Bain - Chess Tactics for Students.pdf
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CHESS TACTICS
for
Students
John A. Bain
Project Editor Robert Mitchell
LEARNING PLUS, INC. Philomath, Oregon
Copyright © 2002, 1993 by John A Bain. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means without the prior written permission of the publisher. Published by Learning Plus, Inc. P.O. Box 398, Philomath, Oregon 97370 Manufactured in the United States of America. International Standard Book Number: 0-9639614-0-3 15 14 13 12 11
Credits Editorial: Stacey Mitchell Cover design: Robert Mitchell John Bain photo: R.P.M.
Please send questions and recommendations to: John A Bain Learning Plus, Inc. P.O. Box 398 Philomath, Oregon 97370 www.chessforstudents. com
11
Dedication Chess Tactics for Students is ded icated to you students , pare nts , coaches, vol u nteers , tou rnament organ izers, d i rectors , and sponsors who make chess play and chess competition a g reat joy for us a l l . You r time and effort a re very m uch a p p reciated.
Ill
Contents Ded ication
iii
Contents
iv
To the Chess Coach
vi
To the Student
vii
Chess Notation
viii
Interesting Chess Facts
X
Interesting Chess Quotes
xi
Chess i n History
xii 1
The Power of Tactics Chapter 1
2
Pins
Introd uction Instruction Problems Chapter 2
Back Rank Combinations
18
Introd uction Instruction Problems Chapter 3
Knight Forks
34
Introd uction Instruction Problems Chapter 4
Other Forks/Double Attacks
50
Introd uction Instruction Problems Chapter 5
Discovered Checks
66
Introd uction Instruction Problems Chapter 6
Double Checks
Introd uction Instruction Problems
lV
82
Chapter 7
Discovered Attacks
98
Introduction Instruction Problems Chapter 8
114
Skewers
Introduction Instruction Problem s Chapter 9
Double Threats
130
Introduction Instruction Problems Chapter 10
Promoting Pawns
146
Introduction Instruction Problems Chapter 11
Removing the Guard
162
Introduction Instruction Prob lems Chapter 12
Perpetual Check
178
Introduction Instruction Problems Chapter 13
Zugzwang/Stalemate
194
Introduction Instruction Problem s Chapter 14
Quizzes: Identifying Tactics
210
Introduction Instruction Problems Principles for Stronger Chess
226
Student Log
228
Answer Key
229 v
To the Chess Coach Chess Tactics for Students is an instructional workbook conta i n ing 4 34 carefu l ly selected problems presented in a worksheet format. Chess Tactics for Students was extensively field tested with elementary, midd le-school , and hig h-school students over a fou r-year period prior to its publ ication i n 1993. Si nce that time, Chess Tactics for Students has become one of the best sel l i ng and most popu lar books ever written for beg i n n i ng chess players .
A versatile design makes Chess Tactics for Students ideal for independent study a nd homework as wel l as for chess club and classroom instructio n . The worksheet format enables self correction with m i n imal dependence on di rect help from a chess coach , teacher, or parent. Organizational Design
Each of the first th i rteen chapters consists of 31 problems: •
an i ntroductory page presenti ng the chapter tactic with a sample problem
•
two instructional pages conta i n i ng 4 problems with explanations of the correct m ove sequence(s) of each problem
•
th irteen problem pages , each conta i n i ng 2 problems, where problems a re presented from the least d ifficu lt to the most difficu lt
The Answer Key
The Answer Key for Chess Tactics for Students is now bou nd-in the book. You , the chess teacher, will develop you r own ph ilosophy about how best to use the Answer Key with you r students . Many coaches fi nd that students learn best when they consult t h e Answer Key only after they've completed a n u m ber of assigned problem s . We a re a l l tempted to look up answers before we've g iven our best effort and early access to answers can interfere with good learn i ng habits . What is the best way to use this book?
The recommended way to use Chess Tactics for Students is as follows: •
Review the use of short algebra ic notation on pages viii a nd ix.
•
Assign the first 5 problems of each chapter as an overview to all 13 tactics .
•
Use the Student Log on page 228 and to check each student's abi lity leve l .
•
Have each student correct the problems they've done i n the overview.
•
After students have completed the overview, have them work throug h the book, chapter-by chapter.
•
On a chapter-by-chapter basis, have students record their prog ress on the Student Log , provided on page 228 .
•
Encourage students to identify and practice newly-learned tactics i n both i nstructional and recreational chess games . VI
To the Student Welcome to Chess Tactics for Students. In this book, you will d iscover the secrets of g randmaster play-aggressive tactics that help turn begin ners i nto experts. Playe rs unfamiliar with these tactics wil l be at you r mercy! What is a tactic?
A tactic is a move (or sequence of moves) that g ives you a n immed iate adva ntage over your opponent. What advantage does a tactic give?
Depending on you r opponent's position , a tactic can enable you to •
win a p iece
•
win the exchang e-the trade of a Knig ht or Bishop for a Rook
•
checkmate you r opponent
•
d raw a game i n wh ich you a re way beh i nd i n pieces or i n position
•
force you r opponent to make a g ame-losing move
What is covered in this book? Chess Tactics for Students covers th irteen major chess tactics , o rg a n ized i nto chapters . Beg i n n i ng chapters present the most frequently encou ntered and easily understood tactics . Later chapters present less frequently encou ntered and more d ifficu lt tactics. A concl uding chapter of quizzes g ives you a chance to review you r skills. What i s the best way t o use this book?
To beg i n , make s u re you u nderstand short algebraic notation. This notation is d iscussed on the next two pages. Short algebraic notation is used th roughout Chess Tactics for Students and is the form in which you will record answers to problems. For each problem , record the correct move sequence as indicated . If it is ''White to m ove , " pretend y o u a re playing t h e Wh ite pieces and write Wh ite's correct moves and Black's responses on the blank l i nes provided . On some problems, you will write two possi b le l i nes of play. Some moves and symbols are written on the lines for you. Also , each problem has an accompanying Hint for help when you need it. The first step i n lea rn i ng tactics is to work the fi rst five problems i n each chapter. Start with Chapter 1 and continue chapter-by-chapter th roug h the book. This will g ive you a n overview of a l l the major tactics a n d w i l l help you start looking for them i n you r d ay-to-d ay chess games. After completing the fi rst five problems in each chapter, go back a n d complete each chapter. At each step, check you r answers i n t h e Answer Key t o m a ke sure you a re working carefu l ly. A Student Log is provided on page 228 for you to record you r prog ress.
Vll
Chess Notation Chess Tactics for Students uses short algebraic notation, the notation endorsed by the United States Chess Federation and commonly used throughout the world today. Students should record their answers in this notation.
In short algebraic notation, each square on a chess board is identified by a letter followed by a number.The letter identifies a file (column), and the number identifies a rank (row).Each square is uniquely identified by its file letter and row number. Look at Example 1 at the left.
a
b
c
d
g
e
h
•
The White King is on g 1; the Black King is on g8.
•
The White Queen is on d3; the Black Queen is on h6.
•
The White Rook is on d 1; the Black Rook is on a8.
•
The White pawns are on f2, g�. and h2; the Black pawns are on f7, g7, and h7.
To identify a piece (except the Knight and the pawns), write the first letter of the name of the piece Write N to identify a Knight, and do not write any letter to identify a pawn. Capital letters identify pieces {K, Q, R, B, and N), while lower-case letters identify squares (b2, c5, etc.). To record a move, write the letter of the piece followed by the name of the square to which the piece will move. Write Qd8+ to indicate a White Queen move to d8. "+" indicates "check."
Chess Notation - Example 2
1. 2.
Wh ite
Black
Qd 8 +
R x d8
Chess Symbols
K
=
King
Q
=
Q ueen
R
=
Rook
B
=
Bishop
N
=
Knight
X
=
captu res
+
=
check
++
=
double check
#
=
checkmate
=
a g ood move
?
=
a weak move
??
=
a blu nder
0-0
=
K-side castling
0-0-0
=
Q-side castling
Rxd8#
The correct move sequence is show above. The response of the student, playing the White pieces, is shown in bold type.
a
b
c
d
e
f
g
h
White to move.
II II
C heckmate i n two moves .
Play Q u een to d 8 Black must captu re with t h e Rook. White reca ptu res with the Rook Vlll
Chess Notation Chess Notation - Example
3
Wh ite
1. 2.
•
•
B lack
Nec3+
•
Nxc3+
b x c3
3. K moves
Nxe2
The student, playing the Black pieces, chose to move the Knight on the "e" file to c3 as
a
b
c
d
e
f
g
h
Black's first move.
Black to move.
II
When you can move more than one piece of the same kind to the same square, you must identify the piece that is to be moved.To do this, follow the symbol of the piece with its file letter. In Example 3 at the left, you can move either Black Knight to c3. •
•
To move the Knight on the "b" file, write ... Nbc3. To move the Knight on the "e" file, write ... Nec3.
In positions where both pieces are on the same file, follow the symbol of the piece with its rank number instead of its file number.
Wi n the Wh ite Q ueen in th ree moves . Use a Knight sacrifice check. Then, use a Knight Fork check.
8
7
Black
Wh ite . ...._ ... ...___....... ...) ..
1.
c8 = R
Wh ite
1.
B lack
c8 = 0?? stalemate
6 5
In short algebraic notation, you record a pawn move simply by identifying the square to which the pawn moves. In Example 4, write "c8" to indicate moving the White pawn from c7 to ca.
4 3 2
a
b
c
d
e
f
g
h
White to move.
II II
Avoid a stalemate draw. Come out a Rook a head.
To record a pawn promotion (reaching the 81h rank), follow the square notation with an equals sign (=) and the letter of the piece the player chooses. In Example 4, White promotes the c7 pawn to a Rook (c8 = R). White realizes it would be a blunder (??) to promote to a Queen (c8 = Q ??), a promotion that results in a stalemate draw.
Pro mote the pawn to a piece other th a n a Q u een. IX
Interesting Chess Facts o
Who is the g reatest chess player of a l l time? Of l iving p layers, most Gra n d masters wou ld like ly say Bobby Fischer, Garry Kasparov, or Anatoly Karpov-each of whom has won the world championsh ip and held i n for an extended period of time. Some wou ld mention Jud it Polgar who, at fifteen yea rs of age i n 1992, became the youngest Grandmaster i n the h istory of chess . Of deceased p layers , a g ood choice is Pau l Morp hy, an American player from New Orleans. In 1964, Morphy was n amed by futu re World Champion Fischer as number one on his l ist of "The Ten Greatest Masters in History." Morphy (1837-1884) g ave up chess at the age of 24, and beg a n a legal career that u nfortu nately never prospered . H e t h e n withd rew from society, th i n king that l ife as a chess professional was not a proper career for a gentleman!
o
Bored with standard open ings, a g roup of B ritish players org a n ized a tourna ment i n London d u ring 1868 in which t h e starting positions o f t h e knig hts and b i s h o p s were reversed. The tournament was p layed with a g reat deal of interest and e nth usiasm, but the idea did not remain pop ular very long !
o
The shortest championship chess game on record lasted one move! In the fina l round o f the Palma Interzonal Tou rnament held i n 1970, Oscar P a n no showed u p for his game with Bobby Fischer but resig ned after Fischer, playing wh ite, made his first move . By resig n i ng, Pan na lost but avoided forfeiting the g ame, a llowin g Fische r to pick up valuable tou rnament poi nts with the wi n . If Pan na had forfeited the game by not showi ng up at a l l , Fischer would not have received tou rnament points .
o
The longest official chess game took 193 moves to com plete , lasted 24 h o u rs 30 min utes, and was played over six sitti ngs.The game was between Stepak and Masch ian in the semifinals of the Israel i Championship of 1980. Masch ian played a Queen's Indian Defense, but Stepak, playing wh ite , won the exhausting battle .
o
The most misunderstood ru le i n chess is the three-time repetition rule. While m any p layers thi nk that a series of moves must be repeated three times before a d raw can be declared, it is actua l ly the position that must be repeated th ree times . What m a ny players do not realize is that the same position can occur th ree times-each time sepa rated by perhaps a dozen moves-and sti l l be a d raw when claimed!
o
Do you ever wonder how many d ifferent open ing variations a re possible i n a chess game? Approximately 9,000,000 d ifferent variations a re possible after o n ly the first three moves by each player.
o
Do you ever wonder how most tou rnament chess g ames usually end? Ernest Rubin, an American statistician d id an analysis of 1,005 majo r tou rnament games and found the fol lowi ng resu lts: 35% of games end i n d raws (11% by perpetual check), 62% end i n resignation; 2% end i n checkmate; and fewer than 1% end by a p l ayer ru n n i ng out of time.
X
Interesting Chess Quotes o
Chess, like love, like music, has the power to make us happy.
Dr. Siegbert Tarrasch (1862-1934), German Chess Grandmaster and teacher. o
Chess is not merely an idle amusement . . . life is a kind of chess.
Benjamin Franklin (1706-1790), American statesman, writer, scientist, and inventor. o
There is no other game so esteemed, so profound and venerable as chess; in the realm of play, chess stands alone in dignity.
Ely Culbertson (1891-1955), Romanian-born American Bridge Champion. o
Chess is a fine entertainment.
Leo Tolstoy (1828-1910), Russian novelist and social critic. o
Chess is a game that reflects most honor on human wit.
Francois Voltaire (1694-1764), French philosopher, dramatist, and essayist. o
The game of chess is the touchstone of the intellect.
Yohann von Goethe (1749-1832), German poet, dramatist, novelist, and philosopher. o
It is hopeless to try to make a machine that plays perfect chess.
Norbert Weiner (1894-1964), American mathematician, inventor of cybernetics. o
Chess is an international language.
Emmanuel Lasker (1868-1950), German World Chess Champion, 1894-1921. o
Chess is . . . the same sort of art as painting and sculpture.
Jose Capablanca (1888-1942), Cuban World Chess Champion, 1921-1927. o
Thank you, darling, for learning to play chess. It is an absolute necessity in any well-organized family.
Alexander Pushkin (1799-1838), Russian poet and author (speaking to his wife). o
When in doubt, take a pawn!
Wilhelm Steinitz (1835-1900), Austrian World Chess Champion, 1866-1894. o
The mistakes are all there waiting to be made!
Dr. Savielly Tartakover (1899-1956), Russian-born French chess player and writer. o
Chess is a sea in which a gnat may drink and an elephant may bathe.
Old Russian proverb.
XI
Chess in History
From "The Three Ages of Man," a manuscript of the 15th century, depicting chess in the castle of King Louis XI of France. The author of the manuscript is believed to be Estienne Porchier.
"The Game of Chess" A 16th century engraving by G. B . Leonetti, based on a work by Anguiscola.
Xll
The Power of Tactics Chess is 99% tactics. Richard Teich m a n n
Chess, a contest between tw o opponents p u s h i n g 32 odd-shaped p ieces a ro u n d a 54square board, captivates the m inds and hearts of people a l l over the world as it has for centu ries . Great p layers have left their ideas, descriptions, and even their n a mes on favorite attacks and defenses: Ruy Lopez, B i rd's Defense, Max Lange Attack, Fischer Variations, Hedgehog Defense, Fried Liver Attack, O rang uta n-just to name a few. Talk to a g rand master and you'll learn of a favorite ope n i ng, a b ri l l ia nt middle game strategy, or a famous end ing . You'll hear of victories that fol lowed long strugg les where one strategy proved stronger than another. But the most enjoyable stories a re those that i nvolve a tactic-a su rprise move that is so powerful that the opponent's position crumbled and victory quickly followed . Tactics often do not i nvolve long term strategy. A tactic is often a qu ick trick, a card u p a g randmaster's sleeve waiting to be played . Like a l l tricks, though, tactics can be learned by anyone. Whether you a re a g rand master or a beg i n ner ( a duffer, patzer, or fish i n chess tal k ), you can learn t o use tactics t o su rprise and defeat u nwary opponents . To learn tactics you m ust see and p ractice them . In the pages a head, you will learn to recog n ize, set up, and use 13 winning chess tactics . As you r fi rst step, d o five p roblems i n each chapter. Then, work all of the p roblems i n each chapter. Write you r a nswers on the l i nes provided-but o n ly after you a re confident you a re correct. The qu izzes i n Chapter 1 4 g ive you a chance t o review a n d strengthen you r skills. To get the most from you r study: •
•
•
•
•
Know the board . Be sure you ca n use a lgebraic notation to name squa res and to write moves . Use the h ints to you r advantage. Fi rst, try to fi nd the best move without reading the h i nt. Do each p roblem i n you r head or on a board . Then, use the h i nt as you r g u ide . Remember, no one becomes an expert on tactics without fi rst seeing them i n action . When you feel comfortable with a tactic, talk tactics to a friend . Name the tactic and use chess pieces to show you r friend how it works . Look for tactics i n you r own chess games and share them with you r tea m or class. Make each tactic part of you r chess arsena l . Above a l l, enjoy you r study and have fu n p layi ng chess .
1
1
PINS introduction
A pin holds a piece in place so that it cannot move without losing something of
greater value or putting its King in check. Some pins are simple, such as the Rook Pin shown in Diagram 1 . Other pins take two or more moves to set up.
Diagram 1
8 7
:t:t:t
6 5 4 3
1 a
b
c
d
e
f
g
h
Black to move. White just played the Rook to e 1 , pinning the Black Queen to its King. Whatever Black does, White will capture the Black Queen on the next move.
Circle the Black piece that is pinned by the White Rook.
2
1
Pins instruction
Diagram 2
7
Wh ite
B lack
1.
Re1
ax e1
2.
Qxe1+
6 5
+
Wh ite
B lack
1.
Re1
0-0??
2.
Rxe4
4 3
This o ne is d o ne fo r yo u .
a
b
c
d
e
f
g
h
White to move.
II
Win the B lack Queen for a Rook i n two moves .
U se a R o o k P i n. P l a y Re 1. p i n n i n g the B l a ck Que e n to the K i n g o n t h e e fi l e . O n t h e next move, Wh ite w i l l win t h e B l a c k Q u ee n .
Black
Wh ite
8
1.
7
•
•
•
Wh ite 1.
•
•
B lack
•
6
2.
5
K moves
2.
P Moves
4
Yo u r tu rn n ow !
3
2
a
b
c
d
e
f
g
h
Black to move.
II
Win the Wh ite Rook in two moves .
----
3
U se a B i s h o p Pi n . P l a y Bd5. p i n n i n g the Wh ite Roo k on e 4. B l a c k's next move i s B xe 4 w inn i n g t h e R o o k .
+
1 7 6 5
PINS instruction B lack
Wh ite 1. ----
. .--------=-...-·-
11--r-�
2.
Wh ite
Q x b5
----
1.
----
2.
----
B lack Bd7
4 3
1 a
b
c
d
e
f
g
h
White to move.
II
U s e a B i s h o p Pi n . Play Bb5. p i n n i n g the B l a ck Q u e e n to t h e K i n g . On t h e n e x t m ove, Wh ite
Win the Black Queen for a Bishop in two moves.
w i l l captu re the B l a ck Q u e e n .
Diagram
5
Black
Wh ite
8 7
1.
R x e4
5
2.
Any Move
4
3.
3
2
a
b
c
d
e
f
g
h
White to move.
II
P l ay R x e4. If B l a c k plays R x e4. u se a B i s h o p Pin by p l aying Bd3. pinn i ng the B l a c k R o o k to its King. Wh ite can t h e n capt u re t h e Black Rook on t h e next m ove.
Win the B lack Kn ig ht in th ree moves.
4
1
Pi ns
Wh ite
8
1.
7
•
•
B lack
Wh ite 1.
•
•
•
B lack
•
6
K moves
2.
5
2.
P moves
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
•
Win the Wh ite Rook i n two moves.
Diagram 7
Black
Wh ite 1.
Use a Bishop P i n .
----
Any move
2.
a
b
c
d
e
f
g
h
White to move.
II
Wi n the B lack Rook i n two moves .
U se a Q u een P in.
5
+
1
Pi ns
Diagram 8
8
Wh ite
B lack
·�---�
1.
7
----
K moves
6 5 4
3
2. ----
It---=� II__...,.....,
2
a
b
c
d
e
I
g
h
White to move.
II Diagram
Wi n the Black Knig ht i n two moves .
9
U se a Rook Pi n .
Wh ite
B lack
1. ----
7
Bd7
6
2.
5
----
4 3
a
b
c
d
e
I
g
h
White to move.
II
U s e a B i s h o p P i n a n d a pawn atta c k .
Win the B lack Knight on c6 for a pawn i n two moves .
6
1
Pins
Diagram
10
Wh ite •
1.
7
•
Black
•
6
Bd2
2.
5 4 3
a
b
c
d
e
I
g
h
Black to move.
II Diagram
Win the White Queen for a Bishop in two moves .
U se a B i s h o p P in.
11
1.
7
J:
6 5
•
•
Wh ite
B lack
Wh ite
8
1.
•
2.
Kf4
3.
P moves
•
•
B lack
•
2.
Kf4
3.
K moves
4
®
3
+
2
a
b
c
d
e
I
g
h
Black to move.
II
Use a B i sh o p Pin . fo ll owed by an attack on the pmn e d p i ece by the Ki ng.
Win the Wh ite Rook in th ree moves .
7
1
Pi ns
Wh ite
8
B lack Q x a8
1.
7
Wh ite
B lack Qf8
1.
6
2.
5
+
2.
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Queen for a Rook in two moves.
U s e a Rook Pin .
B lack
Wh ite
Wh ite
Q x e1+
7
1.
----
6
+
5
2. ----
4 3
Notice that Black threatens checkmate in one move: Qxh2#.
a
b
c
d
e
f
g
h
White to move.
II
Use
Win the Black Queen for a Rook in two moves.
8
a
r�ook 1-':;1
B lack Ne7
1
Pi ns
Wh ite
8
Black Ke7
1.
7
Wh ite
Black g4
1.
6
2.
5
2.
+
K moves
4
3.
3
a
b
c
d
e
f
g
h
White to move.
II
Ill
Win the Black Kn ight in two or th ree moves .
Black
Wh ite
8
1.
7
•
•
Use a Q ueen Pin.
+
•
6 5
2.
3
3. Any move
2
a
b
c
d
e
f
g
h
Black to move.
II
U se a Q u een tra d e. follovved by a B i s h op Pin 1
Win the Wh ite Rook in three moves .
9
1
Pi ns
Wh ite
8 7
Black
1.
a6
2.
Any_ move
6 5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Rook in three moves.
Diagram 1 7
U se a Q u e e n P i n , fo l l owed by a pawn atta ck.
Black
Wh ite 1.
7
N x d5
Q x d5??
6
Q x c4
2.
5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
II
U se a K n i g ht s a crifice, fo l l owed
Win the d5 pawn and the Black Queen for a Kn ig ht and Bishop-if Black plays .. . Q x d5??
by a B i s h o p Pi n .
10
1
Pins
Wh ite
8 7
1.
5
2.
Black
Wh ite
c x b4
Any other
1. 2.
Black
Nd 3!
4 3
a
b
c
d
e
f
g
h
White to move.
II
Win a pawn on b4 i n two moves.
U se a te m p o r a ry K n i g ht sacrifi ce o n b4 . T h e K n ig ht offe r i s p o s s ible beca u se t h e p a w n o n c5 i s p i n ned.
Black
White 7
Wh ite
1.
Q x e5?
1.
2.
Q x e1?
2.
B lack
0-0!
6 5
d4!
4
3.
3
+
2
a
b
c
d
e
f
g
h
White to move.
II
U s e a K n ig h t s a c rifice on e5. fo l l owed by a R o o k P i n .
Wi n the Black Queen and a pawn for a Knig ht and Rook i n th ree moves, or win t h e pawn on e5 in one move .
11
1
Pi ns
Black
White
a6!
1.
7 6
+
2.
5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
IJ!II!III
U se a B i s h o p P i n a n d a Paw n atta c k .
Win a Knight on c6 in three
-moves.
Diagram
21
Black
White
7
1.
Kg7
2.
Any move
6 5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
IJ!II!III
Atta ck t h e p i n n ed K ntg h t two m o re times. Beg i n w i th Q h41.
Win the Black Knight in three
-moves.
12
1
Pins
White
8
Black e5
1.
7
White
Black Qxc3?
1.
6
2.
2.
5
+
K moves
4
3.
3 2
a
b
c
d
e
f
g
h
White to move.
II
II
Win the Black Queen for a Rook in two moves-or win the Black Rook in three moves if
Attack the pinned Black Queen with the White Rook. Remember: Attack pinned
... Qxc3?
pieces.
Black
White
8 7
1.
5
2.
3
3.
•
•
•
Kc2
Any
move
2
a
b
c
d
e
f
g
h
Black to move.
II
U s e a Q u een Pin, followed by a pawn atta ck a g a i n st t h e Wh ite Rook. ( ... Qe4 does not work because it allows Wh ite
Win the White Rook for a pawn in three moves.
to play Qe3.)
13
1
Pi ns
White 7 6
Black Qf6
1.
11"'""'"'"""-=11-.....r-'""""",.;.__;.,·---.o
1.
+
2.
5
White
2.
Black
----
dxe6??
+_
____
4 3
a
b
c
d
e
f
g
h
White to move.
U se a B i s h o p sacrifi ce, p i n n i n g the B l ack Roo k to its K i n g fo l l owed b y capt u r i n g t h e Rook o r the Q u e e n ( if B l a c k p l ays
Win a pawn and the Black Rook on f7 for a Bishop in two moves, or win a pawn and the Black Queen for a Bishop in two moves.
Diagram
.
25
1.
5
2.
3
3.
.
d x e6??).
Black
White
7
.
Nxf5?
Any
move
2
a
b
c
d
e
f
g
h
White to move.
II
Win a Black Knight on f5 in
C a ptu re t h e B i s h o p o n f5,
three moves.
fo l l owed by a Rook Pi n .
14
1
Pins
Diagram 26
Wh ite
7
B lack
Wh ite
B lack
1.
Q x e4??
1.
Q x e4??
2.
Q x e1 +
2.
Nf6?
6 5 4
+
3.
3
a
b
c
d
e
f
g
3.
+
h
White to move.
II
White's fi rst m ove g u a rd s the p a w n s on g 2 an d e4, by th reat of a Rook P i n . B l ack b l u n ders a n d c a p t u res t h e e4 p a w n '
Wi n the Black Q ueen for a Rook and a pawn i n three moves-if Black's fi rst move is .. . Q x e4??
Black
Wh ite
8 7
1.
•
•
•
6 5
2.
3
3.
Q x b7
2
a
b
c
d
e
f
g
h
Black to move.
II
U se a Q u e e n s a crifi ce. fol l owed by a B i shop P i n . wi n n i ng ba ck t h e Q u e e n
Wi n the Wh ite Rook for a Bishop i n th ree moves.
15
1 8 7 6 5
Pins
Wh ite I I-=::..��
l l-.....t-� ...,. ...-� ��.... 1....
-==-
4
3 2
ll--........-.. �....--o�
11--L-����!ill.
a
b
+
Kg7/Kg8
2.
+
Kh8
3.
#
1.
·-- ----
c
d
e
g
Black
____
The slash (f) is used to show that either of two moves is possible.
h
White to move.
II
U se a Q u e e n c h eck-p o s s i b le beca u se B l a c k's g -p a w n is p i n ned. Th e n. ca ptu re t h e g-pawn with c h e ck. fo l l owed by m ate from the Queen.
C heckmate i n th ree moves .
Black
Wh ite
8 7
1.
+
2.
#
K x h7
6 5 4
3 2
a
b
c
d
e
g
h
White to move.
II
U s e a Queen sacrifice check.
C heckmate i n two moves .
followed by a Rook checkmate. Mate is possible because Black's g-pawn
16
IS
p1nned
1
Pins
Diagram
30
B lack
Wh ite
8
1.
7
+
__
__
Kxd8
6
2.
5
----
4 3
a
b
c
d
e
f
g
h
White to move.
II
II
Win the Black Queen for a Rook i n two moves.
Diagram 31
7
1.
5
2.
Wh ite
B lack
Wh ite
8
U se a R o o k s a crifice c h eck (Rd 8 + ) . Th e n , captu re the B la c k Quee n . Wi n n i n g the Queen i s poss i b l e because the B l ack K n i g ht is p i n ned .
N x c4
B lack
1.
Ne7
2.
N bc8
4
3.
3
2
a
b
c
d
e
f
g
h
White to move.
II
II
Win a Knig ht or Bishop on the "d" file for a pawn i n two or three moves .
17
U se a p a w n attack a n d Rook Pin .
2
Back Rank Combinations introduction
�=====
A Back Rank Combination is based on the enemy King being fenced in by its
own pawns and the fact that the back rank is not protected by a Rook or Queen. Some back rank combinations are simple, as shown in Diagram 32. Others take two or more moves to set up.
Diagram 32
8 7
.E
• :.t :.t :.t
6 5 4 3 2 1 a
b
c
d
e
f
g
h
Black to move.
Black is in check by the White Queen, and the Black King is fenced in by its own pawns. Black's only legal move is Rook takes Queen (... Rxe8). Then, White plays Rook takes Rook, resulting in checkmate (Rxe8#).
Circle the White piece that checkmates the Black King.
18
2
Back Rank Combinations instruction Wh ite 1.
7
B lack
Qd 8
+
Rxd8
6
2.
5
Rxd8#
4
This one is d o n e fo r yo u .
3
2
a
b
c
d
e
f
g
h
White to move.
II Diagram
U se a Q u e e n s a c rifice c h eck by p l a y ing Q d 8+. B l a ck's K i n g is fe n ced in by its own p a wns B l a c k's only l eg a l m o ve is . Rxd8. Wh ite t h e n p l ays Rxd8#.
C heckmate i n two moves .
.
34
Black
Wh ite
8 7
1.
+
Bd8
2.
+
ReB
3.
#
6 5 4 3
2
Yo u r tu rn n ow ! a
b
c
d
e
f
g
h
White to move.
II
Wh ite p l a y s Rc8+ B l a c k can b lock (i nter pose) t h e c h eck two times· Bd8 and ReB. F i n a l l y. B l a ck wil l be m a ted as White ca pture s e a c h p i ece.
Checkmate in th ree moves .
.
19
2
Back Rank Combinations instruction Wh ite
8 7
1.
5
2.
Black +
4
#
3.
3 2
a
b
c
d
e
f
g
h
White to move.
II Diagram
C heckmate in th ree moves . ._______,
36
Black
Wh ite
8
Rxe7 ??
1.
7
Wh ite p l ays Qf8 +. B l a c k is forced to p l a y .. R x f8 Wh ite recaptures with t h e f2 R o o k . B l a c k re captures w i t h t h e Q u een. B l a c k t h en mates by recaptu ring with t h e f1 Rook
6 5
2.
+
3.
#
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
VVh1te plays Oxe7'
C heckmate in th ree moves . ....__ ._
plays
.
If Black
Rxe7. then \iVh1te
plays Rd8+ Black
can
rdch::k
the check with
Rc�(; iJ·.i!
tnen White plays Rxe():;; 20
2 Bac k Ra n k Comb i nati ons Diagram
37
1.
a
b
c
Black
Wh ite
d
e
f
g
·
·
#
·
----
h
Black to move.
II
8 7 6
U s e a Back Ra n k m ate .
Checkmate i n one move .
Wh ite . ._.......
1.
... .... 1 ........_
B lack
# _
___
5 4 3
a
b
c
d
e
f
g
h
White to move.
II
C heckmate i n one move .
U s e a B a c k R a n k m ate .
21
2 Back Rank Combinations Black
Wh ite
8
#
1.
7 6 5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
II
C heckmate in one move .
Black
White 1.
7
U s e a B a c k R a n k m ate .
+_
____
6
2.
5
#... .:..:.
___
4 3
a
b
c
d
e
f
g
h
White to move.
II
II
C heckmate in two moves .
22
U se a B a c k Ra n k C o mbi n ation, beg i n n i n g with a Q u e e n sacrifice .
2 Back Rank Combinations Wh ite 7
Black
1.
+
2.
+
3.
#
6 5 4 3
2
a
b
c
d
e
f
g
h
White to move.
II Diagram
C heckmate i n th ree moves .
Use a Back Rank Combination, beginning with a Queen sacrifice.
42
B lack
White
8 7
1.
+
5
2.
+
3.
#
4 3
2
a
b
c
d
e
f
g
h
White to move.
II
C heckmate i n th ree moves .
Use a Back Rank Combination ........ .. .... .. .._
Notice that the White Queen is also attacking the f8 square.
23
.
2 Back Ra n k Combi nati ons Wh ite 7
B lack
1.
+
2.
#
6 5 4 3 2
a
b
c
d
e
I
g
h
White to move.
II
II
C heckmate in two moves.
B lack
Wh ite
8 7
Use a B a c k R a n k C o m bi n ati o n .
1.
+
2.
#
6 5 4 3 2
a
b
c
d
e
I
g
h
White to move.
II
U se a Back Rank Combination
C heckmate in two moves .
Notice that the Wh1te Bishop
attacks Black's h7 fii�Jht squc.He
24
2 Bac k Rank Combinati ons Diagram
45
Wh ite
a
B lack
7
1.
+
5
2.
+
3.
#
4 3
2
a
b
c
d
e
f
g
h
White to move.
II
II
C heckmate i n th ree moves.
7
atta cks B l ack's f7 fl i g ht squ a re.
Black
Wh ite
8
U s e a Back Ra n k C o mbi nati o n . N otice that the Wh ite K n i g ht
1.
+
Qd8
2.
+
Be8
3.
#
6 5
4 3
2
a
b
c
d
•
I
g
h
White to move.
II
Use a Back Ra nk Combination.
C heckmate i n th ree moves .
Notice that the White Bishop attacks Black's h7 flight
25
square
2 Back Rank Combinati ons Wh ite
8 7
Black
1.
+
2.
#
6 5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II Diagram
U se a B a c k Ra n k C o mbi n atio n . N ot i ce t h a t t h e Wh ite B i s h o p atta cks B l ack's h 7 fl i g h t squ a re afte r t h e Wh ite R o o k moves away fro m d3.
C heckmate i n two moves .
48
Black
Wh ite
8 7
1.
+
N x c8
2.
+
Rd 8
3.
#
6 5 4 3 2
a
b
c
d
e
I
g
h
White to move.
II
U se a Back Ra n k C o mbi nati o n . N ot i ce t h at t h e Wh ite pawn o n g6 attacks B l ack's f7 a n d h 7
C heckmate i n th ree moves .
fl ig h t squ a re s .
26
2 Bac k Rank Combinations Diagram
49
Wh ite 1.
7
•
•
Black
•
+
6 5 4 3
2.
Bc1
+
3.
Qd1
#
2
a
b
c
d
e
I
g
h
Black to move.
II Diagram
C heckmate i n th ree moves .
50
11!1&1!111
B lack
Wh ite
8 7
U s e a B a c k R a n k C o m bi n ati o n . Wh ite ca n i nte rpose (bl ock the R o o k c h eck) two t i mes. but ca n n ot sto p the c h eckmate .
1.
+
2.
#
6 5 4 3 2
a
b
c
d
e
I
g
h
White to move.
II
C heckmate i n two moves . ....___
27
U s e a B a c k Ra n k C ombi n a tion t h a t l e a d s to a paw n p ro m otion a nd c h e ck m ate .
2 Back Ra n k Combi nati ons Wh ite
8 7
Black
1.
+
2.
#
6 5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
U s e a Back R a n k C o m bi n a tion t h a t l e a d s to a p a w n p ro m otio n a n d c h e c k m a te .
C heckmate in two moves .
Black
Wh ite
8
1.
7
+
____
6
2.
5
.:..:. #.
___
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Use a Back Rank Corrtbrnatrori
C heckmate in two moves .
Careful1 The \Nhrte Queen
c: Vvh i t e t h e n p i c:� y s O x d 5 + A t t .-: r Black 1 64
rn o v e s
\/V h 1 t e p l a y s 0
x
a8 -
11
Rem ov i n g t h e G uard
White
8
1.
7
•
•
Black
White +
•
1.
•
•
Black +
•
6
2.
5
Kg1
+
Re2
2.
4 3
a
b
c
d
e
f
g
h
Black to m ove.
II
Win the White Rook in two
U s e a B i s h o p check to R e m ove the G u a rd (the K i n g ) fro m t h e
moves .
Wh ite Roo k .
Diagram 3 1 7
White
8 7
White
Black +
1.
1.
•
2.
Rxe1
+
2.
Rxe1
3.
Kg1
+
3.
Re2
•
•
•
•
•
Black +
6 5
+
4 3
a
b
c
d
e
f
g
h
Black to m ove.
II
Win a White Rook in three
B e g i n w i t h a n e xc h a n g e of R o o k s o n e 1 . F o l l ow t h i s w it h a B i s h o p c h e c k t o R e m ove t h e G u a rd ( t h e K i n g ) fro m t h e re m a i n 1 n g Wh i te Rook .
moves .
1 65
11
Remov i n g t h e G ua rd
Black
White
1.
+ _
___ _
Kxd8
2.
5 4 3
a
b
c
d
e
f
g
h
Wh ite to move.
II
Win the Black Queen for a
U s e a Rook sac rifice check to
Rook in two moves.
Remove t h e G u a rd (the K i n g ) fro m t h e B l a c k Q u ee n .
Black
White
5
+ _
Qxf7
_ +
Kxd8
1.
___ _
2.
_ __ _
3.
----
4 3
a
b
c
d
e
f
g
h
Wh ite to move.
II
II
Win the Black Queen and a pawn for a Bishop and Rook in three moves.
Beg i n with a B i s h o p s a c rifice check . F o l l ow t h i s with a Rook sacrifice check to R e m ove the G u a rd (the K i n g ) fro m t h e B l ack Q u ee n .
1 66
11
Rem ov i n g the G uard
White
1.
7
Black
+
____
K moves
6
2.
5
----
4 3
a
b
c
d
e
f
g
h
Wh ite to move.
II
Win the
Black
Knight in two
U s e a Q u ee n c h e c k to R e m ove t h e G u a rd (the K i n g ) from the B l a c k K nig ht.
moves.
Diagram 321
White
7
Black
1.
+
Kg7
2.
+
K moves
6 5 4
3.
3
a
b
c
d
e
f
g
h
Wh ite to move.
II
Win the
Black
Knight in three
U se two Q ue e n c h e c k s to R e m ove the G u a rd ( t h e K i n g ) fro m t h e B l a c k K n i g ht
moves.
167
11
Rem ovin g the G ua rd
Diagram 322
White
8 7
1.
•
2.
Kxh1
•
Black +
•
6 5 4 3 2
a
c
b
d
e
I
g
h
Black to move.
111!11 -
Win the White Queen for a
U se a R o o k s a c rifi ce c h eck to R e m ove the G u a rd ( t h e K i n g ) fro m t h e Wh ite Q uee n .
Rook in two moves.
White
1.
•
•
•
2_ 2. __K_x_c_
a
c
b
d
e
I
g
Black +
+
h
Black to move.
111!11 -
Win the White Queen for a
U se a B i s h o p s a c rifice check to Remove the G u a rd ( t h e K i n g ) fro m t h e Wh i te Q u ee n .
Bishop in two moves.
168
11
Rem ov i n g t h e G uard
Diagram 324
White
8
+
1.
7
Black Kxh7
6
2.
5
4 3 2 1 a
b
c
d
e
f
g
h
Wh ite to move.
II
Wi n the Black Knight in two
U s e a Rook s a c rifice c h e c k to R e m ove t h e G u a rd (the K i n g )
moves .
fro m t h e B l ack Roo k .
White
8
1.
7
White
Black +
Kf8
Black
1.
+
Kh6/Kh8
2.
+
Kxh7
6
2.
5
4 3
3.
2 1 a
b
c
d
e
f
g
h
Wh ite to move.
II
Win the Black Knight in two or three moves.
'"---
169
Beg i n w i t h a R o o k c h e c k . F o l low t h i s b y w i n n i n g t h e K n i g h t , o r by u s i n g a Rook s a c r ifice c h e c k to Remove the G u a rd (the K n ig ht) from t h e Black R o o k .
11
Rem ov i n g t h e G uard
Diagram 326
White
1.
7
•
•
Black
White
1.
•
•
•
Black
•
6
2.
5
N x d4 ? ?
#
2.
+
hxg4 !
4 3
a
b
c
d
e
f
g
h
Black to m ove.
II
Checkmate or win the Queen
U s e a K n ig ht move to attack the Wh ite Q u e e n o r to R e m ove the G u a rd (the K n i g ht) fro m t h e h 2 sq u a re .
for two Knights in two moves .
Diagram 327
White
8 7
1.
•
5
2.
b x c3
3.
N moves
•
Black
White
1.
•
g5 !
•
•
Black
•
2.
b x c3
3.
B moves
g5 !
4
3
a
b
c
d
e
f
g
h
Black to move.
II
Win the White Bishop or the
Beg i n by ca ptu ri n g t h e Wh ite K n i g ht on c3 ( . . . B x c3 ) . T h e n ,
Knight on f4 in three moves.
p u s h t h e g - p aw n to R e m ove the G u a rd (the re m a i n i n g K n ig ht) fro m the B i s h o p . 1 70
11
Rem ov i n g the G uard
Diagra m 328
Wh ite
8
1 . ----
7
Black Rx e8
6
2.
5
----
4 3
a
b
c
d
e
f
g
h
White to move.
II
Wi n the Knig ht o n
U se a K n i g ht ca ptu re to R e m ove t h e G u a rd ( t h e B i s h o p ) fro m t h e K n i g ht o n f7 .
f7 i n two
moves .
Wh ite
·8
B x e5
1.
7
Wh ite
Black 1.
B lack Rfe8
6
2.
2.
5
3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
U se a K n i g ht sa crifice t o R e m ove t h e G u a rd ( t h e B i s h o p ) from t h e K n i g h t I f t h e B l a c k B i s h o p takes the Wh i te K n i g h t . t h e Wh ite Rook w i l l t a k e t h e B l a ck K n ig h t
Wi n the B lack e-pawn i n two moves .
171
11
Rem ov i n g the G uard
Diagram 330
8 7 6 5 4
Black
Wh ite 1 1-�--..,�·-
+
1.
· ·--�----· ·-----�
2.
II.,......__
3
a
b
c
d
e
f
g
h
Wh ite to move.
II
Wi n the Black Q ueen i n two
U se a Rook check to R e m ove
moves .
t h e G u a rd (the B i s h o p ) fro m the B l a c k Q u ee n .
Wh ite
8 7
1.
•
•
•
2.
h x g6
B lack +
6 5 4 3
a
b
c
d
e
f
g
h
Black to move.
II
Wi n the Wh ite Bishop i n two
U se a R o o k s a c rifice c h eck to Remove t h e G u a rd (the B i s h o p ) fro m t h e Wh ite R o o k .
moves .
1 72
11
Rem ov i n g t h e G ua rd
Wh ite
8
+
1.
7
B lack R x e8
Wh ite
B lack +
1.
Kg7
6
2.
5
2.
4 3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
Rook i n two moves .
Diagram 333
8
II
Wi n the B lack Q ueen for a
· ------
1.
5
2.
R e m ove t h e G u a rd (the Rook) fro m the B l a ck Q ue e n .
B lack
Wh ite
7
U s e a Rook s a c rifi ce check to
+
____
----
R x f8
Wh ite 1.
B lack +
Kh 7
2.
4 3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
Wi n the Black Q ueen for a Rook, or win a Rook fo r free ,
U se a R o o k s a cr ifice c h ec k to R e m ove the G u a rd (the R o o k ) fro m t h e B l ack Q u ee n .
i n two moves.
1 73
11
Rem ov i n g the G ua rd
Wh ite
8
+
1.
7
B lack Kg 7
Wh ite 1.
Black +
R x d8
6
2.
2.
5 4 3
a
b
c
d
e
f
g
h
Wh ite to move.
Ill
Wi n the B lack Rook, or the Q ueen for a Rook, i n two
U s e a Rook sac rifice check t o Re move t h e G u a rd (th e R o o k )
moves .
fro m t h e B l a ck Q u ee n .
B lack
Wh ite +
1.
7
Rxd8
6
2.
5
----
4 3
1
a
b
c
d
e
f
g
h
Wh ite to move.
Ill
U se a Rook sac rifice check to R e m ove the G u a rd (the R o o k ) fro m the B la c k Q u ee n .
Wi n the B lack Q ueen for a Rook i n two moves .
1 74
11
Rem ov i n g the G ua rd
Wh ite 1.
7
•
•
B lack
Wh ite +
•
1.
B lack
•
+
Kf2 ? ?
#
•
•
6
2.
5
Rxb1
2.
4 3 2
a
b
c
d
e
f
g
h
Black to m ove.
II
U se a R o o k s a c rifice c h e c k t o R e move t h e G u a rd ( t h e R o o k ) fro m t h e Wh ite Q u ee n .
Wi n the Wh ite Q ueen fo r a Rook, or checkmate , i n two moves .
Wh ite
8 7
1.
•
•
•
2.
Rxd1
B lack +
6 5 4 3
a
b
c
d
e
f
g
h
Black to move.
II
U s e a R o o k s a c rifice c h e c k to R e move t h e G u a rd ( t h e R o o k on c 1 ) fro m the R o o k on c 3 .
Wi n the Wh ite Bishop i n two moves.
1 75
11
Rem ov i ng the G uard
Wh ite
Black
1 . ----
7
Wh ite
Q x e8
1.
B lack
----
Kf7
6
2.
5
:..;_ #
#
2.
_ _ _
4 3
a
b
c
d
e
f
g
h
Wh ite to move.
II
II
C heckmate on g7 or f8 i n two moves.
Wh ite
8 7
U se a R o o k s a c rifi ce to R e m ove t h e G u a rd ( t h e Q u ee n ) fro m the g 7 sq u a re .
Wh ite
B lack
B lack
1.
•
•
+
1.
•
•
+
2.
N xe1
#
2.
Qxe1
#
•
•
6 5 4 3
a
b
c
d
e
f
g
h
Black to move.
II
Use
C heckmate on g2 or h 1 i n two moves .
a
R o o k s a c r i fice c ht:; c k t o
R e m o v e t h e G u a rd ( t h e Q u e e n
K n 1 g h t ) fro m t h e g 2 s q u a 1·e h 1 s q u a re
176
m
cr
tile
11
Rem oving the G uard
Wh ite 1.
7
B lack
----
Wh ite
R x a6 ?
B lack Q x a6 ?
1.
6
2.
5
# _
#
2.
___
4 3
Black's best response to avoid checkmate is Bd6. This move, though, loses the Black Q ueen and the game soon after. Black's position is ho peless !
2
a
b
c
d
e
f
9
h
Wh ite to move.
II
II
C heckmate i n two moves.
Diagram 34 1
Wh ite
8
U s e a R o o k sac rifice ( R x a 6 ) to R e m ove the G u a rd (the Q u e e n o r t h e R o o k ) fro m t h e d 7 sq u a re o r t h e d 8 sq u a re .
Black
7
1 . ----
5
2.
# .;.;_
_ __
Q x b8
Wh ite
Black R x b8
1. 2.
#
4 3
a
b
c
d
e
f
9
h
Wh ite to move.
II
C heckmate i n two moves.
U se a R o o k s a c rifice to R e m ove the G u a rd (the Q u e e n or t h e R o o k ) . sett i n g u p e it h e r N x fl# or Qg7#.
177
12
Perpetual Check introduction
�������
Perpetual Check is a tactic that a player uses in an otherwise losing position to
draw the game by repeatedly checking the opponent's King. Some Perpetual Checks are simple, as shown in Diagram 342. Other times, Perpetual Check may take two or more moves to set up.
Diag ram
342
8 7 6 5 4 3 2 1 a
b
c
d
e
f
g
h
Wh ite to m ove.
Wh ite i s th reate n i n g checkmate in one move ( Q h 7# ) , b u t never gets the chance ! Wh ite i s i n c h e c k . B l ack d raws this g a me by perpetu a l ly checki n g the Wh ite King fro m the b3 a n d a3 sq u a res.
C i rcle the Black piece t h a t g ives the Pe rpetua l C heck.
1 78
12
Perpetu al Check instruction
�������===
Wh ite
8 7
B lack
1.
•
•
Q b3 +
2.
Ka 1
Q a3 +
3.
Kb 1
Qb3
•
6 5 4 3
+ , etc.
d raw
2
This o ne is d o ne fo r you . a
b
c
d
e
f
g
h
B l ack to move.
IIIII -
Avoid checkmate ( Q h 7 #) , and d raw this otherwise losing position by using a
.___
Perpetu a l C heck.
B l a ck is be h i nd but i s a b l e to d raw t h e g a m e w i t h a P e rpetu a l C h e c k . p l a y i n g . Q b 3 + . Wh ite m u st p l a y Ka 1 . B l a c k t h e n plays Q a 3 + . a nd Wh ite p l ays K b 1 . Wh ite ca n n ot e s c a p e c h e c k .
. .
Diagram 344
B lack
Wh ite
8 7
1.
+
2.
3.
B lack
Wh ite 1.
+
+
2.
+
+ , etc.
3.
+ , etc.
Kg 8
Kh7
6 5 4 3
d raw
d raw
2
Yo u r tu rn n ow ! a
b
c
d
e
f
g
h
Wh ite to move.
IIIII -
Avo id checkmate ( . . . Qa 1 # o r . . . Q b2#) , a n d d raw this otherwise los i n g position by
Wh ite is b e h i n d . b u t is a b l e to d raw t h e g a m e w 1 t h a P e rpet u a l
u s i n g a Perpetual C heck.
a n d Q e 8 + . B l a c k i s fo rced to p l a y Kg 8 a n d K h 2 B l a ck ca n n ot e s c a p e c h e c k . D raw '
C heck-alte rnately p l a y i n g Q h 5 +
1 79
12
Perpetual Check instruction
��������====
Wh ite
8 7
B lack
1.
+
2.
+
3.
+
fx g 6
6 5 4 3
2
4. a
b
c
d
e
f
g
+ , etc.
----
d raw
h
Wh ite to move.
II
Wh ite p l a y s R x g 6 + . s a c rifi c i n g a Rook . B lack plays . . . f x g 6 . Wh ite t h e n p l a y s Q x g 6 + . a n d a lte r n a t e l y c h e c k s t h e B l a c k K i n g ( Q g 6 + a n d Q h 6 + ) . B l a c k ca n n ot esca pe c h e c k . C raw !
Avoid checkmate ( . . . Q a 1 # or . . . Q b2#) , and d raw this othe rwise losing position by using a Perpetual C heck.
Diagram 346
Wh ite
8 7
B lack
1.
+
2.
+
3.
+
6 5 4 3
2
4. a
b
c
d
e
f
g
+ , etc. _
_ _ __
h
d raw
Wh ite to move.
II
D raw this otherwise losing position by using a Perpetual
Wh i te p l ays R e B + a n d B l a c k i s fo rced t o p l a y . . . R x e 8 . Wh ite n e x t p l ays Q x e 8 + . a n d t h e n a lt e r n a t e l y c h e c k s t h e B l a c k K i n g ( Q e 8 + a n d Q h 5 + ) . B l a c k ca n n ot esca p e c h e c k . D ra w !
Check.
180
1 2 Perpetua l C heck Wh ite
8
1.
7
•
•
B lack +
•
6 5
2.
Kh2
+
3.
Kh 1
+ , etc.
4 3
d raw
2
a
b
c
d
e
f
g
h
Black to move.
II
U se a Pe rpetu a l C h eck from t h e
Draw this otherwise losing position by using a Perpetual
B l ack K n ig h t .
C heck.
Black
Wh ite
8 7
1.
+
Kh7
2.
+
Kh8
3.
+ , etc.
6 5 4 3
2
a
b
c
d
e
f
g
d raw
h
Wh ite to move.
II
Avoid checkmate and d raw this otherwise losing position
,____
by using a Perpetual Check.
1 81
U se a P e rpet u a l C h e c k fro m the Wh ite K n 1 g h t .
1 2 Perpetua l C heck Wh ite
8
1.
7
•
•
B lack
Wh ite
•
Black
+
1.
+
2.
Kb 1
+
+
3.
Ka 1 ??
#
•
•
•
+
6 5
2.
Kd 1
3.
Kc 1
4 3
d raw
2
a
b
c
d
e
f
g
h
Black to move.
II
U s e a P e rpetu a l C h eck from the B l a ck K n ig h t .
Avoid checkmate (Qg 7#) , and d raw this otherwise losing position by using a Perpetual C heck, or checkmate i n th ree moves ! .
Wh ite 7
B lack
1.
+
Kf8
2.
+
Ke8/g 8
3.
+
Kf8
6 5 4 3 2
4. a
b
c
d
e
f
g
+ , etc. _
___ _
h
d raw
Wh ite to move.
II
U se a Pe rpetu a l C h eck fro m the Wh ite K n i g h t .
Draw th is otherwise losing position by using a Perpetual C heck.
182
1 2 Perpetua l C heck Wh ite
8
1.
7
•
•
B lack
•
Wh ite +
1.
•
•
Black +
•
6 5
2.
Kh 1 /h 3
+
2.
Kh 1
+
3
3.
Kh2
+
3.
Kg 1
+
4.
Kh 1 /h 3
+
4.
Kh 1
+
2
a
b
c
d
e
f
g
d raw
h
d raw
Black to move.
II
U se a Perpet u a l C h eck from t h e B l a ck K n i g h t N ot i ce t h a t t h e B l a c k B i s h o p attacks g 1 a n d d e l ive rs a D i scove red C h e ck a s p a rt o f t h e P e r p et u a l C h e c k
D raw this otherwise losing position by using a Perpetual
.
C heck.
t
B lack
Wh ite
B lack
Wh ite
8
1.
+
Kg 8
1.
+
K h 8 ??
2.
+
Kg7
2.
+
Kg 8
3.
+
Kg 8
3.
#
6 5 4 3
+ , etc .
4. a
b
c
d
e
f
g
h
d raw
White to move.
II
D raw this otherwise losing position by using a Perpetual C heck, or checkmate i n th ree
L...---
moves !
1 83
U s e a P e rpet u a l C h e c k fro m t h e Wh ite K n i g h t .
1 2 Perpetual C heck B lack
Wh ite
8 7
5
1.
+
2.
+
Kg 8
1.
Wh ite
B lack
Bf5/e4+ ?
Qh6 ! Blocks the check !
Kh8
4
+ , etc.
3.
3
d raw
2
a
b
c
d
e
I
g
h
Wh ite to move.
II
Draw this otherwise los i n g position b y using a Perpetual
._
_ _
U se a P e rp et u a l C h eck fro m t h e Wh ite B i s h o p a n d R o o k .
Check.
Diagram 354
Black
Wh ite
8 7
1.
+
Kh7
2.
+
Kg 8
3.
+ , etc .
6 5 4 3
d raw
a
b
c
d
e
I
g
h
Wh ite to move.
II
Use
Avoid checkmate and d raw this otherwise losing position
a
Pe rpet u a l C h e c k
Wh 1 te ' s VVh 1 t e 8 1 s h o p
by using a Perpetual C heck .
1 84
fro m
1 2 Perpetua l C heck Diagram 355
Wh ite
8
B lack
7
1.
+
Ka8
5
2.
+
Kb8
3.
+ , etc.
4 3
d raw
a
b
c
d
e
f
g
h
Wh ite to move.
II
Use a Pe rpetu a l C h eck fro m the
Avoid checkmate ( . . . Rc1 #) a n d d raw th is otherwise losing position by using a Perpetua l
Wh ite Rook .
C heck.
Wh ite
8
B lack +
7
1.
5
2.
Kh3
+
3.
Kh2
+
•
•
•
4 3 2
4 . __K_h_1__ a
b
c
d
e
f
g
h
+ , etc.
----
d raw
Black to move.
II
Draw this otherwise losing position by using a Perpetu a l C heck.
U se a P e rp et u a l C h e c k fro m t h e B l a ck R o o k .
185
1 2 Perpetua l C heck Wh ite
8 7
B lack
1.
+
Kg 8
2.
Rhg7 +
Kh8
6 5 4
+ , etc.
3.
3
d raw
2
a
b
c
d
e
f
g
h
Wh ite to move.
II
U s e a Pe rpetu a l C h eck fro m a
Avo id checkmate ( . . . Qa3#) and d raw this othe rwise losing position by using a Perpetual
Wh ite R oo k .
C heck .
Diagram 358
B lack
Wh ite
8 7
1.
+
Ka7
5
2.
+
Ka8/b8
3.
+ , etc.
4 3
d raw
2
a
b
c
d
e
f
g
h
Wh ite to move.
II
U s e a Pe rpetu a l C h eck fro m the Wh ite Roo k .
Draw this otherwise losing position by using a Perpetual C heck.
186
1 2 Perpetual C heck Diagram 359
B lack
Wh ite
8 7
1.
+
Ka7/b7
5
2.
+
Ka8/b8
3.
+ , etc.
4 3
d raw
2
a
b
c
d
e
f
g
h
Wh ite to move.
II
U se a P e rpetu a l C h eck from the Wh ite R o o k .
Draw this otherwise los i n g position b y usi ng a Perpetual C h eck.
Diagram 360
7
B lack
Wh ite
B lack
Wh ite
8
1.
+
N x b7
1.
+
N x b7
2.
+
Ka8
2.
+
Kc8 ??
3.
+
Kb8
3.
#
6 5 4 3
4. a
b
c
d
e
f
g
h
+ , etc .
____
d raw
Wh ite to move.
II
Draw this otherwise losing position by u s i n g a Perpetual C heck, or checkmate i n th ree
Beg i n w i t h a Q u e e n s a c rifi ce c h e c k . F o l l ow t h i s with a P e r pet u a l C h e c k fro m a VVh ite
moves .
Rook .
1 87
12 Perpetual Check 361
Diagram
White
8 7
1.
•
•
Black +
•
6 5
2.
Kh 1 /h2
3.
Kg 1
+
4 3
+ ,etc. draw
Notice that the Black Bishop
a
b
c
d
e
f
g
is p i n n i ng the Wh ite f2 paw n .
h
Black to move.
II
Use a Perpetual Check from the
Avoid checkmate (Qd 8+ and Rxd 8#) and draw this other wise losing position by using a Perpetual Check.
Black Rook.
White
8 7
Black
1.
•
•
+
2.
hxg3
+
3.
Kh 1 /h2
+
•
6 5 4 3
4. __ K_,._g_ 1 a
b
c
d
e
f
g
+ ,etc.
_
----
draw
h
Black to move.
II
Avoid checkmate (Qd 8+ and Rxd 8#) and draw this other wise losing position by using a Perpetual Check.
Begin with a Queen sacrifice check. Next, use a Perpetual Check from the Black Rook.
188
12 Perpetual Check Diagram
363
White
8 7
Black
1.
+
Kh7
2.
+
Kh8
3.
+ ,etc.
6 5 4 3
draw
2
1 a
b
c
d
e
f
g
h
Wh ite to move.
II
Stop Black from promoting the h-pawn and draw this other wise losing position by using a Perpetual Check.
Use a Perpetual Check from the White Queen.
White
8
Black +
7
1.
5
2.
Kh 1
+
3.
Kg 1
+ ,etc.
•
•
•
4 3
draw
2
a
b
c
d
e
f
g
h
Black to move.
II
Avoid checkmate (Qb7#) and draw this otherwise losing position by using a Perpetual Check.
Use a Perpetual Check from the Black Queen.
189
12 Perpetual Check Diagram
365
White
8 7
Black
1.
+
Kh7
2.
+
Kg8
6 5 4
+ ,etc.
3.
3
draw
2
a
b
c
d
e
f
g
h
Wh ite to move.
1111!1 -
Draw this otherwise losing position by using a Perpetual Check.
Use a Perpetual Check from the White Queen.
White
8 7
Black
1.
+
Rxe8
2.
+
Kh7
3.
+
Kg8
6 5 4 3 2
4. a
b
c
d
e
f
g
+ ,etc.
____
h
draw
White to move.
1111!1 -
II
Draw this otherwise losing position by using a Perpetual Check.
190
Begin with a Rook check. Next, use a Perpetual Check from the White Queen.
12 Perpetual Check Diagram
367
White
8
Black
7
1.
+
Kb5
5
2.
+
Ka5
3.
+,etc.
4 3
d raw
2
a
b
c
d
e
f
g
h
Wh ite to move.
II Diagram
Use a Perpetual Check frorn the
Avoid checkmate (. . . Qa 1 /b 1 #) and draw this otherwise losing position by using a Perpetual Check.
368
White Queen .
Black
White
8 7
1.
+
Ke7
2.
+
Kf8
3.
+
Ke7
6 5 4 3
4. a
b
c
d
e
f
g
h
+ ,etc.
____
d raw
Wh ite to move.
II
Use a Perpetual Check frorn the
Avoid checkmate (. . . Re 1+ and . . . Rxe 1 #) and draw this other wise losing position by using a Perpetual Check.
White Queen
19 1
12 Perpetual Check Black
White
8 7
1.
+
Kh8
2.
+
Kg8
3.
+,etc.
6 5 4 3
d raw
2
a
b
c
d
e
f
g
h
White to move.
II Diagram
Avoid being checkmated or losing the Queen (. . . Rf 1 + or . . . Rb8+). Draw this otherwise losing position by using Perpetual Check.
370
Use a Perpetual Check from the White Queen.
Black
White
8 7
1.
+
Kh8
2.
+
Kg8
3.
+,etc.
6 5 4 3
d raw
2
Notice that the Wh ite Bishop
a
b
c
d
e
f
g
h
is p i n n i ng the Black f7 pawn.
White to move.
II
Avoid checkmate (. . . Qa 1 # or . . . Qb2#) and draw this other wise losing position by using a Perpetual Check.
Use a Perpetual Check from the White Queen.
192
12 Perpetual Check Diagram
371
White
8 7
Black
1.
•
•
+
2.
hxg3
+
3.
Kh 1
+
4.
Kg 1 __ ..:._
•
6 5 4 3
2
a
b
c
d
e
f
g
_
draw
h
+ ,. etc. _
___ _
Black to move.
11!1!11 Avoid checkmate (Qb7#) and - draw this otherwise losing
II
position by using a Perpetual Check.
7
•
1.
check. Foll ow this with a Perpetual Check from the Bl ack Queen.
White
8
Begin with a Rook sacrifice
•
Black +
•
6 5
2.
a/cxb3
+
3.
a/cxb3
+
4.
Ka 1
4 3
a
b
c
d
e
f
g
+ , etc.
___ __
draw
h
Black to move.
11!1!11 Avoid checkmate (Qh7#) and - draw this otherwise losing
Begin with two Rook sacrifice
••IIIIi checks. Follow this with a
position by using a Perpetual Check.
Perpetual Check from the Black Queen.
193
13
Zugzwang/Stalemate introduction �������
Zugzwang means being required to move, especially when you do not want to often meaning you must make a losing move. Zugzwang can result in a victory or the win of a piece. Stalemate is a position where one player must move, but cannot make a legal move. Stalemate ends the game and is always a drawn position; neither player wins. Diagram 373 shows Black about to be placed in Zugzwang by White, with a White checkmate to follow quickly.
Diagram 373
8 7 6 5 4 3 2 1 a
b
c
d
e
f
g
h
White to move. White will checkmate Black in two moves.White's first move will be a Rook move that keeps the Rook on the c-file, from c1 to c6 (for example, Rc4 ). The Black King would like to stay right where it is and not move! Black is in Zugzwang. Skipping a move is not allowed! The Black King must move to eB (... Ke8).White checkmates Black on the next move: ReS#. Circle the square where the White Rook will checkmate Black's King.
194
13
Zugzwang/Stalemate instruction
�����===
8 7
1.
White
Black
Kd6
Kf7/Kf8
White
Black
1.
Ra8/Rc8
Kf8
2.
Rxd8 +
6
2.
5 4
Rxd8/Rxd8+
This one is done for you.
3
2
a
b
c
d
e
f
g
h
White to move.
II
II
Win the Black Bishop in two moves.
White moves the King ( Kd6) or the Rook (Ra8/Rc8), keeping the Black Bishop pinn ed to its King. Black is in Zugzwang and moves .. . Kf7 or . . . Kf8. leaving the Bishop un protected.
Diagram
375
Black
White
8 7
1.
+ sta lem ate
6
Black
White 1.
+
Kc4??
2.
5 4
Your turn now!
3
2 1 a
b
c
d
e
f
g
h
Wh ite to move.
II
Draw this otherwise losing position in one move or win the Black Queen in two moves.
White plays Rd3+. forcin g Black ....__ ._
to capture the Rook or lose the Queen . If Black plays ... Qxd3. White is stalemated. If Black moves the King, White wins the Black Queen an d the game.
195
13
Zugzwang/Stalemate instruction
����
White
8 7
1.
•
•
Black
White 1.
•
•
•
Black
•
6
#
g4
2.
5
2.
N moves
#
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Black plays . . . Be3!, putting
Checkmate in two moves.
White in Zugzwang. White has only two possible moves, both losing! If White plays g4, Black plays . . . Bf2#. If White moves the Knight, Black plays . . . Bg5#.
Diagram
377
White
B 7
1.
•
•
•
Black +
6
2.
5
stalem ate
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Draw this otherwise losing position.
Black plays ... Nc7+' . leaving White only one move. White must take the Knight (Bxc7). forcing a stalemate draw.
196
13 Zugzwang/Stalemate White
8 7
Black Kc8
1.
6
#
2.
5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Use a Queen move to put Black
Checkmate in two moves.
into Zugzwang, forcing the Black King to move to c8 where White will checkmate it.
White
8 7
1.
5
2.
Black K moves
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Win the pinned Black Rook in two moves.
Use a Pawn move to put Black into Zugzwang. forcing the Black King to leave the Black Rook unprotected.
197
13 Zugzwang/Stalemate Diagram
380
White
8 7
Black
White
Ka8
1.
Black
1 . g8 =Q/ R?? stalemate
6 5
2.
+
3.
#
Ka7
4 3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
Avoid a stalemate draw, and checkmate in three moves.
Begin with a Pawn m ove to put Black in Zugzwan g, forcing Black to m ake a King m ove. Now, promote the g-pawn with check, an d then deliver checkmate.
Diagram
381
White
8 7
1.
•
•
Black
White 1.
•
•
•
Black
•
6
2.
5
#
Ne3
2.
Ne5
4 3 2
a
b
c
d
e
I
g
h
Black to move.
II
Use a Pawn m ove to put White
Checkmate in two moves.
in Zugzwan g, forcin g White to m ove the Kn ight. Then , Black mates with the Bishop on the n ext m ove, either on f2 or f6 depen din g on White's m ove. 198
#
13 Zugzwang/Stalemate White
8 7
1.
•
•
Black
•
6
#
Kc 1
2.
5
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II Diagram
Use a Rook move to put White in
Checkmate in two moves.
Zugzwang forcing the White King ,
to move to c1.
383
White
8 7
1.
•
•
Black
White 1.
•
•
•
•
K move
R move
6
2.
5
Kg 1
Black
+
2.
Kg 1 /Kg2
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Win the White Bishop in two moves.
Use a Rook or King move to put White 1n Zugzwang. forcing the White King to leave the Bishop un protected.
199
13 Zugzwang/Stalemate Diagram
384
White
7
Black
1.
White
Rxa7
1.
K moves
2.
Black Kd6
6 5
+
2.
4 3
3.
a
b
c
d
e
f
g
h
Wh ite to move.
II
Win the Black Rook for a pawn in three moves, or promote the a-pawn in two moves.
Use a Rook move to put Black in Zugzwang. If Black captures the a-pawn, White skewers the Black Rook. Black must capture the a-pawn or White will promote it to a Queen.
Black
White
8 7
1.
White
Rxa7
1.
K moves
2.
Black Kd6
6 5
2.
+
4 3
3.
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Rook for a pawn in three moves, or promote the a-pawn in two moves.
Use a Rook move to put Black in Zugzwang. If Black captures the a-pawn . White skewers the Black Rook. If Black doesn't capture the a-pawn, White promotes it to a Queen. 200
13 Zugzwang/Stalemate Diagram
386
White
8
1.
7
Black
----
gxh6
1.
White
Black
----
B moves
6
2.
5
# ..:..;,
2.
___
# ..:.,:_
___
4 3 2
1 a
b
c
d
e
f
g
h
White to move.
Ill
II
Checkmate in two moves.
Use a Rook m ove to put Bl ack in Zugzwang. Bl ack m ust then capture the Rook or m ove the Bishop. Either way, White mates on the n ext m ove.
White
8
Qxg5
1.
7
Black
White 1.
Black Qg6
6
2.
2.
5
3 2
a
b
c
d
e
f
g
h
White to move.
Ill
Trap the Black Queen and win it for a Rook in two moves.
Use a Rook move to put Black in ...._ ._ _
Zugzwang, forcing Black to make a game-losing Queen move.
201
13 Zugzwang/Stalemate 388
Diagram
Black
White
8
1.
7
•
•
•
6
2.
5
#
h7
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Ill
Checkmate in two moves.
Use a Kn ight m ove to put White in Zugzwan g, all owin g White on ly a pawn m ove. Foll ow this by mate with the Bl ack Kn ight.
g6
1.
7
Black
White
Black
White
8
g5
1.
6
2.
5
#
2.
#
4 3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
Ill
Checkmate in two moves.
Use a Kn ight m ove to put Black in Zugzwan g, allowin g Black on ly a pawn m ove. Follow this by checkmate from the White f-pawn or h-pawn .
202
13 Zugzwang/Stalemate Diagram
390
White
8
White
+
1.
7
Black
6
+
1.
stalemate
Black Kd 5??
2.
5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Draw this otherwise losing position in one move, or win the Black Queen in two moves.
Use a Rook sacrifice check to force a Stalemate draw.
White
8
1.
7
•
•
•
Black
White +
1.
•
2.
Kf5??
•
Black
•
6
2.
5 4
stalemate
3 2
a
b
c
d
e
f
g
h
Black to move.
II
Ora� thi � otherwise losing . pos1t1on 1n one move, or Win the White Queen in two moves.
U se a Rook sacrifice check to force a Stalemate draw.
203
+
13 Zugzwang/Stalemate White
8
1.
7
•
•
Black
White +
•
1.
•
•
Black +
•
6
2.
5
2.
Ke4
stalemate
4
3.
3
draw
2
Lack of Material Draw A lack of m ateri a l d raw occu rs when neither White nor B l ack
a
b
c
d
e
f
9
h
alone on the board is one type of a lack of m aterial d raw.
Black to move.
II
has enough pieces to checkm ate the o ppone nt. Two Kings
II
Avoid checkmate (Q h 1 #) and draw this otherwise losing position by stalemate or by
Use a Rook sacrifice check. If White doesn't capture the Black Rook, Black takes the White
lack of material.
Queen. Two Kings al one on the board is a lack of material draw.
White
8
1.
7
•
•
•
Black
White +
1.
•
•
Black
•
6
2.
2.
5
Kc5
stalemate
4
3
3. draw
2
1 a
b
c
d
e
f
9
h
Black to move.
II
Avoid checkmate and draw this otherwise losing position by stalemate or by lack of
Use a Rook sacrifice check.
material.
204
+
13 Zugzwang/Stalemate White
8 7
1.
•
•
Black +
•
6
2.
5
stalemate
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Draw this otherwise losing position.
Use a Rook sacrifice check to force Stalemate draw!
White
8
1.
7
•
•
•
Black
White +
1.
•
•
Black
•
6
2. K moves??
2.
5
stalemate
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Draw this otherwise losing position in one move, or win the White Queen in two moves.
Use a Rook sacrifice check to force a Stalemate draw'
205
+
13 Zugzwang/Stalemate Diagram
8 7
396
White
··----
Black
White
+
1.
stalemate
6
1. 2.
5
a
b
c
d
e
f
g
Black
+_
Kf7??
____
----
h
Wh ite to move.
II
Draw this otherwise losing position in one move, or win the Black Bishop in two moves.
Use a Bishop sacrifice check to force a Stalemate draw.
Black
White
8
1.
7
Black
White
+
1.
+
Ka5/b6?
stalemate
6
2.
5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Use a Bishop sacrifice check to
Draw this otherwise losing position in one move, or win the Black Bishop in two moves.
force a Stalemate draw.
206
13 Zugzwang/Stalemate Diagram
398
White
Black
White
+
1.
1.
Black + _
____
Kb8??
stalemate
2.
5
----
4 3 2
a
b
c
d
e
f
g
h
Wh ite to move.
II
Draw this otherwise losing position in one move, or win the Black Queen in two moves.
Use a Queen sacrifice check to force a Stalemate draw.
White
8 7
1.
•
•
•
White
Black +
1.
•
•
Black
•
6
2.
2.
5
g3??
stalemate
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
Ora� thi � otherwise losing . pos1t1on 1n one move, or Win the White Queen in two moves.
Use a Queen sacrifice check to force a Stalemate draw.
207
+
13 Zugzwang/Stalemate 400
Diagram
White
8 7
1.
•
•
Black
White +
•
1.
•
•
Black
•
6 5
2.
2.
Ke7??
stalemate
4 3 2
a
b
c
d
e
g
h
Black to move.
II Diagram
8 7
II
Draw this otherwise losing position in one move, or win the White Queen in two moves.
401
1.
+ stalemate
6 5 4
force a Stalemate draw.
Black
White
11-----
Use a Queen sacrifice check to
II____,
3 2
a
b
c
d
e
g
h
Wh ite to move.
II
II
Draw this otherwise losing position in one move.
208
Use a Queen sacrifice check to force a Stalemate draw.
+
13 Zugzwang/Stalemate 402
Diagram
White
8 7
1.
5
2.
•
•
Black +
•
stalemate
4 3 2
a
b
c
d
e
f
g
h
Black to move.
II
II
Draw this otherwise losing position.
White
8
1.
7
•
•
Use a Queen sacrifice check to force a Stalemate draw.
Black
•
White
Black
+
1.
+
2.
Kh2
+
3.
Kg3
+
•
•
•
+
6
2.
5
Kh2
4
3.
3
stalemate
2
4. a
b
c
d
e
f
g
stalemate
h
Black to move.
II
II
Draw this otherwise losing position in two or three moves.
Begin with a pawn promotion and Queen check. Next. use one or two Queen sacrifice checks to force a Stalemate draw.
209
14
Quizzes: Identifying Tactics introduction
In this chapter are quizzes you can use to check your skill at naming and using tactics. Each problem can be solved by using one or more tactics covered in this book: Pins Back Rank Combinations Knight Forks Other Forks (Bishop Fork, etc.) Discovered Checks Double Checks Discovered Attacks Skewers Double Threats Promoting Pawns Removing the Guard Perpetual Check Zugzwang/ Stalemate
Record the answer to each problem . Then, circle the tactic you used to solve it. Some problems may have more than one correct tactic.
White
8
Black
1.
Bd6 + +
5
2.
Bxc5
3
This one is done for you.
7
K moves
6
2
a
b
c
d
e
I
g
h
Wh ite to move. Win the Black Bishop in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork I Discovered Check I I Double Check I Discovered Attack 210
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram
405
Black
White 7
1.
+
____
K moves
6 5
2.
4 3
a
b
c
d
e
I
g
h
Wh ite to move.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
IIIII Win the Black Queen - in two moves.
White
8
White
Black Nf moves
1.
7
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
1.
Black Nd moves
6
2.
5
2.
4
3
a
b
c
d
e
I
g
h
White to move.
IIIII Win a Black Knight - in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 211
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them.
8 7 6
Black
White ·�-�-..�·lt-......_::�-
1.
----
2.
----
R moves
··--��
5 4 3 2
1
11-"'-'- �=-.--......
a
b
c
d
e
f
g
h
Wh ite to move.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Knight in two moves.
Black
White
8 7
1.
5
2.
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
+
K moves
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Queen in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 12
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black
White 7
1.
+
2.
+
Qf6
White 1.
Black +
Kg 8??
6 5
2.
4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Queen for a Bishop in two moves.
White
8 7
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black
1.
a6
2.
Any move
6 5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Rook in three moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 13
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them . Diagram
41 1
White 1.
Black
+
____
K moves
2.
a
b
c
d
e
f
g
1. 2.
Black
+
____
Ne7??
#
____
h
White to move.
II
White
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Queen, or checkmate, in two moves.
Black
White
8 7
1.
+
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black
White 1.
+
Kb8??
stalemate
2.
5 4 3 2
a
b
c
d
e
f
g
h
White to move.
II
Draw this otherwise losing position in one move, or win the Black Queen in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 214
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black
White
8 7
1.
Rxe4
5
2.
Any move
4
3
3.
2
a
b
c
d
e
f
g
h
White to move.
Ill Diagram
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Knight in three moves.
41 4
7
1.
++
2.
#
Ke8
Black
White
Black
White
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
1.
++
2.
#
Kc7
6 5 4 3
a
b
c
d
e
f
g
h
White to move.
Ill
Checkmate in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
215
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black
White 7
1.
+
_____
Nxh7
6 5
2.
+ ----
3.
----
K moves
4 3
a
b
c
d
e
I
g
h
White to move.
II
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Queen and Black Knight for a Rook in three moves.
White
8 7
1.
•
•
•
2.
Bxg4
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black
White +
1.
•
•
•
Black +
6 5
2. K moves?
4 3
a
b
c
d
e
I
g
h
Black to move.
II
Win the White Queen for a Knight in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 16
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them . White
8
Black
7
1.
+
5
2.
+
3
3.
#
2
a
b
c
d
e
f
g
h
White to move.
II
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Checkmate in three moves.
White 7
Black Qh5
1.
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
White
Black ReB??
1.
6
2.
5
2.
+
3.
#
Kf8
4 3
a
b
c
d
e
f
g
h
White to move.
II
Win a Black Bishop in two moves or check mate in three moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 17
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White
8 7
Black +
1.
K moves
6 5
2.
4 3
a
b
c
d
e
f
g
h
White to move.
II Diagram
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win a pawn and the Black Bishop in two moves.
420
White
8
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black
7
1.
axb6
5
2.
Any move
4
3.
3
2
a
b
c
d
e
f
g
h
White to move.
II
Promote the a-pawn in three moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 2 18
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram
421
White
8 7
Black
1.
+
Kh7
2.
+
g6
6 5 4
3.
3
a
b
c
d
e
f
g
h
White to move.
II
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the Black Rook in three moves.
Black
White
8
1.
7
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
+
__ __
6
2.
5
+
____
4
3.
3
+
2
4. a
b
c
d
e
f
g
h
White to move.
II
Draw this otherwise losing position.
---,--
+,
-
-
etc.
draw
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 219
Skewer Double Threat Promoting a Pawn Removi ng the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White
8 7
Black
White
gxh6
1.
Black B moves
1.
6 5
#
2.
2.
#
4 3 2
a
b
c
d
e
f
g
h
Circle the
White to move.
II
Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Checkmate in two moves.
Diagram
424
White
8 7
Tactic(s):
1
• ·
•
•
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black +
----
6 5
2.
----
#
4 3
a
b
c
d
e
f
g
h
Black to move.
II
Checkmate in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 220
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve the m . Diagram
8
425
a
7
1.
6 5
White
Black
----
g6
1. 2.
2. ----
White
Black
----
Qxe7??
#
____
3 2
a
b
c
d
e
f
g
h
White to move.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
- Win the Black Queen, - or checkmate, in two moves.
White
8 7
1.
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black +
Kxf7
6 5
2.
4 3
a
b
c
d
e
f
g
h
White to move.
- Win the Black Queen - and a pawn for a Bishop in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 22 1
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Black
White
8 7
1.
•
•
+
•
6 5
2.
a/cxb3
+
3.
a/cxb3
+
4.
Ka 1
4 3
a
b
c
d
e
f
9
d raw
h
Black to move.
+, etc.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
- Draw this otherwise - losing position.
Black
White
8 7
1.
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
+
Kxh7
6 5
2.
4 3 2
a
b
c
d
e
f
9
h
White to move.
- Win the Black Knight - in two moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 222
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. Diagram
429
White
8
Black
7
1.
+
5
2.
+
3.
#
4
3 2
a
b
c
d
e
f
g
h
White to move.
II
Circle the Tactic(s} : Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Checkmate in three moves.
White 7
1.
•
•
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Black
•
6 +
2.
5
4
3.
3
K moves
2
a
b
c
d
e
f
g
h
Black to move.
II
Win the White Bishop in three moves.
Circle the Tactic(s}: Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 223
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and circle the tactic(s) used to solve them. White
8 7
1.
•
•
Black +
•
6 5
2.
3 2
a
b
c
d
e
f
g
h
Circle the Tactic(s):
Black to move.
Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
- Win the White Queen - for a Rook in two moves.
Diagram
432
Black
White
8 7
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
Rxh3
1.
6
2.
5
+
K moves
4
3.
3 2
a
b
c
d
e
f
g
h
White to move.
- Win the Black Bishop - and pawn in three moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 224
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
14 Quizzes: Identifying Tactics Record the answers to the problems and ci rcle the tactic(s) used to solve them . White
8 7
1.
•
•
Black +
•
6 5
2.
3
3.
a
b
c
d
e
f
g
K moves
h
Black to move.
II
+
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack
Win the White Bishop in three moves.
Black
White
8
1.
+
Kxg7
5
2.
+
K moves
3
3.
7
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
6
2
a
b
c
d
e
f
g
h
White to move.
II
Win the Black Bishop in three moves.
Circle the Tactic(s): Pin Back Rank Combination Knight Fork Other Fork Discovered Check Double Check Discovered Attack 225
Skewer Double Threat Promoting a Pawn Removing the Guard Perpetual Check Zugzwang/Stalemate
P ri n ci p les fo r Stro n g e r C h ess Open i n g P ri nci ples As a general rule, the opening consists of the first 1 0 or so moves of a chess game. The opening is the time when a player attempts to accomplish three main goals. •
•
•
Gain control of the important center squares (d4, e4, d 5, and e5) with one or two center pawns (often called a strong pawn center). Develop Knights and Bishops to prepare for middle-game play and to free the King for castling. Castle early to protect the King and to develop the castled Rook, moving the Rook closer to open center files (c, d, e, and f). (An open file does not have a pawn of either color remaining on it. )
M idd le-Game P ri nci ples The middle game starts somewhere between the 1oth and 20th move after center pawns have been moved, minor pieces ( Knights and Bishops) have been developed, and pieces have been traded. The middle game has several goals: •
•
•
•
Place pawns to prevent the advance of enemy pieces onto your side of the board, and move your pieces in a way that gains space on your opponent's side of the board. Gain control of an open file with one or both Rooks. ( Remember, an open file does not have a pawn of either color remaining on it. ) Place Bishops on important open diagonals. (An open diagonal is one where no pawns are blocking the movement of the Bishop along the diagonal. Important open diagonals are those which run through one or more of the d4, e4, d 5, and e5 center squares. ) Create a Knight outpost if possible. (A Knight outpost is the placing of a Knight on a square where the opponent has no way of attacking it without losing a piece of greater value than the Knight. Usually the Knight is protected by a pawn. )
E nd-Game Pri n ci ples The end game starts when most of the pieces are off the board. Each player may only have two or three pawns left and perhaps one or two minor pieces. An important goal of the end game is to use the King as a major attacking and defending piece. •
Move the King toward the center of the board where it can assist its own pawns in becoming Queens and prevent its opponent's pawns from reaching the eighth rank and becoming Queens.
226
Open i ng Pri nci ples I l l u strated 8 7 6 5
· �-������������ � 11---��� ·���--�r-L I I
7 6 5
5
4
4
4
3
3
3
a
b
c
d
e
f
g
h
a
Each side has developed center pawns and two Knig hts.
b
c
d
e
f
g
�-T�����.,�·
h
Each side has castled after devel oping both Kn ights and Bishops.
1 1--r-��:""
a
b
c
d
e
f
g
h
Wh ite has good center control, attacking 1 1 squares on Black's side of the board (X's and O's) .
M id d l e-Game Pri n ci ples I l l u strated 8 7 6 5 4 3 2
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
Black's pawns limit the movement
Wh ite's Rooks are dou bled. They
Black has a Knight outpost on c3,
of the Wh ite Bishop and Knig ht.
completely control the open c-file.
protected by the Black pawn on d4 .
End-Game Pri nci ples I l l u strated
a
b
c
d
e
f
g
h
The Wh ite King is not in position to stop Black's pawn advance.
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
The Wh ite King is in position both to advance the Wh ite e-pawn and
The Black King is not in position either to attack the Wh ite pawns or
to attack the Black pawns.
to help promote the pawn on a2 .
227
Stu d e nt Log Chapter P roblems After completing and correcting the first five problems of each chapter, g o back and work all of the problems, chapter by chapter. Correct each chapter before proceeding to the next. On the form below, record the date you started each chapter, the date you finished, and the number of problems that you solved correctly.
Chapter
Diagrams
1 Pins
3 to 3 1
/2 9
2 Back Rank Combin.
34 to 62
/2 9
3 Knight Forks
65 to 93
/2 9
4 Other Forks/D. Attacks
96 to 1 24
/2 9
5 Discovered Checks
1 27 to 1 55
/2 9
6 Double Checks
1 58 to 1 86
/2 9
7 Discovered Attacks
1 89 to 2 1 7
/2 9
8 Skewers
220 to 248
/2 9
9 Double Threats
25 1 to 279
/2 9
1 0 Promoting Pawns
282 to 3 1 0
/2 9
1 1 Removing the Guard
3 1 3 to 34 1
/2 9
1 2 Perpetual Check
344 to 372
/2 9
1 3 Zugzwang/Stalemate
375 to 403
/2 9
1 4 Quizzes
406 to 434
/2 9
Date Started
228
Date Finished N umber Correct
Answe r Key
Late 1 41h Century C hess Pieces . From left t o right: Rook, Knight, and Bishop.
Students : To get the most out of your study of Chess Tactics for Students, work the first five problems in each chapter. Start with Chapter 1 and continue chapter-by-chapter through the book. After you co mplete the fi rst five problems in each chapter, go back and finish each chapter. At each ste p , check your answers with the answers g iven in this Answer Key . Record your progress in the Student Log on page 228 of your book.
Page 2
Page 4 Diagram 1
Page 6 Diagram S
1 . Rxe4
Circle the Black Queen .
Page 7
Dlagram 2
Qxe 1 +
Qxe 1 +
1 . Re 1
Q-0??
Page S
1. 1.
Bd5 K m.
Bxe4
2.
1.
Bd5
2.
Bxe4+
P m.
K m.
Page 4 Dlagram 4
2.
Nxb5
Qxb5
1 . Bb5
Bd7
1.
Bc7
1.
Bc7
Bxe5
2. P m.
Bxe5+
B b4
. . .
Bxc3
2. Bd2
Diagram 1 1 Diagram 7
1. 2 . Kf4
Bc7 Kf6
2 . Qxd4
3 . P m.
Bxe5+
Page 6
Page S
1 . Qa 1
1 . Bb5
Diagram 1 0 Dlagram 6
2 . Rxe4 Dlagram 3
2.
Bd7
2 . dxc6
Any
3 . Bxe4
Page 3
2.
1 . d5
Rxe4 move
2 . Bd3
1 . Re 1
Dlagram 9
Any
move
Diagram S
2. Bxc6
1 . Rd4 2 . Rxd5
K moves
Kf4 3. K m.
Bc7 Kf6 Bxe5
Diagram 1 2
1 . RoB 2.
229
1. 2.
BxaB
QxaB
1 . RoB QfB 2. RxfB+
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Page 1 2
Page 8
Page 1 6 Dlagram 2 1
Diagram 1 3 1 . Re 1
Qxe 1 +
2 . Qxe 1 +
1 . Re 1
Ne7?
2 . Rxe5
Dlagram 29
1 . Qh4
Kg7
1 . Qxh7+
2 . Rf 1
Any move
2 . Rh5#
Kxh7
3 . Bxf6
Page 1 7
Page 9
Page 1 3
Diagram 1 4 1.
Qo4
1 . Qo4
Ke7
2 . Qxb5+
2. Qxb5
g4 K m.
Dlagram 30 Dlagram 22
1 . Rd 1
e5
2 . Rxd4
3 . hxg4
Qxf3+
2. Kxf3
Bb7
3 . Any move
Bxc6
2. c4
Qg6
2 . Kc2
c4
3 . Any move
cxd3
Bc4
a6
1 . Bxe6
Any move
1 . c4
Ne7
2 . c5
N bc8
3 . cxd6
Page 1 8
Clrde the White Rook.
1 . Bxe6
Qf6
2 . Bxf7+
dxe6??
1.
Qxd5??
Dlagram 33 1 . Qd8+
Any move
Dlagram 34
3 . Rxf5
Page 1 5
cxb4
2. Bxb6
1 . Nxb4
Any o .
2 . Nd3 !
1.
o-o
2 . Re 1
Qxe4??
l . Q-0
Qxe4??
Qxe 1 +
2 . Re l
Nf6?
1 . Nxe5
Qxe5?
1 . Nxe5
2. Re 1
Qxe 1 +
2 . d4!
3 . Rxe4+
3 . Qxe 1 +
Diagram 1 9
Dlagram 27 o-o!
1.
. . .
Bb7
3. Qxe l +
3 . Qxb7
Nxb7
Page 1 2
Page 1 6
1 . d5
a6!
2. Bxc6+
Bxc6
Bd8 Re8
Page 20 Dlagram 35 1 . Qf8+
Rxf8
2 . Rxf8+
Qxf8
3.
Rxf8#
Qxc6
2 . Qxc6
Diagram 20
1 . Rc8+ 2 . Rxd8+ 3 . Rxe8#
Dlagram 26
Diagram 1 8
Rxd8
2 . Rxd8#
Nxf5?
Nxf5
2. Rf3
Qxc4
Page 1 9
2. Rxd8+
Dlagram 25
Page 1 1
3. dxc6
Nxc4
Dlagram 24
3. dxc4
1 . Nxb4
1 . c4 2 . Rxd5
Dlagram 32
Diagram 1 7
2.
Kxd8
2. Qxc6
Dlagram 3 1
Page 1 4
3. cxb5
1 . Nxd5
K m.
1.
Diagram 1 6
Qo4
2 . Rxd7+
Dlagram 23
Page 1 0
1.
Qxc3?
3 . bxc3
Diagram 1 5 1.
1 . Rd8+
1 . Rd 1
Dlagram 36 1 . Qxe7
Rxe7 ??
2.
Re8
Rd8+
3 . Rxe8#
Dlagram 28 1 . Qh5+
Kg7/Kg8
2 . Qxg6+
Kh8
3 . Qh7#
Page 2 1 Dlagram 37 1.
230
• • •
Re l #
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 30
Page 26
Page 2 1
Rxd8
l . Rd8+
1 . Qe8#
Diagram 56
Dlagram 47
Dlagram 38
2. Rxd8#
l . Re8+
Nxe8
2 . Rxe8+
Bf8
3 . Rxf8#
Page 22 Dlagram 48
Dlagram 39 1 . Qd8#
Dlagram 40 Rxd8
l . Qxd8+ 2. Rxd8#
l . Rc8+
Nxc8
2 . Rxc8+
Rd8
3 . Rxd8#
Page 3 1 Diagram 57 l.
Qxg l +
2 . Kxg l
Rc l #
Page 27 Diagram 58
Dlagram 49 Rxa l +
l.
Page 23 Dlagram 4 1 l . Qe8+
Rxe8
2. Rxe8+
Rxe8
3. Rxe8#
2 . Be l
Rxc l +
3 . Qd l
Rxd l #
l . R/Qxf8+
Rxf8
2 . R/Qxf8+
Qxf8
Page 32 Rxe8
2 . dxe8=Q/R#
Rxg8
l . Rg8+ 2 . hxg8=Q/R#
Diagram 52
Qxe8
l . Rxe8+
l.
Bxd4+
I.
2. K h l
Rf l +
2 . Re3
Bxe3+
3. Rxf l
Rxf l #
3. K h l
Rfl #
. . .
Diagram 5 1
Page 24 Dlagram 43
Diagram 59
l.
Qd4+
1.
2. Bxd4
Bxd4+
2. Bxd4
3. kh l
Rf l +
3 . Re3
Bxe3+
4 . Rxf l
Rxf l #
4. Kh l
Rf l #
• • •
• • •
Bd8
l . Qf8+
Page 33
2 . Qxd8#
Diagram 6 1
Page 29 Dlagram 44 Rxf8
1 . Rf8+ 2. Rxf8#
l . Qxd8+
Diagram 53 Be8
l . Rc8+
Page 25
Dlagram 62
Diagram 54
l . R/Qb8+ 2. R/Qxb8+
Nxd8
2 . ReS#
2. Rc/exe8#
l . Qxa8+
Qc8
Qxb8
2. Qxc8+
Ne8
Re8
3. Q/Rxe8#
Dlagram 45
l . Rxd8+
Rxd8
2 . Qe8+
Rxe8
3 . Rxe8#
Page 34
3. R/Qxe8#
Dlagram 63
Page 30 Dlagram 46 l . Ra8+
Qd8
2. Ra/dxd8+
Be8
Bxd4+
Dlagram 60
2 . Rxe8#
3. Rxe8#
• • •
Page 28
3. R/Qxf8#
The slash (/) is used to show that either the Rook or Queen (R/Q) takes on f8.
2.
Rxf8#
Diagram 50 l . Re8+
Dlagram 42
Rxf8
l . Qxf8+
Diagram 55 l. 2.
• • •
Kh l
Bd4+ Rf l #
23 1
Circle the White Knight.
Qd4+ Bxd4+
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 43
Page 39
Page 35
Nd6+ 2. Nxb7 1.
K moves
Dlagram 65
1 . Ngf6+ 2. Ndxf6+
Nf5+ 2. Nxe7
3 . Nxd7
1.
Bxf7+
Page 40 Diagram 74
1 . Nd5+ 2 . Nxc7
2. Nxe5+ 3. Nxc6
Dlagram 82
1. 2.
K moves
1 . Qxd4+
Qxd4 K moves
Dlagram 68
Ne3+ Nxg2 Dlagram 69
l. 2. bxc3 3 . K moves
Kf6
K moves
Diagram 7 1
l. 2 . Kxc2 3 . K moves
Nec3+ Nxc3+ Nxe2
Kxg7 K moves
3 . Nxd8 Bxd6?? Page 45 Dlagram 84
l . Qxd5 2. Nf6+ 3 . Nxd5
l. 2. Nxe4
Bxc2+ Nxd4+
3.
Nxf3
Page 46
Qxc6
2. Ne7+ 3 . Nxc6
K moves
Page 39 Diagram 72
K moves
K moves
Qxe4 Ne2+ Nxc3
Dlagram 86
1 . Qxc6
Qxc6?
2 . Nxe7+ 3 . Nxc6
Kh8
Dlagram 87
Page 43 Dlagram 80
l . Rxf8+ 2 . Rxf8+ 3 . Nxg6+
Qxd5
Dlagram 85
l . Rxc6+
K moves
2. Nxa8
l . Nc7+
1 . Qxg7+ 2 . Ne6+
Diagram 79 Diagram 70
l . Nc7+
2. Bxd8
Diagram 78
Page 38
l . Nc7+ 2. Nxd5
1 . Nd6+
Page 42
. . .
l . Nc6 2. Nxa7
K m.
K moves
Dlagram 83
Diagram 77
Page 37
K moves
Nf2+ Nxd l
Diagram 76
1 . Nd6+ 2 . Nxb7
Bxb7
3 . Nxd8
Page 4 1
2. Nf5+ 3. Nxd4
. . .
1 . Qxb7 2 . Nf7+
K moves
Dlagram 67
l. 2.
Rhe8
Page 44
K moves
Diagram 75
Kxf7
K moves
4. Nxd8
Page 36 Dlagram 66
Bxd6?
N bd6+ 2 . Nxd6+ 3 . Nxf7 1.
K moves
1.
gxf6 K moves
Dlagram 8 1
Diagram 73
Dlagram 64
Rxf8 Qxf8 K moves
4. Nxf8
K moves
2. Nxe6
232
l. 2 . Kxg l 3 . K moves
Qg l + Nxe2+ Nxc l
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 55
Page 5 1
Page 47
Diagram 1 04
Dlagram 96
Dlagram 88
l . Qxc8+
Rxc8
l . d4
2 . Ne6+
K moves
2. dxe5
l . d4
N m.
Bxd4
2. exd4
l . Rxg7+
Kxg7
2 . Qd4+
K moves
3 . Qxo7
3. N/Rxg7 Page 52 Diagram 89
2. gxf3 3. K moves
Page 56
Diagram 97
Qxf3 Ne2+ Nxd4
l.
l . Rb7+ 2 . Rxo7
Diagram 1 05
K moves
l . Qxe6+ 2 . Qxc8+ Dlagram 98
Page 48
l . c5 2 . d4
Diagram 90
l . c5
Bxc5
Bxd4
2 . d4 3 . dxc5
N m.
3 . exd4
Rxc8
l . Qxc8 2. Nd7+
Bxc5
3 . Nxb6
2.
Page 53 Dlagram 99
Diagram 9 1
Qxg3+ Ne4+ Nxd2
l. Kxg3
3.
K moves
l . Qe2+ 2. Qxh5
K moves
l . Qd8+
Page 49
Bxd5
Nf4+
Diagram 1 0 1
3 . Nxd5 l . Qd8+ 2. Qxg5
Dlagram 93
l. 2.
Rb b l
3. Be3
Nc5
Nc5
1.
Nd3
2.
Rbb 1
Nd3
Nxc 1
3 . Rcc2
Nxf4
K moves/ N f8
Diagram 1 02
l . Qc2+ K m . /g 6 1 . Qc2+ Be4 2 . Qxe4+ Qxc6
Page 55
Dlagram 94 Circle the Wh ite
Rook and
Page 5 1
2.
B m.
Ke5
1.
Kxf4
2.
l . Bxg 6 +
Kxg 6
2 . Qc2+
K moves
3. Qxc5
Dlagram 95
l.
Diagram 1 03
Bishop.
Rb7 N m.
1 . Rd7
Kg8
K moves
Diagram 1 09
l . Nxg4 2 . Rg5 + 3 . Rxg4
Nxg4 K moves
Diagram 1 1 0
l . Nxb7
Bxb7
l . Nxb7
o5?
2 . Rc7+ 3 . Rxb7
K m.
2 . Nxo5! 3 . Rc5! 4 . Rxo5
Be6
Diagram 1 1 1
233
b6/Rb8
2. Rxh7
Page 59
Kxd5
Rxb2+
Page 58
Ke5
g3
2.
Diagram 1 08
2.
Page 50
l.
Rxb2
2. Rxb7
l . Rg5+ 2. Rxg4
Page 54
K moves
Re2+
Diagram 1 07
2. Qxo5
l . Rxd5
Kd8 K c7
Page 57
Kh7
Diagram 92
2.
K m.
l . Rd7 Diagram 1 00
Kh6
1 . Qxe6+ 2 . Qxg8+ 3 . Qxo2
Diagram 1 06
l.
K moves
2.
3 . Qb7+ 4 . Qxb6
Kf8 Kg ?
l . Bxd5
exd5
2 . Re7+ 3 . Rxb7
K moves
Bxo5
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Page 68
Page 63
Page 59
Diagram 1 20
Diagram 1 1 2
1 . BeS 2. Bxc7
l . BeS 2. Bxg3
N m.
P m.
l. 2. Nf3 3. Q moves • • •
Diagram 1 28
cs
Nxe5+ 2 . Nxg4
cxb3
Page 60
Diagram 1 29
Page 64
Diagram 1 1 3
1 . Rh8+ Diagram 1 2 1
K moves
1 . Bxc6+ 2. Bxe4
1 . f4
Bd6
l . f4
Bd6
2 . eS
N m.
2 . es 3 . exf6
Be7
3 . exd6
Diagram 1 1 4
2. Bxe6+ 3. Bxh3
Diagram 1 1 5
Kh7
2. Be4+ 3 . Bxd3
g 6/f5
1.
Bxf4+
2. Kxf4 3 . K moves
g5+ gxh4
1 . Kb2 2. Kxb l
l . Bf8# Page 70
l . Kb2 2 . Kxc l
N m.
Diagram 1 32
B m.
l . Kb3
Rc3+?
N m.?
2 . Kxc4
2 . Kxa2
g 6/f5
1 . Kb3
2. Rxg3?
Rxg3 Bxf4+
3. K moves
Bxg3
1.
Page 67
1 . Bxe5+ K m .
l . Bxe5+ Nxe5??
2 . Bxb8
2 . R c 7 + Qxc7 3 . Qxc 7
2.
1 . Bg8+ 2 . Rxc2+
Kf8
1 . Bb5+ 2.
exf6
Be 7
1 . eS
Bxc6+
1 . Qxd7+ Kxd7 2 . dxc5+ Kc6 3 . dxb6
1 . d5+ 2 . dxe6
Kg8??
BxeS
2 . dxeS
234
1 . Qxd7+ Kxd7 dxc5+ Qd6?
2.
3 . R /c xd6
Page 72
Be6
Diagram 1 36
1 . d7+
Ka8
2 . dXC8=Q/R+
Diagram 1 1 9
1 . eS
Qc2
Diagram 1 27
1 . Bb5+
Page 63
K m.
Bxh7
2 . Bxc6
Qf6
Diagram 1 35 Diagram 1 26
Diagram 1 1 8
2.
Kh 1
1 . d5+ 2 . Bxf6
Circle the White Rook.
1 . Bd3+
e2+ e 1 =Q/RI
l.
2.
Diagram 1 34
Diagram 1 25 Diagram 1 1 7
Bg6#
Page 7 1
Page 66 Page 62
1.
. . .
Diagram 1 33
Diagram 1 24
Kh7
3 . Be4+ 4. Bxd3
Kxg7
Diagram 1 3 1
Diagram 1 23
Rxd3?
Ra8+
Kxh 8
l . Bf6#
Page 65
Diagram 1 1 6
1 . Nxd3
1 . Rh8+ 2 . Bxg7+ 3 . QxdS
Page 69
Diagram 1 22
Page 6 1
1 . RoB+
Kxh8
2 . Bxg7+ Rxg7 3 . QxdS
Diagram 1 30
Rxh3 K moves
1 . Rxh3
2.
Kh8
l.
c4
1 . d7+ 2. Qxh8+
Rc 7 ? ?
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Diagram 1 45
Diagram 1 37
1 . Qxf8 2. c8=Q/R+ 3. Q/Rxf8+
Qxf8
1 . Nh6++ Kh8
Kg8
2. Qg8+ 3. Nf7#
R/Nxg8
Diagram 1 53
1 . Nh6++ Kf8?
1 . Rxg7+
Kh8
2. Qf7#
2. Rg8++ 3. Rg 1 #
KxgB
Page 77
Page 73
Page 8 1 Diagram 146
Diagram 1 38
1 . NeS+ 2. Nxf7
Page 80
Page 76
Page 72
1 . Bd6+ 2 . BxcS
K moves
Diagram 1 54
1 . Bd6+ Ne7?? 2. Qxe71
K m.
1 . Rxb7+
Kg8 KhB Kg8
2 . Rg7+ 3 . Rxo7+
Diagram 1 47
Diagram 1 39
1 . Nc6+
1 . Nc6+
Be7
2. Nxd8
Qe7
2. Nxe7
4. Rxo8+
i.
Bxc2+
1.
2. Qf3
Rxf3+
2. K m . ? Bxb3
• • •
Bxc2+ 1 . Rxf7+ 2 . Rg7+
Page 78
Page 74 Diagram 1 40
1 . NcS+
1 . Nc5+ Qe6 2. Nxe6
2. Nxo6
1 . Be8/dS+ K m. 1 . Be8/dS+ Ne7 2 . Bxc6 2. Rxe7+
Diagram 1 4 1
1 . Ne4+ K m./ f6 1 . Ne4+ Qd4/c3/b2? 2. Nxd2 2. Bxd4/c3/b2+
1 . b4
2. Nc4+ Qb3/b4 3. Rxb3/b4+
Diagram 1 50
1 . Rxb6+ 2. Rxb7
Diagram 1 43
Kxh6
1 . Rf 1 +
2. NxdS+
Any move
2 . Rxc 1
1 . Nf6#
K moves
Diagram 1 58
1 . BbS# Diagram 1 5 1
1 . Rxh6+
White Knight.
Diagram 1 57
Page 79
1 . Qxb7+ Kxb7
Nb3/c4
Page 83
Page 75
1 . Qxb7+ Kxb7 2. Nc4+ K m. 3 . Nxo3
Circle the White Queen and the
2. Bxb3/c4+
3. Bxc6
Diagram 1 42
Page 82 Diagram 1 56
Diagram 1 49
Nc6 1 . b4 2. Be8/dS+ K m.
KgB Kh8 Rf6
3 . Rxg6+ 4. Bxf6#
Diagram 1 48
Be6
Diagram 1 55
K moves
Page 84 Diagram 1 59
3. Nxe7
1 . BgS++ Ke8 2. Rd8#
Page 80 Page 76
Diagram 1 52 Diagram 1 44
1 . NoS+ Kb8 2. Qb5#
1 . NoS+ Kd8
1 . Qxb6 2. Re 1 +
2. Nxc6#
3. Rxf 1
cxb6 K moves
235
1 . BgS++ Kc7 2. Bd8#
Diagram 1 60
1 . Qd8+
Kxd8
1 . Qd8+ Kxd8 2. BgS++ Ke8
2. Bg5++ Kc7
3·. Rd8#
3. Bd8#
CHESS TACTICS FOR STUDENTS
ANSWER KEY
• • •
Diagram 1 78
Diagram 1 70
Diagram 1 6 1
1.
Page 93
Page 89
Page 85
1 . Qxh7+ 2. Nf6++ 3 . Ng6#
Nf31 Diagram 1 62
Kxh7 Kh8
1 . Qd8+
Kxd8
2. BaS++
Kc8/Ke8
3. R d 8 #
1 . Nf6# Page 94
Page 90 Diagram 1 7 1
Page 86
1 . Bd6++
Diagram 1 63
Diagram 1 72
Diagram 1 64
1.
• • •
1.
Rxf 1 #
. . .
2 . Ke 1
Page 87
Rf 1 #
Diagram 1 73
Kb8
1 . Bg5++ 2 . Rd8#
2. Na6#
Kxb8
2. Nxd7++
1 . Rb8+ 2. Nxd7
Diagram 1 8 1
1 . Nf5+
1 . Qd8+ 2. Bg5++ 3 . Rd8#
Diagram 1 82
Kxd8 Ke8
1 . Nf6+
Diagram 1 75
Kg8 1. 2 . Kd 1
Bd4++ Re 1 #
2. NeS++ Ke8/Kf6
2. Nd6++ Kf6/Kg6
3. Qf7#
3 . Qf7 #
Page 89 Diagram 1 69
Kg8 2. Nh6++ Kh8 3. Qg8+! Rxg8 4. Nf7# 1 . Nxf7+
1 . Nxf7+ Kg8 2. Nh6++ Kf8? 3 . Qtl#
Diagram 1 76
Kxf7
Diagram 1 83
1. 2 . Kxg2
Page 93
Page 97
1 . BaS++
Kc8/Ke8
236
Qg2+ Rxg3#
Diagram 1 85
Diagram 1 77
2. Rd8 #
2. Qe6#
Diagram 1 84
• • •
• • •
1 . Bxf7++ Kxf7??
3 . Qxa8
Qxd4 1. Qxd4 Bb4++ exd4?? . 2 Qg4/d6/b6 2 . Bd3 ! Re 1 # 3. Kd 1 1.
1 . Nf6+ Qxf6 2 . Qd8+! Bxd8 3 . Bb5#
Page 96
1 . Bxf7++ Kd8 2 . Qe8+ Kc7
Diagram 1 68 1 . Bxf7+
Bxf6?
2 . Bb5#
Page 92
Kxg7
Kxf7
exf5
Diagram 1 74
Rxb8
Diagram 1 67
1 . Bxf7+
Ke8
2 . Be51
Page 88
1 . Qg7+ 2. Nf5++ 3. Nh6#
Kxd8
Page 95
Ke8
Diagram 1 66
1 . Rb8+
Diagram 1 80
1 . Qd8+ 2 . Bg5++ 3. Rd8#
Bd3++
Ke8
Page 9 1
Diagram 1 65
1 . Nc5++
1 . Bg5++ 2 . Rd8#
K moves
2. Bxc5
1 . Ng6#
Diagram 1 79
1 . Rg8++ 2 . Rg 1 #
Kxg8
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Page 1 07
Page 1 02
Page 97
Diagram 1 95
Diagram 1 86
KxgB
l . Rg8++ 2. Rg l #
Dlagram 204
l.
Rxd4
1.
Bb4
2 . Qxd4?? 3 . Bxg4
Ng4+ Bxd4
2.
Bxa5 Diagram 205
Page 98 Page 1 03
Diagram 1 87
Diagram 1 96
gxh6
1 . Nh6+
1. 2 . K moves
l.
Bxh2+
2. Kxh2
Rxe4
Page 1 09
Diagram 1 99
Kxa 7/Ka8
l . Bxg7 2. Rxc6
2 . Qxh3
l . Bxe6+ 2 . Qxcl
Kxg7
Bxe6
Diagram 209
Diagram 1 9 1
Page 1 05
Qxe5??
Diagram 200
axb5 l . Be? 2 . Rxd7
3 . Bxe5
1 . Nxc7
Qxcl??
2 . Bxe6+
Bxe6
3 . Qxc7
R moves
Page 1 1 0
Page 1 0 1
Diagram 20 1 Diagram 1 92
1 . Bf4
Q moves
c4
Q m.
l . Bf4
Diagram 2 1 0
Bd6?
2. R/Bxd6
2. Bxb8
2. cxd5
Q m. d5 2. Bxb6 l.
l.
d5
2. Nxd5/Qxd5
Bxh7+ 2. Rxd8 l.
Kxh7
2 . Bxg 4+ Bxd4
l.
• • •
2. K m .
l . Bc4+ Ng4+ Bxd4
2 . Rxa7
K m.
l . Bc4+
KxcB
2. Be6+ 3 . Qxc5
K moves
Dlagram 2 1 2
Be6?
2. Bxe6+ Qxe6 3. Rxa7
237
l . Rxc8+
Page 1 1 1
Dlagram 203 Diagram 1 94
K moves
Diagram 2 1 1 Diagram 202
Nxd5
Page 1 02
Ng 4+
l . Be6+ 2 . Qxc5
Page 1 06
Diagram 1 93
l.
Kxf7
2 . Qxd6
Dlagram 208
Diagram 1 90
l.
K/Nxh7
Dlagram 207
1 . Bxf7+
Page 1 00
2 . Nb5+
1 . Bh7+ 2 . Qxd4
Nh3+ Qxd2
Diagram 1 98
2 . Bxc8
Nxe5
Dlagram 206
Page 1 04
Q moves
l . Bxa 7 +
Rxe4
Diagram 1 97
l . Bb5+ Bd7 2 . Bxd7+ Kxd7 3 . Qxd4
Diagram 1 89
l . Ba6
2 . Bb4
Page 1 08
Diagram 1 88
l . Bb5+ Ke7 2. Qxd4
ReB?
3 . Bxa5
2 . Qxd7
Page 99
Be?
1.
Circle the White Queen .
l.
Rxe4
l.
Bxh2+
2 . Kxh2
Qxa6
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Page 1 20
Page 1 1 6
Page 1 1 1
1.
1.
Ba6
. . .
2. Qc2
2. Qxa6? Bxh2+
Ba6 Bxf 1
Qxa6
3. Kxh2
Dlagram 230
Dlagram 222
Dlagram 2 1 3 l.
Qxf 1 +
l. ...
Qxf 1 +
2 . Kxf 1
Rd 1 +
2 . Kxf 1
Rd 1 +
3 . K e2
Re 1 +
3. Re 1 ?? Rxe 1 #
4. K m.
Rxe6
1 . dxe5 2 . Bd6 3 . Bxb8
dxe5 Q moves
Page 1 2 1
Page 1 1 2 Page 1 1 7
Dlagram 2 1 4
Dlagram 23 1 Diagram 223
Kxtl
1 . Bxf7+ 2. Qxg4
K moves
1 . Bg2+ 2 . Bxa8
1. 2 . Qe2
Dlagram 2 1 5
1. 2 . Q moves
Be6 Bxa2 Dlagram 232
Dlagram 224
d5 Bxa3
K moves
1 . Bb3+ 2 . Bxf7
1.
Nxc4 Be6 Bxa2
2 . Qxc4 3 . Qe2
Page 1 1 3
Rxe8
1 . ReB+ 2 . Qxd5
Page 1 22
Page 1 1 8
Diagram 2 1 6
Dlagram 233
Dlagram 225
1.
Bg5+
1.
2. K moves
Bxc 1
2. Q moves
Bg4 Bxd 1
Diagram 2 1 7
1 . Ke3
Nf m .
2. Rxd8
1 . Ke3 2. Kxf3
Page 1 1 4
Nd m .
Rxd2
1 . Bd5
2 . Kxd2
Bg5+
2 . Bx b 7
3 . K moves
Bxc 1
1.
Page 1 1 9
Diagram 235 Diagram 227
Page 1 1 5 Diagram 2 1 9
1 . Re 1 +
1. 2 . K moves
Dlagram 228
2 . Rxe8
1 . Bc4+ 2. Bxg8
K moves
Bf5+ Bxb 1
1. 2 . Kxf3
Rxf3+
3 . K moves
Rdd8
1.
Bb4
Rfd8
2. Bxd6
Bxd 1
1.
B eB
Rgh6
2 . Bxh5
1.
Be8
2.
Bxg6
Rhg5
Bg4+ Page 1 24 Diagram 237
Page 1 20 Diagram 229
Page 1 1 6 Diagram 22 1
1 . Qe4 2. Qxb7
1 . Bb4 2 . Bxf8
Diagram 236
K moves
Diagram 220
R moves
Page 1 23
Diagram 2 1 8
Circle the White Rook.
Diagram 234
Diagram 226
R moves
1 . Bd6
1. 2.
Ba5 Bxd8
Q moves
1.
Ba5
2.
Bxc 7
Rdc8
Diagram 238
2 . Bxb8
238
Rcd7
1 . Qxa6
bxa6
1.
Qxa6
bxa6
2.
Ba5
Red?
2.
Ba5
Rdc8
3.
Bxd8
3.
Bxc7
ANSWER KEY
Page 1 25
CHESS TACTICS FOR STUDENTS
Page 1 29 Dlagram 239
1 . Rhl+ 2. Rxbl
K moves
Dlagram 247
1 . Qg2+ 2 . QxaB
Nxhl K moves
Dlagram 256
1. Rf2 2 . Qxe 1 ?? Rh2#
K moves
Diagram 240
1 . Rhl+ 2. Rxhl+
Page 1 34
Dlagram 248
1 . Qh3+ 2. QxcB
1.
Rf2
2. Qxf2
Qxf2
Diagram 257
K moves
1 . Qe5 Qxe5?? 2 . RxtBI
1 . Qe5 2. Qxc5
Rxf7
3. Rxbl Page 1 35
Page 1 30 Page 1 26 Dlagram 24 1
1 . Re5 2 . Rxa5
Diagram 258
Dlagram 249
1 . Bg8
Circle the cB square.
Qxd4?? 1 . BgB
2 . Qxh71
Q moves
KxgB
2. Rxd6
Page 1 3 1 Dlagram 259 Dlagram 250
Dlagram 242
1 . Rh5
Q moves
Ba l ??
1 . Rc5 2. ReB#
2. Rxa5
dxe5 K moves
1 . Be4 2 . Rhl#
R m.??
1.
Nc6+
2. Bxc6
Rb l +
3. K moves
RxbB
1.
Be5
1 . Qd4 Nb5?? 2. Qgl/hBI
1 . Qd4 f6 2 . Qxal
Kd6
1.
Qel 2 . Rxd4?? Qe l #
1 . Qf5
2. Rxdl
Dlagram 246
1 . Ne5+
Ke6
2. QgB+
K moves
2 . BaS?? Rb 1 #
1.
. . .
2 . K m.
Rb4 Rxbl
Dlagram 255
1 . Bel 2. Rf81
Qxc7?? 1 . Bel
R m. ? ?
1.
Qel
2 . Nf2
Qxh4
1 . Qf5
g6
2. QxcB+
h6
1 . Qg5 g6?? 2 . QxdB+ Qe8 3 . Qxe81
1 . Qg5
KfB
2. QxdB+
Page 1 38 Diagram 264
2. Bxb6
1. Qel 2·. Ra6?? Qe21 . . .
239
Bxcl
Diagram 263
Dlagram 254
Rb4
2. N m.
Dlagram 262
g6/h6
Page 1 33
1.
Be5
Page 1 37
Dlagram 253
Qxe7?? 1 . Rel
1.
Diagram 26 1
2 . Qxh71 Dlagram 245
f6
Dlagram 260
N m.
Page 1 32
2 . Qxhl#
Page 1 28
1 . Nf5 2 . Nxel
2. Rd7?? Rxh2#
1 . Rel
3. Qxb3
1 . Be4 2. Bxb 1
Dlagram 252 Dlagram 244
Nxf5??
2 . Qh81 Page 1 36
Dlagram 25 1 Dlagram 243
1 . Qg8+ 2 . Qxb3
1 . Nf5 K m.
2. Rxc3
Page 1 27
1 . Rxe5 2. Rd l + 3. RxdB
1 . Rc5
1.
. . .
2. Bf5
Qel Qxa3
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 1 47
Page 1 42
Page 1 38
Qc7+
l.
Qe7 2 . g3 3. Ra6?? Qe2#
l.
Qc7+
2. g3 3 . Bf5
Qe7 Qxa3
ReS?? l . Qe4 2 . Qxh7+ KfS 3. Qh81
2 . Qxe7
Nxf5?? l . Nf6
Bg7
l.
l . Qe4
l.
Rd3
. . .
2 . Rac l ?? Rh31
Rd3
• • •
Rxc3
2 . Kh2
Bf5
2. Qxc6
Nxf l ?? l . Qd4 f6 l . Qd4 2. Qxe3 2. Qxgll
f6
l.
Qc4
l.
2 . Qf3
2 . Nf3?? Qxf l +
2. Qxd6
2. Qxgll
l . Rxd6 Rxd6? Rxd6? 2. Qe5 RedS?? 2 . Qe5 f6 3 . Qxd6 3. Qxgll l . Rxd6
l.
Qe3 2. Rxe3?? Rf l # • • •
Diagram 283
l . Qxb6
axb6
2 . a7
Any move
l . fS=R
Qe5
2. Rd3?? Qh2#
l.
. . .
2. g3/f4
Qe5
Qe3
2 . Qd l
Qxg5
Be4 2. Qxa7?? N h31
Dlagram 285
Be4
2. Qxe4
Nxe4
Rd3?? Qh2#
l . Ne5 Rxd4
2 . Rxd4? Qe5 3 . g3/f4
l . dS=N+ 2 . Nxf7
Nxe5?? l . Ne5
2 . Qxh5+ KgS
Diagram 287
l.
3 . Qh81
Diagram 280
Circle the White Pawn on a6.
Diagram 272
l . Qe4
Bxg3
. . .
2 . hxg3 3 . Any move
Qxd4
Page 1 42
Page 1 50
KgS
2. Nxd7
Page 1 46
c5??
K moves
Qxd4
Diagram 27 1
l.
K moves
Diagram 286
l.
Diagram 279
Rxd4 l. 2. Rxd4? Qe5
stalemate
l . cS=N+ 2 . Nxe7
l.
l . fS=Q??
Kh6
2. Rh81
Diagram 278 Diagram 270
l . Qe4
K / N moves
Page 1 49
l.
Page 1 45 Page 1 4 1
2. Qxh71
2. g7 3 . gS=Q
Dlagram 284
Qc4 Q/Bxh4
Diagram 277
Diagram 269
l.
gxf6
Dlagram 276
Dlagram 268
RedS?? l . Qe5
l . Nxf6
3 . aS=Q
Page 1 44
Page 1 40
K/B moves
Page 1 48
Diagram 275
Diagram 267
l . Qe4 Rc3?? 2. Qxh71
axb6
3 . aS=Q
Diagram 274
2. Bxb l
2. Rh7#
3.
l . Bxb6 2 . a7
Diagram 282
Dlagram 266
l . Qe5
Qh5
l . Qe4
Page 1 43
Page 1 39
l . Nf6
Dlagram 28 1
Dlagram 273
Dlagram 265
f5/g 6
2. Qxd4
240
h2 h l =Q
Diagram 288
l.
Ba4
2 . bxa4
b3
3 . axb3
a2
4. Any move
a l =Q
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Dlagram 296
Dlagram 289
1 . Bd4
Page 1 58
Page 1 54
Page 1 5 1
1 . Bd4
Bxd4
2 . Bxc5+
2. f8=Q
Kb6?
1.
Kxc5
2. Qxf 1 3 . Qxe 1
3. f8=Q+
Dlagram 303
Qxf 1 + Re 1 +
1 . Bg7 2 . f8=Q
fxe 1 =Q+
3 . Bxf8
Kd7
1 . Bg7
Nxf8
2. f8=Q+
Page 1 55
Dlagram 290
Dlagram 304
1 . Bc4+
Dlagram 297
1 . Bf4
Kxf4
2. h6
Any move
1 . Qxd5
3. h7
Any move
2 . a6
cxd5 Any move
3. a7
Any move
4. h8=Q
Nxg7??
1 . Bc4+
Kh8
2 . Bb5/f7 g6 3 . e8=Q Nxe8 4. Bxe8
Nxc4??
2. e8=Q#
4 . a8=Q Page 1 59
Page 1 52 Dlagram 298
Diagram 29 1
1 . Nxg7
Nxg7
2. h6
N moves Any move
3. h7
2. c 7
Dlagram 305
1 . Qxd6+ Qxd 6
l . Qxd6+ Qxd6
A ny m . 2 . c 7 3 . Rxc7
3 . c8 = Q
Qxc 7?
1 . el
ReB?
2. Qxd3
Diagram 306
4. h8=Q
Page 1 56
1.
Re 1
2. Rxe 1
Nxe 1
h2 3 . Kxe 1 4. Any m. h 1 =Q
1. 2 . Ne2? 3. Nxg 1
1. Diagram 299
Dlagram 292
Re 1 Rxg 1
h2 4. Any m . h 1 =Q
fxe6
1 . Qxe6 2. f7
Qg7
e4+
2 . Bxe4
Nxe4
3 . Any move
c2 c 1 =Q
4. Any move
3. f8=Q Page 1 60 Dlagram 300
Page 1 53 Diagram 293
1 . Rd8+
1 . el
Qd7
2 . exd8=Q+
Rxd8
Kxf8 2. Rf8+ 3. cxd8=Q+
1 . Rd8+ 2. Rf8+
Rxd8 Kd7??
1 . Qc8+
Kh7
2. Qxe6
fxe6
3 . f7 4 . f8=Q
Qg7
Dlagram 307
1.
. . .
Diagram 308
1 . e8=N
3 . cxd8=Q+
f 1 =N#
Any move
2 . Nc7# Page 1 57 Dlagram 30 1
Diagram 294
1 . Rd6+
Rxd6
2. b8=Q
1 . Qe5+
Kg8
2. Qe8+
Qxe8
3 . dxe8=Q+ Page 1 54
Page 1 6 1 Dlagram 309
stalemate
Dlagram 302 Diagram 295
1.
Qxd 1
1 . Qe6+ 2 . dxe6
2. Qxd l
a 1 =Q
3 . e8=Q
1 . c8=Q??
1 . c8=R
Qxe6 Any move
Dlagram 3 1 0
1 . f8=N+ 2 . Bd4+ 3 . BxeS#
24 1
Kh8 Qe5
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 1 70
Page 1 66
Page 1 62
Page 1 63 Diagram 3 1 2
RxcB
1.
Qxf7 KxdB
1 . Bxf7+ 2 . RdB+
Circle the White Queen .
1 . ReB+ 2. Qxb2
Dlagram 327
Dlagram 3 1 9
Dlagram 3 1 1
. . .
3 . Qxf7
2 . bxc3 3 . N m.
Page 1 67
Page 1 7 1
Bxc3
1.
gS!
2. bxc3 3 . B m.
Rxe2
Dlagram 3 1 3
1 . Qg4+
Qxg4
2. RxeB+
Kg?
l . NxeB
K moves
RxeB
2 . Qxf7
2 . Qxf6
Diagram 329
Dlagram 32 1
3. txg4
l . Qe6+
Page 1 64
2 . Qel+ 3 . Qxf6
Rg l +
2. Kxg l
Qxe2
1 . Nxes
Kg? K moves
Dlagram 330 Dlagram 322
l.
Rh l +
2 . Kxh l
Qxf2
1 . RdB+
BfB
2 . Qxb2 Dlagram 33 1
Qxe7 Diagram 323
Any move
2. Qxd5+ 3 . QxaB+
Bc2+ Qxe4+
1. 2 . Kxc2
1.
Rxg6+
2 . hxg6
Rxe4
Page 1 73
Page 1 65 Page 1 69
Dlagram 3 1 6
1.
Bd3+
1.
Bd3+
2. Kg l
Rxe l +
2 . Re2
R/Bxe2
Dlagram 332 Dlagram 324
1 . ReB+
1.
Rxe l +
2. Rxe l 3. Kg l
Bd3+
1. 2 . Rxe l
Rxe l +
3 . Re2
Rxe l + Bd3+ B/Rxe2
1 . Rb7+ 2. Rxh7
l . RfB+
1 . R b 7+ Kh6/Kh8 2. Rxh7+ Kxh 7
Kf8
Kh7
Dlagram 334
1 . Rd8+
Kg7 2 . Q/Rxc8
Dlagram 326
1.
1 . RfB+ 2. Qxe8
Page 1 74
Page 1 70
Kxd8
RxfB
2. Qxe6
Page 1 66
1 . Rd8+
Kg?
Dlagram 333 Dlagram 325
3. Qxf6
Dlagram 3 1 8
1 . ReB+ 2. Rxd8
2 . Qxd5
Kxh7
1 . Rxh7+ 2. Qxf6
RxeB
Dlagram 3 1 7
2. Qxf7
RfeB
2. Nf3
Page 1 68
Dlagram 3 1 5
1 . Re7
1 . Nxe5
Bxes
2. Rxb4 Page 1 72
Diagram 3 1 4
1.
Bxc3 gS! gxf4
Dlagram 328
Dlagram 320
1 . Qel+
. . .
Nd4
2. Nxd4?? Qh2#
1.
Nd4
2. hxg4!
Nxe2+
2. Qxc4
Dlagram 335
1 . Rd8+ 2 . Qxc4
242
1 . Rd8+
Rxd8
Rxd8
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 1 82
Page 1 79
Page 1 75
l.
Rb l +
2. Rxb l
Qxa3
Rb l + l. 2 . Kf2?? Qe l l
Rxd l +
2. Rxd l
Qxc3
l . Qe8+ Kh7 2 . Qh5+ Kg8 3 . Qe8+, etc.
l . Qh5+ Kg8 2 . Qe8+ Kh7 3 . Qh5+, etc.
Dlagram 338
l . Re8
Kf7
2. Qxf81
2. Qg71
l . Rxg6+
fxg6
2 . Qxg6+
Kh8
l.
Re l +
2. Nxe l
Qh l l
2 . Qxe l
Qxg21
Page 1 77
Kh7 2 . Qxe8+ Kg8 3 . Qh5+ 4. Qe8+, etc.
Nf2+
4. Kh l /h3 Nf2+. etc. 4. Kh l
Nf2+
draw
l . N f5+
Kg8
l . Nf5+
2 . Ne7/h6+
Kg7
2 . g 7+
3. Nf5+
Kg8
3. Nh6#
4 . Ne7/h6+
Kg7
l. Rxb8
Ng3+
• • •
Dlagram 353
Nf l +
2. Kh2 3 . Kh l
l . Bg6+ Kg8 2 . Bh7+ Kh8 3 . Bg6+, etc.
Ng3+. etc.
l . Bf5/e4+? Qh6!
draw
Page 1 78
Dlagram 348
l . Ng6+
Kh7
2. Nf8+
Kh8
Dlagram 354
l . Be6+ 2 . Bf5+
3 . Ng6+, etc. Page 1 79
draw
l.
Qb3+ Qa3+ Qb3+. etc. draw
Kh7 Kg8
3 . Be6+, etc .
Dlagram 343
2 . Ka l 3. Kb l
Kg8
Page 1 84
draw
Circle the Black Queen.
Kh8??
Page 1 8 1 Dlagram 347
Dlagram 342
Ng4+
etc . , draw
Qxa6
2. Qd71
2. Qg71
Ng4+
• • •
Dlagram 352
draw
Dlagram 34 1
2. Nxf71
l.
2. Kh l 3. Kg l
2 . Kh l /h3 Nf2+ Ng4+ 3 . Kh2
Rxe8
l . Re8+
Dlagram 340
l . Rb8
Ng4+
Dlagram 346
l.
Qxb8
. . .
draw
Re l +
l . Rb8
Ke8/g8
Dlagram 35 1
draw
l.
l . Rxa6
Kf8
Page 1 83
Kg8 3 . Qh6+ 4. Qg6+. etc.
Dlagram 339
l . Rxa6 Rxa6 2 . Qd81
3 . Nf6+
Page 1 80
Page 1 76
Qxe8
Kf8
draw
Dlagram 345
l . Re8
l . Nf6+ 2 . Nd7+
4. Nd7+, etc.
draw
draw
Dlagram 337
l.
Dlagram 350
Dlagram 344
Dlagram 336
draw Page 1 82 Page 1 85
Dlagram 349
l.
Na2+
l. 2 . Kb l • • •
Na2+
Nc3+ 2. Kd l Nc3+ 3. Kc l Na2+, etc. 3. Ka l ?? Ra21 draw
Dlagram 355
l . Rb7+ 2 . Ra7+ 3. Rb7+, etc . draw
243
Ka8 Kb8
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 1 9 1
Page 1 88
Page 1 85
Dlagram 368
Dlagram 362
Dlagram 356
l.
Rg2+
l.
Qxg3+
l . Qg7/h8+
Ke7
2. Kh3
Rg3+
2 . hxg3
Rxg3+
2. Qf6+
Kf8
3. Kh2 4. Kh 1
Rg2+
3 . Kh 1 /h2 4. Kg 1
Rh3+
3 . Qg7/h8+ Ke7 4 . Qf6+, etc .
Rg 1 +, etc.
Rg3+, etc . draw
draw
Page 1 92
Page 1 89
Page 1 86
Dlagram 369
Dlagram 363
Dlagram 357
Kg8
l . Qf8+
Kh7
Kh8 2. Rhg7+ 3. Rh7+, etc.
2 . Qf7+
Kh8
l . Rh7+
draw
3 . Qf8+, etc.
1 . Qg6+ Kh8 2 . Qh6+ Kg8 3 . Qg6+, etc. draw
draw
draw
l . Re8+ Ka7 Ka8/b8 2. Re7+ 3 . Re8+, etc.
Diagram 370
Dlagram 364
Dlagram 358
Qg4+ Qf3+
l. 2 . Kh 1 3 . Kg 1
Qg4+, etc.
l . Qxg6+ Kh8 2 . Qxh6+ Kg8 3 . Qg6+, etc. draw
draw
draw Page 1 87
Page 1 90 Dlagram 359
Page 1 93 Dlagram 365
Diagram 37 1
Ka7/b7
l . Qe8+
Kh7
l.
Rxg3+
Ka8/b8 2. Rc7+ 3. Rc8+. etc. draw
2 . Qh5+
Kg8
2 . hxg3
Qxg3+
3 . Kh 1
Qh3+ Qg3+, etc.
l . Rc8+
3 . Qe8+, etc. draw
4. Kg 1
draw Diagram 366
Dlagram 360
l . Qxb7+ Nxb7
1 . Qxb7+ Nxb7
l . Re8+
Rxe8
2. Rxb7+ Ka8
2. Rxb7+ Kc8??
2 . Qxe8+
Kh7
3. Rxa7+ Kb8
3 . Rhc7#
Kg8 3 . Qh5+ 4 . Qe8+, etc.
4. Rab7+, etc.
draw
draw
Dlagram 372
l.
Rxb3+
2 . a/cxb3 3 . a/cxb3 4. Ka 1
Qxb3+
Rxb3+ Qa3+, etc . draw
Page 1 9 1
Page 1 88
Dlagram 367
Dlagram 36 1
l.
Rxg3+
2. Kh 1 /h2
Rh3+
l . Qc7+ 2 . Qb7+
3. Kg 1
Rg3+, etc.
3. Qc7+, etc .
draw
Kb5 Ka5
draw
244
Page 1 94 Diagram 373
Circle the c8 square.
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 203
Page 1 99
Page 1 95
l . Kd6
l . R a 8 / R c 8 Kf8
l.
2 . Rxd8+
2 . Kg 1
Kf7/Kf8
2. Rxd8/Rxd8+
Diagram 39 1
Dlagram 383
Dlagram 374
R a 1 -c 1
l.
Rxe 1 +
K e3
• • •
2. Kg 1 / K g 2 Rxe l
1. 2.
Re6+
1. 2.
Qxe6
Re6+ Kf5? ?
Rxb6
stalemate
Diagram 375
l.
1.
Rd3+ Qxd3 stalemate
Page 200 Rd3+ Kc4??
2 . Rxg3
Page 1 96
Page 204
Diagram 384
1.
Rh8
Rxa7
1.
2.
Rh7+
K m.
2 . a8=Q
Dlagram 392
Kd6
Rh8
1. 2.
3 . Rxa7
Diagram 376
1. 2.
g4
Be3
1.
Bf2#
2.
• • •
N m.
1. 2.
1.
Rxa7
l.
Rh7+
K m.
2 . a8=Q
Rh8
Kxf3
Diagram 393
Nc7+
Page 20 1
1.
Rh6
1.
Rh6
2.
Rxh 7#
gxh6
2 . g7#
B m.
stalemate
3.
Kxd6
Page 205
l.
Diagram 387
2. Qc7/e8#
1.
Rg5
2.
hxgS
QxgS
2.
1.
Rg5
2.
Rxg6
Qg6
Rh5+ Kxh5 stalemate
Dlagram 379
Diagram 395
Page 202
K moves
2. Bxf6
1.
Diagram 388
l. Page 1 98
2.
2.
NgS
1.
b4
Ka8
1
.
1 . Nf7
g6
2 . f/hxg 6 #
3. Qa2/b8#
1.
g6
1.
g6
2 . Ne3
Bf6#
2 . Ne5
Bf2#
1 . Kf7
g5
2 . f/hxg 6 e . p . #
1.
Page 1 99
stalemate
l . Bd3+
Qxc4
l.
stalemate
2 . Rxc 1
Rc4+ Kd5??
Re3-e8
2 . Kc 1
Re l #
.
2.
Bd4+ Kf7 ? ? Bxb2
Bxd3
l . Bd3+
stalemate
2. Bxe2
Ka5/b6?
Page 207
Diagram 382
1.
1
Bd4+ Bxd4
Dlagram 397 Dlagram 390
Rc4+
Rxf6
Diagram 396
Page 203
1.
Rd6+ K m.??
Page 206
(en possant)
Diagram 38 1
1. 2.
stalemate
Diagram 389
g8=Q/R?? stalemate
Rd6+ K/Qxd6
Nf7#
h7
Diagram 380
2 . g8=Q+ Ka7
Rxd6
Kc5
Diagram 394
Kc8
h5
Rb6+
2.
draw
Dlagram 378
1.
l.
Rb6+ Kxb6
Diagram 386
Page 1 97
Qf7
3.
l.
stalemate
1.
stalemate
Rxf3
Kd6
Rh8
2.
2 . Bxc7
Ke4
draw
3 . Rxa7
Diagram 377
Rf5+
2.
Dlagram 385
Be3 Bg5#
l.
Rf5+ Kxf5
Dlagram 398
l . Qf2+
245
Qxf2
l.
Qf2+
stalemate
2.
Qxf7
Kb8??
CHESS TACTICS FOR STUDENTS
ANSWER KEY
Page 2 1 5
Page 2 1 1
Page 207
1. 2. g3??
Qc7+
1. 2. Qxc7
Dlagram 4 1 3
Dlagram 406
Diagram 399
Qc7+
1 . Ke3
Qxd7
2. Rxd8
stalemate
1 . Ke3 2 . Kxf3
Nf m.
Nd m .
1 . Rxe4 2 . Bd3
Rxe4 Any move
3 . Bxe4
Discovered Attack
Pin Page 208
Page 2 1 2
Dlagram 400
Qxf4+ 1. 2. Ke7?? Qxd2
Qxf4+
1. 2. Qxf4
stalemate
Dlagram 4 1 4
Dlagram 407
1 . Bg5++
R moves
1 . Qe4
2. Rd8#
2. Qxb7
Dlagram 408
Page 2 1 6
K moves
1 . c8=N+
Dlagram 4 1 5
2. Nxe7 Page 209
1 . Rh7+ 2 . Rxh7+
Promoting a Pawn (Underpromotion)
Dlagram 402
2 . Kxh2
Skewer
Page 2 1 3
stalemate
Dlagram 409
1 . d5+ Dlagram 403
1.
b 1 =Q+
1.
. . .
2 . Kh2 3 . Kg3
2. Kh2 Qh 1 + 3 . Kxh 1
Page 2 1 0 Dlagram 404
1 . Bd6++
K moves
2. Bxc5
Discovered Check
Dlagram 405
Skewer
Ng4+
1.
2. Bxg4
Bxd4
2. K m . ? Bxd4
Discovered Attack
Dlagram 4 1 0
Page 2 1 7
a6 Any move
1 . Qa4 2. c4
Dlagram 4 1 7
3. cxb5
1 . Rxd8+
Rxd8
Pin
2. Qe8+
Rxe8
3. Rxe8# Back Rank Combination
Page 2 1 4
1 . Bd6+
1 . Bd6+
K m.
Ne7??
2. Qxell
2 . Bxc5
Dlagram 4 1 8
1 . Qe4
Qh5
2. Qxe7
Discovered Check
Page 2 1 1
2. Qxa8
Discovered Check
K moves
Ng4+
1.
Dlagram 4 1 1
Double Check
1 . Qg2+
Dlagram 4 1 6
Kg8??
2 . dxe6
Qxg2+
4. Kxg2 stalemate
stalemate
1 . d5+
Qf6
2 . Bxf6+ b 1 =Q+ Qh 1 +
Nxh7 K moves
3 . Rxb7
Qh2+
1.
Bd8#
Discovered Check
Dlagram 40 1
Kxg8 stalemate
2.
Kc7
Double Check
Skewer 1 . Qg8+
1 . Bg5++
Ke8
1 . Qf2+ Kb8??
stalemate Zugzwang/stalemate
246
2 . Qxfl
Double Threat
Re8??
2. Qxh7+ Kf8 3 . Qh8#
Dlagram 4 1 2
1 . Qf2 + Qxf2
1 . Qe4
ANSWER KEY
CHESS TACTICS FOR STUDENTS
Page 224
Page 22 1
Page 2 1 8
K moves
1 . Rxb6+
1 . Re7
g6
2. Rxd7
Discovered Check
Double Threat
3. aB=Q
Qxe7??
1.
2. Kxg 1
Qxe2
Removing the Guard
Kxf7
1 . Bxf7+
Rg 1 +
• • •
Dlagram 426
Dlagram 420
axb6 Any move
1 . Re7 2 . Qxh7#
2. Rxb7
1 . Qxb6 2. a7
Dlagram 43 1
Dlagram 425
Dlagram 4 1 9
2. Qxg4 Discovered Attack
Promoting a Pawn
Dlagram 432
1 . Rxh3
Rxh3
2. Bxe6+ 3. Bxh3
K moves
Other Forks (Bishop Fork)
Page 222 Page 2 1 9
Dlagram 427 Dlagram 42 1
1 . RaB+
Kh7 g6
2. Be4+ 3. Bxd3
Rxb3+ Rxb3+
1. 2 . a/cxb3 3. a/cxb3 4. Ka 1
Qxb3+ Qa3+, etc. draw
Other Forks (Bishop Fork)
Perpetual Check
Page 225 Dlagram 433
Qg 1 +
1. 2 . Kxg 1 3 . K moves
Nxe2+ Nxc 1
Removing the Guard Knight Fork we
Dlagram 428
Dlagram 422
Kxh7
1 . ReB+
RxeB
1 . Rxh7+
2. QxeB+ 3. Qh5+
Kh7 KgB
2 . Qxf6
1 . Rxg7+
Removing the Guard
2 . Qd4+ 3. Qxa7
Page 223
Other Forks
4. QeB+ , etc . draw Perpetual Check
Dlagram 429
1 . R/QbB+ 2. R/QxbB+
Page 220 Dlagram 423
1 . Rh6 2 . g71
gxh6
B m. 1 . Rh6 2. Rxh71
1.
• • •
2. Kh 1
Bd4+ Rf 1 #
Back Rank Combination
ReB
3. R/Qxe8# Back Rank Combination Dlagram 430
Zugzwang/Stalemate Dlagram 424
QxbB
1.
Qxf3
2 . gxf3 3. K moves
Ne2+ Nxd4
Removing the Guard Knight Fork
247
Dlagram 434
(Queen Fork)
Kxg7 K moves
Stu d e nt N otes On the following boards, record favorite opening positions, end positions, checkmating positions, and stalemating positions.
8
8
7
7
6
6
6
6
4
4
3
3
2
2
a
b
c
d
e
f
g
h
8
8
7
7
6
6
6
6
4
4
3
3
2
2
a
b
c
d
e
f
g
h
248
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
Student N otes 8
8
7
7
6
6
5
5
4
4
3
3
2
2 1 a
b
c
d
e
f
g
h
8
8
7
7
6
6
5
5
4
4
3
3
2
2
a
b
c
d
e
f
g
h
8
8
7
7
6
6
5
5
4
4
3
3
2
2
a
b
c
d
e
f
g
h 249
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
a
b
c
d
e
f
g
h
G a m e Reco rd S h eet Photocopy Master for Student U se
White
Black
White
1.
21 .
2.
22.
3.
23.
4.
24.
5.
25.
6.
26.
7.
27.
8.
28.
9.
29.
1 0.
30.
11.
31 .
1 2.
32.
1 3.
33.
1 4.
34.
1 5.
35.
1 6.
36.
1 7.
37.
1 8.
38.
1 9.
39.
20.
40 . 250
Black
G a me Reco rd S heet Wh ite
Wh ite
B l ack
41 .
61 .
42.
62.
43.
63.
44.
64.
45.
65.
46.
66.
47 .
67.
48 .
68.
49 .
69.
50.
70.
51 .
71 .
52.
72.
53.
73.
54.
74.
55.
75.
56.
76.
57.
77.
58.
78.
59.
79.
60.
80.
25 1
B l ack
Oth e r C h ess Boo ks by J o h n A . B a i n Chess Rules for Students Chess Rules For Students is an instructional workbook designed for students just learning the game of chess. Parents and coaches unfamiliar with chess will find this booklet a valuable beginner's guide. •
Chess Rule s
��
�� �,.
For Students
No previous chess experience needed.
•
Read ing level is appropriate for grade-school use.
•
All major rules of chess are covered.
•
Pages are in easy-to-use worksheet format.
•
Page-by-page comprehensive activities assess student understanding.
•
Student-friendly Answer Key makes self correction fun.
I
John A. Baia
An Aclrvoly BOOk let For Chess Begrnners
Checkmate! Ideas for Students CHECKMATE ! Ideas for Students
Checkmate! Ideas for Students is an instructional workbook for students who have mastered basic chess rules, beginning chess play, and the use of chess notation. •
Reading leve i is appropriate for grade-school use.
•
Pages are in easy-to-use worksheet format.
•
Page-by-page activities allow teachers to assess student understanding and progress.
•
John A. B a i n A n A c t r v r t y Booklet For C hess Begmners
Activities are comprehensive, yet easy to correct.
•
Versatile format enables both independent study and group instruction.
•
Student-friendly Answer Key makes self-correction fun.
Each of these books is available from your favorite chess materials distributor, or you may contact the publisher directly by mail at the address given on the back cover. On the web, visit www .chessforstudents.com .
252
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