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UÊModel anatomy in ZBrush U Compose 3ds Max scenes U Learn Marvelous Designer
3dworld.creativebloq.com April 2015 #193
10 YEARS OF CG IN
ANIME
3D PRINT PROJECT
REVIEWED ZBRUSH 4R7
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2RENDER FREE GUIDES! How Physically Based Rendering works
Model a jointed action figure
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ZBRUSH ANIME SKILLS Master the art of anime to refresh your ZBrush models! PLUS! Get a cel-shaded look with Posterize rendering!
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EDITOR’S
WELCOME Master the complete character design process this issue
SUBSCRIBE & SAVE UP TO 59% Now you can get the best of both worlds! Subscribe to 3D World and get both the print and digital editions. Turn to page 30!
There’s been a three-decade long debate in Japan as to the value of CG in animation, and on page 42 we gather together leading anime directors to discuss how they are using the latest technology in their work. Plus, this issue’s cover artist Oliver Milas shares his techniques for modelling anime characters in ZBrush – if you want to try your hand at this unique artistic style, start now on page 50. The comic feel is taken up by Titouan Olive on page 58 who reveals how to model superhero anatomy. Also, the big news recently was the release of Pixologic’s ZBrush 4R7, we give our view of the feature-laden update on page 92.
Ian Dean, editor
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MANGA MODELS Jon-Troy Nickel shares his collection of 3D printed manga character models on page 84
ISSUE 193
CONTENTS DIGITAL SUBSCRIPTIONS
Our complete line-up for this month’s 3D World
Get the latest magazine for free in our new offer or download a back issue on iPad and iPhone today! www.bit.ly/3dworld-app
6 FREE DOWNLOADS
Get your hands on 5GB of assets via our Vault download system
8 ARTIST SHOWCASE
Discover the best new digital art
19 COMMUNITY 20 THE BIG ISSUE Should mocap actors win oscars?
20 THE BIG ISSUE
24 STUDIO PROFILE Glasgow’s Dimensional Imaging
Should mocap artists be able to win oscars?
32 IN FOCUS Rendering a classic character
38 ARTIST Q&A
All your software queries solved
FEATURE 42 10 YEARS OF 3G IN ANIME
49 TUTORIALS
Improve your CG skills
78 3D MAKER
Explore the best 3D print art, technology and trends
8 ARTIST SHOWCASE
Discover the most outstanding new creative work from the CG art community
24 DIMENSIONAL IMAGING
The studio at the forefront of 4D capture
87 DEVELOP
Theory, research and reviews
REGULARS 30 SUBSCRIPTIONS 36 BACK ISSUES 63 NEXT MONTH 86 FREE RENDER GUIDES Download your free ebooks to learn how PBR works
32 IN FOCUS: SMASHING HULK 38 ARTIST Q&A
Your software queries solved by our experts
Yanir Tearosh talks through an iconic render 3D WORLD April 2015
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42 10 YEARS OF 3G IN ANIME Meet the leading 3DCG anime directors
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TUTORIALS 50 CHARACTER MODELLING Everything you need to create an anime style character using ZBrush
56 CGI FOR ADVERTISING Explore the creative process for advertising photography
58 SCULPT A SUPERHEROINE
58 SCULPTED SUPERHEROINE Learn the art of super hero modelling
Learn how to transform ZBrush’s standard female figure
64 ADVANCED PARTICLE EFFECTS Josh Clos demonstrates the potential of the Data Operation in Particle Flow
66 DYNAMIC COMPOSITION Learn how to create an immediately appealing 3D scene
70 CREATE SMOKE & FIRE Vikrant J. Dalal shows how to use the FumeFX plug-in for a realistic plume
74 FANTASY WARRIOR CLOTHING
50 CREATE AN ANIME STYLE CHARACTER
70 LARGE SCALE SMOKE & FIRE
Oliver Milas explains how to master character modelling in ZBrush for a cel-shaded look
Learn how to design a believable outfit in Marvelous Designer
Learn how to master particle simulation
3D MAKER
NE 3D PRW SECTIOINT N
78 SCANNING THE CLASSICS One 3D artist’s mission to bring classical scans to the CG community
80 ARTICLATED HERO Learn how to model a collectible action figure with Aiman Akhtar
84 FIGURING IT OUT
78 SCANNING THE CLASSICS Cosmo Wenman’s scanning mission
80 ARTICULATED HERO
84 FIGURING IT OUT
Make a print-ready action figure
Jon-Troy Nickel’s passion for collectible 3D print model figures
Creating collectible 3D print models
DEVELOP 88 CLOUD BUILDING Turn any 3D model into a cloud with Maya’s clever plug-in
90 EXPECT THE UNEXPECTED Alexander Kiesl on the changing face of performance capture
REVIEWS 90 PERFORMANCE CAPTURE Alexander Kiesl shares his thoughts
92 ZBRUSH 4R7 Rob Redman looks at the final release in the ZBrush 4 series
94 LIGHTWAVE 3D 2015 Lorenzo Zitta on why this is more than a simple upgrade
96 DA VINCI 1.0 AIO Can this new all-in-one printer offer anything evolutionary?
97 MAXWELL RENDER 3.1 What improvements feature in the latest version of this popular render?
88 A QUICK TRIP TO THE CLOUDS
92 ZBRUSH 4R7
Learn how to transform 3D models into realistic clouds with Maya’s Elementacular plug-in 3D WORLD April 2015
Rob Redman reviews the latest release 5
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98 MY INSPIRATION Gustavo Sanchez on his career
OVER 5 HOURS OF VIDEO
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There are more files, art and resources waiting online…
VIDEO+MATCAPS+SCRIPTS ANIME CHARACTER MODELLING
VIDEO ZBRUSH SCULPTING
VIDEO+FILES FIRE & SMOKE
MODEL PRINT-READY FIGURE
Download over two hours of video training and all the resource files to get started
Learn the art of super hero anatomy
Video Follow the training for Andrew Finch’s final game environment tutorial. Video Download the training for this issue’s Artist Q&A tutorials. WIPS Download the extra step images to accompany Showcase. Artwork Download the professional finished art from this issue’s artists.
VIDEO SIMULATE CLOTH
Master particle simulation and much more
3D WORLD April 2015
Learn to master Marvelous Designer
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Download Aiman’s .stl file for 3D printing
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