd (the K i n g ) from the B l a c k K nig ht.

moves.

Diagram 321

White

7

Black

1.

+

Kg7

2.

+

K moves

6 5 4

3.

3

a

b

c

d

e

f

g

h

Wh ite to move.

II

Win the

Black

Knight in three

U se two Q ue e n c h e c k s to R e m ove the G u a rd ( t h e K i n g ) fro m t h e B l a c k K n i g ht

moves.

167

11

Rem ovin g the G ua rd

Diagram 322

White

8 7

1.



2.

Kxh1



Black +



6 5 4 3 2

a

c

b

d

e

I

g

h

Black to move.

111!11 -

Win the White Queen for a

U se a R o o k s a c rifi ce c h eck to R e m ove the G u a rd ( t h e K i n g ) fro m t h e Wh ite Q uee n .

Rook in two moves.

White

1.







2_ 2. __K_x_c_

a

c

b

d

e

I

g

Black +

+

h

Black to move.

111!11 -

Win the White Queen for a

U se a B i s h o p s a c rifice check to Remove the G u a rd ( t h e K i n g ) fro m t h e Wh i te Q u ee n .

Bishop in two moves.

168

11

Rem ov i n g t h e G uard

Diagram 324

White

8

+

1.

7

Black Kxh7

6

2.

5

4 3 2 1 a

b

c

d

e

f

g

h

Wh ite to move.

II

Wi n the Black Knight in two

U s e a Rook s a c rifice c h e c k to R e m ove t h e G u a rd (the K i n g )

moves .

fro m t h e B l ack Roo k .

White

8

1.

7

White

Black +

Kf8

Black

1.

+

Kh6/Kh8

2.

+

Kxh7

6

2.

5

4 3

3.

2 1 a

b

c

d

e

f

g

h

Wh ite to move.

II

Win the Black Knight in two or three moves.

'"---

169

Beg i n w i t h a R o o k c h e c k . F o l low t h i s b y w i n n i n g t h e K n i g h t , o r by u s i n g a Rook s a c r ifice c h e c k to Remove the G u a rd (the K n ig ht) from t h e Black R o o k .

11

Rem ov i n g t h e G uard

Diagram 326

White

1.

7





Black

White

1.







Black



6

2.

5

N x d4 ? ?

#

2.

+

hxg4 !

4 3

a

b

c

d

e

f

g

h

Black to m ove.

II

Checkmate or win the Queen

U s e a K n ig ht move to attack the Wh ite Q u e e n o r to R e m ove the G u a rd (the K n i g ht) fro m t h e h 2 sq u a re .

for two Knights in two moves .

Diagram 327

White

8 7

1.



5

2.

b x c3

3.

N moves



Black

White

1.



g5 !





Black



2.

b x c3

3.

B moves

g5 !

4

3

a

b

c

d

e

f

g

h

Black to move.

II

Win the White Bishop or the

Beg i n by ca ptu ri n g t h e Wh ite K n i g ht on c3 ( . . . B x c3 ) . T h e n ,

Knight on f4 in three moves.

p u s h t h e g - p aw n to R e m ove the G u a rd (the re m a i n i n g K n ig ht) fro m the B i s h o p . 1 70

11

Rem ov i n g the G uard

Diagra m 328

Wh ite

8

1 . ----

7

Black Rx e8

6

2.

5

----

4 3

a

b

c

d

e

f

g

h

White to move.

II

Wi n the Knig ht o n

U se a K n i g ht ca ptu re to R e m ove t h e G u a rd ( t h e B i s h o p ) fro m t h e K n i g ht o n f7 .

f7 i n two

moves .

Wh ite

·8

B x e5

1.

7

Wh ite

Black 1.

B lack Rfe8

6

2.

2.

5

3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

U se a K n i g ht sa crifice t o R e m ove t h e G u a rd ( t h e B i s h o p ) from t h e K n i g h t I f t h e B l a c k B i s h o p takes the Wh i te K n i g h t . t h e Wh ite Rook w i l l t a k e t h e B l a ck K n ig h t

Wi n the B lack e-pawn i n two moves .

171

11

Rem ov i n g the G uard

Diagram 330

8 7 6 5 4

Black

Wh ite 1 1-�--..,�·-

+

1.

· ·--�----· ·-----�

2.

II.,......__

3

a

b

c

d

e

f

g

h

Wh ite to move.

II

Wi n the Black Q ueen i n two

U se a Rook check to R e m ove

moves .

t h e G u a rd (the B i s h o p ) fro m the B l a c k Q u ee n .

Wh ite

8 7

1.







2.

h x g6

B lack +

6 5 4 3

a

b

c

d

e

f

g

h

Black to move.

II

Wi n the Wh ite Bishop i n two

U se a R o o k s a c rifice c h eck to Remove t h e G u a rd (the B i s h o p ) fro m t h e Wh ite R o o k .

moves .

1 72

11

Rem ov i n g t h e G ua rd

Wh ite

8

+

1.

7

B lack R x e8

Wh ite

B lack +

1.

Kg7

6

2.

5

2.

4 3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

Rook i n two moves .

Diagram 333

8

II

Wi n the B lack Q ueen for a

· ------

1.

5

2.

R e m ove t h e G u a rd (the Rook) fro m the B l a ck Q ue e n .

B lack

Wh ite

7

U s e a Rook s a c rifi ce check to

+

____

----

R x f8

Wh ite 1.

B lack +

Kh 7

2.

4 3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

Wi n the Black Q ueen for a Rook, or win a Rook fo r free ,

U se a R o o k s a cr ifice c h ec k to R e m ove the G u a rd (the R o o k ) fro m t h e B l ack Q u ee n .

i n two moves.

1 73

11

Rem ov i n g the G ua rd

Wh ite

8

+

1.

7

B lack Kg 7

Wh ite 1.

Black +

R x d8

6

2.

2.

5 4 3

a

b

c

d

e

f

g

h

Wh ite to move.

Ill

Wi n the B lack Rook, or the Q ueen for a Rook, i n two

U s e a Rook sac rifice check t o Re move t h e G u a rd (th e R o o k )

moves .

fro m t h e B l a ck Q u ee n .

B lack

Wh ite +

1.

7

Rxd8

6

2.

5

----

4 3

1

a

b

c

d

e

f

g

h

Wh ite to move.

Ill

U se a Rook sac rifice check to R e m ove the G u a rd (the R o o k ) fro m the B la c k Q u ee n .

Wi n the B lack Q ueen for a Rook i n two moves .

1 74

11

Rem ov i n g the G ua rd

Wh ite 1.

7





B lack

Wh ite +



1.

B lack



+

Kf2 ? ?

#





6

2.

5

Rxb1

2.

4 3 2

a

b

c

d

e

f

g

h

Black to m ove.

II

U se a R o o k s a c rifice c h e c k t o R e move t h e G u a rd ( t h e R o o k ) fro m t h e Wh ite Q u ee n .

Wi n the Wh ite Q ueen fo r a Rook, or checkmate , i n two moves .

Wh ite

8 7

1.







2.

Rxd1

B lack +

6 5 4 3

a

b

c

d

e

f

g

h

Black to move.

II

U s e a R o o k s a c rifice c h e c k to R e move t h e G u a rd ( t h e R o o k on c 1 ) fro m the R o o k on c 3 .

Wi n the Wh ite Bishop i n two moves.

1 75

11

Rem ov i ng the G uard

Wh ite

Black

1 . ----

7

Wh ite

Q x e8

1.

B lack

----

Kf7

6

2.

5

:..;_ #

#

2.

_ _ _

4 3

a

b

c

d

e

f

g

h

Wh ite to move.

II

II

C heckmate on g7 or f8 i n two moves.

Wh ite

8 7

U se a R o o k s a c rifi ce to R e m ove t h e G u a rd ( t h e Q u ee n ) fro m the g 7 sq u a re .

Wh ite

B lack

B lack

1.





+

1.





+

2.

N xe1

#

2.

Qxe1

#





6 5 4 3

a

b

c

d

e

f

g

h

Black to move.

II

Use

C heckmate on g2 or h 1 i n two moves .

a

R o o k s a c r i fice c ht:; c k t o

R e m o v e t h e G u a rd ( t h e Q u e e n

K n 1 g h t ) fro m t h e g 2 s q u a 1·e h 1 s q u a re

176

m

cr

tile

11

Rem oving the G uard

Wh ite 1.

7

B lack

----

Wh ite

R x a6 ?

B lack Q x a6 ?

1.

6

2.

5

# _

#

2.

___

4 3

Black's best response to avoid checkmate is Bd6. This move, though, loses the Black Q ueen and the game soon after. Black's position is ho peless !

2

a

b

c

d

e

f

9

h

Wh ite to move.

II

II

C heckmate i n two moves.

Diagram 34 1

Wh ite

8

U s e a R o o k sac rifice ( R x a 6 ) to R e m ove the G u a rd (the Q u e e n o r t h e R o o k ) fro m t h e d 7 sq u a re o r t h e d 8 sq u a re .

Black

7

1 . ----

5

2.

# .;.;_

_ __

Q x b8

Wh ite

Black R x b8

1. 2.

#

4 3

a

b

c

d

e

f

9

h

Wh ite to move.

II

C heckmate i n two moves.

U se a R o o k s a c rifice to R e m ove the G u a rd (the Q u e e n or t h e R o o k ) . sett i n g u p e it h e r N x fl# or Qg7#.

177

12

Perpetual Check introduction

�������

Perpetual Check is a tactic that a player uses in an otherwise losing position to

draw the game by repeatedly checking the opponent's King. Some Perpetual Checks are simple, as shown in Diagram 342. Other times, Perpetual Check may take two or more moves to set up.

Diag ram

342

8 7 6 5 4 3 2 1 a

b

c

d

e

f

g

h

Wh ite to m ove.

Wh ite i s th reate n i n g checkmate in one move ( Q h 7# ) , b u t never gets the chance ! Wh ite i s i n c h e c k . B l ack d raws this g a me by perpetu a l ly checki n g the Wh ite King fro m the b3 a n d a3 sq u a res.

C i rcle the Black piece t h a t g ives the Pe rpetua l C heck.

1 78

12

Perpetu al Check instruction

�������===

Wh ite

8 7

B lack

1.





Q b3 +

2.

Ka 1

Q a3 +

3.

Kb 1

Qb3



6 5 4 3

+ , etc.

d raw

2

This o ne is d o ne fo r you . a

b

c

d

e

f

g

h

B l ack to move.

IIIII -

Avoid checkmate ( Q h 7 #) , and d raw this otherwise losing position by using a

.___

Perpetu a l C heck.

B l a ck is be h i nd but i s a b l e to d raw t h e g a m e w i t h a P e rpetu a l C h e c k . p l a y i n g . Q b 3 + . Wh ite m u st p l a y Ka 1 . B l a c k t h e n plays Q a 3 + . a nd Wh ite p l ays K b 1 . Wh ite ca n n ot e s c a p e c h e c k .

. .

Diagram 344

B lack

Wh ite

8 7

1.

+

2.

3.

B lack

Wh ite 1.

+

+

2.

+

+ , etc.

3.

+ , etc.

Kg 8

Kh7

6 5 4 3

d raw

d raw

2

Yo u r tu rn n ow ! a

b

c

d

e

f

g

h

Wh ite to move.

IIIII -

Avo id checkmate ( . . . Qa 1 # o r . . . Q b2#) , a n d d raw this otherwise los i n g position by

Wh ite is b e h i n d . b u t is a b l e to d raw t h e g a m e w 1 t h a P e rpet u a l

u s i n g a Perpetual C heck.

a n d Q e 8 + . B l a c k i s fo rced to p l a y Kg 8 a n d K h 2 B l a ck ca n n ot e s c a p e c h e c k . D raw '

C heck-alte rnately p l a y i n g Q h 5 +

1 79

12

Perpetual Check instruction

��������====

Wh ite

8 7

B lack

1.

+

2.

+

3.

+

fx g 6

6 5 4 3

2

4. a

b

c

d

e

f

g

+ , etc.

----

d raw

h

Wh ite to move.

II

Wh ite p l a y s R x g 6 + . s a c rifi c i n g a Rook . B lack plays . . . f x g 6 . Wh ite t h e n p l a y s Q x g 6 + . a n d a lte r n a t e l y c h e c k s t h e B l a c k K i n g ( Q g 6 + a n d Q h 6 + ) . B l a c k ca n n ot esca pe c h e c k . C raw !

Avoid checkmate ( . . . Q a 1 # or . . . Q b2#) , and d raw this othe rwise losing position by using a Perpetual C heck.

Diagram 346

Wh ite

8 7

B lack

1.

+

2.

+

3.

+

6 5 4 3

2

4. a

b

c

d

e

f

g

+ , etc. _

_ _ __

h

d raw

Wh ite to move.

II

D raw this otherwise losing position by using a Perpetual

Wh i te p l ays R e B + a n d B l a c k i s fo rced t o p l a y . . . R x e 8 . Wh ite n e x t p l ays Q x e 8 + . a n d t h e n a lt e r n a t e l y c h e c k s t h e B l a c k K i n g ( Q e 8 + a n d Q h 5 + ) . B l a c k ca n n ot esca p e c h e c k . D ra w !

Check.

180

1 2 Perpetua l C heck Wh ite

8

1.

7





B lack +



6 5

2.

Kh2

+

3.

Kh 1

+ , etc.

4 3

d raw

2

a

b

c

d

e

f

g

h

Black to move.

II

U se a Pe rpetu a l C h eck from t h e

Draw this otherwise losing position by using a Perpetual

B l ack K n ig h t .

C heck.

Black

Wh ite

8 7

1.

+

Kh7

2.

+

Kh8

3.

+ , etc.

6 5 4 3

2

a

b

c

d

e

f

g

d raw

h

Wh ite to move.

II

Avoid checkmate and d raw this otherwise losing position

,____

by using a Perpetual Check.

1 81

U se a P e rpet u a l C h e c k fro m the Wh ite K n 1 g h t .

1 2 Perpetua l C heck Wh ite

8

1.

7





B lack

Wh ite



Black

+

1.

+

2.

Kb 1

+

+

3.

Ka 1 ??

#







+

6 5

2.

Kd 1

3.

Kc 1

4 3

d raw

2

a

b

c

d

e

f

g

h

Black to move.

II

U s e a P e rpetu a l C h eck from the B l a ck K n ig h t .

Avoid checkmate (Qg 7#) , and d raw this otherwise losing position by using a Perpetual C heck, or checkmate i n th ree moves ! .

Wh ite 7

B lack

1.

+

Kf8

2.

+

Ke8/g 8

3.

+

Kf8

6 5 4 3 2

4. a

b

c

d

e

f

g

+ , etc. _

___ _

h

d raw

Wh ite to move.

II

U se a Pe rpetu a l C h eck fro m the Wh ite K n i g h t .

Draw th is otherwise losing position by using a Perpetual C heck.

182

1 2 Perpetua l C heck Wh ite

8

1.

7





B lack



Wh ite +

1.





Black +



6 5

2.

Kh 1 /h 3

+

2.

Kh 1

+

3

3.

Kh2

+

3.

Kg 1

+

4.

Kh 1 /h 3

+

4.

Kh 1

+

2

a

b

c

d

e

f

g

d raw

h

d raw

Black to move.

II

U se a Perpet u a l C h eck from t h e B l a ck K n i g h t N ot i ce t h a t t h e B l a c k B i s h o p attacks g 1 a n d d e l ive rs a D i scove red C h e ck a s p a rt o f t h e P e r p et u a l C h e c k

D raw this otherwise losing position by using a Perpetual

.

C heck.

t

B lack

Wh ite

B lack

Wh ite

8

1.

+

Kg 8

1.

+

K h 8 ??

2.

+

Kg7

2.

+

Kg 8

3.

+

Kg 8

3.

#

6 5 4 3

+ , etc .

4. a

b

c

d

e

f

g

h

d raw

White to move.

II

D raw this otherwise losing position by using a Perpetual C heck, or checkmate i n th ree

L...---

moves !

1 83

U s e a P e rpet u a l C h e c k fro m t h e Wh ite K n i g h t .

1 2 Perpetual C heck B lack

Wh ite

8 7

5

1.

+

2.

+

Kg 8

1.

Wh ite

B lack

Bf5/e4+ ?

Qh6 ! Blocks the check !

Kh8

4

+ , etc.

3.

3

d raw

2

a

b

c

d

e

I

g

h

Wh ite to move.

II

Draw this otherwise los i n g position b y using a Perpetual

._

_ _

U se a P e rp et u a l C h eck fro m t h e Wh ite B i s h o p a n d R o o k .

Check.

Diagram 354

Black

Wh ite

8 7

1.

+

Kh7

2.

+

Kg 8

3.

+ , etc .

6 5 4 3

d raw

a

b

c

d

e

I

g

h

Wh ite to move.

II

Use

Avoid checkmate and d raw this otherwise losing position

a

Pe rpet u a l C h e c k

Wh 1 te ' s VVh 1 t e 8 1 s h o p

by using a Perpetual C heck .

1 84

fro m

1 2 Perpetua l C heck Diagram 355

Wh ite

8

B lack

7

1.

+

Ka8

5

2.

+

Kb8

3.

+ , etc.

4 3

d raw

a

b

c

d

e

f

g

h

Wh ite to move.

II

Use a Pe rpetu a l C h eck fro m the

Avoid checkmate ( . . . Rc1 #) a n d d raw th is otherwise losing position by using a Perpetua l

Wh ite Rook .

C heck.

Wh ite

8

B lack +

7

1.

5

2.

Kh3

+

3.

Kh2

+







4 3 2

4 . __K_h_1__ a

b

c

d

e

f

g

h

+ , etc.

----

d raw

Black to move.

II

Draw this otherwise losing position by using a Perpetu a l C heck.

U se a P e rp et u a l C h e c k fro m t h e B l a ck R o o k .

185

1 2 Perpetua l C heck Wh ite

8 7

B lack

1.

+

Kg 8

2.

Rhg7 +

Kh8

6 5 4

+ , etc.

3.

3

d raw

2

a

b

c

d

e

f

g

h

Wh ite to move.

II

U s e a Pe rpetu a l C h eck fro m a

Avo id checkmate ( . . . Qa3#) and d raw this othe rwise losing position by using a Perpetual

Wh ite R oo k .

C heck .

Diagram 358

B lack

Wh ite

8 7

1.

+

Ka7

5

2.

+

Ka8/b8

3.

+ , etc.

4 3

d raw

2

a

b

c

d

e

f

g

h

Wh ite to move.

II

U s e a Pe rpetu a l C h eck fro m the Wh ite Roo k .

Draw this otherwise losing position by using a Perpetual C heck.

186

1 2 Perpetual C heck Diagram 359

B lack

Wh ite

8 7

1.

+

Ka7/b7

5

2.

+

Ka8/b8

3.

+ , etc.

4 3

d raw

2

a

b

c

d

e

f

g

h

Wh ite to move.

II

U se a P e rpetu a l C h eck from the Wh ite R o o k .

Draw this otherwise los i n g position b y usi ng a Perpetual C h eck.

Diagram 360

7

B lack

Wh ite

B lack

Wh ite

8

1.

+

N x b7

1.

+

N x b7

2.

+

Ka8

2.

+

Kc8 ??

3.

+

Kb8

3.

#

6 5 4 3

4. a

b

c

d

e

f

g

h

+ , etc .

____

d raw

Wh ite to move.

II

Draw this otherwise losing position by u s i n g a Perpetual C heck, or checkmate i n th ree

Beg i n w i t h a Q u e e n s a c rifi ce c h e c k . F o l l ow t h i s with a P e r pet u a l C h e c k fro m a VVh ite

moves .

Rook .

1 87

12 Perpetual Check 361

Diagram

White

8 7

1.





Black +



6 5

2.

Kh 1 /h2

3.

Kg 1

+

4 3

+ ,etc. draw

Notice that the Black Bishop

a

b

c

d

e

f

g

is p i n n i ng the Wh ite f2 paw n .

h

Black to move.

II

Use a Perpetual Check from the

Avoid checkmate (Qd 8+ and Rxd 8#) and draw this other­ wise losing position by using a Perpetual Check.

Black Rook.

White

8 7

Black

1.





+

2.

hxg3

+

3.

Kh 1 /h2

+



6 5 4 3

4. __ K_,._g_ 1 a

b

c

d

e

f

g

+ ,etc.

_

----

draw

h

Black to move.

II

Avoid checkmate (Qd 8+ and Rxd 8#) and draw this other­ wise losing position by using a Perpetual Check.

Begin with a Queen sacrifice check. Next, use a Perpetual Check from the Black Rook.

188

12 Perpetual Check Diagram

363

White

8 7

Black

1.

+

Kh7

2.

+

Kh8

3.

+ ,etc.

6 5 4 3

draw

2

1 a

b

c

d

e

f

g

h

Wh ite to move.

II

Stop Black from promoting the h-pawn and draw this other­ wise losing position by using a Perpetual Check.

Use a Perpetual Check from the White Queen.

White

8

Black +

7

1.

5

2.

Kh 1

+

3.

Kg 1

+ ,etc.







4 3

draw

2

a

b

c

d

e

f

g

h

Black to move.

II

Avoid checkmate (Qb7#) and draw this otherwise losing position by using a Perpetual Check.

Use a Perpetual Check from the Black Queen.

189

12 Perpetual Check Diagram

365

White

8 7

Black

1.

+

Kh7

2.

+

Kg8

6 5 4

+ ,etc.

3.

3

draw

2

a

b

c

d

e

f

g

h

Wh ite to move.

1111!1 -

Draw this otherwise losing position by using a Perpetual Check.

Use a Perpetual Check from the White Queen.

White

8 7

Black

1.

+

Rxe8

2.

+

Kh7

3.

+

Kg8

6 5 4 3 2

4. a

b

c

d

e

f

g

+ ,etc.

____

h

draw

White to move.

1111!1 -

II

Draw this otherwise losing position by using a Perpetual Check.

190

Begin with a Rook check. Next, use a Perpetual Check from the White Queen.

12 Perpetual Check Diagram

367

White

8

Black

7

1.

+

Kb5

5

2.

+

Ka5

3.

+,etc.

4 3

d raw

2

a

b

c

d

e

f

g

h

Wh ite to move.

II Diagram

Use a Perpetual Check frorn the

Avoid checkmate (. . . Qa 1 /b 1 #) and draw this otherwise losing position by using a Perpetual Check.

368

White Queen .

Black

White

8 7

1.

+

Ke7

2.

+

Kf8

3.

+

Ke7

6 5 4 3

4. a

b

c

d

e

f

g

h

+ ,etc.

____

d raw

Wh ite to move.

II

Use a Perpetual Check frorn the

Avoid checkmate (. . . Re 1+ and . . . Rxe 1 #) and draw this other­ wise losing position by using a Perpetual Check.

White Queen

19 1

12 Perpetual Check Black

White

8 7

1.

+

Kh8

2.

+

Kg8

3.

+,etc.

6 5 4 3

d raw

2

a

b

c

d

e

f

g

h

White to move.

II Diagram

Avoid being checkmated or losing the Queen (. . . Rf 1 + or . . . Rb8+). Draw this otherwise losing position by using Perpetual Check.

370

Use a Perpetual Check from the White Queen.

Black

White

8 7

1.

+

Kh8

2.

+

Kg8

3.

+,etc.

6 5 4 3

d raw

2

Notice that the Wh ite Bishop

a

b

c

d

e

f

g

h

is p i n n i ng the Black f7 pawn.

White to move.

II

Avoid checkmate (. . . Qa 1 # or . . . Qb2#) and draw this other­ wise losing position by using a Perpetual Check.

Use a Perpetual Check from the White Queen.

192

12 Perpetual Check Diagram

371

White

8 7

Black

1.





+

2.

hxg3

+

3.

Kh 1

+

4.

Kg 1 __ ..:._



6 5 4 3

2

a

b

c

d

e

f

g

_

draw

h

+ ,. etc. _

___ _

Black to move.

11!1!11 Avoid checkmate (Qb7#) and - draw this otherwise losing

II

position by using a Perpetual Check.

7



1.

check. Foll ow this with a Perpetual Check from the Bl ack Queen.

White

8

Begin with a Rook sacrifice



Black +



6 5

2.

a/cxb3

+

3.

a/cxb3

+

4.

Ka 1

4 3

a

b

c

d

e

f

g

+ , etc.

___ __

draw

h

Black to move.

11!1!11 Avoid checkmate (Qh7#) and - draw this otherwise losing

Begin with two Rook sacrifice

••IIIIi checks. Follow this with a

position by using a Perpetual Check.

Perpetual Check from the Black Queen.

193

13

Zugzwang/Stalemate introduction �������

Zugzwang means being required to move, especially when you do not want to­ often meaning you must make a losing move. Zugzwang can result in a victory or the win of a piece. Stalemate is a position where one player must move, but cannot make a legal move. Stalemate ends the game and is always a drawn position; neither player wins. Diagram 373 shows Black about to be placed in Zugzwang by White, with a White checkmate to follow quickly.

Diagram 373

8 7 6 5 4 3 2 1 a

b

c

d

e

f

g

h

White to move. White will checkmate Black in two moves.White's first move will be a Rook move that keeps the Rook on the c-file, from c1 to c6 (for example, Rc4 ). The Black King would like to stay right where it is and not move! Black is in Zugzwang. Skipping a move is not allowed! The Black King must move to eB (... Ke8).White checkmates Black on the next move: ReS#. Circle the square where the White Rook will checkmate Black's King.

194

13

Zugzwang/Stalemate instruction

�����===

8 7

1.

White

Black

Kd6

Kf7/Kf8

White

Black

1.

Ra8/Rc8

Kf8

2.

Rxd8 +

6

2.

5 4

Rxd8/Rxd8+

This one is done for you.

3

2

a

b

c

d

e

f

g

h

White to move.

II

II

Win the Black Bishop in two moves.

White moves the King ( Kd6) or the Rook (Ra8/Rc8), keeping the Black Bishop pinn ed to its King. Black is in Zugzwang and moves .. . Kf7 or . . . Kf8. leaving the Bishop un protected.

Diagram

375

Black

White

8 7

1.

+ sta lem ate

6

Black

White 1.

+

Kc4??

2.

5 4

Your turn now!

3

2 1 a

b

c

d

e

f

g

h

Wh ite to move.

II

Draw this otherwise losing position in one move or win the Black Queen in two moves.

White plays Rd3+. forcin g Black ....__ ._

to capture the Rook or lose the Queen . If Black plays ... Qxd3. White is stalemated. If Black moves the King, White wins the Black Queen an d the game.

195

13

Zugzwang/Stalemate instruction

����

White

8 7

1.





Black

White 1.







Black



6

#

g4

2.

5

2.

N moves

#

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Black plays . . . Be3!, putting

Checkmate in two moves.

White in Zugzwang. White has only two possible moves, both losing! If White plays g4, Black plays . . . Bf2#. If White moves the Knight, Black plays . . . Bg5#.

Diagram

377

White

B 7

1.







Black +

6

2.

5

stalem ate

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Draw this otherwise losing position.

Black plays ... Nc7+' . leaving White only one move. White must take the Knight (Bxc7). forcing a stalemate draw.

196

13 Zugzwang/Stalemate White

8 7

Black Kc8

1.

6

#

2.

5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Use a Queen move to put Black

Checkmate in two moves.

into Zugzwang, forcing the Black King to move to c8 where White will checkmate it.

White

8 7

1.

5

2.

Black K moves

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Win the pinned Black Rook in two moves.

Use a Pawn move to put Black into Zugzwang. forcing the Black King to leave the Black Rook unprotected.

197

13 Zugzwang/Stalemate Diagram

380

White

8 7

Black

White

Ka8

1.

Black

1 . g8 =Q/ R?? stalemate

6 5

2.

+

3.

#

Ka7

4 3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

Avoid a stalemate draw, and checkmate in three moves.

Begin with a Pawn m ove to put Black in Zugzwan g, forcing Black to m ake a King m ove. Now, promote the g-pawn with check, an d then deliver checkmate.

Diagram

381

White

8 7

1.





Black

White 1.







Black



6

2.

5

#

Ne3

2.

Ne5

4 3 2

a

b

c

d

e

I

g

h

Black to move.

II

Use a Pawn m ove to put White

Checkmate in two moves.

in Zugzwan g, forcin g White to m ove the Kn ight. Then , Black mates with the Bishop on the n ext m ove, either on f2 or f6 depen din g on White's m ove. 198

#

13 Zugzwang/Stalemate White

8 7

1.





Black



6

#

Kc 1

2.

5

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II Diagram

Use a Rook move to put White in

Checkmate in two moves.

Zugzwang forcing the White King ,

to move to c1.

383

White

8 7

1.





Black

White 1.









K move

R move

6

2.

5

Kg 1

Black

+

2.

Kg 1 /Kg2

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Win the White Bishop in two moves.

Use a Rook or King move to put White 1n Zugzwang. forcing the White King to leave the Bishop un protected.

199

13 Zugzwang/Stalemate Diagram

384

White

7

Black

1.

White

Rxa7

1.

K moves

2.

Black Kd6

6 5

+

2.

4 3

3.

a

b

c

d

e

f

g

h

Wh ite to move.

II

Win the Black Rook for a pawn in three moves, or promote the a-pawn in two moves.

Use a Rook move to put Black in Zugzwang. If Black captures the a-pawn, White skewers the Black Rook. Black must capture the a-pawn or White will promote it to a Queen.

Black

White

8 7

1.

White

Rxa7

1.

K moves

2.

Black Kd6

6 5

2.

+

4 3

3.

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Rook for a pawn in three moves, or promote the a-pawn in two moves.

Use a Rook move to put Black in Zugzwang. If Black captures the a-pawn . White skewers the Black Rook. If Black doesn't capture the a-pawn, White promotes it to a Queen. 200

13 Zugzwang/Stalemate Diagram

386

White

8

1.

7

Black

----

gxh6

1.

White

Black

----

B moves

6

2.

5

# ..:..;,

2.

___

# ..:.,:_

___

4 3 2

1 a

b

c

d

e

f

g

h

White to move.

Ill

II

Checkmate in two moves.

Use a Rook m ove to put Bl ack in Zugzwang. Bl ack m ust then capture the Rook or m ove the Bishop. Either way, White mates on the n ext m ove.

White

8

Qxg5

1.

7

Black

White 1.

Black Qg6

6

2.

2.

5

3 2

a

b

c

d

e

f

g

h

White to move.

Ill

Trap the Black Queen and win it for a Rook in two moves.

Use a Rook move to put Black in ...._ ._ _

Zugzwang, forcing Black to make a game-losing Queen move.

201

13 Zugzwang/Stalemate 388

Diagram

Black

White

8

1.

7







6

2.

5

#

h7

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Ill

Checkmate in two moves.

Use a Kn ight m ove to put White in Zugzwan g, all owin g White on ly a pawn m ove. Foll ow this by mate with the Bl ack Kn ight.

g6

1.

7

Black

White

Black

White

8

g5

1.

6

2.

5

#

2.

#

4 3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

Ill

Checkmate in two moves.

Use a Kn ight m ove to put Black in Zugzwan g, allowin g Black on ly a pawn m ove. Follow this by checkmate from the White f-pawn or h-pawn .

202

13 Zugzwang/Stalemate Diagram

390

White

8

White

+

1.

7

Black

6

+

1.

stalemate

Black Kd 5??

2.

5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Draw this otherwise losing position in one move, or win the Black Queen in two moves.

Use a Rook sacrifice check to force a Stalemate draw.

White

8

1.

7







Black

White +

1.



2.

Kf5??



Black



6

2.

5 4

stalemate

3 2

a

b

c

d

e

f

g

h

Black to move.

II

Ora� thi � otherwise losing . pos1t1on 1n one move, or Win the White Queen in two moves.

U se a Rook sacrifice check to force a Stalemate draw.

203

+

13 Zugzwang/Stalemate White

8

1.

7





Black

White +



1.





Black +



6

2.

5

2.

Ke4

stalemate

4

3.

3

draw

2

Lack of Material Draw A lack of m ateri a l d raw occu rs when neither White nor B l ack

a

b

c

d

e

f

9

h

alone on the board is one type of a lack of m aterial d raw.

Black to move.

II

has enough pieces to checkm ate the o ppone nt. Two Kings

II

Avoid checkmate (Q h 1 #) and draw this otherwise losing position by stalemate or by

Use a Rook sacrifice check. If White doesn't capture the Black Rook, Black takes the White

lack of material.

Queen. Two Kings al one on the board is a lack of material draw.

White

8

1.

7







Black

White +

1.





Black



6

2.

2.

5

Kc5

stalemate

4

3

3. draw

2

1 a

b

c

d

e

f

9

h

Black to move.

II

Avoid checkmate and draw this otherwise losing position by stalemate or by lack of

Use a Rook sacrifice check.

material.

204

+

13 Zugzwang/Stalemate White

8 7

1.





Black +



6

2.

5

stalemate

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Draw this otherwise losing position.

Use a Rook sacrifice check to force Stalemate draw!

White

8

1.

7







Black

White +

1.





Black



6

2. K moves??

2.

5

stalemate

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Draw this otherwise losing position in one move, or win the White Queen in two moves.

Use a Rook sacrifice check to force a Stalemate draw'

205

+

13 Zugzwang/Stalemate Diagram

8 7

396

White

··----

Black

White

+

1.

stalemate

6

1. 2.

5

a

b

c

d

e

f

g

Black

+_

Kf7??

____

----

h

Wh ite to move.

II

Draw this otherwise losing position in one move, or win the Black Bishop in two moves.

Use a Bishop sacrifice check to force a Stalemate draw.

Black

White

8

1.

7

Black

White

+

1.

+

Ka5/b6?

stalemate

6

2.

5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Use a Bishop sacrifice check to

Draw this otherwise losing position in one move, or win the Black Bishop in two moves.

force a Stalemate draw.

206

13 Zugzwang/Stalemate Diagram

398

White

Black

White

+

1.

1.

Black + _

____

Kb8??

stalemate

2.

5

----

4 3 2

a

b

c

d

e

f

g

h

Wh ite to move.

II

Draw this otherwise losing position in one move, or win the Black Queen in two moves.

Use a Queen sacrifice check to force a Stalemate draw.

White

8 7

1.







White

Black +

1.





Black



6

2.

2.

5

g3??

stalemate

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

Ora� thi � otherwise losing . pos1t1on 1n one move, or Win the White Queen in two moves.

Use a Queen sacrifice check to force a Stalemate draw.

207

+

13 Zugzwang/Stalemate 400

Diagram

White

8 7

1.





Black

White +



1.





Black



6 5

2.

2.

Ke7??

stalemate

4 3 2

a

b

c

d

e

g

h

Black to move.

II Diagram

8 7

II

Draw this otherwise losing position in one move, or win the White Queen in two moves.

401

1.

+ stalemate

6 5 4

force a Stalemate draw.

Black

White

11-----

Use a Queen sacrifice check to

II____,

3 2

a

b

c

d

e

g

h

Wh ite to move.

II

II

Draw this otherwise losing position in one move.

208

Use a Queen sacrifice check to force a Stalemate draw.

+

13 Zugzwang/Stalemate 402

Diagram

White

8 7

1.

5

2.





Black +



stalemate

4 3 2

a

b

c

d

e

f

g

h

Black to move.

II

II

Draw this otherwise losing position.

White

8

1.

7





Use a Queen sacrifice check to force a Stalemate draw.

Black



White

Black

+

1.

+

2.

Kh2

+

3.

Kg3

+







+

6

2.

5

Kh2

4

3.

3

stalemate

2

4. a

b

c

d

e

f

g

stalemate

h

Black to move.

II

II

Draw this otherwise losing position in two or three moves.

Begin with a pawn promotion and Queen check. Next. use one or two Queen sacrifice checks to force a Stalemate draw.

209

14

Quizzes: Identifying Tactics introduction

In this chapter are quizzes you can use to check your skill at naming and using tactics. Each problem can be solved by using one or more tactics covered in this book: Pins Back Rank Combinations Knight Forks Other Forks (Bishop Fork, etc.) Discovered Checks Double Checks Discovered Attacks Skewers Double Threats Promoting Pawns Removing the Guard Perpetual Check Zugzwang/ Stalemate

Record the answer to each problem . Then, circle the tactic you used to solve it. Some problems may have more than one correct tactic.

White

8

Black

1.

Bd6 + +

5

2.

Bxc5

3

This one is done for you.

7

K moves

6

2

a

b

c

d

e

I

g

h

Wh ite to move. Win the Black Bishop in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork I Discovered Check I I Double Check I Discovered Attack 210

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram

405

Black

White 7

1.

+

____

K moves

6 5

2.

4 3

a

b

c

d

e

I

g

h

Wh ite to move.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

IIIII Win the Black Queen - in two moves.

White

8

White

Black Nf moves

1.

7

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

1.

Black Nd moves

6

2.

5

2.

4

3

a

b

c

d

e

I

g

h

White to move.

IIIII Win a Black Knight - in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 211

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them.

8 7 6

Black

White ·�-�-..�·lt-......_::�-

1.

----

2.

----

R moves

··--��

5 4 3 2

1

11-"'-'- �=-.--......

a

b

c

d

e

f

g

h

Wh ite to move.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Knight in two moves.

Black

White

8 7

1.

5

2.

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

+

K moves

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Queen in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 12

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black

White 7

1.

+

2.

+

Qf6

White 1.

Black +

Kg 8??

6 5

2.

4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Queen for a Bishop in two moves.

White

8 7

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black

1.

a6

2.

Any move

6 5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Rook in three moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 13

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them . Diagram

41 1

White 1.

Black

+

____

K moves

2.

a

b

c

d

e

f

g

1. 2.

Black

+

____

Ne7??

#

____

h

White to move.

II

White

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Queen, or checkmate, in two moves.

Black

White

8 7

1.

+

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black

White 1.

+

Kb8??

stalemate

2.

5 4 3 2

a

b

c

d

e

f

g

h

White to move.

II

Draw this otherwise losing position in one move, or win the Black Queen in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 214

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black

White

8 7

1.

Rxe4

5

2.

Any move

4

3

3.

2

a

b

c

d

e

f

g

h

White to move.

Ill Diagram

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Knight in three moves.

41 4

7

1.

++

2.

#

Ke8

Black

White

Black

White

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

1.

++

2.

#

Kc7

6 5 4 3

a

b

c

d

e

f

g

h

White to move.

Ill

Checkmate in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

215

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black

White 7

1.

+

_____

Nxh7

6 5

2.

+ ----

3.

----

K moves

4 3

a

b

c

d

e

I

g

h

White to move.

II

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Queen and Black Knight for a Rook in three moves.

White

8 7

1.







2.

Bxg4

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black

White +

1.







Black +

6 5

2. K moves?

4 3

a

b

c

d

e

I

g

h

Black to move.

II

Win the White Queen for a Knight in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 16

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them . White

8

Black

7

1.

+

5

2.

+

3

3.

#

2

a

b

c

d

e

f

g

h

White to move.

II

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Checkmate in three moves.

White 7

Black Qh5

1.

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

White

Black ReB??

1.

6

2.

5

2.

+

3.

#

Kf8

4 3

a

b

c

d

e

f

g

h

White to move.

II

Win a Black Bishop in two moves or check­ mate in three moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 17

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White

8 7

Black +

1.

K moves

6 5

2.

4 3

a

b

c

d

e

f

g

h

White to move.

II Diagram

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win a pawn and the Black Bishop in two moves.

420

White

8

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black

7

1.

axb6

5

2.

Any move

4

3.

3

2

a

b

c

d

e

f

g

h

White to move.

II

Promote the a-pawn in three moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 18

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram

421

White

8 7

Black

1.

+

Kh7

2.

+

g6

6 5 4

3.

3

a

b

c

d

e

f

g

h

White to move.

II

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the Black Rook in three moves.

Black

White

8

1.

7

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

+

__ __

6

2.

5

+

____

4

3.

3

+

2

4. a

b

c

d

e

f

g

h

White to move.

II

Draw this otherwise losing position.

---,--

+,

-

-

etc.

draw

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 219

Skewer Double Threat Promoting a Pawn Removi ng the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White

8 7

Black

White

gxh6

1.

Black B moves

1.

6 5

#

2.

2.

#

4 3 2

a

b

c

d

e

f

g

h

Circle the

White to move.

II

Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Checkmate in two moves.

Diagram

424

White

8 7

Tactic(s):

1

• ·





Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black +

----

6 5

2.

----

#

4 3

a

b

c

d

e

f

g

h

Black to move.

II

Checkmate in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 220

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve the m . Diagram

8

425

a

7

1.

6 5

White

Black

----

g6

1. 2.

2. ----

White

Black

----

Qxe7??

#

____

3 2

a

b

c

d

e

f

g

h

White to move.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

- Win the Black Queen, - or checkmate, in two moves.

White

8 7

1.

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black +

Kxf7

6 5

2.

4 3

a

b

c

d

e

f

g

h

White to move.

- Win the Black Queen - and a pawn for a Bishop in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 22 1

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black

White

8 7

1.





+



6 5

2.

a/cxb3

+

3.

a/cxb3

+

4.

Ka 1

4 3

a

b

c

d

e

f

9

d raw

h

Black to move.

+, etc.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

- Draw this otherwise - losing position.

Black

White

8 7

1.

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

+

Kxh7

6 5

2.

4 3 2

a

b

c

d

e

f

9

h

White to move.

- Win the Black Knight - in two moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 222

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram

429

White

8

Black

7

1.

+

5

2.

+

3.

#

4

3 2

a

b

c

d

e

f

g

h

White to move.

II

Circle the Tactic(s} : Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Checkmate in three moves.

White 7

1.





Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Black



6 +

2.

5

4

3.

3

K moves

2

a

b

c

d

e

f

g

h

Black to move.

II

Win the White Bishop in three moves.

Circle the Tactic(s}: Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 223

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White

8 7

1.





Black +



6 5

2.

3 2

a

b

c

d

e

f

g

h

Circle the Tactic(s):

Black to move.

Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

- Win the White Queen - for a Rook in two moves.

Diagram

432

Black

White

8 7

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

Rxh3

1.

6

2.

5

+

K moves

4

3.

3 2

a

b

c

d

e

f

g

h

White to move.

- Win the Black Bishop - and pawn in three moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 224

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

14 Quizzes: Identifying Tactics Record the answers to the problems and ci rcle the tactic(s) used to solve them . White

8 7

1.





Black +



6 5

2.

3

3.

a

b

c

d

e

f

g

K moves

h

Black to move.

II

+

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack

Win the White Bishop in three moves.

Black

White

8

1.

+

Kxg7

5

2.

+

K moves

3

3.

7

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

6

2

a

b

c

d

e

f

g

h

White to move.

II

Win the Black Bishop in three moves.

Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 225

Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate

P ri n ci p les fo r Stro n g e r C h ess Open i n g P ri nci ples As a general rule, the opening consists of the first 1 0 or so moves of a chess game. The opening is the time when a player attempts to accomplish three main goals. •





Gain control of the important center squares (d4, e4, d 5, and e5) with one or two center pawns (often called a strong pawn center). Develop Knights and Bishops to prepare for middle-game play and to free the King for castling. Castle early to protect the King and to develop the castled Rook, moving the Rook closer to open center files (c, d, e, and f). (An open file does not have a pawn of either color remaining on it. )

M idd le-Game P ri nci ples The middle game starts somewhere between the 1oth and 20th move after center pawns have been moved, minor pieces ( Knights and Bishops) have been developed, and pieces have been traded. The middle game has several goals: •







Place pawns to prevent the advance of enemy pieces onto your side of the board, and move your pieces in a way that gains space on your opponent's side of the board. Gain control of an open file with one or both Rooks. ( Remember, an open file does not have a pawn of either color remaining on it. ) Place Bishops on important open diagonals. (An open diagonal is one where no pawns are blocking the movement of the Bishop along the diagonal. Important open diagonals are those which run through one or more of the d4, e4, d 5, and e5 center squares. ) Create a Knight outpost if possible. (A Knight outpost is the placing of a Knight on a square where the opponent has no way of attacking it without losing a piece of greater value than the Knight. Usually the Knight is protected by a pawn. )

E nd-Game Pri n ci ples The end game starts when most of the pieces are off the board. Each player may only have two or three pawns left and perhaps one or two minor pieces. An important goal of the end­ game is to use the King as a major attacking and defending piece. •

Move the King toward the center of the board where it can assist its own pawns in becoming Queens and prevent its opponent's pawns from reaching the eighth rank and becoming Queens.

226

Open i ng Pri nci ples I l l u strated 8 7 6 5

· �-������������ � 11---��� ·���--�r-L I I

7 6 5

5

4

4

4

3

3

3

a

b

c

d

e

f

g

h

a

Each side has developed center pawns and two Knig hts.

b

c

d

e

f

g

�-T�����.,�·

h

Each side has castled after devel­ oping both Kn ights and Bishops.

1 1--r-��:""

a

b

c

d

e

f

g

h

Wh ite has good center control, attacking 1 1 squares on Black's side of the board (X's and O's) .

M id d l e-Game Pri n ci ples I l l u strated 8 7 6 5 4 3 2

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

Black's pawns limit the movement

Wh ite's Rooks are dou bled. They

Black has a Knight outpost on c3,

of the Wh ite Bishop and Knig ht.

completely control the open c-file.

protected by the Black pawn on d4 .

End-Game Pri nci ples I l l u strated

a

b

c

d

e

f

g

h

The Wh ite King is not in position to stop Black's pawn advance.

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

The Wh ite King is in position both to advance the Wh ite e-pawn and

The Black King is not in position either to attack the Wh ite pawns or

to attack the Black pawns.

to help promote the pawn on a2 .

227

Stu d e nt Log Chapter P roblems After completing and correcting the first five problems of each chapter, g o back and work all of the problems, chapter by chapter. Correct each chapter before proceeding to the next. On the form below, record the date you started each chapter, the date you finished, and the number of problems that you solved correctly.

Chapter

Diagrams

1 Pins

3 to 3 1

/2 9

2 Back Rank Combin.

34 to 62

/2 9

3 Knight Forks

65 to 93

/2 9

4 Other Forks/D. Attacks

96 to 1 24

/2 9

5 Discovered Checks

1 27 to 1 55

/2 9

6 Double Checks

1 58 to 1 86

/2 9

7 Discovered Attacks

1 89 to 2 1 7

/2 9

8 Skewers

220 to 248

/2 9

9 Double Threats

25 1 to 279

/2 9

1 0 Promoting Pawns

282 to 3 1 0

/2 9

1 1 Removing the Guard

3 1 3 to 34 1

/2 9

1 2 Perpetual Check

344 to 372

/2 9

1 3 Zugzwang/Stalemate

375 to 403

/2 9

1 4 Quizzes

406 to 434

/2 9

Date Started

228

Date Finished N umber Correct

Answe r Key

Late 1 41h Century C hess Pieces . From left t o right: Rook, Knight, and Bishop.

Students : To get the most out of your study of Chess Tactics for Students, work the first five problems in each chapter. Start with Chapter 1 and continue chapter-by-chapter through the book. After you co mplete the fi rst five problems in each chapter, go back and finish each chapter. At each ste p , check your answers with the answers g iven in this Answer Key . Record your progress in the Student Log on page 228 of your book.

Page 2

Page 4 Diagram 1

Page 6 Diagram S

1 . Rxe4

Circle the Black Queen .

Page 7

Dlagram 2

Qxe 1 +

Qxe 1 +

1 . Re 1

Q-0??

Page S

1. 1.

Bd5 K m.

Bxe4

2.

1.

Bd5

2.

Bxe4+

P m.

K m.

Page 4 Dlagram 4

2.

Nxb5

Qxb5

1 . Bb5

Bd7

1.

Bc7

1.

Bc7

Bxe5

2. P m.

Bxe5+

B b4

. . .

Bxc3

2. Bd2

Diagram 1 1 Diagram 7

1. 2 . Kf4

Bc7 Kf6

2 . Qxd4

3 . P m.

Bxe5+

Page 6

Page S

1 . Qa 1

1 . Bb5

Diagram 1 0 Dlagram 6

2 . Rxe4 Dlagram 3

2.

Bd7

2 . dxc6

Any

3 . Bxe4

Page 3

2.

1 . d5

Rxe4 move

2 . Bd3

1 . Re 1

Dlagram 9

Any

move

Diagram S

2. Bxc6

1 . Rd4 2 . Rxd5

K moves

Kf4 3. K m.

Bc7 Kf6 Bxe5

Diagram 1 2

1 . RoB 2.

229

1. 2.

BxaB

QxaB

1 . RoB QfB 2. RxfB+

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 2

Page 8

Page 1 6 Dlagram 2 1

Diagram 1 3 1 . Re 1

Qxe 1 +

2 . Qxe 1 +

1 . Re 1

Ne7?

2 . Rxe5

Dlagram 29

1 . Qh4

Kg7

1 . Qxh7+

2 . Rf 1

Any move

2 . Rh5#

Kxh7

3 . Bxf6

Page 1 7

Page 9

Page 1 3

Diagram 1 4 1.

Qo4

1 . Qo4

Ke7

2 . Qxb5+

2. Qxb5

g4 K m.

Dlagram 30 Dlagram 22

1 . Rd 1

e5

2 . Rxd4

3 . hxg4

Qxf3+

2. Kxf3

Bb7

3 . Any move

Bxc6

2. c4

Qg6

2 . Kc2

c4

3 . Any move

cxd3

Bc4

a6

1 . Bxe6

Any move

1 . c4

Ne7

2 . c5

N bc8

3 . cxd6

Page 1 8

Clrde the White Rook.

1 . Bxe6

Qf6

2 . Bxf7+

dxe6??

1.

Qxd5??

Dlagram 33 1 . Qd8+

Any move

Dlagram 34

3 . Rxf5

Page 1 5

cxb4

2. Bxb6

1 . Nxb4

Any o .

2 . Nd3 !

1.

o-o

2 . Re 1

Qxe4??

l . Q-0

Qxe4??

Qxe 1 +

2 . Re l

Nf6?

1 . Nxe5

Qxe5?

1 . Nxe5

2. Re 1

Qxe 1 +

2 . d4!

3 . Rxe4+

3 . Qxe 1 +

Diagram 1 9

Dlagram 27 o-o!

1.

. . .

Bb7

3. Qxe l +

3 . Qxb7

Nxb7

Page 1 2

Page 1 6

1 . d5

a6!

2. Bxc6+

Bxc6

Bd8 Re8

Page 20 Dlagram 35 1 . Qf8+

Rxf8

2 . Rxf8+

Qxf8

3.

Rxf8#

Qxc6

2 . Qxc6

Diagram 20

1 . Rc8+ 2 . Rxd8+ 3 . Rxe8#

Dlagram 26

Diagram 1 8

Rxd8

2 . Rxd8#

Nxf5?

Nxf5

2. Rf3

Qxc4

Page 1 9

2. Rxd8+

Dlagram 25

Page 1 1

3. dxc6

Nxc4

Dlagram 24

3. dxc4

1 . Nxb4

1 . c4 2 . Rxd5

Dlagram 32

Diagram 1 7

2.

Kxd8

2. Qxc6

Dlagram 3 1

Page 1 4

3. cxb5

1 . Nxd5

K m.

1.

Diagram 1 6

Qo4

2 . Rxd7+

Dlagram 23

Page 1 0

1.

Qxc3?

3 . bxc3

Diagram 1 5 1.

1 . Rd8+

1 . Rd 1

Dlagram 36 1 . Qxe7

Rxe7 ??

2.

Re8

Rd8+

3 . Rxe8#

Dlagram 28 1 . Qh5+

Kg7/Kg8

2 . Qxg6+

Kh8

3 . Qh7#

Page 2 1 Dlagram 37 1.

230

• • •

Re l #

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 30

Page 26

Page 2 1

Rxd8

l . Rd8+

1 . Qe8#

Diagram 56

Dlagram 47

Dlagram 38

2. Rxd8#

l . Re8+

Nxe8

2 . Rxe8+

Bf8

3 . Rxf8#

Page 22 Dlagram 48

Dlagram 39 1 . Qd8#

Dlagram 40 Rxd8

l . Qxd8+ 2. Rxd8#

l . Rc8+

Nxc8

2 . Rxc8+

Rd8

3 . Rxd8#

Page 3 1 Diagram 57 l.

Qxg l +

2 . Kxg l

Rc l #

Page 27 Diagram 58

Dlagram 49 Rxa l +

l.

Page 23 Dlagram 4 1 l . Qe8+

Rxe8

2. Rxe8+

Rxe8

3. Rxe8#

2 . Be l

Rxc l +

3 . Qd l

Rxd l #

l . R/Qxf8+

Rxf8

2 . R/Qxf8+

Qxf8

Page 32 Rxe8

2 . dxe8=Q/R#

Rxg8

l . Rg8+ 2 . hxg8=Q/R#

Diagram 52

Qxe8

l . Rxe8+

l.

Bxd4+

I.

2. K h l

Rf l +

2 . Re3

Bxe3+

3. Rxf l

Rxf l #

3. K h l

Rfl #

. . .

Diagram 5 1

Page 24 Dlagram 43

Diagram 59

l.

Qd4+

1.

2. Bxd4

Bxd4+

2. Bxd4

3. kh l

Rf l +

3 . Re3

Bxe3+

4 . Rxf l

Rxf l #

4. Kh l

Rf l #

• • •

• • •

Bd8

l . Qf8+

Page 33

2 . Qxd8#

Diagram 6 1

Page 29 Dlagram 44 Rxf8

1 . Rf8+ 2. Rxf8#

l . Qxd8+

Diagram 53 Be8

l . Rc8+

Page 25

Dlagram 62

Diagram 54

l . R/Qb8+ 2. R/Qxb8+

Nxd8

2 . ReS#

2. Rc/exe8#

l . Qxa8+

Qc8

Qxb8

2. Qxc8+

Ne8

Re8

3. Q/Rxe8#

Dlagram 45

l . Rxd8+

Rxd8

2 . Qe8+

Rxe8

3 . Rxe8#

Page 34

3. R/Qxe8#

Dlagram 63

Page 30 Dlagram 46 l . Ra8+

Qd8

2. Ra/dxd8+

Be8

Bxd4+

Dlagram 60

2 . Rxe8#

3. Rxe8#

• • •

Page 28

3. R/Qxf8#

The slash (/) is used to show that either the Rook or Queen (R/Q) takes on f8.

2.

Rxf8#

Diagram 50 l . Re8+

Dlagram 42

Rxf8

l . Qxf8+

Diagram 55 l. 2.

• • •

Kh l

Bd4+ Rf l #

23 1

Circle the White Knight.

Qd4+ Bxd4+

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 43

Page 39

Page 35

Nd6+ 2. Nxb7 1.

K moves

Dlagram 65

1 . Ngf6+ 2. Ndxf6+

Nf5+ 2. Nxe7

3 . Nxd7

1.

Bxf7+

Page 40 Diagram 74

1 . Nd5+ 2 . Nxc7

2. Nxe5+ 3. Nxc6

Dlagram 82

1. 2.

K moves

1 . Qxd4+

Qxd4 K moves

Dlagram 68

Ne3+ Nxg2 Dlagram 69

l. 2. bxc3 3 . K moves

Kf6

K moves

Diagram 7 1

l. 2 . Kxc2 3 . K moves

Nec3+ Nxc3+ Nxe2

Kxg7 K moves

3 . Nxd8 Bxd6?? Page 45 Dlagram 84

l . Qxd5 2. Nf6+ 3 . Nxd5

l. 2. Nxe4

Bxc2+ Nxd4+

3.

Nxf3

Page 46

Qxc6

2. Ne7+ 3 . Nxc6

K moves

Page 39 Diagram 72

K moves

K moves

Qxe4 Ne2+ Nxc3

Dlagram 86

1 . Qxc6

Qxc6?

2 . Nxe7+ 3 . Nxc6

Kh8

Dlagram 87

Page 43 Dlagram 80

l . Rxf8+ 2 . Rxf8+ 3 . Nxg6+

Qxd5

Dlagram 85

l . Rxc6+

K moves

2. Nxa8

l . Nc7+

1 . Qxg7+ 2 . Ne6+

Diagram 79 Diagram 70

l . Nc7+

2. Bxd8

Diagram 78

Page 38

l . Nc7+ 2. Nxd5

1 . Nd6+

Page 42

. . .

l . Nc6 2. Nxa7

K m.

K moves

Dlagram 83

Diagram 77

Page 37

K moves

Nf2+ Nxd l

Diagram 76

1 . Nd6+ 2 . Nxb7

Bxb7

3 . Nxd8

Page 4 1

2. Nf5+ 3. Nxd4

. . .

1 . Qxb7 2 . Nf7+

K moves

Dlagram 67

l. 2.

Rhe8

Page 44

K moves

Diagram 75

Kxf7

K moves

4. Nxd8

Page 36 Dlagram 66

Bxd6?

N bd6+ 2 . Nxd6+ 3 . Nxf7 1.

K moves

1.

gxf6 K moves

Dlagram 8 1

Diagram 73

Dlagram 64

Rxf8 Qxf8 K moves

4. Nxf8

K moves

2. Nxe6

232

l. 2 . Kxg l 3 . K moves

Qg l + Nxe2+ Nxc l

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 55

Page 5 1

Page 47

Diagram 1 04

Dlagram 96

Dlagram 88

l . Qxc8+

Rxc8

l . d4

2 . Ne6+

K moves

2. dxe5

l . d4

N m.

Bxd4

2. exd4

l . Rxg7+

Kxg7

2 . Qd4+

K moves

3 . Qxo7

3. N/Rxg7 Page 52 Diagram 89

2. gxf3 3. K moves

Page 56

Diagram 97

Qxf3 Ne2+ Nxd4

l.

l . Rb7+ 2 . Rxo7

Diagram 1 05

K moves

l . Qxe6+ 2 . Qxc8+ Dlagram 98

Page 48

l . c5 2 . d4

Diagram 90

l . c5

Bxc5

Bxd4

2 . d4 3 . dxc5

N m.

3 . exd4

Rxc8

l . Qxc8 2. Nd7+

Bxc5

3 . Nxb6

2.

Page 53 Dlagram 99

Diagram 9 1

Qxg3+ Ne4+ Nxd2

l. Kxg3

3.

K moves

l . Qe2+ 2. Qxh5

K moves

l . Qd8+

Page 49

Bxd5

Nf4+

Diagram 1 0 1

3 . Nxd5 l . Qd8+ 2. Qxg5

Dlagram 93

l. 2.

Rb b l

3. Be3

Nc5

Nc5

1.

Nd3

2.

Rbb 1

Nd3

Nxc 1

3 . Rcc2

Nxf4

K moves/ N f8

Diagram 1 02

l . Qc2+ K m . /g 6 1 . Qc2+ Be4 2 . Qxe4+ Qxc6

Page 55

Dlagram 94 Circle the Wh ite

Rook and

Page 5 1

2.

B m.

Ke5

1.

Kxf4

2.

l . Bxg 6 +

Kxg 6

2 . Qc2+

K moves

3. Qxc5

Dlagram 95

l.

Diagram 1 03

Bishop.

Rb7 N m.

1 . Rd7

Kg8

K moves

Diagram 1 09

l . Nxg4 2 . Rg5 + 3 . Rxg4

Nxg4 K moves

Diagram 1 1 0

l . Nxb7

Bxb7

l . Nxb7

o5?

2 . Rc7+ 3 . Rxb7

K m.

2 . Nxo5! 3 . Rc5! 4 . Rxo5

Be6

Diagram 1 1 1

233

b6/Rb8

2. Rxh7

Page 59

Kxd5

Rxb2+

Page 58

Ke5

g3

2.

Diagram 1 08

2.

Page 50

l.

Rxb2

2. Rxb7

l . Rg5+ 2. Rxg4

Page 54

K moves

Re2+

Diagram 1 07

2. Qxo5

l . Rxd5

Kd8 K c7

Page 57

Kh7

Diagram 92

2.

K m.

l . Rd7 Diagram 1 00

Kh6

1 . Qxe6+ 2 . Qxg8+ 3 . Qxo2

Diagram 1 06

l.

K moves

2.

3 . Qb7+ 4 . Qxb6

Kf8 Kg ?

l . Bxd5

exd5

2 . Re7+ 3 . Rxb7

K moves

Bxo5

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 68

Page 63

Page 59

Diagram 1 20

Diagram 1 1 2

1 . BeS 2. Bxc7

l . BeS 2. Bxg3

N m.

P m.

l. 2. Nf3 3. Q moves • • •

Diagram 1 28

cs

Nxe5+ 2 . Nxg4

cxb3

Page 60

Diagram 1 29

Page 64

Diagram 1 1 3

1 . Rh8+ Diagram 1 2 1

K moves

1 . Bxc6+ 2. Bxe4

1 . f4

Bd6

l . f4

Bd6

2 . eS

N m.

2 . es 3 . exf6

Be7

3 . exd6

Diagram 1 1 4

2. Bxe6+ 3. Bxh3

Diagram 1 1 5

Kh7

2. Be4+ 3 . Bxd3

g 6/f5

1.

Bxf4+

2. Kxf4 3 . K moves

g5+ gxh4

1 . Kb2 2. Kxb l

l . Bf8# Page 70

l . Kb2 2 . Kxc l

N m.

Diagram 1 32

B m.

l . Kb3

Rc3+?

N m.?

2 . Kxc4

2 . Kxa2

g 6/f5

1 . Kb3

2. Rxg3?

Rxg3 Bxf4+

3. K moves

Bxg3

1.

Page 67

1 . Bxe5+ K m .

l . Bxe5+ Nxe5??

2 . Bxb8

2 . R c 7 + Qxc7 3 . Qxc 7

2.

1 . Bg8+ 2 . Rxc2+

Kf8

1 . Bb5+ 2.

exf6

Be 7

1 . eS

Bxc6+

1 . Qxd7+ Kxd7 2 . dxc5+ Kc6 3 . dxb6

1 . d5+ 2 . dxe6

Kg8??

BxeS

2 . dxeS

234

1 . Qxd7+ Kxd7 dxc5+ Qd6?

2.

3 . R /c xd6

Page 72

Be6

Diagram 1 36

1 . d7+

Ka8

2 . dXC8=Q/R+

Diagram 1 1 9

1 . eS

Qc2

Diagram 1 27

1 . Bb5+

Page 63

K m.

Bxh7

2 . Bxc6

Qf6

Diagram 1 35 Diagram 1 26

Diagram 1 1 8

2.

Kh 1

1 . d5+ 2 . Bxf6

Circle the White Rook.

1 . Bd3+

e2+ e 1 =Q/RI

l.

2.

Diagram 1 34

Diagram 1 25 Diagram 1 1 7

Bg6#

Page 7 1

Page 66 Page 62

1.

. . .

Diagram 1 33

Diagram 1 24

Kh7

3 . Be4+ 4. Bxd3

Kxg7

Diagram 1 3 1

Diagram 1 23

Rxd3?

Ra8+

Kxh 8

l . Bf6#

Page 65

Diagram 1 1 6

1 . Nxd3

1 . Rh8+ 2 . Bxg7+ 3 . QxdS

Page 69

Diagram 1 22

Page 6 1

1 . RoB+

Kxh8

2 . Bxg7+ Rxg7 3 . QxdS

Diagram 1 30

Rxh3 K moves

1 . Rxh3

2.

Kh8

l.

c4

1 . d7+ 2. Qxh8+

Rc 7 ? ?

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Diagram 1 45

Diagram 1 37

1 . Qxf8 2. c8=Q/R+ 3. Q/Rxf8+

Qxf8

1 . Nh6++ Kh8

Kg8

2. Qg8+ 3. Nf7#

R/Nxg8

Diagram 1 53

1 . Nh6++ Kf8?

1 . Rxg7+

Kh8

2. Qf7#

2. Rg8++ 3. Rg 1 #

KxgB

Page 77

Page 73

Page 8 1 Diagram 146

Diagram 1 38

1 . NeS+ 2. Nxf7

Page 80

Page 76

Page 72

1 . Bd6+ 2 . BxcS

K moves

Diagram 1 54

1 . Bd6+ Ne7?? 2. Qxe71

K m.

1 . Rxb7+

Kg8 KhB Kg8

2 . Rg7+ 3 . Rxo7+

Diagram 1 47

Diagram 1 39

1 . Nc6+

1 . Nc6+

Be7

2. Nxd8

Qe7

2. Nxe7

4. Rxo8+

i.

Bxc2+

1.

2. Qf3

Rxf3+

2. K m . ? Bxb3

• • •

Bxc2+ 1 . Rxf7+ 2 . Rg7+

Page 78

Page 74 Diagram 1 40

1 . NcS+

1 . Nc5+ Qe6 2. Nxe6

2. Nxo6

1 . Be8/dS+ K m. 1 . Be8/dS+ Ne7 2 . Bxc6 2. Rxe7+

Diagram 1 4 1

1 . Ne4+ K m./ f6 1 . Ne4+ Qd4/c3/b2? 2. Nxd2 2. Bxd4/c3/b2+

1 . b4

2. Nc4+ Qb3/b4 3. Rxb3/b4+

Diagram 1 50

1 . Rxb6+ 2. Rxb7

Diagram 1 43

Kxh6

1 . Rf 1 +

2. NxdS+

Any move

2 . Rxc 1

1 . Nf6#

K moves

Diagram 1 58

1 . BbS# Diagram 1 5 1

1 . Rxh6+

White Knight.

Diagram 1 57

Page 79

1 . Qxb7+ Kxb7

Nb3/c4

Page 83

Page 75

1 . Qxb7+ Kxb7 2. Nc4+ K m. 3 . Nxo3

Circle the White Queen and the

2. Bxb3/c4+

3. Bxc6

Diagram 1 42

Page 82 Diagram 1 56

Diagram 1 49

Nc6 1 . b4 2. Be8/dS+ K m.

KgB Kh8 Rf6

3 . Rxg6+ 4. Bxf6#

Diagram 1 48

Be6

Diagram 1 55

K moves

Page 84 Diagram 1 59

3. Nxe7

1 . BgS++ Ke8 2. Rd8#

Page 80 Page 76

Diagram 1 52 Diagram 1 44

1 . NoS+ Kb8 2. Qb5#

1 . NoS+ Kd8

1 . Qxb6 2. Re 1 +

2. Nxc6#

3. Rxf 1

cxb6 K moves

235

1 . BgS++ Kc7 2. Bd8#

Diagram 1 60

1 . Qd8+

Kxd8

1 . Qd8+ Kxd8 2. BgS++ Ke8

2. Bg5++ Kc7

3·. Rd8#

3. Bd8#

CHESS TACTICS FOR STUDENTS

ANSWER KEY

• • •

Diagram 1 78

Diagram 1 70

Diagram 1 6 1

1.

Page 93

Page 89

Page 85

1 . Qxh7+ 2. Nf6++ 3 . Ng6#

Nf31 Diagram 1 62

Kxh7 Kh8

1 . Qd8+

Kxd8

2. BaS++

Kc8/Ke8

3. R d 8 #

1 . Nf6# Page 94

Page 90 Diagram 1 7 1

Page 86

1 . Bd6++

Diagram 1 63

Diagram 1 72

Diagram 1 64

1.

• • •

1.

Rxf 1 #

. . .

2 . Ke 1

Page 87

Rf 1 #

Diagram 1 73

Kb8

1 . Bg5++ 2 . Rd8#

2. Na6#

Kxb8

2. Nxd7++

1 . Rb8+ 2. Nxd7

Diagram 1 8 1

1 . Nf5+

1 . Qd8+ 2. Bg5++ 3 . Rd8#

Diagram 1 82

Kxd8 Ke8

1 . Nf6+

Diagram 1 75

Kg8 1. 2 . Kd 1

Bd4++ Re 1 #

2. NeS++ Ke8/Kf6

2. Nd6++ Kf6/Kg6

3. Qf7#

3 . Qf7 #

Page 89 Diagram 1 69

Kg8 2. Nh6++ Kh8 3. Qg8+! Rxg8 4. Nf7# 1 . Nxf7+

1 . Nxf7+ Kg8 2. Nh6++ Kf8? 3 . Qtl#

Diagram 1 76

Kxf7

Diagram 1 83

1. 2 . Kxg2

Page 93

Page 97

1 . BaS++

Kc8/Ke8

236

Qg2+ Rxg3#

Diagram 1 85

Diagram 1 77

2. Rd8 #

2. Qe6#

Diagram 1 84

• • •

• • •

1 . Bxf7++ Kxf7??

3 . Qxa8

Qxd4 1. Qxd4 Bb4++ exd4?? . 2 Qg4/d6/b6 2 . Bd3 ! Re 1 # 3. Kd 1 1.

1 . Nf6+ Qxf6 2 . Qd8+! Bxd8 3 . Bb5#

Page 96

1 . Bxf7++ Kd8 2 . Qe8+ Kc7

Diagram 1 68 1 . Bxf7+

Bxf6?

2 . Bb5#

Page 92

Kxg7

Kxf7

exf5

Diagram 1 74

Rxb8

Diagram 1 67

1 . Bxf7+

Ke8

2 . Be51

Page 88

1 . Qg7+ 2. Nf5++ 3. Nh6#

Kxd8

Page 95

Ke8

Diagram 1 66

1 . Rb8+

Diagram 1 80

1 . Qd8+ 2 . Bg5++ 3. Rd8#

Bd3++

Ke8

Page 9 1

Diagram 1 65

1 . Nc5++

1 . Bg5++ 2 . Rd8#

K moves

2. Bxc5

1 . Ng6#

Diagram 1 79

1 . Rg8++ 2 . Rg 1 #

Kxg8

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 07

Page 1 02

Page 97

Diagram 1 95

Diagram 1 86

KxgB

l . Rg8++ 2. Rg l #

Dlagram 204

l.

Rxd4

1.

Bb4

2 . Qxd4?? 3 . Bxg4

Ng4+ Bxd4

2.

Bxa5 Diagram 205

Page 98 Page 1 03

Diagram 1 87

Diagram 1 96

gxh6

1 . Nh6+

1. 2 . K moves

l.

Bxh2+

2. Kxh2

Rxe4

Page 1 09

Diagram 1 99

Kxa 7/Ka8

l . Bxg7 2. Rxc6

2 . Qxh3

l . Bxe6+ 2 . Qxcl

Kxg7

Bxe6

Diagram 209

Diagram 1 9 1

Page 1 05

Qxe5??

Diagram 200

axb5 l . Be? 2 . Rxd7

3 . Bxe5

1 . Nxc7

Qxcl??

2 . Bxe6+

Bxe6

3 . Qxc7

R moves

Page 1 1 0

Page 1 0 1

Diagram 20 1 Diagram 1 92

1 . Bf4

Q moves

c4

Q m.

l . Bf4

Diagram 2 1 0

Bd6?

2. R/Bxd6

2. Bxb8

2. cxd5

Q m. d5 2. Bxb6 l.

l.

d5

2. Nxd5/Qxd5

Bxh7+ 2. Rxd8 l.

Kxh7

2 . Bxg 4+ Bxd4

l.

• • •

2. K m .

l . Bc4+ Ng4+ Bxd4

2 . Rxa7

K m.

l . Bc4+

KxcB

2. Be6+ 3 . Qxc5

K moves

Dlagram 2 1 2

Be6?

2. Bxe6+ Qxe6 3. Rxa7

237

l . Rxc8+

Page 1 1 1

Dlagram 203 Diagram 1 94

K moves

Diagram 2 1 1 Diagram 202

Nxd5

Page 1 02

Ng 4+

l . Be6+ 2 . Qxc5

Page 1 06

Diagram 1 93

l.

Kxf7

2 . Qxd6

Dlagram 208

Diagram 1 90

l.

K/Nxh7

Dlagram 207

1 . Bxf7+

Page 1 00

2 . Nb5+

1 . Bh7+ 2 . Qxd4

Nh3+ Qxd2

Diagram 1 98

2 . Bxc8

Nxe5

Dlagram 206

Page 1 04

Q moves

l . Bxa 7 +

Rxe4

Diagram 1 97

l . Bb5+ Bd7 2 . Bxd7+ Kxd7 3 . Qxd4

Diagram 1 89

l . Ba6

2 . Bb4

Page 1 08

Diagram 1 88

l . Bb5+ Ke7 2. Qxd4

ReB?

3 . Bxa5

2 . Qxd7

Page 99

Be?

1.

Circle the White Queen .

l.

Rxe4

l.

Bxh2+

2 . Kxh2

Qxa6

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 1 20

Page 1 1 6

Page 1 1 1

1.

1.

Ba6

. . .

2. Qc2

2. Qxa6? Bxh2+

Ba6 Bxf 1

Qxa6

3. Kxh2

Dlagram 230

Dlagram 222

Dlagram 2 1 3 l.

Qxf 1 +

l. ...

Qxf 1 +

2 . Kxf 1

Rd 1 +

2 . Kxf 1

Rd 1 +

3 . K e2

Re 1 +

3. Re 1 ?? Rxe 1 #

4. K m.

Rxe6

1 . dxe5 2 . Bd6 3 . Bxb8

dxe5 Q moves

Page 1 2 1

Page 1 1 2 Page 1 1 7

Dlagram 2 1 4

Dlagram 23 1 Diagram 223

Kxtl

1 . Bxf7+ 2. Qxg4

K moves

1 . Bg2+ 2 . Bxa8

1. 2 . Qe2

Dlagram 2 1 5

1. 2 . Q moves

Be6 Bxa2 Dlagram 232

Dlagram 224

d5 Bxa3

K moves

1 . Bb3+ 2 . Bxf7

1.

Nxc4 Be6 Bxa2

2 . Qxc4 3 . Qe2

Page 1 1 3

Rxe8

1 . ReB+ 2 . Qxd5

Page 1 22

Page 1 1 8

Diagram 2 1 6

Dlagram 233

Dlagram 225

1.

Bg5+

1.

2. K moves

Bxc 1

2. Q moves

Bg4 Bxd 1

Diagram 2 1 7

1 . Ke3

Nf m .

2. Rxd8

1 . Ke3 2. Kxf3

Page 1 1 4

Nd m .

Rxd2

1 . Bd5

2 . Kxd2

Bg5+

2 . Bx b 7

3 . K moves

Bxc 1

1.

Page 1 1 9

Diagram 235 Diagram 227

Page 1 1 5 Diagram 2 1 9

1 . Re 1 +

1. 2 . K moves

Dlagram 228

2 . Rxe8

1 . Bc4+ 2. Bxg8

K moves

Bf5+ Bxb 1

1. 2 . Kxf3

Rxf3+

3 . K moves

Rdd8

1.

Bb4

Rfd8

2. Bxd6

Bxd 1

1.

B eB

Rgh6

2 . Bxh5

1.

Be8

2.

Bxg6

Rhg5

Bg4+ Page 1 24 Diagram 237

Page 1 20 Diagram 229

Page 1 1 6 Diagram 22 1

1 . Qe4 2. Qxb7

1 . Bb4 2 . Bxf8

Diagram 236

K moves

Diagram 220

R moves

Page 1 23

Diagram 2 1 8

Circle the White Rook.

Diagram 234

Diagram 226

R moves

1 . Bd6

1. 2.

Ba5 Bxd8

Q moves

1.

Ba5

2.

Bxc 7

Rdc8

Diagram 238

2 . Bxb8

238

Rcd7

1 . Qxa6

bxa6

1.

Qxa6

bxa6

2.

Ba5

Red?

2.

Ba5

Rdc8

3.

Bxd8

3.

Bxc7

ANSWER KEY

Page 1 25

CHESS TACTICS FOR STUDENTS

Page 1 29 Dlagram 239

1 . Rhl+ 2. Rxbl

K moves

Dlagram 247

1 . Qg2+ 2 . QxaB

Nxhl K moves

Dlagram 256

1. Rf2 2 . Qxe 1 ?? Rh2#

K moves

Diagram 240

1 . Rhl+ 2. Rxhl+

Page 1 34

Dlagram 248

1 . Qh3+ 2. QxcB

1.

Rf2

2. Qxf2

Qxf2

Diagram 257

K moves

1 . Qe5 Qxe5?? 2 . RxtBI

1 . Qe5 2. Qxc5

Rxf7

3. Rxbl Page 1 35

Page 1 30 Page 1 26 Dlagram 24 1

1 . Re5 2 . Rxa5

Diagram 258

Dlagram 249

1 . Bg8

Circle the cB square.

Qxd4?? 1 . BgB

2 . Qxh71

Q moves

KxgB

2. Rxd6

Page 1 3 1 Dlagram 259 Dlagram 250

Dlagram 242

1 . Rh5

Q moves

Ba l ??

1 . Rc5 2. ReB#

2. Rxa5

dxe5 K moves

1 . Be4 2 . Rhl#

R m.??

1.

Nc6+

2. Bxc6

Rb l +

3. K moves

RxbB

1.

Be5

1 . Qd4 Nb5?? 2. Qgl/hBI

1 . Qd4 f6 2 . Qxal

Kd6

1.

Qel 2 . Rxd4?? Qe l #

1 . Qf5

2. Rxdl

Dlagram 246

1 . Ne5+

Ke6

2. QgB+

K moves

2 . BaS?? Rb 1 #

1.

. . .

2 . K m.

Rb4 Rxbl

Dlagram 255

1 . Bel 2. Rf81

Qxc7?? 1 . Bel

R m. ? ?

1.

Qel

2 . Nf2

Qxh4

1 . Qf5

g6

2. QxcB+

h6

1 . Qg5 g6?? 2 . QxdB+ Qe8 3 . Qxe81

1 . Qg5

KfB

2. QxdB+

Page 1 38 Diagram 264

2. Bxb6

1. Qel 2·. Ra6?? Qe21 . . .

239

Bxcl

Diagram 263

Dlagram 254

Rb4

2. N m.

Dlagram 262

g6/h6

Page 1 33

1.

Be5

Page 1 37

Dlagram 253

Qxe7?? 1 . Rel

1.

Diagram 26 1

2 . Qxh71 Dlagram 245

f6

Dlagram 260

N m.

Page 1 32

2 . Qxhl#

Page 1 28

1 . Nf5 2 . Nxel

2. Rd7?? Rxh2#

1 . Rel

3. Qxb3

1 . Be4 2. Bxb 1

Dlagram 252 Dlagram 244

Nxf5??

2 . Qh81 Page 1 36

Dlagram 25 1 Dlagram 243

1 . Qg8+ 2 . Qxb3

1 . Nf5 K m.

2. Rxc3

Page 1 27

1 . Rxe5 2. Rd l + 3. RxdB

1 . Rc5

1.

. . .

2. Bf5

Qel Qxa3

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 47

Page 1 42

Page 1 38

Qc7+

l.

Qe7 2 . g3 3. Ra6?? Qe2#

l.

Qc7+

2. g3 3 . Bf5

Qe7 Qxa3

ReS?? l . Qe4 2 . Qxh7+ KfS 3. Qh81

2 . Qxe7

Nxf5?? l . Nf6

Bg7

l.

l . Qe4

l.

Rd3

. . .

2 . Rac l ?? Rh31

Rd3

• • •

Rxc3

2 . Kh2

Bf5

2. Qxc6

Nxf l ?? l . Qd4 f6 l . Qd4 2. Qxe3 2. Qxgll

f6

l.

Qc4

l.

2 . Qf3

2 . Nf3?? Qxf l +

2. Qxd6

2. Qxgll

l . Rxd6 Rxd6? Rxd6? 2. Qe5 RedS?? 2 . Qe5 f6 3 . Qxd6 3. Qxgll l . Rxd6

l.

Qe3 2. Rxe3?? Rf l # • • •

Diagram 283

l . Qxb6

axb6

2 . a7

Any move

l . fS=R

Qe5

2. Rd3?? Qh2#

l.

. . .

2. g3/f4

Qe5

Qe3

2 . Qd l

Qxg5

Be4 2. Qxa7?? N h31

Dlagram 285

Be4

2. Qxe4

Nxe4

Rd3?? Qh2#

l . Ne5 Rxd4

2 . Rxd4? Qe5 3 . g3/f4

l . dS=N+ 2 . Nxf7

Nxe5?? l . Ne5

2 . Qxh5+ KgS

Diagram 287

l.

3 . Qh81

Diagram 280

Circle the White Pawn on a6.

Diagram 272

l . Qe4

Bxg3

. . .

2 . hxg3 3 . Any move

Qxd4

Page 1 42

Page 1 50

KgS

2. Nxd7

Page 1 46

c5??

K moves

Qxd4

Diagram 27 1

l.

K moves

Diagram 286

l.

Diagram 279

Rxd4 l. 2. Rxd4? Qe5

stalemate

l . cS=N+ 2 . Nxe7

l.

l . fS=Q??

Kh6

2. Rh81

Diagram 278 Diagram 270

l . Qe4

K / N moves

Page 1 49

l.

Page 1 45 Page 1 4 1

2. Qxh71

2. g7 3 . gS=Q

Dlagram 284

Qc4 Q/Bxh4

Diagram 277

Diagram 269

l.

gxf6

Dlagram 276

Dlagram 268

RedS?? l . Qe5

l . Nxf6

3 . aS=Q

Page 1 44

Page 1 40

K/B moves

Page 1 48

Diagram 275

Diagram 267

l . Qe4 Rc3?? 2. Qxh71

axb6

3 . aS=Q

Diagram 274

2. Bxb l

2. Rh7#

3.

l . Bxb6 2 . a7

Diagram 282

Dlagram 266

l . Qe5

Qh5

l . Qe4

Page 1 43

Page 1 39

l . Nf6

Dlagram 28 1

Dlagram 273

Dlagram 265

f5/g 6

2. Qxd4

240

h2 h l =Q

Diagram 288

l.

Ba4

2 . bxa4

b3

3 . axb3

a2

4. Any move

a l =Q

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Dlagram 296

Dlagram 289

1 . Bd4

Page 1 58

Page 1 54

Page 1 5 1

1 . Bd4

Bxd4

2 . Bxc5+

2. f8=Q

Kb6?

1.

Kxc5

2. Qxf 1 3 . Qxe 1

3. f8=Q+

Dlagram 303

Qxf 1 + Re 1 +

1 . Bg7 2 . f8=Q

fxe 1 =Q+

3 . Bxf8

Kd7

1 . Bg7

Nxf8

2. f8=Q+

Page 1 55

Dlagram 290

Dlagram 304

1 . Bc4+

Dlagram 297

1 . Bf4

Kxf4

2. h6

Any move

1 . Qxd5

3. h7

Any move

2 . a6

cxd5 Any move

3. a7

Any move

4. h8=Q

Nxg7??

1 . Bc4+

Kh8

2 . Bb5/f7 g6 3 . e8=Q Nxe8 4. Bxe8

Nxc4??

2. e8=Q#

4 . a8=Q Page 1 59

Page 1 52 Dlagram 298

Diagram 29 1

1 . Nxg7

Nxg7

2. h6

N moves Any move

3. h7

2. c 7

Dlagram 305

1 . Qxd6+ Qxd 6

l . Qxd6+ Qxd6

A ny m . 2 . c 7 3 . Rxc7

3 . c8 = Q

Qxc 7?

1 . el

ReB?

2. Qxd3

Diagram 306

4. h8=Q

Page 1 56

1.

Re 1

2. Rxe 1

Nxe 1

h2 3 . Kxe 1 4. Any m. h 1 =Q

1. 2 . Ne2? 3. Nxg 1

1. Diagram 299

Dlagram 292

Re 1 Rxg 1

h2 4. Any m . h 1 =Q

fxe6

1 . Qxe6 2. f7

Qg7

e4+

2 . Bxe4

Nxe4

3 . Any move

c2 c 1 =Q

4. Any move

3. f8=Q Page 1 60 Dlagram 300

Page 1 53 Diagram 293

1 . Rd8+

1 . el

Qd7

2 . exd8=Q+

Rxd8

Kxf8 2. Rf8+ 3. cxd8=Q+

1 . Rd8+ 2. Rf8+

Rxd8 Kd7??

1 . Qc8+

Kh7

2. Qxe6

fxe6

3 . f7 4 . f8=Q

Qg7

Dlagram 307

1.

. . .

Diagram 308

1 . e8=N

3 . cxd8=Q+

f 1 =N#

Any move

2 . Nc7# Page 1 57 Dlagram 30 1

Diagram 294

1 . Rd6+

Rxd6

2. b8=Q

1 . Qe5+

Kg8

2. Qe8+

Qxe8

3 . dxe8=Q+ Page 1 54

Page 1 6 1 Dlagram 309

stalemate

Dlagram 302 Diagram 295

1.

Qxd 1

1 . Qe6+ 2 . dxe6

2. Qxd l

a 1 =Q

3 . e8=Q

1 . c8=Q??

1 . c8=R

Qxe6 Any move

Dlagram 3 1 0

1 . f8=N+ 2 . Bd4+ 3 . BxeS#

24 1

Kh8 Qe5

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 70

Page 1 66

Page 1 62

Page 1 63 Diagram 3 1 2

RxcB

1.

Qxf7 KxdB

1 . Bxf7+ 2 . RdB+

Circle the White Queen .

1 . ReB+ 2. Qxb2

Dlagram 327

Dlagram 3 1 9

Dlagram 3 1 1

. . .

3 . Qxf7

2 . bxc3 3 . N m.

Page 1 67

Page 1 7 1

Bxc3

1.

gS!

2. bxc3 3 . B m.

Rxe2

Dlagram 3 1 3

1 . Qg4+

Qxg4

2. RxeB+

Kg?

l . NxeB

K moves

RxeB

2 . Qxf7

2 . Qxf6

Diagram 329

Dlagram 32 1

3. txg4

l . Qe6+

Page 1 64

2 . Qel+ 3 . Qxf6

Rg l +

2. Kxg l

Qxe2

1 . Nxes

Kg? K moves

Dlagram 330 Dlagram 322

l.

Rh l +

2 . Kxh l

Qxf2

1 . RdB+

BfB

2 . Qxb2 Dlagram 33 1

Qxe7 Diagram 323

Any move

2. Qxd5+ 3 . QxaB+

Bc2+ Qxe4+

1. 2 . Kxc2

1.

Rxg6+

2 . hxg6

Rxe4

Page 1 73

Page 1 65 Page 1 69

Dlagram 3 1 6

1.

Bd3+

1.

Bd3+

2. Kg l

Rxe l +

2 . Re2

R/Bxe2

Dlagram 332 Dlagram 324

1 . ReB+

1.

Rxe l +

2. Rxe l 3. Kg l

Bd3+

1. 2 . Rxe l

Rxe l +

3 . Re2

Rxe l + Bd3+ B/Rxe2

1 . Rb7+ 2. Rxh7

l . RfB+

1 . R b 7+ Kh6/Kh8 2. Rxh7+ Kxh 7

Kf8

Kh7

Dlagram 334

1 . Rd8+

Kg7 2 . Q/Rxc8

Dlagram 326

1.

1 . RfB+ 2. Qxe8

Page 1 74

Page 1 70

Kxd8

RxfB

2. Qxe6

Page 1 66

1 . Rd8+

Kg?

Dlagram 333 Dlagram 325

3. Qxf6

Dlagram 3 1 8

1 . ReB+ 2. Rxd8

2 . Qxd5

Kxh7

1 . Rxh7+ 2. Qxf6

RxeB

Dlagram 3 1 7

2. Qxf7

RfeB

2. Nf3

Page 1 68

Dlagram 3 1 5

1 . Re7

1 . Nxe5

Bxes

2. Rxb4 Page 1 72

Diagram 3 1 4

1.

Bxc3 gS! gxf4

Dlagram 328

Dlagram 320

1 . Qel+

. . .

Nd4

2. Nxd4?? Qh2#

1.

Nd4

2. hxg4!

Nxe2+

2. Qxc4

Dlagram 335

1 . Rd8+ 2 . Qxc4

242

1 . Rd8+

Rxd8

Rxd8

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 82

Page 1 79

Page 1 75

l.

Rb l +

2. Rxb l

Qxa3

Rb l + l. 2 . Kf2?? Qe l l

Rxd l +

2. Rxd l

Qxc3

l . Qe8+ Kh7 2 . Qh5+ Kg8 3 . Qe8+, etc.

l . Qh5+ Kg8 2 . Qe8+ Kh7 3 . Qh5+, etc.

Dlagram 338

l . Re8

Kf7

2. Qxf81

2. Qg71

l . Rxg6+

fxg6

2 . Qxg6+

Kh8

l.

Re l +

2. Nxe l

Qh l l

2 . Qxe l

Qxg21

Page 1 77

Kh7 2 . Qxe8+ Kg8 3 . Qh5+ 4. Qe8+, etc.

Nf2+

4. Kh l /h3 Nf2+. etc. 4. Kh l

Nf2+

draw

l . N f5+

Kg8

l . Nf5+

2 . Ne7/h6+

Kg7

2 . g 7+

3. Nf5+

Kg8

3. Nh6#

4 . Ne7/h6+

Kg7

l. Rxb8

Ng3+

• • •

Dlagram 353

Nf l +

2. Kh2 3 . Kh l

l . Bg6+ Kg8 2 . Bh7+ Kh8 3 . Bg6+, etc.

Ng3+. etc.

l . Bf5/e4+? Qh6!

draw

Page 1 78

Dlagram 348

l . Ng6+

Kh7

2. Nf8+

Kh8

Dlagram 354

l . Be6+ 2 . Bf5+

3 . Ng6+, etc. Page 1 79

draw

l.

Qb3+ Qa3+ Qb3+. etc. draw

Kh7 Kg8

3 . Be6+, etc .

Dlagram 343

2 . Ka l 3. Kb l

Kg8

Page 1 84

draw

Circle the Black Queen.

Kh8??

Page 1 8 1 Dlagram 347

Dlagram 342

Ng4+

etc . , draw

Qxa6

2. Qd71

2. Qg71

Ng4+

• • •

Dlagram 352

draw

Dlagram 34 1

2. Nxf71

l.

2. Kh l 3. Kg l

2 . Kh l /h3 Nf2+ Ng4+ 3 . Kh2

Rxe8

l . Re8+

Dlagram 340

l . Rb8

Ng4+

Dlagram 346

l.

Qxb8

. . .

draw

Re l +

l . Rb8

Ke8/g8

Dlagram 35 1

draw

l.

l . Rxa6

Kf8

Page 1 83

Kg8 3 . Qh6+ 4. Qg6+. etc.

Dlagram 339

l . Rxa6 Rxa6 2 . Qd81

3 . Nf6+

Page 1 80

Page 1 76

Qxe8

Kf8

draw

Dlagram 345

l . Re8

l . Nf6+ 2 . Nd7+

4. Nd7+, etc.

draw

draw

Dlagram 337

l.

Dlagram 350

Dlagram 344

Dlagram 336

draw Page 1 82 Page 1 85

Dlagram 349

l.

Na2+

l. 2 . Kb l • • •

Na2+

Nc3+ 2. Kd l Nc3+ 3. Kc l Na2+, etc. 3. Ka l ?? Ra21 draw

Dlagram 355

l . Rb7+ 2 . Ra7+ 3. Rb7+, etc . draw

243

Ka8 Kb8

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 1 9 1

Page 1 88

Page 1 85

Dlagram 368

Dlagram 362

Dlagram 356

l.

Rg2+

l.

Qxg3+

l . Qg7/h8+

Ke7

2. Kh3

Rg3+

2 . hxg3

Rxg3+

2. Qf6+

Kf8

3. Kh2 4. Kh 1

Rg2+

3 . Kh 1 /h2 4. Kg 1

Rh3+

3 . Qg7/h8+ Ke7 4 . Qf6+, etc .

Rg 1 +, etc.

Rg3+, etc . draw

draw

Page 1 92

Page 1 89

Page 1 86

Dlagram 369

Dlagram 363

Dlagram 357

Kg8

l . Qf8+

Kh7

Kh8 2. Rhg7+ 3. Rh7+, etc.

2 . Qf7+

Kh8

l . Rh7+

draw

3 . Qf8+, etc.

1 . Qg6+ Kh8 2 . Qh6+ Kg8 3 . Qg6+, etc. draw

draw

draw

l . Re8+ Ka7 Ka8/b8 2. Re7+ 3 . Re8+, etc.

Diagram 370

Dlagram 364

Dlagram 358

Qg4+ Qf3+

l. 2 . Kh 1 3 . Kg 1

Qg4+, etc.

l . Qxg6+ Kh8 2 . Qxh6+ Kg8 3 . Qg6+, etc. draw

draw

draw Page 1 87

Page 1 90 Dlagram 359

Page 1 93 Dlagram 365

Diagram 37 1

Ka7/b7

l . Qe8+

Kh7

l.

Rxg3+

Ka8/b8 2. Rc7+ 3. Rc8+. etc. draw

2 . Qh5+

Kg8

2 . hxg3

Qxg3+

3 . Kh 1

Qh3+ Qg3+, etc.

l . Rc8+

3 . Qe8+, etc. draw

4. Kg 1

draw Diagram 366

Dlagram 360

l . Qxb7+ Nxb7

1 . Qxb7+ Nxb7

l . Re8+

Rxe8

2. Rxb7+ Ka8

2. Rxb7+ Kc8??

2 . Qxe8+

Kh7

3. Rxa7+ Kb8

3 . Rhc7#

Kg8 3 . Qh5+ 4 . Qe8+, etc.

4. Rab7+, etc.

draw

draw

Dlagram 372

l.

Rxb3+

2 . a/cxb3 3 . a/cxb3 4. Ka 1

Qxb3+

Rxb3+ Qa3+, etc . draw

Page 1 9 1

Page 1 88

Dlagram 367

Dlagram 36 1

l.

Rxg3+

2. Kh 1 /h2

Rh3+

l . Qc7+ 2 . Qb7+

3. Kg 1

Rg3+, etc.

3. Qc7+, etc .

draw

Kb5 Ka5

draw

244

Page 1 94 Diagram 373

Circle the c8 square.

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 203

Page 1 99

Page 1 95

l . Kd6

l . R a 8 / R c 8 Kf8

l.

2 . Rxd8+

2 . Kg 1

Kf7/Kf8

2. Rxd8/Rxd8+

Diagram 39 1

Dlagram 383

Dlagram 374

R a 1 -c 1

l.

Rxe 1 +

K e3

• • •

2. Kg 1 / K g 2 Rxe l

1. 2.

Re6+

1. 2.

Qxe6

Re6+ Kf5? ?

Rxb6

stalemate

Diagram 375

l.

1.

Rd3+ Qxd3 stalemate

Page 200 Rd3+ Kc4??

2 . Rxg3

Page 1 96

Page 204

Diagram 384

1.

Rh8

Rxa7

1.

2.

Rh7+

K m.

2 . a8=Q

Dlagram 392

Kd6

Rh8

1. 2.

3 . Rxa7

Diagram 376

1. 2.

g4

Be3

1.

Bf2#

2.

• • •

N m.

1. 2.

1.

Rxa7

l.

Rh7+

K m.

2 . a8=Q

Rh8

Kxf3

Diagram 393

Nc7+

Page 20 1

1.

Rh6

1.

Rh6

2.

Rxh 7#

gxh6

2 . g7#

B m.

stalemate

3.

Kxd6

Page 205

l.

Diagram 387

2. Qc7/e8#

1.

Rg5

2.

hxgS

QxgS

2.

1.

Rg5

2.

Rxg6

Qg6

Rh5+ Kxh5 stalemate

Dlagram 379

Diagram 395

Page 202

K moves

2. Bxf6

1.

Diagram 388

l. Page 1 98

2.

2.

NgS

1.

b4

Ka8

1

.

1 . Nf7

g6

2 . f/hxg 6 #

3. Qa2/b8#

1.

g6

1.

g6

2 . Ne3

Bf6#

2 . Ne5

Bf2#

1 . Kf7

g5

2 . f/hxg 6 e . p . #

1.

Page 1 99

stalemate

l . Bd3+

Qxc4

l.

stalemate

2 . Rxc 1

Rc4+ Kd5??

Re3-e8

2 . Kc 1

Re l #

.

2.

Bd4+ Kf7 ? ? Bxb2

Bxd3

l . Bd3+

stalemate

2. Bxe2

Ka5/b6?

Page 207

Diagram 382

1.

1

Bd4+ Bxd4

Dlagram 397 Dlagram 390

Rc4+

Rxf6

Diagram 396

Page 203

1.

Rd6+ K m.??

Page 206

(en possant)

Diagram 38 1

1. 2.

stalemate

Diagram 389

g8=Q/R?? stalemate

Rd6+ K/Qxd6

Nf7#

h7

Diagram 380

2 . g8=Q+ Ka7

Rxd6

Kc5

Diagram 394

Kc8

h5

Rb6+

2.

draw

Dlagram 378

1.

l.

Rb6+ Kxb6

Diagram 386

Page 1 97

Qf7

3.

l.

stalemate

1.

stalemate

Rxf3

Kd6

Rh8

2.

2 . Bxc7

Ke4

draw

3 . Rxa7

Diagram 377

Rf5+

2.

Dlagram 385

Be3 Bg5#

l.

Rf5+ Kxf5

Dlagram 398

l . Qf2+

245

Qxf2

l.

Qf2+

stalemate

2.

Qxf7

Kb8??

CHESS TACTICS FOR STUDENTS

ANSWER KEY

Page 2 1 5

Page 2 1 1

Page 207

1. 2. g3??

Qc7+

1. 2. Qxc7

Dlagram 4 1 3

Dlagram 406

Diagram 399

Qc7+

1 . Ke3

Qxd7

2. Rxd8

stalemate

1 . Ke3 2 . Kxf3

Nf m.

Nd m .

1 . Rxe4 2 . Bd3

Rxe4 Any move

3 . Bxe4

Discovered Attack

Pin Page 208

Page 2 1 2

Dlagram 400

Qxf4+ 1. 2. Ke7?? Qxd2

Qxf4+

1. 2. Qxf4

stalemate

Dlagram 4 1 4

Dlagram 407

1 . Bg5++

R moves

1 . Qe4

2. Rd8#

2. Qxb7

Dlagram 408

Page 2 1 6

K moves

1 . c8=N+

Dlagram 4 1 5

2. Nxe7 Page 209

1 . Rh7+ 2 . Rxh7+

Promoting a Pawn (Underpromotion)

Dlagram 402

2 . Kxh2

Skewer

Page 2 1 3

stalemate

Dlagram 409

1 . d5+ Dlagram 403

1.

b 1 =Q+

1.

. . .

2 . Kh2 3 . Kg3

2. Kh2 Qh 1 + 3 . Kxh 1

Page 2 1 0 Dlagram 404

1 . Bd6++

K moves

2. Bxc5

Discovered Check

Dlagram 405

Skewer

Ng4+

1.

2. Bxg4

Bxd4

2. K m . ? Bxd4

Discovered Attack

Dlagram 4 1 0

Page 2 1 7

a6 Any move

1 . Qa4 2. c4

Dlagram 4 1 7

3. cxb5

1 . Rxd8+

Rxd8

Pin

2. Qe8+

Rxe8

3. Rxe8# Back Rank Combination

Page 2 1 4

1 . Bd6+

1 . Bd6+

K m.

Ne7??

2. Qxell

2 . Bxc5

Dlagram 4 1 8

1 . Qe4

Qh5

2. Qxe7

Discovered Check

Page 2 1 1

2. Qxa8

Discovered Check

K moves

Ng4+

1.

Dlagram 4 1 1

Double Check

1 . Qg2+

Dlagram 4 1 6

Kg8??

2 . dxe6

Qxg2+

4. Kxg2 stalemate

stalemate

1 . d5+

Qf6

2 . Bxf6+ b 1 =Q+ Qh 1 +

Nxh7 K moves

3 . Rxb7

Qh2+

1.

Bd8#

Discovered Check

Dlagram 40 1

Kxg8 stalemate

2.

Kc7

Double Check

Skewer 1 . Qg8+

1 . Bg5++

Ke8

1 . Qf2+ Kb8??

stalemate Zugzwang/stalemate

246

2 . Qxfl

Double Threat

Re8??

2. Qxh7+ Kf8 3 . Qh8#

Dlagram 4 1 2

1 . Qf2 + Qxf2

1 . Qe4

ANSWER KEY

CHESS TACTICS FOR STUDENTS

Page 224

Page 22 1

Page 2 1 8

K moves

1 . Rxb6+

1 . Re7

g6

2. Rxd7

Discovered Check

Double Threat

3. aB=Q

Qxe7??

1.

2. Kxg 1

Qxe2

Removing the Guard

Kxf7

1 . Bxf7+

Rg 1 +

• • •

Dlagram 426

Dlagram 420

axb6 Any move

1 . Re7 2 . Qxh7#

2. Rxb7

1 . Qxb6 2. a7

Dlagram 43 1

Dlagram 425

Dlagram 4 1 9

2. Qxg4 Discovered Attack

Promoting a Pawn

Dlagram 432

1 . Rxh3

Rxh3

2. Bxe6+ 3. Bxh3

K moves

Other Forks (Bishop Fork)

Page 222 Page 2 1 9

Dlagram 427 Dlagram 42 1

1 . RaB+

Kh7 g6

2. Be4+ 3. Bxd3

Rxb3+ Rxb3+

1. 2 . a/cxb3 3. a/cxb3 4. Ka 1

Qxb3+ Qa3+, etc. draw

Other Forks (Bishop Fork)

Perpetual Check

Page 225 Dlagram 433

Qg 1 +

1. 2 . Kxg 1 3 . K moves

Nxe2+ Nxc 1

Removing the Guard Knight Fork we

Dlagram 428

Dlagram 422

Kxh7

1 . ReB+

RxeB

1 . Rxh7+

2. QxeB+ 3. Qh5+

Kh7 KgB

2 . Qxf6

1 . Rxg7+

Removing the Guard

2 . Qd4+ 3. Qxa7

Page 223

Other Forks

4. QeB+ , etc . draw Perpetual Check

Dlagram 429

1 . R/QbB+ 2. R/QxbB+

Page 220 Dlagram 423

1 . Rh6 2 . g71

gxh6

B m. 1 . Rh6 2. Rxh71

1.

• • •

2. Kh 1

Bd4+ Rf 1 #

Back Rank Combination

ReB

3. R/Qxe8# Back Rank Combination Dlagram 430

Zugzwang/Stalemate Dlagram 424

QxbB

1.

Qxf3

2 . gxf3 3. K moves

Ne2+ Nxd4

Removing the Guard Knight Fork

247

Dlagram 434

(Queen Fork)

Kxg7 K moves

Stu d e nt N otes On the following boards, record favorite opening positions, end positions, checkmating positions, and stalemating positions.

8

8

7

7

6

6

6

6

4

4

3

3

2

2

a

b

c

d

e

f

g

h

8

8

7

7

6

6

6

6

4

4

3

3

2

2

a

b

c

d

e

f

g

h

248

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

Student N otes 8

8

7

7

6

6

5

5

4

4

3

3

2

2 1 a

b

c

d

e

f

g

h

8

8

7

7

6

6

5

5

4

4

3

3

2

2

a

b

c

d

e

f

g

h

8

8

7

7

6

6

5

5

4

4

3

3

2

2

a

b

c

d

e

f

g

h 249

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

a

b

c

d

e

f

g

h

G a m e Reco rd S h eet Photocopy Master for Student U se

White

Black

White

1.

21 .

2.

22.

3.

23.

4.

24.

5.

25.

6.

26.

7.

27.

8.

28.

9.

29.

1 0.

30.

11.

31 .

1 2.

32.

1 3.

33.

1 4.

34.

1 5.

35.

1 6.

36.

1 7.

37.

1 8.

38.

1 9.

39.

20.

40 . 250

Black

G a me Reco rd S heet Wh ite

Wh ite

B l ack

41 .

61 .

42.

62.

43.

63.

44.

64.

45.

65.

46.

66.

47 .

67.

48 .

68.

49 .

69.

50.

70.

51 .

71 .

52.

72.

53.

73.

54.

74.

55.

75.

56.

76.

57.

77.

58.

78.

59.

79.

60.

80.

25 1

B l ack

Oth e r C h ess Boo ks by J o h n A . B a i n Chess Rules for Students Chess Rules For Students is an instructional workbook designed for students just learning the game of chess. Parents and coaches unfamiliar with chess will find this booklet a valuable beginner's guide. •

Chess Rule s

��

�� �,.

For Students

No previous chess experience needed.



Read ing level is appropriate for grade-school use.



All major rules of chess are covered.



Pages are in easy-to-use worksheet format.



Page-by-page comprehensive activities assess student understanding.



Student-friendly Answer Key makes self­ correction fun.

I

John A. Baia

An Aclrvoly BOOk let For Chess Begrnners

Checkmate! Ideas for Students CHECKMATE ! Ideas for Students

Checkmate! Ideas for Students is an instructional workbook for students who have mastered basic chess rules, beginning chess play, and the use of chess notation. •

Reading leve i is appropriate for grade-school use.



Pages are in easy-to-use worksheet format.



Page-by-page activities allow teachers to assess student understanding and progress.



John A. B a i n A n A c t r v r t y Booklet For C hess Begmners

Activities are comprehensive, yet easy to correct.



Versatile format enables both independent study and group instruction.



Student-friendly Answer Key makes self-correction fun.

Each of these books is available from your favorite chess materials distributor, or you may contact the publisher directly by mail at the address given on the back cover. On the web, visit www .chessforstudents.com .

252

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