AD&D DL1 - Dragons of Despair
October 14, 2022 | Author: Anonymous | Category: N/A
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Official Game Adventure
Dragons of Despair by Tracy Hickman
The history unfolds, wherein the heroes join in the story of the world of Krynn. Chapter 1: The Road Travels East . . . . . . . . . . . , . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wherein darkness spreads over the land, and your players move toward the ancient city Chapter 2: Lost City of the Ancients . . . . . . . . . . . . . . . . . . . . . . . , . . . . . . . . 12 Xak Tsaroth, the great city, appears before you, swallowed by swamp. Chapter 3: Descent into Darkness . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Beneath the buildings of Xak Tsaroth lies the greater city and its lost glories. Chapter 4: Lair of the Dragon . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Khisanth herself, known also as Onyx, lies in the heart of the ruins, hoarding both treasure and knowledge of the old ways. 29 E p ilo g u e . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Here the curtain falls on this part of the epic. Yet the tale continues: here greater deeds to come cast their shadows.
Here are the tools of the story. That which is new is explained, as are encounters by fate alone. Appendix Appendix Appendix Appendix Appendix
1: 2: 3: 4: 5:
Rate of Exchange Table . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Treasures and Tomes . . . . . . . . . , . . . . . . . , . . . . . . . . . . . . . . . . . . 29 Monsters and Men. . , . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Random Encounter Tables. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Canticle of the Dragon. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32
Original Concept: Tracy Hickman Editor: Michael Williams Design Staff: Tracy Hickman, Harold Johnson, Douglas Niles, Carl Smith, Michael Williams Product Design: Bruce Lewis, Elizabeth Riedel Cover Art: Clyde Caldwell Interior Art: Jeff Easley Cartographer: “Diesel” Canticle by Tracy Hickman and Michael Williams Song by Tracy Hickman, Carl Smith, and Michael Williams Special Thanks to Larry Elmore, Jeff Grubb, Gali Sanchez, Garry Spiegel, Dave Sutherland
A massive chair floats amid soft white light. The gold of its delicately carved frame gleams warmly. To the right of the chair, an ornate stand strains beneath a huge crystal globe. To the left of the chair, another stand holds a large book. Between the stands, an old man in brilliant white robes nods on a glistening throne. One hand rests on the globe, while the other lies poised on the book. The face looks as though the eyes closed only a moment ago. Yet the man does not move, nor does the thoughtful expression change. For this is Astinus of Palanthus, Lorekeeper of the World. Astinus ranges across the face of th e wo rld , s e a rc h in g o u t th e b ra v e s t d e e d s o f me n , re c o rd in g th e a c ts o f greatness otherwise left unsung. This is th e h is to ria n ’s h is to ria n : As tin u s is there as history happens. Yet the man has never left this chair. You, Dungeonmaster, are the spirit of Astinus. You look upon your mortal body and again bid it farewell. For the greatest age in the history of this world c a lle d Kry n n is a b o u t to u n fo ld . Y o u n o te its p a s s a g e , wa lk in g u n n o tic e d among the greatest of heroes, seeing h is to ry th ro u g h th e e y e s o f me n a n d creatures, good and evil, feeling what they feel. Now turn from the chair. Leave your mortal self again. Take up your polished staff. Walk softly into the light. Remember all. At the end of this book is the technical information needed to play the adven- ture. Refer to these sections to become familiar with the new world of Krynn and all of its wonders.
TSR, Inc. POB 756 Lake Geneva, wi 53147
TSR (UK) Ltd. The Mill, Rathmore Road Cambridge CB 14AD United Kingdom
Permission granted to photocopy or print this product for personal use.
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Official Game Adventure
Dragons of Despair by Tracy Hickman You stand on the road east of Solace, tired from five years of adventuring, from a fruitless search for lost clerical magic. You know the old proverb that claims “You must return to find what you left to seek,” but the saying never really made sense. Soon, however, it will. For the world of Krynn is not the same: refugees stream out of the northernmost human lands, telling horrible tales. An invading army has burned their villages and put their families and friends to the sword. Among these stories you hear even darker rumors— that older evils, the dragons themselves, have returned to the world, for new and more terrible purposes. “Dragons of Despair” is the first in TSR’s new series of DRAGONLANCE™ adventures for use with the ADVANCED DUNGEONS & DRAGONS ® game system. Your players will adventure in the world of Krynn, visit strange places such as Haven or ruined Xak Tsaroth, and encounter the bizarre draconians and spectral minions. They can play the modules as a set of separate adventures or as a great quest that spans the entire DRAGONLANCE™ story. An Adventure for Character Levels 4-6.
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