1001 HU Story Ideas

May 31, 2016 | Author: Xarchiangku | Category: N/A
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1001 HU Story Ideas...

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Forums of the Megaverse® :: View topic - 1001 HU Story IdeasForums of the Megaverse® http://forums.palladium-megaverse.com/ 1001 HU Story Ideas http://forums.palladium-megaverse.com/viewtopic.php?f=7&t=75515Page 1 of 1 Author: LostOne [ 08 Jun 2007 00:53 ] Post subject: 1001 HU Story Ideas I'm starting this for GMs and Players alike to post short descriptions of story ideas they've had that they thought would be fun. 1. A super villain with the Gateways ability opens a portal between downtown and the bottom of the ocean. Downtown begins flooding. 2. A superpowered being with Re-Channel and Expel Energy has been abducted and enslaved as the key component in a new power generator that will provide power to millions. (I've posted this idea previously, read more about it here). 3. The military had developed a machine that bombards a human inside it with radiation/chemicals/etc to awaken latent mutant powers. It had been successfully tested on volunteers from the Army, and has around a 10% success factor, with failures dying quickly and horribly. It was deemed unsafe and put in a warehouse where classified items go to disappear, at least until it could be made more successful. The problem? It was stolen by the mafia/terrorists...weeks ago. 4. The Spear of Longinus/Destiny has been uncovered. It has been rumored that it grants whoever controls it strange powers... Author: gwa1965 [ 10 Jun 2007 22:41 ] Post subject: let me see if I add to this: 5. A new Government hero is really just a PR figure no real powers who needs his bacon pulled out of the fire. To leave him there would cause diplomatic embarassment and endanger current peace negotiations. Using blackmail, your team has to pull a covert operation together to make it appear he's rescued himself 6. An alternate dimension version of the PC's have kidnapped an important npc to take to their world to act as a puppet as their version, the President/Emperor/Speaker to Alien Overlords, has recently died. 7. To protest a recently passed anti-Mutant legislation, a radical faction is setting off mutanagenic bombs in crowded public places. This is causing all kinds of mayhem from Nightbaneque monsters to looting by new metas to property damage and debris.

Author: Osmium [ 10 Jun 2007 23:33 ] Post subject: 5. A new Government hero is really just a PR figure no real powers (sounds just like a Dark Horse comic called The American) Author: Traska [ 11 Jun 2007 01:15 ] Post subject: -- A new superhero is really a supervillain, and nobody wants to believe it! (Charismatic, awe factor, etc). For whatever reason, the hero(es) are immune, but others aren't so lucky... thanks to the new guy, the police and the media are in full witch hunt mode against dissenters! -- Flip side! A popular hero has been captured by villains, and has been brainwashed into being one of them! Can our heroes save this hero, or are they forever lost to darkness? -- Invasion! An invasion force of (pick one): a) Swords-n-spells elves and/or dwarves, b) squads of black, skull-faced armored troops with laser weaponry, c) ugly freakish monsters from a world with eternal dusk, d) robots bent on exterminating all life, or e) other such, comes through a portal (or from space) to conquer Earth. It's pandemonium, but one of the heroes discovers something that can stop these invaders! -- Revelations! A relative of one of the heroes is revealed to be a villain! Or... are they? -- PolyHyperUltraMegaSuperCyberUberDyne, Inc has revealed that it has invented a substance that eats pollution and emits oxygen! Even more amazingly, it's edible, destroys harmful bacteria, and even eliminates radioactive waste! So, why is it that no one's ever heard of PolyHyperUltraMegaSuperCyberUberDyne, Inc until now... and why is their corporate leadership so secretive? -- Yarr! Piracy on the high seas! Vessels at sea have been coming under attack by pirates, but when the heroes catch the pirates, they seem to be the cast of Jenny the Zombie Killer! What the heck's going on around here?

-- One of the heroes has been accused of a crime! It's a frame-up... isn't it? -- A terrorist organization is cloning heroes, and our intrepid do-gooders discover this because they wind up fighting dopplegangers of themselves! -- Dimensional shift! The entire world seems to be basically similar (i.e., cities where they should be, the right people famous and in power), but the window dressing's all different! It could be fantasy, sci-fi, cyberpunk, or what have you... but the heroes seem to be the only ones

aware that anything is different. Or... for a twist... EVERYONE is aware! -- A group of criminals is knocking over businesses by pretending to film a movie, and using the confusion to get away. Worse, they're doing it where movies really are being filmed! -- Giant insect attack! Giant ants, bees, or spiders (yes, spiders are arachnids, shaddap) are coming up from the ground and assaulting the city! Can our heroes do anything to stop this madness? -- Cross-dimensional conflict! The heroes' universe is merging with another universe, and the two Earths are bridging! The other Earth could be a) reverse-aligned... the heroes are villains, and vice versa! b) reverse-governed... the good governments are bad, and vice-versa (i.e., Cuba is one of the few democracies left in the world), c) reverse-gendered! The heroes' counterparts are heroines, and they'll never look at the villains the same way again! d) another group of heroes entirely (think JLA/Avengers) -- The Motherboard of all plots! Someone is replacing powerful people with robots! But... who? And is it possible that the one robot is telling the truth, and he really has been a robot all along? -- One of the heroes (or the whole group) inherits a whole lot of money. After they spend some of it, they discover where the money comes from. Can their conscience *really* let them keep money with that much blood on it? -- An alien lands on Earth, and proclaims that one of the heroes is really the long-lost heir to an interstellar empire. -- The heroes awaken to discover that they have all switched bodies! They have to get to the bottom of it, using each other's powers (but with their own skills). -- The heroes awaken to find themselves the most wanted fugitives on the planet! Have they slipped into another dimension, or is it something more sinister? Author: Snowtiger [ 12 Jun 2007 07:28 ] Post subject: - A failed attempt to produce a new completely pollution-free source of energy opens a portal into an another dimension(Hell can be a "dimension", but a totally alien one would be best, as long as the creatures are able to survive in our dimension), seeding the world with strange creatures from the said dimension. Attempts to seal the portal have so far been unsuccessful, and the heroes are to defend the earth from the creatures and ultimately to find a way to seal the portal. Author: lather [ 12 Jun 2007 08:24 ]

Post subject: Superheros of the Soviet Union. Let the Brezhnev jokes fly. Author: LostOne [ 11 Mar 2008 07:32 ] Post subject: Resurrecting this old thread because I found this snippet about the Spear of Destiny (which I mentioned in the first post). Whether it is true or not, who cares, in the game it can be true. Seems like the beginning of a new adventure. Dr. Howard A. Buechner, M.D., professor of medicine at Tulane and then LSU, wrote two books on the Spear. Buechner was a retired Colonel with the U.S. Army who served in World War II, and had written a book about the Dachau massacre, which he had witnessed. He claims he was contacted by a former U-boat submariner, the pseudonymous "Capt. Wilhelm Bernhart", who claimed the spear currently on display in Vienna is a fake. The real Spear was sent by Hitler to Antarctica along with other Nazi treasures, under the command of Col. Maximilian Hartmann. However it was recovered in 1979 by Hartmann. Bernhart presented Buechner with the log from this expedition as well as pictures of the objects recovered and claimed that after the Spear of Destiny was recovered from the ice in 1979 it was hidden somewhere in Europe by a Nazi secret society. After contacting most of the members of the alleged expedition and others involved, including senior Nazi officials and close associates of Adolf Hitler, like Hitler Youth Leader Artur Axmann, Buechner became convinced the claims were true. Author: SaintParanoia [ 11 Mar 2008 21:03 ] Post subject: -A mutant millionair is secretly hiring small bands of mutants to start crime sprees and random terrorist attacks. Hes also anonymously tipping off the Heroes to the attacks before they happen and arranging for them to take the blame with selective surveillance and video tampering. Whats he up to? -Two immensely strong mutants are racing down main street from one end to the other. The only rule is that they have to stay AGAINST traffic the entire way. The heroes have to either stop these two superpowers and end the race or play damage control for the entire event. (I didnt make this up, my old GM ran this once with Juggernaut racing the Rhino.) -One of the heroes has a younger sister just maturing into her mutant powers. The problem is, her powers are tied to her hormone levels. She she excited it could take the entire team to stop her rampage... but they cant hurt their friend's little sister! (The power setup I used was Adrenaline Rush, Battle Rage, Feral, EX PP, Superhuman PS and Physical Perfection.

Basically, shes a thirteen year old girl. She gets upset, only instead of a little huffing it kicks her Battle Rage in.. which triggers her Adrenaline Rush and shes already Feral and kinda hot headed so she becomes this cute little 'roided out badger who goes nuts.) PS: I Just realized this was a resurection. Author: LostOne [ 12 Mar 2008 06:45 ] Post subject:

SaintParanoia wrote: -Two immensely strong mutants are racing down main street from one end to the other. The only rule is that they have to stay AGAINST traffic the entire way. The heroes have to either stop these two superpowers and end the race or play damage control for the entire event. (I didnt make this up, my old GM ran this once with Juggernaut racing the Rhino.) I could see the damage control being a lot of fun on this. SaintParanoia wrote: so she becomes this cute little 'roided out badger who goes nuts.)

SaintParanoia wrote: PS: I Just realized this was a resurection. No worries, I resurrected it because I think threads like this should be kept alive. When I was in college I pretty much GMed out of threads like these because I never had time to plan a real session. It was all GMing by the seat of my pants after finding a quick idea (either my own idea or from threads like this one). Author: wolfsgrin [ 13 Mar 2008 15:04 ] Post subject: - Earth was an alien experiment that has been long forgotten by its alien scientists. Aliens return to this sector of the universe only to discover the planet has developed the worst problem a universe could develop. HUMANS! Now its time to "dump the peetree dish" before the humans spread. - A wanna be hero has been trying to join players' hero team. Problem is, he's kind of a loser. He means well but his powers leave a lot to be desired and his personality is off key as well. Just not hero material. After so many rejections the wanna be is heart broken and driven insane and now see's the pcs as enemies. Shananagans ensue. Author: TheLlamaFarmer [ 21 Apr 2008 13:24 ] Post subject: Re: 1001 HU Story Ideas

A Mega Alien Mutant with the powers of APS Stone, Growth, EX PE and Density Walking is exiled to earth. This Behemoth could easily stand over 100 ft tall... It crashes into the ocean and is slowly walking towards the mainland. What are it's intentions? What do the Heroes do to try to communicate with it? In a game I'm running, the alien was Rhino Appearance from an Abrasive Atmospear, after maxing all PE rolls it had a PE of 65, thats a 140ft tall stone Rhino!. Mega powers were "Doesn't Breath" and "Immune to Pressure", weakness was magic, slow and ponderous and monstrous form. Powers were unstable, growing with experience, and the alien's level was 15. So.... It's quite a huge beast. I randomly rolled it's alignment and got unprincipled. Now it's up to the players to figure out what to do with it before the government does something silly... like try to nuke it. Sometimes as a GM, you just gotta throw something so huge at the players that the only way to beat it is with wits and wisdom. Author: gaby [ 22 Apr 2008 05:56 ] Post subject: Re: 1001 HU Story Ideas Here are My ideas. 1)The Entire Western half of European continent have been replace with a 1938 Counterpart (Ireland to Poland).How will the Current World deal with a Nazi Germany. 2)A Group of Magic useing Villains hold control over a Canadian province with a field that Negate super-powers and technogy.Now a Group of Non-powered Heroes need to take it back. 3)A Country offers to give full citizen rights if they serve a 4 year term in ther military. Author: Glistam [ 22 Apr 2008 08:27 ] Post subject: Re: 1001 HU Story Ideas -- A gang of wannabe villains get a serious power upgrade and go on a crime spree. Can the heroes stop their rampage? Will they discover how this happened? --A monsterous creature has been appearing at a prostiguous private school, beating up bullies, and vanishing mysteriously. Parents have begun pulling their kids and the school is on the verge of closing. Can the heroes uncover the truth behind what's going on and make the school safe for the children again? --The heroes take an unscheduled dimensional trip and upon their return, they are greeted by... themselves? Who are these imposters? Are they even

back at their right world? --The heroes begin getting ambushed by ninjas! A crime wave hits the city, seemingly pulled off by scores of ninjas. What's up with this sudden infestation of ninjas? And why does there always seem to be people with video cameras around when the heroes encounter the ninjas? Why does their ninja master look a lot like Jackie Lee, famous Hong Kong movie director and star? --A powerful mutant villain shows up on the heroes doorstep, beaten, fearful and near death. Before falling unconsious he pleads for the heroes to help him. What could have caused so much damage and scared this powerful mutant so much that he woudl seek out his enemies for help? --People who have been crippled from an accident caused by superhumans fighting have been disappearing. Also, a new group is hunting and killing superhumans. Are these two events related? Is it true that this new threat to superhumans are some kind of cyborg warriors? Author: Spyder [ 24 Apr 2008 15:44 ] Post subject: Re: 1001 HU Story Ideas Hook: A megacorp has had the ground breaking ceremony at the constrution site of what will be the world's tallest structure, the Icarus 303 Hyperstructure. Once completed, this mega-structure will stand 303 stories tall! Line: In order to get the building completed within 5 years, the megacorp is allowing superpowered beings to work on the construction... Sinker: The corp is looking the other way when it comes to the criminal record of the powered workers and is paying very well for superpowered laborers. This influx of workers is sure to cause all sorts of troubles for the city and heroes for the next 5 years! Author: Knightshade [ 24 Apr 2008 16:31 ] Post subject: Re: 1001 HU Story Ideas --- The World Bank and International Monetary Fund are planning on uniting all of the world's currencies together in order to ease the pain of national debts and elimination of currency exchange factors. Supervillains manage to steal lists of international community bank accounts and erase/overcredit them. The world goes into chaos and can only be stabilized by one NEW unifying currency: the supervillain's. --- An organized crime syndicate is causing chaos all over the globe with small simultaneous crime sprees, straining superhero and crime-fighting resources. Military installations are the prime targets leading the heroes to believe the villains are after powerful weapons. The villains' prime

target: 40,000+ hostages at the "big game" - World Cup, Superbowl, World Series Game 7, Stanley Cup, etc. --- Villains take over a small town, threatening to kill anyone who fights back in exchange for ransom payments during a major holiday. The heroes are forced to defend the town and their families during the holiday festivities. Author: Spyder [ 28 Apr 2008 13:38 ] Post subject: Re: 1001 HU Story Ideas Vampires! Mega villian (undead) has taken up house somewhere in the city underworld (sewers/ old train/subway lines). The beast is stalking and killing the homelss of the city, seeing them as easy prey. Author: Glistam [ 04 Jun 2008 09:25 ] Post subject: Re: 1001 HU Story Ideas --A chemical spill at a local research facility has caused a sudden growth spurt in their ant infestation. Now giant ants are overrunning the area. This growth can be reversed if the antidote can be administered within a few hours. This antidote would take days to synthesize, but there is some already manufactured within the facility. All the Heroes have to do is find it and administer it. Did we mention that the research facility is the center of the new colony's location? --In the scenario above, as an added complication, a bug controlling villain hears about this mess and decides to show up to use the giant ants in his nefarious schemes. And is eagerly searching for the chemical formula that can give him permanent giant bugs. --While the heroes sleep the Lord of Dreams comes to them and asks for their help in combatting a new menance to the dream realms. If this menance continues unchecked, every sleeper would become trapped forever in endless nightmares. This menace has already trapped thousands of innocent dreamers. In a realm where one's will can make a person's desires and fears real, can the Heroes prevail? --A new drug is hitting the streets which can give ordinary people superhuman abilities. It has just one side effect: the death of the user. The gangs in the city are using it anyway, and their territory wars are destroying the city. Can the heroes contain the damage these gangs are causing? Can the heroes track the suppliers and put them out of business, permanently? --An otherworldly being of limitless power arrives and decides to amuse itself in the Heroes' city. People are turned into giant wind-up toys. Buildings are turned into fruit. The Heroes' abilities don't faze or impress the being at all, but their determination does. The Heroes are given a challenge that, if they win, will return the city to normal and the being will leave the world for good. If the Heroes lose, they will be turned into a giant statue which proclaims this being as the new ruler of

the city. The catch? The Heroes are stripped of their powers and gadgets. For the sake of Humanity and normalcy, can they prevail? --Jailbreak! Just about every villain the heroes ever captured escape from jail, and boy do they have a grudge against the Heroes. Individually they were captured by the heroes the last time they fought. Together they decide they're unstoppable. Can the Heroes survive the combined threat of their greatest foes working together to destroy them? Author: RGG [ 26 Jun 2008 20:14 ] Post subject: Re: 1001 HU Story Ideas --Government wants to personally issue war threat to another nation, Player characters are hired as bouncers. Do they get out alive or are they pawns in the first strike offensive? -- Players love vacation, unfortunatley so do mutants, aliens and other freaks. Protesters peg PC's as unwanted and they are hated and hunted. -- Islands are nice, quite safe places. Unless owned by nasty Billionaires. Take the weapons and find out what is going on PC's. Every where they look they see do not enter! No Trespassing! Players are hunted and killed on the spot if discovered. Needless to say they robaot hunters are just the tip of the ice berg on this island. It is the secret base of super villains hired by said billionaire looking to eliminate heroes and the island has every tool to do it.....SOrry PC's Start rolling back up characters. Your not leaving alive this time. -- A stray satellite that has nukes on board for space defense is losing orbit. It will fall on PC's home town unless they or the military can do some thing about it. Unfortunately nuclear fall out will also happen if things fail to stop the nukes or the detonate while falling. I hope this is great for a quick brain storming session. Author: Glistam [ 27 Jun 2008 08:44 ] Post subject: Re: 1001 HU Story Ideas --A new group of heroes has arrived in the hero's city and has started fighting crime better than the players do. How does this new group manage to be at every outbreak of crime in the city before the players? Is there more to this new group than meets the eye? Can the player heroes expose this new group's secrets before the public labels them as unnecessary and drives them out of the city? --Support for superhuman actions within the government has recently and inexplicably turned negative, and new laws hastily enacted have made all superhumans and their activities illegal. When the men in black arrive to arrest the players a monstrous creature shows up to help defend them. In the ensuing fight the men in black turn out to be constructs created and controlled by beetle-like creatures. After the fight this monsterous "Nightbane" creature brings the heroes up to speed on the evil that is infiltrating the world governments. Can the heroes publically expose this plot and end it while living a life on the lam?

--Taking over world governments and eradicating superhumans was only the beginning phase of a nastier plot. Can the heroes uncover that plot and stop it before it's too late? --Something is weakening the very fabric of reality, and dimensional rifts are opening up at peak times and spewing things from other dimensions. Can the heroes contain what comes out of these gaping tears in reality? More importantly, can they discover what is causing this weakening in the dimensional barriers and stop it for good? --If they were sucked into one of those rifts, where would they end up? Would they be able to find their way back? --A powerful mage thinks he has discovered a way to heighten the power of magic through the world. What he doesn't realize is that if he succeeds he's likely to create a chain reaction that will decimate the planet and turn it into Rifts Earth. A quick trip to the future (Modified Chaos Earth and Rifts Earth) can show the heroes what the result will be and provide the date it happened. Now, back in their own time, the clock is ticking on them finding this mage and stopping his plans for good before humanity is driven to the brink of extinction. Author: LostOne [ 14 Aug 2008 09:32 ] Post subject: Re: 1001 HU Story Ideas Resurrecting because these are good threads to keep around. A man has gained Divine Aura and is leading (from the shadows) an army of the homeless. This man is a wealthy businessman and uses his homeless army to attack his competition. Looting/destroying warehouses, burning entire neighborhoods so he can buy them up to make strip malls, sabotaging competitor offices (destroying the satellite dishes on the roof, breaking in and stealing/destroying expensive equipment), etc. He sees his soldiers as loyal and expendable, after all, in NYC, there's always more homeless to recruit. Authorities blame the excessive violence and crime from the homeless on the unusually cold winter, they are stealing to pay for food, breaking in for temporary shelter overnight, etc. Author: Glistam [ 29 Aug 2008 07:46 ] Post subject: Re: 1001 HU Story Ideas I don't normally like HLS format for these, but this one works better written like that. Hook: The modern day is changing before the heroes very eyes. Loved ones disappear as if never born. Scientific advencements disappear. What's left in their place is a dark and dreary place, devoid of hope or promise.

Line: Before the heroes are affected, a time traveler comes to them and asks for their help in fixing the time stream and returning their present back to how it should be. He tells them that someone has run rampant through history and changed numerous key events, turning their present into this dreary world and having an even worse impact on the future. Sinker: The villain is actually someone trying to do good throughout history by preventing "evil" things from happening. So the heroes must undo all the "good" this traveller has done by re-initiating all that evil. Things that could qualify: The premature death of Hitler, The failure of the Bolshevik Revolution, The native cultures of the Americas successfully repelling the Europeans, The Spanish Inquisition lasting more than a few days before being ended, and more depending on the length of the adventure. Some other adventure ideas, not in HLS format -A series of satillites launched into space over the last year suddenly activate, creating a shield that blocks the sun from the North American continent. Freed at last from the threat of the sun, vampires now run amok. Was vampire invasion the purpose of this plot, or just an unforseen complication? Can the heroes find the mastermind behind this plot and shut down these satillites permanently before North America is overrun with the insatiably hungy undead? -A series of children in the city, all the same age, suddenly develop amazing powers on their 10th birthday. All of them are mega hero mutants with similar powers. The kids are confused, their families are helpless, and their amazing power and naievite makes them easy targets for manipulation. Can the heroes prevent these children from running amok? Can they discover the secret that empowers these kids? Can the heroes protect these kids from those that would use their powers for their own evil ends? -A giant monster appears out of the water and begind wreaking havoc in a coastal city. The heroes' powers are not doing much to discourage it's straight-line rampage. Can they find another way to calm this deadly beast's wrath? Does the answer lie at the end of the straight-line, where the Genetech genetic laboratories are? -A major crime boss in the city dies unexpectedly, leaving a power vacuum in the city's underworld power structure. As various crime syndicates all fight each other for that position, the innocent people of the city are caught in the crossfire. Can the heroes find a way to end this power struggle? Can they somehow take advantage of thie infighting and end these syndicates for good? -Some of the Earth's most powerful and popular heroes are suddenly and inexplicably turning evil. Their powers make their rampages unstoppable. The public is loosing trust in all their champions. Can the heroes discover what sinister force has twisted Earth's mightiest champions and turned them into Earth's most wanted? -Rolling blackouts are plaguing the city. A pair of newly empowered teens who can feed on energy have been gorging themselves from the city's power

grid. All this over feeding has also made them incredibly overcharged and deadly powerful. Can the heroes teach this deadly duo how to eat in moderation? -A powerful hero is finally pushed over the brink of sanity by his archnemesis, and begins terrorizing the city with his attempts to apprehend the villain. This juggernaut of a hero has become blind to everyone else around him in his single-minded quest for vengance. Despite his twisted code of ethics the villain has realized that he may have pushed things a little far, and is doing his best to minimize the death and destruction being caused by the out of control hero. But he can't do it alone. Can the heroes work alongside this villain in order to end the hero's justified rage? Author: Glistam [ 29 Aug 2008 12:03 ] Post subject: Re: 1001 HU Story Ideas -A new lawyer is in town, and his command of the legal system is re-opening closed cases and setting villains free left and right. Now that villains seem to no longer fear jailtime, crime rates are skyrocketing. Can the heroes beat this lawyer at his own game and remind criminals that crime and punishment is more than just a book, it's a sequence of events? Is there some ulterior motive to this lawyer's actions that the heroes can discover and foil? -With more crime on the streets than ever, and the new revolving door policy of prison [see previous], some heroes are taking matters into their own hands by forming a new vigilante group. This new group has begun maiming or even executing villains instead of just capturing them. As the PC heroes desperately try to end the rising crime wave their only hope may be the next villain that the vigilante group has targeted for execution. Can the heroes stop the vigilantes and make them see the error of their ways? -The heroes have been branded as put on trial and their best hope lawyer they previously foiled to price will he set for the heroes

criminals and captured. They are to be of winning lies with convincing the defend them in the courtroom. But what in order to do this? Will they be willing

to pay? Can they discover that the entire situation was a set up designed to put them in his power before they tarnish their reputations forever? -An Antiquarian (see Mystic China) not only collects ancient things, but he specializes in collecting ancient magic things. When a PC with a mystic weapon or object is brought to his attention, he decides that their item is exactly what his collection needs next. Dusting off some of his relics, he empowers himself with exactly the sort of magic items he thinks he'll need to counter the abilities of the mystic hero and his teammates. Can our heroes prevail? Page 1 of 1All times are UTC - 6 hours

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