Java Seminar Report
April 19, 2017 | Author: nishagirdhar | Category: N/A
Short Description
Download Java Seminar Report...
Description
Seminar Report On JAVA TECHNOLOGY
DAV College Of Engg. & Technology, Kanina Febuary,2010
Submitted To: Submitted By: Mr. Rajesh Girdhar
Nishima (CSE-235/06) Nitu (CSE-237/06)
Contents Introduction to Java Features of Java Versions of Java Downloading and Installation Simple Java Program Oops Concepts Class Object Methods Inheritance Abstraction Polymorphism Encapsulation Constructors Exception Handling This Keyword Multithreading Applet JDBC(Java Database Connectivity) Servlets JSP(Java Server Pages)
Introduction to Java Java is a programming language originally developed by James Gosling at Sun Microsystems (which is now a subsidiary of Oracle Corporation) and released in 1995 as a core component of Sun Microsystems' Java platform. Java is a high-level object-oriented programming language developed by Sun Microsystems.It was only developed keeping in mind the consumer electronics and communication equipments. It came into existence as a part of web application, web services and a platform independent programming language in 1990s. Earlier, C++ was widely used to write object oriented programming languages , however,it was not a platform independent and needed to be recompiled for each different CPUs. A team of Sun Microsystems in the guidance of James Goslings decided to develop an advanced programming language for the betterment of consumer electronic devices. In the year 1991 they make a platform independent software and named it Oak. But later due to some patent conflicts , it was renamed as Java and in 1995 the Java 1.0 was officially released to the world. It promised "Write Once, Run Anywhere" (WORA), providing no-cost run-times on popular platforms.
Features Of Java 1. Simple We wanted to build a system that could be programmed easily without a lot of esoteric training and which leveraged today’s standard practice. So even though we found that C++ was unsuitable, we designed Java as closely to C++ as possible in order to make the system more comprehensible. Java omits many rarely used, poorly understood, confusing features of C++ that, in our experience, bring more grief than benefit. 2. Object Oriented Simply stated, object-oriented design is a technique for programming that focuses on the data (= objects) and on the interfaces to that object. To make an analogy with carpentry, an “objectoriented” carpenter would be mostly concerned with the chair he was building, and secondarily with the tools used to make it; a “non-objectoriented”carpenter would think primarily of his tools. The object-oriented facilities of Java are essentially those of C++.
3. Robust Java is intended for writing programs that must be reliable in a variety of ways. Java puts a lot of emphasis on early checking for possible problems, later dynamic (runtime) checking, and eliminating situations that are error-prone. . . . The single biggest difference between Java and C/C++ is that Java has a pointer model that eliminatesthe possibility of overwriting memory and corrupting data. 4. Secure Java is intended to be used in networked/distributed environments. Toward that end, a lot of emphasis has been placed on security. Java enables the construction of virus-free, tamper-free systems. 5. Portable Unlike C and C++, there are no “implementation-dependent” aspects of the specification. The sizes of the primitive data types are specified, as is the behavior of arithmetic on them. 6. Interpreted The Java interpreter can execute Java bytecodes directly on any machine to which the interpreter has been ported. Since linking is a more incremental and lightweight process, the development process can be much more rapid and exploratory. 7. High Performance While the performance of interpreted bytecodes is usually more than adequate, there are situations where higher performance is required. The bytecodes can be translated on the fly (at runtime) into machine code for the particular CPU the application is running on. 8. Multithreaded [The] benefits of multithreading are better interactive responsiveness and real-time behavior. 9. Dynamic In a number of ways, Java is a more dynamic language than C or C++. It was designed to adapt to an evolving environment. Libraries can freely add new methods and instance variables without any effect on their clients. In Java, finding out runtime type information is straightforward.
Versions Of Java
250 classes
500
2300
Slow powerful
little faster
much faster
Lots of bugs
more capable
Applets known as Tiger
very popular
3500 more
powerful J2EE,J2SE,J2ME
easy
Downloading and Installation JDK is a software development program provided by sun Microsystems. Java Development Kit or JDK comes in Various version and can be downloaded free from the sun Microsystems. Acronyms: JDK Java Development Kit JVM Java virtual machine Download JDk: You can download JDK from www.javasoft.com/j2se
Simple Java Program
Oops Concepts 1.Classes A class is the template or blueprint from which objects are made. Thinking about classes as cookie cutters. Objects are the cookies themselves. When you construct an object from a class, you are said to have created an instance of the class.
General form of a class : A class is declared by use of the class keyword. The classes can get much more complex.The general form of a class definition is shown as class class_name { type instance-variable1; type instance-variable2; type method-name(parameter-list){ //body of method } }
2.Objects Objects are the basic run time entity or in other words object is a instance of a class . An object is a software bundle of variables and related methods of the special class. Each object made from a class can have its values for the instance variables of that class. Syntax for the Object : class_name object_name = new class_name();
To work with OOP, you should be able to identify three key characteristics of objects: • The object’s behavior—What can you do with this object, or what methods can you apply to it? • The object’s state—How does the object react when you apply those methods? • The object’s identity—How is the object distinguished from others that may have the same behavior and state?
3. Methods A class has one or more methods .Methods must be de clared inside the class.Within the curly braces of a method, write the instructions for how that method should be performed. Method code is basically a set of statements , and you can think of a method kind of like a function or procedure. public class class_name
{ returntype method_name() { //statements; } } 4.Inheritance When one class inherits from another , it is called Inheritance. The class which is inherited is called superclass and the class which inherits is called subclass. So we can say that subclass extends superclass but subclass can add new methods and instance variables of its own and it can override the methods of superclass.
Example :
Interface Interfaces are similar to classes but they lack instance variables and their methods are declared without any body.
Any number of classes can implement an interface, also one class can implement any number of interfaces. So , by implementing many interfaces in a same class , we can use the concept of multiple inheritance. All the methods in an interface are public. To make a class implement an interface , we carry out 2 steps: 1.Declare that class intends to implement the given interface. 2.Supply definition for all methods in the interface.
Defining an Interface: access modifier interface name{ returntype method1(parameter list); returntype method2(parameter list); } Implementing an interface: access modifier class classname implements interface{ returntype method1(){ //body } returntype method2(){ // body } }
5.Abstraction The process of abstraction in Java is used to hide certain details and only show the essential features of the object. Through the process of abstraction, a programmer hides all but the
relevant data about an object in order to reduce complexity and increase efficiency. In the same way that abstraction sometimes works in art, the object that remains is a representation of the original, with unwanted detail omitted. The resulting object itself can be referred to as an abstraction, meaning a named entity made up of selected attributes and behavior specific to a particular usage of the originating entity. An abstract class has no use , no value , no purpose in life unless it is extended. An abstract class means that nobody can ever make a new instance of that class. Syntax: abstract public class canine extends Animal { Public void roam() { } } 6.Polymorphism It describes the ability of the object in belonging to different types with specific behavior of each type. It can be done by two ways:
Overloading Overriding
Overloading An overloaded method is just a different method that happens to have the same method name. An overloaded method is NOT the same as an overridden method. The returntype can be different. The number of parameters can be different. Datatype of parameters can also be different. Example public class overloads{ String uniqueID; public int addNums(int a,int b){ return a+b; } public double addNums(double a , double b){ return a+b; } } Overriding
An instance method in a subclass with the same signature and returntypes as an instance method in the superclass overrides the siperclass’s method. The overriding method has same name , numer and types of parameters and return types as the method it overrides. If a subclass defines a method with same signature as a class method in the superclass , the method in subclass hides the one in superclass. public class Animal { public static void testClassMethod() { System.out.println(“The class method in Animal”); } public void testInstanceMethod() { System.out.println(“The instance method in Animal”); } } Public class Cat extends Animal{ Public static void testClassMethod(){ System.out.println(“The Class Method in Cat”); } Public void testInstanceMethod(){ System.out.println(“The Instance method in Cat.”); } Public static void main(String args[]){ Cat mycat= new Cat(); Animal myanimal= mycat(); Animal.testClassMethod(); Myanimal.testInsatnceMethod(); } }
The cat class overrides the instance method in Animal. The Output from this program is as follows: The class method in Animal. The instance method in Cat.
7.Encapsulation
Encapsulation is the concept of hiding the implementation details of a class and allowing access to the class through a public interface. For this, we need to declare the instance variables of the class as private or protected. The client code should access only the public methods rather than accessing the data directly. Also, the methods should follow the Java Bean's naming convention of set and get. Encapsulation makes it easy to maintain and modify code. The client code is not affected when the internal implementation of the code changes as long as the public method signatures are unchanged. For instance: public class Employee { private float salary; public float getSalary() { return salary; } public void setSalary(float salary) { this.salary = salary; }
Constructor A class contains constructors that are invoked to create objects from the class blueprint. Constructor declarations look like method declarations—except that they use the name of the class and have no return type. For example, Bicycle has one constructor: public Bicycle(int startCadence, int startSpeed, int startGear) { gear = startGear; cadence = startCadence; speed = startSpeed; } To create a new Bicycle object called myBike, a constructor is called by the new operator: Bicycle myBike = new Bicycle(30, 0, 8); new Bicycle(30, 0, 8) creates space in memory for the object and initializes its fields.
Exception Handling
An exception arises in code at runtime. Exception are a clean way to manage abnormal states. Exception : mild error which you can handle. Error: serious errorà cause termination. An Exception is thrown and then caught.
Exception, that means exceptional errors. Actually exceptions are used for handling errors in programs that occurs during the program execution. During the program execution if any error occurs and you want to print your own message or the system message about the error then you write the part of the program which generate the error in the try{} block and catch the errors using catch() block. Exception turns the direction of normal flow of the program control and send to the related catch() block. Error that occurs during the program execution generate a specific object which has the information about the errors occurred in the program.
How to handle Exceptions?
This keyword When we declare the name of instance variable and local variables same , This keyword helps us to avoid name conflicts. In the example, this.length and this.breadth refers to the instance variable length and breadth while length and breadth refers to the arguments passed in the method
Example class Rectangle{ int length,breadth; void show(int length,int breadth){ this.length=length; this.breadth=breadth; } int calculate(){ return(length*breadth); } } public class UseOfThisOperator{ public static void main(String[] args){ Rectangle rectangle=new Rectangle(); rectangle.show(5,6); int area = rectangle.calculate(); System.out.println("The area of a Rectangle is : " + area); } }
Output: C:\java>java UseOfThisOperator The area of a Rectangle is : 30
Multithreading Multithreaded programs extend the idea of multitasking. Individual programs will appear to do multiple tasks at the same time . Each task is called a thread. Programs that can run more than one thread at once are said to be multithreaded. Process speed can be increased by using threads because the thread can stop or suspend a specific running process and start or resume the suspended processes. Example: public class Threads{ public static void main(String[] args){ Thread th = new Thread(); System.out.println("Numbers are printing line by line after 5 seconds : "); try{ for(int i = 1;i java coreservlets.NorthwindTest Employees ========== Nancy Davolio Andrew Fuller Janet Leverling Margaret Peacock Steven Buchanan Michael Suyama Robert King Laura Callahan Anne Dodsworth
Servlet Servlets are server side components that provide a powerful mechanism for developing server side programs. Role of servlet :
Read explicit data sent by client(form data). Read implicit data sent by client(request header). Generate the results. Send the explicit data back to client. Send the implicit data back to client.
Lifecycle of Servlet: init() – the init() function is called when the servlet is initialized by the server. This often happens on the first doGet() or doPut() call of the servlet. destroy() – this function is called when the servlet is being destroyed by the server, typically when the server process is being stopped. doGet() – the doGet() function is called when the servlet is called via an HTTP GET. doPost() – the doPost() function is called when the servlet is called via an HTTP POST. POSTs are a good way to get input from HTML forms. Example: import java.io.*; import javax.servlet.*; import javax.servlet.http.*; public class HelloWorld extends HttpServlet { public void doGet(HttpServletRequest request, HttpServletResponse response) throws ServletException, IOException { PrintWriter out = response.getWriter(); out.println("Hello World"); } } Output:
Java Server Pages JavaServer Pages (JSP) is a Java-based technology that is run on a server to facilitate the processing of Web-based requests. Many of the Web sites that you visit daily may be using JSP to format and display the data that you see. Specifically, JSP provides the following benefits: ❑ A templating mechanism whereby Java-based logic can be embedded within HTML pages ❑ Automatic detection and recompilation whenever the JSP is changed Unlike servlets, JSPs are not written in the Java programming language (although some JSPs may contain embedded Java coding). Instead, they are text-based templates. JSP runs on server like apache tomcat. Example: Presenting JSP 2.0 My First JSP 2.0 Template I am so excited, I want to scream “ ” Output:
Scripting Elements In JSP: Scripting elements are embedded code, typically in the Java programming language, within a JSP page. There are three different types of scripting elements: ❑ Declarations ❑ Scriptlets ❑ Expressions Declarations are Java code that is used to declare variables and methods. They appear as follows: Scriptlets are arbitrary Java code segments. They appear as follows: Expressions are Java expressions that yield a resulting value. When the JSP is executed, this value is converted to a text string and printed at the location of the scripting element. Expression scripting elements appear as:
View more...
Comments